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Infinity Ward backs away from Call of Duty subscription rumors
The survey, allegedly sent out by Activision, asked "how likely" players would be to purchase or subscribe to a system that provides "new in-game content like map packs and betas," and "team-management services." It appears Infinity Ward's statement doesn't overrule the rumors completely -- Bowling appears to be addressing pay-to-play multiplayer more than anything -- but it's good to see such rapid response to a concerned community.
So, what's the other Call of Duty developer, Treyarch, up to?
Survey says: Activision exploring MMO monetization for Call of Duty franchise
Referring to a handful of features (such as "new in-game content like map packs and betas," and "team-management services," among others), the survey asks participants "How likely are you to purchase or subscribe to this online service when the next Call of Duty game comes out?" The survey goes into much gorier detail but, from what we can tell, it smells like Activision is testing the waters for that MMO-esque monetization that Kotick spoke of so long ago.
Call of Duty: Modern Warfare 2 announced

The announcement comes from a Microsoft sponsored Massive Inc. upfront where publishers showcase and talk about upcoming products to lineup advertisers prior to release. Activision didn't have any specifics to announce regarding the title, other than the fact that we'll be receiving a second helping of Modern Warfare late next year.
Anyone beyond excited for more CoD, especially a sequel to CoD4 which is arguably the best of the franchise?
[Via Big Download, Thanks Mads]
Bizarre making Bond title for '09, new racing IP is 'Mario Kart meets Forza'
The executive also reportedly said the next Call of Duty Modern Warfare is due out Fall 2009. We're uncertain if that's confirmation of the next COD's setting or just a glib way of saying "Infinity Ward's COD series." We're reaching out to Activision for clarification on all these statements.
COD: World at War achievements revealed
Also worth noting is that there aren't any achievements for online versus multiplayer. It appears that restricting achievements to the main campaign has become the mantra for Call of Duty games, as Call of Duty 4 had no online achievements either. Head over to 360Sync to check out the full list.
CoD: World At War Collector's Edition pins the tail on you
Report: Infinity Ward 'definitely' working on sci-fi shooter
Although it's hard to imagine the COD series going into space or through multi-dimensional rifts, there is precedence for a sci-fi COD6 rumor. Call Of Duty sequel or original IP, either way, is this the new project they're "excited to be working on?" Until official confirmation (next week, perhaps?), we're definitely filing this under rumor.
Call of Duty: World at War producer on why it's not 'CoD 5'
Now, a handful of us have tried to parse that quote and, no matter which angle we take, it proves elusive. Is he saying that Modern Warfare didn't have a number in the title (because the game's box clearly says otherwise)? Is he saying that future Call of Duty installments, including whatever Infinity Ward is presumably working on, will also be sans number? Or perhaps, as rumored, Infinity Ward has renegotiated their relationship with the flagship title and any numbered sequels (all future sequels?) will be saved for them to develop?
We've sent our own inquiry into Activision for some clarification. We'll let you know what it throws back.
Call of Duty 5: World at War -- screenshots and four-player co-op detailed

This morning Activision announced a number of details regarding the latest installment in the Call of Duty franchise. Call of Duty: World at War will allow players to live vicariously as both the side of the US against the Japanese and the Russians against the Germans. The most anticipated feature, however, is the four-player co-op mode. On the PS3 (and Xbox 360) version, players can choose between a multiplayer four-player split-screen offline co-op mode or a four-player online co-op mode. Finally, there is experience points to be earned in both online modes, with a difficulty level that "will scale dynamically to provide a deeper level of challenge," so how challenging it will be depends on the experience level of the player and the player's comrades.
[Via Joystiq]
[Update: There is a four-player offline co-op mode and the wording has been changed to clarify this.]
Gallery: Call of Duty: World at War (PS3)
Call of Duty: World at War screenshots
You've already seen Call of Duty: World at War's trailer and read about the game's four-player online co-op, but maybe you just want to see what it looks like when not moving and being, y'know ... interactive. We totally understand and we've painstakingly assembled a gallery just for your kind. Click through and use your powers of imagination to render these seven stills into a glorious animated tableau.
Gallery: Call of Duty: World at War
Call of Duty: World at War co-op multiplayer detailed
Specifically, the Treyarch-developed shooter will include four-player online co-op for the Xbox 360, PS3, and PC, while the console versions will also allow soldiers to pair up offline for local split-screen gameplay, with "a unique co-op mode for two players" reserved for soldiers waggling on the Wii. However, the game's online focus won't end with simply gunning down enemy soldiers and offering moral support to buddies trying to make it through the game's "darker themes." Activision notes that Call of Duty: World at War will shell out persistent experience points to players participating in both competitive and cooperative online battles, as well as a difficulty curve that will scale depending on "a player's experience rank and rank of the player's friends."
Here's the Call of Duty: World at War trailer

You can keep an eye out for our impressions (and our attempt to answer these same questions) early next week; however, in the interim, hit up this first piece of the puzzle after the break. Alternatively, for the HD-minded amongst you, check out GameTrailers or Xbox Live. Regardless of how you consume said trailer, we still want to know what you think. Sound off.
Call of Duty: World at War Teaser Trailer

Call of Duty 5 in 'new military theater', returns series to PS2 and Wii
Also confirmed were plans to launch "on all four platforms we've participated on in fiscal 2008" -- that's Xbox 360, PlayStation 3, Windows and DS -- as well as PS2 and Wii. We're hoping the "new military setting" isn't related to World War II as the recent Treyarch job listing suggested.
Real-time Call of Duty card game coming in Fall '08
Here at Joystiq, we've always felt that the intense, highly realistic military action of the Call of Duty games would be better captured by a card game. Thankfully, someone at Upper Deck had the same idea, because the company announced the Call of Duty Real-time Card Game at this weekend's New York Comic Con.MTV's Stephen Totilo got an early demo of the game, which comes off as a mix between the Pokémon TCG and the traditional card game Spit. Players lay down soldiers, protective cover and weapon cards as fast as possible, until someone plays a "freeze" card and all the damage and effects get tallied up. The game will be based on the non-modern Call of Duty games (sorry, COD4 fans) and could possibly include special cards that unlock in-game content for Call of Duty 5 (much like similar cards in the World of Warcraft card game) -- though this feature isn't yet confirmed. Look for it in stores this Fall.
Read - MTV playtest impressions
Visit - Official Upper Deck game site




















