Posts tagged cold-beam-games 
Beat Hazard Ultra hauled in over $2.2 million since launch
Beat Hazard Ultra, Cold Beam Games' arcade-style twin stick shooter, has grossed over $2.2 million since it first launched on Steam in June 2011. Steve Hunt, the lone developer of the game, also noted in a recent blog post that the game's 3,000 percent profit came from over 700,000 copies being ...
Beat Hazard Ultra now on iOS
Beat Hazard Ultra, the procedurally generated twin-stick shooter by 1-man indie powerhouse Cold Beam Games, is now available as a Universal App for iOS devices. As with the PSN, XBLA and Steam versions, Beat Hazard Ultra uses music stored on your device to generate its levels. The game can also us...
Beat Hazard Ultra coming to PSN in September
Joystiq Indie Pitch game and current Steam/XBLA release Beat Hazard will appear in an upgraded form on PSN this September, as Beat Hazard Ultra. Cold Beam Games' Steve Hunt wrote the PSN release of the music-based shooter himself, which is crazy. The twin-stick shooter generates levels from e...
The Joystiq Indie Pitch: Beat Hazard
Being a giant, beloved video game site has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we're giving indies the chance to create their own ...
