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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Starbreeze's 'P13' headed to XBLA, PSN, and PC]]></title><link>http://www.joystiq.com/2012/04/20/starbreezes-p13-headed-to-xbla-psn-and-pc/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/20/starbreezes-p13-headed-to-xbla-psn-and-pc/</guid><comments>http://www.joystiq.com/2012/04/20/starbreezes-p13-headed-to-xbla-psn-and-pc/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/20/starbreezes-p13-headed-to-xbla-psn-and-pc/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/makaelandjosefstarbreeze530pxheaderimg.jpg" /></a></div>Compared to other Swedish game development powerhouses - DICE, Avalanche, Massive - <a href="http://www.joystiq.com/game/syndicate"><em>Syndicate</em></a> developer Starbreeze keeps a lower profile. Having only released two projects in the last five years, Starbreeze isn't offering many consistent reminders that it still exists. Company president and CEO Mikael Nermark is aiming to change that, and his first two major projects are two games you probably haven't heard of: <em>P13</em> and <em>Cold Mercury</em>.<br /><br />"We're trying to build four independent core teams," Nermark told me in a phone interview earlier today. Beyond the existing teams at Starbreeze, the newly acquired Overkill Software wil serve as one of those four teams. So, four "core teams," four projects. We know Overkill is working on a sequel to last year's <a href="http://www.joystiq.com/game/payday-the-heist"><em>Payday: The Heist</em></a>, and we know that two other teams are working on <em>P13</em> and <em>Cold Mercury</em> (respectively), but that fourth team is a mystery.<br /><br />Nermark wouldn't budge on new details about <em>Cold Mercury</em>, but he told me that <em>P13</em> is currently "in the middle of production" and "it's going really well." The game is heading to Xbox Live Arcade, PlayStation Network, and PC. Starbreeze <a href="http://www.joystiq.com/2011/09/19/starbreeze-concocting-new-ip-with-film-director/">brought in an outside force</a> to take creative lead on the project: Swedish director Josef Fares.<br /><br />"He's one of the most or maybe the most famous movie directors in Sweden of all time. He's never done a game before, but he's an avid gamer and he loves games. So he actually left the movie industry and this guy is like having one of the top guys - this is the top guy in Sweden making movies. So he's actually working for us full-time," Nermark said. "To Swedes, this is like having a guy like Christopher Nolan working on the game on a daily basis."<p><a href="http://www.joystiq.com/2012/04/20/starbreezes-p13-headed-to-xbla-psn-and-pc/" rel="bookmark">Continue reading <em>Starbreeze's 'P13' headed to XBLA, PSN, and PC</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/20/starbreezes-p13-headed-to-xbla-psn-and-pc/">Starbreeze's 'P13' headed to XBLA, PSN, and PC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/20/starbreezes-p13-headed-to-xbla-psn-and-pc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20220821/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/20/starbreezes-p13-headed-to-xbla-psn-and-pc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cold-mercury</category><category>josef-fares</category><category>microsoft</category><category>mikael-nermark</category><category>overkill</category><category>overkill-software</category><category>p13</category><category>pc</category><category>playstation</category><category>ps3</category><category>starbreeze</category><category>starbreeze-studios</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 20 Apr 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[Starbreeze attempting acquisition of Payday: The Heist studio]]></title><link>http://www.joystiq.com/2012/04/19/starbreeze-attempting-acquisition-of-payday-the-heist-studio/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/19/starbreeze-attempting-acquisition-of-payday-the-heist-studio/</guid><comments>http://www.joystiq.com/2012/04/19/starbreeze-attempting-acquisition-of-payday-the-heist-studio/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/19/starbreeze-attempting-acquisition-of-payday-the-heist-studio/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/starbreezehaderimg530pxh15235.jpg" style="width: 530px; height: 350px; " /></a></div>Starbreeze, the Swedish studio that brought the world the surprise hit <em>Chronicles of Riddick</em> and the recent reboot of <em><a href="http://www.joystiq.com/game/syndicate">Syndicate</a>, </em>is attempting an acquisition of <a href="http://www.joystiq.com/game/payday-the-heist"><em>Payday: The Heist</em></a> studio Overkill Software. Pending approval by Starbreeze's shareholders, the move will see Overkill's IP (including <em>Payday</em>) and staff become part of Starbreeze's stable.<br /><br />Beyond the acquisition of IP and staff, Overkill is set to establish a new Starbreeze office based out of Stockholm, Sweden. "Starbreeze has graphical emphasis, and Overkill has total focus on innovative gameplay. Together we form a unique constellation of creative forces," Overkill creative director Ulf Andersson said of the acquisition in a press release.<br /><br />Overkill Software was formed in the ashes of former third-party mega studio Grin Software back in 2009, after it collapsed following several commercially unsuccessful projects. Brothers Bo and Ulf Andersson started Overkill, and it's unclear how their roles will change (if at all) in the new setup. The acquisition - if approved by Starbreeze's shareholders - is set to go into effect in mid-June.<p><a href="http://www.joystiq.com/2012/04/19/starbreeze-attempting-acquisition-of-payday-the-heist-studio/" rel="bookmark">Continue reading <em>Starbreeze attempting acquisition of Payday: The Heist studio</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/19/starbreeze-attempting-acquisition-of-payday-the-heist-studio/">Starbreeze attempting acquisition of Payday: The Heist studio</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Apr 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/19/starbreeze-attempting-acquisition-of-payday-the-heist-studio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20219293/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/19/starbreeze-attempting-acquisition-of-payday-the-heist-studio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acqusition</category><category>cold-mercury</category><category>overkill</category><category>overkill-software</category><category>p13</category><category>payday-the-heist</category><category>starbreeze</category><category>starbreeze-studios</category><category>sweden</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 19 Apr 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Starbreeze working on free-to-play title 'Cold Mercury']]></title><link>http://www.joystiq.com/2012/03/26/starbreeze-working-on-free-to-play-title-cold-mercury/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/26/starbreeze-working-on-free-to-play-title-cold-mercury/</guid><comments>http://www.joystiq.com/2012/03/26/starbreeze-working-on-free-to-play-title-cold-mercury/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/03/26/starbreeze-working-on-free-to-play-title-cold-mercury/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/starbreeze530.jpg" vspace="4" /></a></div><em><a href="http://www.joystiq.com/game/Syndicate/">Syndicate</a></em> and <em>Riddick</em> developer Starbreeze's next project will be a free-to-play title. <a href="http://www.gamesindustry.biz/articles/2012-03-26-starbreeze-goes-freemium-with-new-project-cold-mercury">GI.biz </a>reports the title will be called <em>Cold Mercury</em>, but any further details would require <em>Syndicate</em>-style deep extraction on Starbreeze CEO Mikael Nermark. The exec also noted the title does not mean the company is moving away from AAA development.<br /><br />"We are discussing with several leading game publisher on publisher financed games, but we will broaden our product portfolio of games in the new business models and segments that have arisen in the games industry," said Nermark. "I am convinced that Starbreeze will be successful with the new games."<br /><br />The company is also currently seeking a distribution deal for <em>P13</em>, the project announced late last year in <a href="http://www.joystiq.com/2011/09/19/starbreeze-concocting-new-ip-with-film-director/">collaboration with Swedish film director Josef Fares</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/26/starbreeze-working-on-free-to-play-title-cold-mercury/">Starbreeze working on free-to-play title 'Cold Mercury'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Mar 2012 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/26/starbreeze-working-on-free-to-play-title-cold-mercury/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20200852/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/26/starbreeze-working-on-free-to-play-title-cold-mercury/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cold-Mercury</category><category>f2p</category><category>free-to-play</category><category>pc</category><category>starbreeze</category><category>starbreeze-studios</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 26 Mar 2012 10:45:00 EST</pubDate></item></channel></rss>