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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Command &amp; Conquer hoping to 'wash the stain of C&amp;C 4 away']]></title><link>http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/</guid><comments>http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/"><img alt="Command &amp; Conquer Generals 2 gets singleplayer after EA backtracks" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/ccg2.jpg" /></a>

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Electronic Arts and developer Victory Games really, <em>really</em> want you to know that the upcoming, free-to-play <em><a href="http://www.joystiq.com/tag/command-and-conquer-2013">Command &amp; Conquer</a></em> is a legit game. To get back to the roots of what made <em>C&amp;C</em> the franchise it was, the new game is doing its best to make us forget the last ... <em>five years</em>.<p><a href="http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/" rel="bookmark">Continue reading <em>Command &amp; Conquer hoping to 'wash the stain of C&amp;C 4 away'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/">Command &amp; Conquer hoping to 'wash the stain of C&amp;C 4 away'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 May 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20565339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/10/command-and-conquer-hoping-to-wash-the-stain-of-candc-4-away/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>command-and-conquer-2013</category><category>command-and-conquer-generals-2</category><category>ea</category><category>electronic-arts</category><category>victory-games</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 10 May 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Navigating the free-to-play landscape in Command &amp; Conquer]]></title><link>http://www.joystiq.com/2013/02/25/navigating-the-free-to-play-landscape-in-command-and-conquer/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/25/navigating-the-free-to-play-landscape-in-command-and-conquer/</guid><comments>http://www.joystiq.com/2013/02/25/navigating-the-free-to-play-landscape-in-command-and-conquer/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/25/navigating-the-free-to-play-landscape-in-command-and-conquer/"><img alt="Command &amp; Conquer Punching through routes in EA's freetoplay sequel" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/candcscreen0031.jpg" /></a></div>The term "free-to-play" carries with it a certain stigma in the video game industry. It invariably causes gamers to flinch, calling to mind social games like <em>FarmVille</em>. However, as more recognizable experiences enter the realm of free-to-play software, the knee-jerk reaction has begun to subside. With the <em><a href="http://www.joystiq.com/game/Command-and-Conquer-2013/">Command &amp; Conquer</a></em> series launching under the freemium banner later this year, it would appear that EA is banking on tamer attitudes toward free, microtransaction-based titles.<br /><br />Despite the simplified, non-sequel sounding name, EA's free-to-play <em>Command &amp; Conquer</em> is a continuation of the strategy series. First announced as <em>Command &amp; Conquer: Generals 2 </em>in 2011, developer BioWare Victory plans to launch the game this year with a campaign that continues the Generals lineage, and later refresh the free-to-play game with content set in the Tiberium and Red Alert universes.<br /><br />There lies a very ambitious development plan in place for this series, with gamers playing a key part of the process. Immediately after launch, Victory says it will begin crunching numbers and plugging into the fan community to see what needs to be fixed, changed, or tweaked. Victory promises changes based on this feedback will be implemented every week. Calling it a "Live Service," Victory anticipates the instant feedback will allow <em>Command &amp; Conquer</em>'s new free-to-play focus to improve and expand quickly.<br /><br />The downsides of shifting to a free-to-play focus are immediate for franchise fans. Though there will be <a href="http://www.joystiq.com/2012/09/10/command-and-conquer-generals-2-gets-single-player-after-ea-backtra/">single-player content</a>, <em>Command &amp; Conquer</em> will not include a single-player campaign and Victory has no plans to include cutscenes or cinematics, which is a massive blow to series supporters. Additionally, <em>Command &amp; Conquer</em> is another in EA's growing list of games that require a constant internet connection.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/command-and-conquer-screens-and-renders-02-25-13/">Command &amp; Conquer (Screens and Renders: 02/25/13)</a></strong></p><a href="http://www.joystiq.com/photos/command-and-conquer-screens-and-renders-02-25-13/#5666974"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/candcscreen001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/command-and-conquer-screens-and-renders-02-25-13/#5666975"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/candcscreen002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/command-and-conquer-screens-and-renders-02-25-13/#5666976"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/candcscreen003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/command-and-conquer-screens-and-renders-02-25-13/#5666977"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/candcscreen004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/command-and-conquer-screens-and-renders-02-25-13/#5666978"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/candcsrender001_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2013/02/25/navigating-the-free-to-play-landscape-in-command-and-conquer/" rel="bookmark">Continue reading <em>Navigating the free-to-play landscape in Command &amp; Conquer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/25/navigating-the-free-to-play-landscape-in-command-and-conquer/">Navigating the free-to-play landscape in Command &amp; Conquer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Feb 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/25/navigating-the-free-to-play-landscape-in-command-and-conquer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20475909/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/25/navigating-the-free-to-play-landscape-in-command-and-conquer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>command-and-conquer-2013</category><category>command-and-conquer-generals-2</category><category>EA</category><category>Electronic-Arts</category><category>F2P</category><category>free-to-play</category><category>pc</category><category>Victory-Games</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Mon, 25 Feb 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[Command and Conquer sets aim for beta in first half of 2013]]></title><link>http://www.joystiq.com/2012/11/05/command-and-conquer-sets-aim-for-beta-in-first-half-of-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/05/command-and-conquer-sets-aim-for-beta-in-first-half-of-2013/</guid><comments>http://www.joystiq.com/2012/11/05/command-and-conquer-sets-aim-for-beta-in-first-half-of-2013/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/11/05/command-and-conquer-sets-aim-for-beta-in-first-half-of-2013/"><img alt="Command and Conquers sets aim for beta in first half of 2013" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/commandconquergenerals2001.jpg" /></a></div><span><em><a href="http://www.joystiq.com/tag/command-and-conquer-generals-2/">Command and Conquer</a></em>, EA's upcoming free-to-play iteration, is targeting its beta</span><span> for the first half of 2013. Community Manager Eric Krause laid down the window in a <a href="http://forums.commandandconquer.com/en/blogs/blog/192">candid blog post</a>, saying the beta will be the longest ever for a Command and Conquer game.<br /><br />Krause also used the post to name-check <a href="http://www.joystiq.com/tag/command-and-conquer-4"><em>Command and Conquer 4</em></a> as "especially far below the expectations and standards a lot of us had for C&amp;C games." It's interesting to see EA openly criticize its previous efforts, but maybe not surprising given the publisher's approach to the new game. There's been much talk of <a href="http://www.joystiq.com/2011/11/22/latest-bioware-project-tease-offers-tanks-blowing-stuff-up/">new directions</a> and <a href="http://www.joystiq.com/2012/08/20/command-and-conquer-generals-2-has-no-single-player-campaign-cou/">bringing the franchise back to its roots,</a> so it's clear EA wants fans to know it's trying to win them back.<br /><br />That includes listening to said fans. EA President Frank Gibeau recently <a href="http://www.joystiq.com/2012/09/10/command-and-conquer-generals-2-gets-single-player-after-ea-backtra/">revealed</a> <em>Command and Conquer</em> will have single-player, in response to negative feedback about the decision to can it. By the sounds of it, Victory expects next year to be a slog through many months of further feedback from the beta.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/05/command-and-conquer-sets-aim-for-beta-in-first-half-of-2013/">Command and Conquer sets aim for beta in first half of 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Nov 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/05/command-and-conquer-sets-aim-for-beta-in-first-half-of-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20370376/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/05/command-and-conquer-sets-aim-for-beta-in-first-half-of-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bioware-victory</category><category>command-and-conquer-2013</category><category>command-and-conquer-generals-2</category><category>EA</category><category>f2p</category><category>pc</category><category>victory-games</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Mon, 05 Nov 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Command &amp; Conquer: Generals 2 has no single-player campaign, could be added after launch]]></title><link>http://www.joystiq.com/2012/08/20/command-and-conquer-generals-2-has-no-single-player-campaign-cou/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/20/command-and-conquer-generals-2-has-no-single-player-campaign-cou/</guid><comments>http://www.joystiq.com/2012/08/20/command-and-conquer-generals-2-has-no-single-player-campaign-cou/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/20/command-and-conquer-generals-2-has-no-single-player-campaign-cou/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/generals.jpg" style="width: 530px; height: 298px; border-width: 0px; border-style: solid; margin: 4px; " /></a></div>Another shift has come to the world of <em><a href="http://www.joystiq.com/game/command-and-conquer-2013">Command &amp; Conquer: Generals 2</a></em>, with BioWare Victory General Manager John Van Caneghem announcing the free-to-play game will not include a single-player campaign.<br /><br />Speaking with <a href="http://www.pcgamer.com/2012/08/20/cc-generals-2-to-have-e-sports-features-no-single-player-campaign-on-launch/">PC Gamer</a>, Van Caneghem said the focus for BioWare Victory was to develop "co-operative and competitive" skirmishes as the core of the latest game to carry the C&amp;C insignia. More modes - including a single-player campaign - could be added in the future, based on community demand, but the developer has yet to reveal how adding that content will work.<br /><br />BioWare Victory's aim is to bring<em> Generals 2</em> "back to the roots of what made Command &amp; Conquer great," letting you build a devastating number of units and kill off the competition in a dedicated online space.<br /><br />Originally announced as a new retail game during the 2011 Spike VGAs, <em>Generals 2 </em>has since been shifted to one part of EA's effort to create a free-to-play universe surrounding the Command &amp; Conquer license. "We decided to choose <em>Generals </em>as the first set of games we build under the universe, but we'll be expanding after that, like <em>Tiberium </em>and <em>Red Alert</em> as well as some others as well. But <em>Generals 2</em> was the first one, and it was one of the biggest sellers, as well as the fanbase has been asking for it for some time," Van Caneghem said.<br /><br />We're not sure that losing a campaign and shifting to a free-to-play model is exactly what <em>C&amp;C Generals</em> fans had in mind when making those requests, though.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/20/command-and-conquer-generals-2-has-no-single-player-campaign-cou/">Command &amp; Conquer: Generals 2 has no single-player campaign, could be added after launch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Aug 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/20/command-and-conquer-generals-2-has-no-single-player-campaign-cou/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20305164/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/20/command-and-conquer-generals-2-has-no-single-player-campaign-cou/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare-Victory</category><category>Command-and-Conquer</category><category>command-and-conquer-2013</category><category>command-and-conquer-generals-2</category><category>Free-to-Play</category><category>pc</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Mon, 20 Aug 2012 20:30:00 EST</pubDate></item></channel></rss>