<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2008 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Joystiq E3 Hands-on: Novint's Falcon controller</title><link>http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/</guid><comments>http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/novintfalconhandson.jpg" alt="" /><br /></div>
You make your way down the hallway in <a href="http://en.wikipedia.org/wiki/City_17">City 17</a>, and push open the door into the bright sunlight reflected off of concrete. A Combine soldier stands before you, so you life your semiautomatic weapon, and as you pull the trigger and fire, the gun recoils in your hand. Another Combine stands across the viaduct, and when he fires at you, you feel the bullet strike you from the left, so you turn, and feel the gun jump in your hand again as you take him out.<br /><br />That's the ideal experience <a href="http://home.novint.com/">with Novint's Falcon controller</a>. The controller itself is about an eight inch orb that sits on your table, with a three-inch sphere sitting on the end of three arms coming off of it -- like a Soviet satellite sticking out of the globe. The idea is that you push the little sphere around to move your cursor, and the three arms provide resistance against whatever you bump up against. We got to use the controller at E3, and the verdict is that while it does provide a nice experience, the costs might be a little overwhelming for most players. More after the jump.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/novint-falcon-controller-at-e3/">Novint Falcon controller at E3</a></strong></p><a href="http://www.joystiq.com/photos/novint-falcon-controller-at-e3/930452/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/img_1655_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/novint-falcon-controller-at-e3/930451/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/img_1656_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/novint-falcon-controller-at-e3/930450/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/img_1657_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/novint-falcon-controller-at-e3/930449/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/img_1654_thumbnail.jpg" alt="" title="" /></a></div><br />The <span style="text-decoration: line-through;">Falcon</span> technology behind the Falcon was actually developed in a laboratory -- it was originally <a href="http://home.novint.com/">designed to be used for medical applications</a>, as well as sold out to oil and vehicle manufacturing companies for different applications (see Update). But, as the PR rep from Novint told us, the company's founder somehow felt that the gaming market would be more the place for it (either that, or the aforementioned medical and manufacturing industries decided it wasn't their thing either). Whatever the backstory, nowadays the Falcon is used to control videogames, something it actually does a pretty good job at.<br /><br />We were first shown a demo piece of software, with all of the various applications of the Falcon's feedback mechanism on display. On screen, there was a 3D metal ball, with all kinds of dents and textures on it, and there was a hand cursor that could be controlled with the Falcon. And sure enough, as we moved the cursor over the ball, and "rubbed" the textured globe, we could feel the various indentations in it. It was a strange sensation -- something virtual made real. We were also shown an iced globe (the cursor felt as though it slid right off of the ball when we pushed against it), and one "made of molasses" (so that wherever the cursor pushed through the ball in 3D space, it slowed down and gave resistance).<br /><br />Finally, the best demo we were shown was the last -- a small circular ball weight was attached to our cursor on screen, and in the controls, we could feel the weight of that ball pushing against it. As we swung the controller around, it responded in kind, as if we really were flinging a heavy yo-yo around. As it sits on the table, the controller is impressively stable -- the PR rep told us that as hard as we pushed against a surface in game, we'd never be able to move the controller, and though we pushed with all of our E3 Red Bull and various junk-food enthused might, the controller stood firm in providing resistance against us. It really is an amazing piece of equipment.<br /><br />It's just too bad it's not quite fit for prime time. After seeing the impressive demo, we were ready to get our hands on with the Falcon in a real game, and so <span style="font-style: italic;">Half Life 2</span> was loaded up for us to play and try. The game did feel like the description above -- the gun does recoil in your hand, and you can feel which direction you're being shot from. But none of the texture or weight effects come into play here, and the game is not fundamentally different -- at least not different enough that it's worth paying the $189 price for the controller.<br /><br />And the cost isn't only financial -- just to get the controller running with certain games will take a bit of time and work. <a href="http://home.novint.com/games/games.php?c=7">The <span style="font-style: italic;">Half Life 2</span> mod is available</a> from the Novint website (and supposedly straight from a piece of launcher software called <span style="font-style: italic;">Nvent</span> that comes with the controller), but we took a look at the options screen, and while it's super complicated (a dream for anyone who wants to experiment with a "3D haptics" controller), that makes it not very easy to get it working exactly the way you want it to. And forget about getting it running with an unsupported game -- while Novint says they're working with EA, Codemasters, and a number of other companies, and they say they've got some really great ideas for others (they want to get a "spell gesture" system working for games like <span style="font-style: italic;">World of Warcraft</span>), almost none of it is available at the time of this writing.<br /><br />In short, it's hardly a simple or easy experience. There's a lot of potential here -- that demo was very impressive, and the Falcon seems like an ingenious piece of design. And there is some software to be had, <a href="http://home.novint.com/games/games.php?c=0">at pretty outrageous prices</a>, on their website. But until Novint gets software developers putting out quality Falcon-specific games (or, at the very least, gets existing games to easily and simply use the Falcon hardware), the controller isn't much more than a $189 demo, and definitely nothing even the most hardcore of PC gamers will want to spend their money on.<br /><br /><span style="font-weight: bold;">Update:</span> Novint provided this on the background of the Falcon: "The technology for the Falcon was <a href="http://home.novint.com/products/apg.php">developed by Sandia National Laboratory</a>, not the hardware.  The software applications have been used by various companies including Lockheed Martin, Chrysler, Chevron, Mobil, Aramco, and Harvard University. Based in Albuquerque, New Mexico, Novint has an exclusive worldwide license to over five years of pioneering research from Sandia National Laboratories, which developed some of the first 3D touch software in the world, and has developed the only low-cost (sub $1000) high-fidelity hardware solution available for consumer or commercial applications."  So the technology was developed in a lab, but the actual controller was developed via a license from Novint.  Our apologies for the misunderstanding.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1259701/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/22/joystiq-e3-hands-on-novints-falcon-controller/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>controller</category><category>e3</category><category>e3-2008</category><category>e308</category><category>e32008</category><category>expensive</category><category>falcon</category><category>hands-on</category><category>joystiqfeatures</category><category>novint</category><category>peripheral</category><dc:creator>Mike Schramm</dc:creator><dc:date>2008-07-22T18:00:00+00:00</dc:date></item><item><title>Limited edition red and green Xbox controllers coming Sept. 30 [update]</title><link>http://www.joystiq.com/2008/07/14/limited-edition-red-and-black-xbox-controller-coming-sept-30/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/limited-edition-red-and-black-xbox-controller-coming-sept-30/</guid><comments>http://www.joystiq.com/2008/07/14/limited-edition-red-and-black-xbox-controller-coming-sept-30/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.xbox.com/en-US/hardware/x/xbox360limitededitionredwirelesscontroller/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/redcontroller.jpg" /></a></div>
Want to add a little zing to the plain ol' white and black Xbox 360 color scheme? A Microsoft web page reveals a new <a href="http://www.xbox.com/en-US/hardware/x/xbox360limitededitionredwirelesscontroller/">limited edition red and black Xbox 360 controller</a> coming on Sept. 30, 2008. The standard wireless controller will come with a matching red rechargeable battery and a play and charge kit for $64.99 (a $5 savings over purchasing them seperately!). We have no idea why Microsoft would reveal a new color so long before the controller is set to be available, but it's release is awfully close to the <a href="http://www.joystiq.com/2008/07/14/gears-of-war-2-to-be-released-november-7-2008/">newly-revealed Gears of War 2 release date</a> of <strike>Sept. 9</strike> Nov. 7 [Update: Not sure how I made that ridiculous error. Jet lag, I suppose]. Hmmm ...<br /><br />[Thanks, Scott]<br /><br /><strong>Update:</strong> The Xbox press site also has images from a green version of the controller (shown below the jump along with a higher-res version of the red one). No information about this version, which is not even mentioned in the accompanying press release. [Thanks, jdkay20]<br />
<div style="text-align: center;"><br /></div>
<div style="text-align: center;"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/greenxbox.jpg" /><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/xboxredsmall.jpg" /><br /></div>
<br />
<div style="text-align: center;"> <br /></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xbox.com/en-US/hardware/x/xbox360limitededitionredwirelesscontroller/>Read</a> | <a href="http://www.joystiq.com/2008/07/14/limited-edition-red-and-black-xbox-controller-coming-sept-30/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1255434/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/14/limited-edition-red-and-black-xbox-controller-coming-sept-30/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>controller</category><category>Gears-of-war-2</category><category>gearsofwar</category><category>gearsofwar2</category><category>gow2</category><category>microsoft</category><category>red</category><category>xbox 360</category><category>Xbox360</category><dc:creator>Kyle Orland</dc:creator><dc:date>2008-07-14T19:30:00+00:00</dc:date></item><item><title>Europe gets DualShock 3 July 2, UK on July 4</title><link>http://www.joystiq.com/2008/06/30/europe-gets-dualshock-3-july-2-uk-on-july-4/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/30/europe-gets-dualshock-3-july-2-uk-on-july-4/</guid><comments>http://www.joystiq.com/2008/06/30/europe-gets-dualshock-3-july-2-uk-on-july-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.ps3fanboy.com/2008/06/30/dualshock-3s-available-this-friday-in-europe/"><img width="490" vspace="4" hspace="0" height="266" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/06/dualshock3official.jpg" alt="" /></a><br /></div>
Sony Europe <a href="http://www.ps3fanboy.com/2008/06/30/dualshock-3s-available-this-friday-in-europe/">announced</a> this morning that the <a href="http://www.joystiq.com/tag/dualshock-3/">DualShock 3</a> will release in the land <strike>down under</strike> over there on July 2 and in the UK on July 4. The rumble-licious controller will cost &pound;40 -- there is currently no price given in Euros.<br /><br />So, happy American Independence Day merry ol' England! Crack open a can of Bud, prep some barbecue and go down to your local games shoppe and pick up a DualShock 3. Yes, <a href="http://www.joystiq.com/2008/04/02/joystiq-impressions-dualshock-3/">it's everything the Sixaxis was supposed to be</a>.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dual-shock-3/">DualShock 3</a></strong></p><a href="http://www.joystiq.com/photos/dual-shock-3/664257/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/dualshock-3-controller-01a_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dual-shock-3/664258/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/dualshock-3-controller-02a_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dual-shock-3/664259/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/dualshock-3-controller-03a_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dual-shock-3/664260/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/dualshock-3-controller-04a_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dual-shock-3/664261/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/dualshock-3-controller-05a_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.ps3fanboy.com/2008/06/30/dualshock-3s-available-this-friday-in-europe/>Read</a> | <a href="http://www.joystiq.com/2008/06/30/europe-gets-dualshock-3-july-2-uk-on-july-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1240713/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/06/30/europe-gets-dualshock-3-july-2-uk-on-july-4/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>controller</category><category>dual-shock</category><category>dual-shock-3</category><category>dualshock3</category><category>sixaxis</category><category>sony</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-06-30T09:00:00+00:00</dc:date></item><item><title>Ikea'nt believe it: A fully functional giant NES controller/coffee table</title><link>http://www.joystiq.com/2008/05/11/ikeant-believe-it-a-fully-functional-giant-nes-controller-coff/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/11/ikeant-believe-it-a-fully-functional-giant-nes-controller-coff/</guid><comments>http://www.joystiq.com/2008/05/11/ikeant-believe-it-a-fully-functional-giant-nes-controller-coff/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a></p><object width="490" height="404"><param name="movie" value="http://www.youtube.com/v/2c3q9K4cHzY&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/2c3q9K4cHzY&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="490" height="404"></embed></object><br />First and foremost, apologies for the headline. If you can find it in your heart to forgive us, we're sure that <a href="http://www.youtube.com/watch?v=2c3q9K4cHzY&amp;eurl=http://ultra-awesome.blogspot.com/2008/05/nes-coffee-table-final-post-rah.html">the video above </a>will tickle your fancy for gaming peripheral-themed furniture. We're not sure how much we'd pay for <a href="http://ultra-awesome.blogspot.com/2008/05/nes-coffee-table-final-post-rah.html">a custom-built, gigantic, functioning Nintendo Entertainment System controller</a> (or a boxed copy of Super Mario Bros. 3, for that matter) that doubles for a coffee table with a removable glass overlay, but we could be convinced to skip a few months' rent should this epic furnitroller show up at our local Targ&eacute;t. Our landlord would certainly forgive us when we invite him over for an exhilarating round of <a href="http://www.digitpress.com/archives/seanbaby/w20-1.htm">comically oversized <em>Bible Adventures</em></a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://ultra-awesome.blogspot.com/2008/05/nes-coffee-table-final-post-rah.html>Read</a> | <a href="http://www.joystiq.com/2008/05/11/ikeant-believe-it-a-fully-functional-giant-nes-controller-coff/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1192278/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/05/11/ikeant-believe-it-a-fully-functional-giant-nes-controller-coff/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>coffeetable</category><category>controller</category><category>diy</category><category>furniture</category><category>hacks</category><category>mario</category><category>mods</category><category>nes</category><category>nintendo</category><category>nintendoentertainmentsystem</category><category>supermariobros3</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-05-11T14:00:00+00:00</dc:date></item><item><title>Retail usage of clamshell packaging may be shucked</title><link>http://www.joystiq.com/2008/04/12/retail-usage-of-clamshell-packaging-may-be-shucked/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/12/retail-usage-of-clamshell-packaging-may-be-shucked/</guid><comments>http://www.joystiq.com/2008/04/12/retail-usage-of-clamshell-packaging-may-be-shucked/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/gam_clamshellears_490.jpg"  alt="" /><br /></div>
We've all suffered an injury or two at the hands of a hermetically-sealed package containing a shiny new controller or other accessory, but did you know that <a href="http://www.news.com/8301-11128_3-9912173-54.html">6,500 people visited the emergency room with a plastic packaging-related injury</a> in 2004? That's not all -- these "clamshell" packages are often made of environmentally-unsound non-recycled plastics (which are increasingly expensive to produce due to rising petroleum costs), and are the largest contributer to <a href="http://www.joystiq.com/2008/04/07/mega64-takes-a-rainbow-six-vegas-2-vacation/">various worldwide terrorist organizations</a>?<br /><br />Okay, that last part was a lie, but there are plenty of reasons to dislike this hand-lacerating form of consumer packaging -- luckily, <a href="http://www.news.com/8301-11128_3-9912173-54.html">a recent CNET article revealed</a> that some experts in the packaging industry think that clamshell usage may be on its way out, for the reasons listed above. Retailers still prefer the shoplifter-deterring containers, but consumer frustration and cheaper alternatives may signal the end of the mollusk-inspired packages in the coming years. Our gnarled, decrepit hands are very relieved. <br /><br />[Via <a href="http://kotaku.com/379073/death-to-clamshell-packaging-maybe">Kotaku</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.news.com/8301-11128_3-9912173-54.html>Read</a> | <a href="http://www.joystiq.com/2008/04/12/retail-usage-of-clamshell-packaging-may-be-shucked/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1165636/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/12/retail-usage-of-clamshell-packaging-may-be-shucked/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>accessory</category><category>clamshell</category><category>cnet</category><category>container</category><category>controller</category><category>environment</category><category>greet</category><category>oyster</category><category>packaging</category><category>retail</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-04-12T17:00:00+00:00</dc:date></item><item><title>Wii-white Gamecube controller releasing in Japan</title><link>http://www.joystiq.com/2008/04/09/wii-white-gamecube-controller-releasing-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/09/wii-white-gamecube-controller-releasing-in-japan/</guid><comments>http://www.joystiq.com/2008/04/09/wii-white-gamecube-controller-releasing-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><a href="http://www.nintendo.co.jp/wii/controllers/"><img width="225" vspace="4" hspace="4" height="143" border="0" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/gamecube_controller_white.jpg" class="imagepadding" /></a>Nintendo has announced via its <a href="http://www.nintendo.co.jp/wii/controllers/">Japanese website</a> that a Wii-white Gamecube controller is due for release this month ... in Japan. Looks like the old controller still has some manufacturing life left in it yet, too bad we <a href="http://www.joystiq.com/2008/01/02/nintendo-wavebird-no-longer-shipping-to-stores/">can't get any more wireless Wavebird controllers</a>.<br /><br />We've contacted Nintendo of America to find out if the controllers are expected in North America. Call us what you will (which will probably be "lazy") but we simply wish that Nintendo would make a second generation <a href="http://www.joystiq.com/tag/wavebird">Wavebird</a> controller that's <a href="http://www.joystiq.com/2006/12/03/no-wavebird-wii-navigation-wii-annoyance-010/">fully compatible</a> with the Wii.<br /><br />[Via <a href="http://gonintendo.com/?p=39892">GoNintendo</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nintendo.co.jp/wii/controllers/>Read</a> | <a href="http://www.joystiq.com/2008/04/09/wii-white-gamecube-controller-releasing-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1162606/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/09/wii-white-gamecube-controller-releasing-in-japan/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>controller</category><category>gamecube</category><category>wavebird</category><category>white</category><category>wii</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-04-09T13:30:00+00:00</dc:date></item><item><title>DualShock 3 available next week, compatibility list released</title><link>http://www.joystiq.com/2008/04/02/dualshock-3-available-next-week-compatibility-list-released/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/02/dualshock-3-available-next-week-compatibility-list-released/</guid><comments>http://www.joystiq.com/2008/04/02/dualshock-3-available-next-week-compatibility-list-released/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://blog.us.playstation.com/2008/04/02/feel-the-shock-next-week/"><img width="490" vspace="4" hspace="0" height="266" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/dualshock3official.jpg" alt="" /></a><br /></div>
Let's get ready to rumble! Sony's <a href="http://blog.us.playstation.com/2008/04/02/feel-the-shock-next-week/">PlayStation Blog</a> announced today that DualShock 3 controllers are currently shipping to North American stores and should be available next week. The controller originally had an <a href="http://www.joystiq.com/2008/02/26/destination-playstation-dualshock-3-to-debut-april-15th/">April 15 release date attached</a> to it, but can now be sold as soon as retailers receive them.<br /><br />We've placed the full list of DualShock 3 compatible titles after the break; games with an asterisk require a patch (which will automatically download if you're connected online). Sony has also added a page to its <a href="http://www.us.playstation.com/PS3/About/Controller/Controller_games.html">official PlayStation site</a> dedicated to listing titles with rumble. DualShock 3 compatible titles will have an icon on the box and the controller's suggested retail price is $55. For those who truly don't care about rumble, keep an eye out for <a href="http://www.amazon.com/PlayStation-3-Wireless-Sixaxis-Controller/dp/B000K1CS5Y/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1207145990&amp;sr=8-1">falling Sixaxis prices</a>.<br /><br /><strong>Update</strong>: Edited piece after Sony let us know that the DualShock 3 compatibility page is live and confirmed the controllers can be sold as soon as retailers receive them.<br />
<ul>
    <li>SCEA - <span style="font-style: italic;">Formula One Championship Edition*</span> (PS3)</li>
    <li>SCEA - <span style="font-style: italic;">MotorStorm</span>* (PS3)</li>
    <li>SCEA - <span style="font-style: italic;">PAIN</span> (PSN)</li>
    <li>SCEA - <span style="font-style: italic;">High Velocity Bowling </span>(PSN)</li>
    <li>SCEA - <span style="font-style: italic;">MLB 08: The Show</span> (PS3)</li>
    <li>SCEA - <span style="font-style: italic;">Uncharted: Drake's Fortune</span> (PS3)</li>
    <li>SCEA - <span style="font-style: italic;">Resistance: Fall of Man* </span>(PS3)</li>
    <li>SCEA - <span style="font-style: italic;">Ratchet &amp; Clank Future: Tools of Destruction</span> (PS3)</li>
    <li>SCEA - <span style="font-style: italic;">Go! Sports Ski*</span> (PSN)</li>
    <li>SCEA - <span style="font-style: italic;">Folklore</span>* (PS3)</li>
    <li>SCEA - <span style="font-style: italic;">Heavenly Sword*</span> (PS3)</li>
    <li>SCEA - <span style="font-style: italic;">Warhawk</span>* (PSN / PS3)</li>
    <li>SCEA - <span style="font-style: italic;">Super Stardust HD</span>* (PSN)</li>
    <li>SCEA - <span style="font-style: italic;">Snakeball</span> (PSN)</li>
    <li>SCEA - <span style="font-style: italic;">Toy Home</span> (PSN)</li>
    <li>SCEA - <span style="font-style: italic;">PSOne Emulation </span>(PSN)</li>
    <li>SCEA - <span style="font-style: italic;">Piyotama</span> (PSN)</li>
    <li>SCEA - <span style="font-style: italic;">PixelJunk Monsters</span> (PSN)</li>
    <li>SCEA - <span style="font-style: italic;">Blast Factor* </span>(PSN)</li>
    <li>Sega - <span style="font-style: italic;">Condemned 2: Bloodshot</span> (PS3)</li>
    <li>Ubisoft - <span style="font-style: italic;">Lost: Via Domus</span> (PS3)</li>
    <li>Ubisoft - <span style="font-style: italic;">Tom Clancy's Rainbow Six Vegas 2*</span> (PS3)</li>
    <li>EA - <span style="font-style: italic;">Burnout Paradise</span> (PS3)</li>
    <li>KOEI - <span style="font-style: italic;">Dynasty Warriors 6</span> (PS3)</li>
    <li>Capcom - <span style="font-style: italic;">Devil May Cry 4</span> (PS3)</li>
    <li>Atari - <span style="font-style: italic;">Dragon Ball Z Burst Limit</span> (PS3)</li>
    <li>Disney Interactive - <span style="font-style: italic;">Turok</span> (PS3)</li>
</ul><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://blog.us.playstation.com/2008/04/02/feel-the-shock-next-week/>Read</a> | <a href="http://www.joystiq.com/2008/04/02/dualshock-3-available-next-week-compatibility-list-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1155633/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/04/02/dualshock-3-available-next-week-compatibility-list-released/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>controller</category><category>dualshock-3</category><category>dualshock3</category><category>sixaxis</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-04-02T11:00:00+00:00</dc:date></item><item><title>Nyko's Zero Wireless PS3 controller wins race to rumble ... or does it?</title><link>http://www.joystiq.com/2008/03/07/nykos-zero-wireless-ps3-controller-wins-race-to-rumble-or-d/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/07/nykos-zero-wireless-ps3-controller-wins-race-to-rumble-or-d/</guid><comments>http://www.joystiq.com/2008/03/07/nykos-zero-wireless-ps3-controller-wins-race-to-rumble-or-d/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.ps3fanboy.com/photos/nyko-ps3-zero-controller/687926/full/"><img vspace="4" hspace="0" border="0" alt="zero wireless" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/03/nyko-zero-wireless.jpg" /></a><br /></div>
<div align="center"><em><small>click to embiggen</small></em></div>
<br />Sony once <a href="http://www.joystiq.com/2007/02/26/sonys-phil-harrison-no-pressure-to-drop-ps3-price">called</a> rumble a "last generation feature," but secretly, somewhere, someone was designing DualShock 3 (and waiting for legal matters to <a href="http://www.joystiq.com/2007/03/01/sony-and-immersion-reach-settlement-feel-good-vibrations/">settle</a>). The race was on! (And quietly <a href="http://www.joystiq.com/2007/06/13/logitechs-ps3-controller-no-motion-but-yes-to-rumble/">won</a> by Logitech last June.) Still, someone had yet to release the 'ultimate' PS3 gamepad, which would combine the awesome powers of six-degree motion and palm-numbing vibration. (Actually, Sony did that last November -- <a href="http://www.joystiq.com/2007/09/19/sonys-dualshock-3-is-finally-official-ps3-gets-rumble/">in Japan</a>.) Yet still, US PS3 owners where without such wizardry until today, when Nyko's Zero Wireless Controller -- packing hex-directional gesturetech(R) <em>and</em> rumble -- hit retail for $60. Too bad this hard-featured controller has a mere 40 days before it becomes <a href="http://www.joystiq.com/2008/02/26/destination-playstation-dualshock-3-to-debut-april-15th/">irrelevant</a>.<br />
<div class="postgallery">
<p><strong>Gallery: <a href="http://www.ps3fanboy.com/photos/nyko-ps3-zero-controller/" linkindex="17" set="yes">Nyko PS3 Zero controller</a></strong></p>
<a href="http://www.ps3fanboy.com/photos/nyko-ps3-zero-controller/687929/" linkindex="18"><img title="" alt="" src="http://www.ps3fanboy.com/media/2008/03/83009-zerowl-si-300dpi_thumbnail.jpg" /></a><a href="http://www.ps3fanboy.com/photos/nyko-ps3-zero-controller/687928/" linkindex="19" set="yes"><img title="" alt="" src="http://www.ps3fanboy.com/media/2008/03/83009-zerowl-wh-300dpi_thumbnail.jpg" /></a><a href="http://www.ps3fanboy.com/photos/nyko-ps3-zero-controller/687927/" linkindex="20" set="yes"><img title="" alt="" src="http://www.ps3fanboy.com/media/2008/03/83009-zerowl-bk-300dpi_thumbnail.jpg" /></a><a href="http://www.ps3fanboy.com/photos/nyko-ps3-zero-controller/687926/" linkindex="21" set="yes"><img title="" alt="" src="http://www.ps3fanboy.com/media/2008/03/83009-zerowl-3stak_thumbnail.jpg" /></a><a href="http://www.ps3fanboy.com/photos/nyko-ps3-zero-controller/687925/" linkindex="22" set="yes"><img title="" alt="" src="http://www.ps3fanboy.com/media/2008/03/83009-zerowl-3pyr_thumbnail.jpg" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nyko.com/nyko/news/?c=65&amp;i=505>Read</a> | <a href="http://www.joystiq.com/2008/03/07/nykos-zero-wireless-ps3-controller-wins-race-to-rumble-or-d/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1134604/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/03/07/nykos-zero-wireless-ps3-controller-wins-race-to-rumble-or-d/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>controller</category><category>dualshock-3</category><category>nyko</category><category>rumble</category><category>zero-wireless</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2008-03-07T19:00:00+00:00</dc:date></item><item><title>The uber compassionate One-handed Wiimote mod</title><link>http://www.joystiq.com/2008/02/19/the-uber-compassionate-one-handed-wiimote-mod/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/19/the-uber-compassionate-one-handed-wiimote-mod/</guid><comments>http://www.joystiq.com/2008/02/19/the-uber-compassionate-one-handed-wiimote-mod/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><a href="http://www.nintendowiifanboy.com/2008/02/18/one-handed-wii-controller-is-a-feel-good-mod/"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/gam_onehandedwiimote_490.jpg" alt="" /></a><br />A wide majority of gamers don't have to worry about the logistics of actually interacting with their video games of choice -- the simplicity of picking up a controller and playing a game is the main draw of home consoles. However, gamers who suffer from certain physical handicaps are often not in the minds of console and controller designers, often excluding them with peripherals they may find difficult to use. Luckily, <a href="http://rmculy.iweb.bsu.edu/web/">the Earth's got people like Ryan Culy</a>.<br /><br />Culy designed the pictured <a href="http://www.nintendowiifanboy.com/2008/02/18/one-handed-wii-controller-is-a-feel-good-mod/">Wii Remote/Nunchuk hybrid with one of his friends</a>, who had lost most of his left arm, in mind. By moving the C and Z buttons from the 'Chuk to the Wiimote, and by detaching the joystick and motion sensor so that they could be controlled by an elbow, <a href="http://www.nintendowiifanboy.com/photos/one-handed-wii-controller/">the two peripherals can now be used with one arm</a>. It's a very kind gesture from Culy -- one we hope will inspire future console and peripheral designers to keep gamers of all shapes and sizes in mind when they create their products.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nintendowiifanboy.com/2008/02/18/one-handed-wii-controller-is-a-feel-good-mod/>Read</a> | <a href="http://www.joystiq.com/2008/02/19/the-uber-compassionate-one-handed-wiimote-mod/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1119326/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/19/the-uber-compassionate-one-handed-wiimote-mod/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>controller</category><category>handicap</category><category>nintendo</category><category>nunchuk</category><category>remote</category><category>ryanculy</category><category>wii</category><category>wiimote</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-02-19T22:30:00+00:00</dc:date></item><item><title>Wiimote peripheral patent diagrams are hilarious, unsettling</title><link>http://www.joystiq.com/2008/02/02/wiimote-peripheral-patent-diagrams-are-hilarious-frightening/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/02/wiimote-peripheral-patent-diagrams-are-hilarious-frightening/</guid><comments>http://www.joystiq.com/2008/02/02/wiimote-peripheral-patent-diagrams-are-hilarious-frightening/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="left">
<div align="center"> <a href="http://www.nintendowiifanboy.com/2008/01/30/diagrams-for-wacky-wii-remote-peripherals"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/gam_totallyradwiiboard_490-copy.jpg" /></a><br /></div>
It's as if they prophetically knew that the controller market for their new system would be <a href="http://www.joystiq.com/2007/04/05/wii-sports-cuff-harnesses-wii-remotes-raises-eyebrows/">flooded with useless peripherals</a> by money grubbing accessory manufacturers -- at least, we hope that's the case. We <em>hope </em>that Nintendo wasn't being serious when they <a href="http://www.nintendowiifanboy.com/2008/01/30/diagrams-for-wacky-wii-remote-peripherals">drew up diagrams for an early patent application</a> to show how the Wii remote would attach to other peripherals, as we assume that one of the oldest and most well respected video game companies on the planet would know better than to try to plug a controller into a skateboard, teddy bear, or rocking chair.<br /><br />We imagine they ran out of ideas after the docking station and zapper peripherals, and that the rest of the diagrams were just filler. If not, when can we expect a release date on <a href="http://www.nintendowiifanboy.com/gallery/wii-remote-peripheral-diagrams/613556/"><em>Michael McDonald's Television Shooting Simulator</em></a>?<br /><br /></div>
<div align="center" class="postgallery">
<p><strong>Gallery: <a href="http://www.nintendowiifanboy.com/photos/wii-remote-peripheral-diagrams/">Wii remote peripheral diagrams</a></strong></p>
<a href="http://www.nintendowiifanboy.com/photos/wii-remote-peripheral-diagrams/613569/"><img title="" alt="" src="http://www.nintendowiifanboy.com/media/2008/01/us2008015017a1-27_thumbnail.gif" /></a><a href="http://www.nintendowiifanboy.com/photos/wii-remote-peripheral-diagrams/613568/"><img title="" alt="" src="http://www.nintendowiifanboy.com/media/2008/01/us2008015017a1-26_thumbnail.gif" /></a><a href="http://www.nintendowiifanboy.com/photos/wii-remote-peripheral-diagrams/613567/"><img title="" alt="" src="http://www.nintendowiifanboy.com/media/2008/01/us2008015017a1-25_thumbnail.gif" /></a><a href="http://www.nintendowiifanboy.com/photos/wii-remote-peripheral-diagrams/613566/"><img title="" alt="" src="http://www.nintendowiifanboy.com/media/2008/01/us2008015017a1-24_thumbnail.gif" /></a><a href="http://www.nintendowiifanboy.com/photos/wii-remote-peripheral-diagrams/613565/"><img title="" alt="" src="http://www.nintendowiifanboy.com/media/2008/01/us2008015017a1-23_thumbnail.gif" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nintendowiifanboy.com/2008/01/30/diagrams-for-wacky-wii-remote-peripherals>Read</a> | <a href="http://www.joystiq.com/2008/02/02/wiimote-peripheral-patent-diagrams-are-hilarious-frightening/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1104948/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/02/02/wiimote-peripheral-patent-diagrams-are-hilarious-frightening/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>controller</category><category>michaelmcdonald</category><category>nintendo</category><category>patent</category><category>peripherals</category><category>wii</category><category>wiimote</category><category>wiiremote</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-02-02T17:05:00+00:00</dc:date></item><item><title>New Nyko adapter to unwire Wii wired Nunchuk</title><link>http://www.joystiq.com/2008/01/29/new-nyko-adapter-to-unwire-wii-wired-nunchuk/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/29/new-nyko-adapter-to-unwire-wii-wired-nunchuk/</guid><comments>http://www.joystiq.com/2008/01/29/new-nyko-adapter-to-unwire-wii-wired-nunchuk/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/wireless/" rel="tag">Wireless</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.nintendowiifanboy.com/2008/01/29/cord-free-wireless-adapter-lets-you-trade-your-cord-for-a-huge-l/"><img vspace="4" hspace="0" border="0" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/nunchuk-adapter.jpg" alt="nunchuk adapter" /></a></div>
Gaming peripheral maker Nyko today <a href="http://www.nintendowiifanboy.com/2008/01/29/cord-free-wireless-adapter-lets-you-trade-your-cord-for-a-huge-l/">announced</a> an adapter that promises to cut the cord on your existing wired Wii Nunchuks (metaphorically, of course). Not to be confused with the <a href="http://www.joystiq.com/2008/01/07/nyko-offering-plethora-of-peripherals-in-early-08/">standalone wireless Nunchuk</a> Nyko announced last month, the new adapter will connect to an existing wired Nunchuk, allowing it to communicate with a Wii remote up to 15 feet away (handy for people with a 15-foot wingspan!).<br /> <br />Don't worry about the Nunchuk cord drooping limply across your leg either -- according to the release, the adapter comes with a "self-standing Nunchuk sleeve" that has "a convenient compact cord management system keeping the existing Nunchuk cord organized and out of site [<em>sic</em>]."<br /><br />The adapter, including two required AAA batteries, will retail for $19.99, making it $10 less than Nyko's standalone wireless Nunchuk (though the whole package is $10 more when combined with a $20 wired Nunchuk). Wire-hating gamers who already own four Nunchuks might want to look for it in February.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.nintendowiifanboy.com/2008/01/29/cord-free-wireless-adapter-lets-you-trade-your-cord-for-a-huge-l/>Read</a> | <a href="http://www.joystiq.com/2008/01/29/new-nyko-adapter-to-unwire-wii-wired-nunchuk/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1100905/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/29/new-nyko-adapter-to-unwire-wii-wired-nunchuk/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>adapter</category><category>BreakingNews</category><category>controller</category><category>Nunchuk</category><category>Nyko</category><category>remote</category><category>wireless</category><dc:creator>Kyle Orland</dc:creator><dc:date>2008-01-29T17:00:00+00:00</dc:date></item><item><title>Nintendo: Wavebird no longer shipping to stores</title><link>http://www.joystiq.com/2008/01/02/nintendo-wavebird-no-longer-shipping-to-stores/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/02/nintendo-wavebird-no-longer-shipping-to-stores/</guid><comments>http://www.joystiq.com/2008/01/02/nintendo-wavebird-no-longer-shipping-to-stores/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://gonintendo.com/?p=32522"><img vspace="4" hspace="0" border="1" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/wavebirddies.jpg" alt="" /></a><br /></div>
If it were any other time the death of the sublime wireless Wavebird controller designed for Nintendo's Gamecube would have gone by with a tear and some good memories, but with <em><a href="http://www.joystiq.com/tag/smash-bros-brawl/">Smash Bros. Brawl</a> </em>just around the corner it feels more like bad timing. A Nintendo customer service representative told <a href="http://gonintendo.com/?p=32522">GoNintendo</a> that there aren't plans to restock Wavebird controllers in stores again; however, regular wired Gamecube controllers will continue to be available.<br /><br />We've been advocating the use of the Wavebird for anyone that plans to use a Gamecube controller when <em>Smash Bros. Brawl</em> <a href="http://www.joystiq.com/2007/10/11/smash-bros-brawl-delayed-in-us-until-february-10/">releases next month</a>. Might be time to visit the local pawn shop and see if Wavebirds are available there, or just accept the use of the <a href="http://www.joystiq.com/2007/06/08/smash-bros-brawl-controllers-confirmed/">Wiimote, Classic Controller or the wired Gamecube controller</a> - <em>ewwww, wires!</em><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gonintendo.com/?p=32522>Read</a> | <a href="http://www.joystiq.com/2008/01/02/nintendo-wavebird-no-longer-shipping-to-stores/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1075340/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/01/02/nintendo-wavebird-no-longer-shipping-to-stores/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>controller</category><category>nintendo</category><category>smash-bros-brawl</category><category>wavebird</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-01-02T11:45:00+00:00</dc:date></item><item><title>Rumorang: Microsoft toying with motion-sensitive controller</title><link>http://www.joystiq.com/2007/12/28/rumorang-microsoft-toying-with-motion-sensitive-controller/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/28/rumorang-microsoft-toying-with-motion-sensitive-controller/</guid><comments>http://www.joystiq.com/2007/12/28/rumorang-microsoft-toying-with-motion-sensitive-controller/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://news.teamxbox.com/xbox/15364/Microsoft-Cooking-Up-an-Enhanced-Xbox-360-Controller/"><img width="490" vspace="4" hspace="0" height="348" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/xbox-360-controller-right.jpg" /></a><br /></div>
After an erroneous rumor concerning an Xbox 360 motion-sensing controller prototype made the internet rounds yesterday  (turns out it was a known Wiimote prototype), the folks at TeamXbox claim to <a href="http://news.teamxbox.com/xbox/15364/Microsoft-Cooking-Up-an-Enhanced-Xbox-360-Controller/">know a little something something</a> and - after said rumor made waves - felt compelled to share with us a little early. They said, "TeamXbox.com can confirm that Microsoft has been researching alternative input technologies for the last two years" including motion-sensing technology ala the Wiimote or Sixaxis.<br /><br />They also note that Microsoft is specifically looking to improve the right-analog stick (request to MS: fix the D-pad while you're at it), and TeamXbox will "bring you a real list of next-generation Xbox controller prototypes soon." We skipped the previous rumor but since TeamXbox is putting their neck out on this one, we're inclined to give it a little more weight. We'll know if they're right soon enough.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://news.teamxbox.com/xbox/15364/Microsoft-Cooking-Up-an-Enhanced-Xbox-360-Controller/>Read</a> | <a href="http://www.joystiq.com/2007/12/28/rumorang-microsoft-toying-with-motion-sensitive-controller/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1072994/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/28/rumorang-microsoft-toying-with-motion-sensitive-controller/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Controller</category><category>Gamepad</category><category>motion-sensing</category><category>Rumorang</category><dc:creator>Christopher Grant</dc:creator><dc:date>2007-12-28T19:20:00+00:00</dc:date></item><item><title>Nyko introduces new PS3 controller charger</title><link>http://www.joystiq.com/2007/12/13/nyko-introduces-new-ps3-controller-charger/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/13/nyko-introduces-new-ps3-controller-charger/</guid><comments>http://www.joystiq.com/2007/12/13/nyko-introduces-new-ps3-controller-charger/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.ps3fanboy.com/2007/12/12/charge-two-controllers-quickly-with-charge-base-2/"><img width="490" vspace="4" hspace="0" height="284" border="0" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/12/nykochargeps3.jpg" /></a><br /></div>
<a href="http://www.joystiq.com/tag/Nyko/">Nyko</a> is releasing a second version of its PS3 controller charge station and it's the bomb. Actually, it looks more like a bomb detonator. The company says the Charge Base 2 has a faster recharge rate and comes with two light-weight Mini USB adaptors that attach to the controller and "allow for easy drop and charge functionality." <br /><br />The <a href="http://www.ps3fanboy.com/2007/12/12/charge-two-controllers-quickly-with-charge-base-2/">price</a> of the unit is $30 and should be available now at retailers. So if you've got extra AC plugs about the place and just can't be bothered with plugging your Sixaxis into the PS3, here's another option.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.ps3fanboy.com/2007/12/12/charge-two-controllers-quickly-with-charge-base-2/>Read</a> | <a href="http://www.joystiq.com/2007/12/13/nyko-introduces-new-ps3-controller-charger/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1061564/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/12/13/nyko-introduces-new-ps3-controller-charger/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>charger</category><category>controller</category><category>nyko</category><category>ps3</category><category>sixaxis</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-12-13T04:00:00+00:00</dc:date></item><item><title>Joystiq hands-on: Super Smash Bros. Brawl (Wii)</title><link>http://www.joystiq.com/2007/10/12/joystiq-hands-on-super-smash-bros-brawl-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/12/joystiq-hands-on-super-smash-bros-brawl-wii/</guid><comments>http://www.joystiq.com/2007/10/12/joystiq-hands-on-super-smash-bros-brawl-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/smash_bros_brawl_white225.jpg" id="img1" alt="" />Hello, I'm Zack, and I had never played <span style="font-style: italic;">Smash Bros.</span> until today. I don't know if that should be a confession or proclamation. Let it be both. Let the flaming begin.<br /><br /><span style="font-style: italic;">Super Smash Bros. Brawl</span> felt frenetic. To me, it seemed like too much was happening on-screen to play with precision. But apparently people wring <a href="http://www.gametrailers.com/player/usermovies/16951.html">ever moment of control</a> out of this fast-paced game. Just not the first time they play.<br /><br />In my games, <span style="font-style: italic;">Brawl</span> always had a lot going on. A power-up poured out 2D sprites lifted directly from <span style="font-style: italic;">Advance Wars</span>. Another caused a Nintendog to briefly <a href="http://www.joystiq.com/2007/07/02/smash-bros-brawl-to-include-nintendogs-hammer-bros-and-samura/">paw playfully</a> at the screen, for no reason other than to annoy us. I just laughed at the puppy as I was knocked off the platform to my loss.<br /><br />I like my fighting games with more of an immediate sense of cause-and-effect and without this power-up focus. But I could see the appeal of <span style="font-style: italic;">Brawl</span>. It had so much happening that I was always entertained. And the sense of humor and strangeness -- Mario versus Sonic in a fighting game -- also hooked me.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/super-smash-bros-brawl-1/">Super Smash Bros. Brawl</a></strong></p><a href="http://www.joystiq.com/photos/super-smash-bros-brawl-1/436926/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/smash_bros_brawl11_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-smash-bros-brawl-1/436925/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/smash_bros_brawl12_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-smash-bros-brawl-1/436924/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/smash_bros_brawl13_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-smash-bros-brawl-1/436922/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/smash_bros_brawl6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/super-smash-bros-brawl-1/436921/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/smash_bros_brawl8_thumbnail.jpg" alt="" title="" /></a></div>At Nintendo's press event, my fellow journalists were most excited about <a href="http://multiplayerblog.mtv.com/2007/10/11/watch-how-to-play-super-smash-bros-brawl-using-the-wii-mote/">trying the controls</a>. We were able to play with the Wii Remote by itself (encased in its <a href="http://www.joystiq.com/2007/10/11/joystiq-hands-on-wiimote-jacket/">silicon shell</a>), or with the <a href="http://www.joystiq.com/tag/classiccontroller">Classic Controller</a>. The Wii Remote, held like an NES pad, felt simpler initially. But executing all of the moves required more complicated button combinations, like B with an attack button to grab.<br /><br />Even I wanted more options, quickly opting for the Classic Controller and its additional dedicated buttons. With that pad, <span style="font-style: italic;">Brawl</span> plays almost the same as on <span style="font-style: italic;">Smash Bros.</span> the GameCube. (Note that GameCube controllers will also work with <span style="font-style: italic;">Brawl</span> natively.) I tried the right analog-stick for smash attacks and began to appreciate the chaotic pace.<br /> <br /> Nintendo stressed that <span style="font-style: italic;">Brawl</span> will have fully customizable controls that will be saved to user profiles. Even such annoying <span style="font-style: italic;">Brawl</span> conventions as pushing up to jump will be able to be remapped however a player wants. This feature wasn't demonstrated, but Nintendo imagines that expert players will craft crazy schemes that may give a small advantage.<br /> <br /> I thought the actual gameplay held a light tone, which was good with its constant chaos. Power-ups were comical and damaging. And the deep Nintendo references, like a perfectly pastel <span style="font-style: italic;">Yoshi's Island</span> level, kept me amused.<br /> <br /> I'm looking forward to playing more <span style="font-style: italic;">Brawl</span> to see what the <span style="font-style: italic;">Smash Bros</span>. fuss is about. Our one-system, four-player matches were fun, and gamers will be able to connect four-player games online, too. (Some sort of online, user-generated content sharing was also mentioned, although Nintendo gave no specific details.)<br /> <br /> Maybe I'll find depth within the <span style="font-style: italic;">Smash Bros</span>. pace after the <a href="http://www.joystiq.com/2007/10/11/smash-bros-brawl-delayed-in-us-until-february-10/">February 10, 2008</a> release. But even if I never get full control over the fighting, I'm sure the surreal design will keep me engaged.<br />  <center> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="420" height="405" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D15372%26ordinal%3D1192171696341%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D15372%26ordinal%3D1192171696341%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="405" width="420"/></object> </center><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/10/12/joystiq-hands-on-super-smash-bros-brawl-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1011524/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/12/joystiq-hands-on-super-smash-bros-brawl-wii/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>brawl</category><category>classic-controller</category><category>control</category><category>controller</category><category>fighting</category><category>nintendo</category><category>smash-bros</category><category>smash-bros.</category><category>smash-brothers</category><category>smashbros</category><category>smashbros.</category><category>smashbrothers</category><category>ssbb</category><category>super-smash-bros-brawl</category><category>wii</category><category>wii-remote</category><category>wiimote</category><category>wiiremote</category><dc:creator>Zack Stern</dc:creator><dc:date>2007-10-12T04:15:00+00:00</dc:date></item><item><title>Blue and pink Xbox 360 controllers now available</title><link>http://www.joystiq.com/2007/10/03/blue-and-pink-xbox-360-controllers-now-available/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/03/blue-and-pink-xbox-360-controllers-now-available/</guid><comments>http://www.joystiq.com/2007/10/03/blue-and-pink-xbox-360-controllers-now-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.xbox.com/en-US/hardware/catalog.aspx?st=wireless&amp;g=205000000&amp;s=2&amp;p=1&amp;c=10"><img width="490" vspace="4" hspace="0" height="411" border="0" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/10/blue-pink-360-controllers.jpg"  alt="" /></a><br /></div>
They're here, they're pretty ugly, get used to it. The new colored Xbox 360 controllers are now available to <a href="http://www.xbox.com/en-US/hardware/catalog.aspx?st=wireless&amp;g=205000000&amp;s=2&amp;p=1&amp;c=10">purchase</a> for $49.99. We really couldn't say it better than X3F when they pointed out these are the perfect "It's a Boy" or "It's a Girl" baby shower gift colors. Sadly, the <a href="http://www.joystiq.com/2007/09/12/pink-and-blue-xbox-360-controllers-coming-in-november-or-dec/">powder blue controller</a> we were hoping for and <a href="http://www.joystiq.com/2007/07/11/colored-xbox-360-controllers/">saw at E3</a> won't be in North America just yet, but you can always import it from Japan starting November 1. And just remember, if you hate all these colors, you can always <a href="http://www.joystiq.com/2006/12/21/make-your-own-colored-xbox-360-controller/">make your own</a>.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2007/10/02/pink-and-blue-controllers-available-for-purchase/">X3F</a>]<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/xbox-360-pink-and-blue-controllers/">Xbox 360 Pink and Blue Controllers</a></strong></p><a href="http://www.joystiq.com/photos/xbox-360-pink-and-blue-controllers/396622/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/light-blue-xbox360-controller_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xbox-360-pink-and-blue-controllers/395060/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/p1010430_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xbox-360-pink-and-blue-controllers/395063/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/p1010431_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xbox-360-pink-and-blue-controllers/395061/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/p1010433_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/xbox-360-pink-and-blue-controllers/395058/"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/p1010434_thumbnail.jpg" alt="" title="" /></a></div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.xbox.com/en-US/hardware/catalog.aspx?st=wireless&amp;g=205000000&amp;s=2&amp;p=1&amp;c=10>Read</a> | <a href="http://www.joystiq.com/2007/10/03/blue-and-pink-xbox-360-controllers-now-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1004239/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/10/03/blue-and-pink-xbox-360-controllers-now-available/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>blue</category><category>color</category><category>coloredcontroller</category><category>controller</category><category>pink</category><category>xbox360</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-10-03T09:30:00+00:00</dc:date></item><item><title>Thrustmaster's new classic controller lacks wires, point</title><link>http://www.joystiq.com/2007/09/14/thrustmasters-new-classic-controller-lacks-wires-point/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/14/thrustmasters-new-classic-controller-lacks-wires-point/</guid><comments>http://www.joystiq.com/2007/09/14/thrustmasters-new-classic-controller-lacks-wires-point/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://gear.ign.com/articles/819/819888p1.html"><img vspace="4" hspace="0" border="0" alt="thrustmaster"  src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/09/wirelessclassiccon.jpg" /></a></div>
Readers with good memories probably remember our <a href="http://www.joystiq.com/2006/11/20/theres-a-wiimote-in-my-pocket-wii-annoyance-005/">annoyance</a> at having a dangling remote and wire sitting on our lap when using the Wii's classic controller. So you'd probably think we're psyched about Thrustmaster's <a href="http://gear.ign.com/articles/819/819888p1.html">recently-announced</a> wireless classic controller. But we're not.<br /> <br />For one, <a href="http://www.joystiq.com/2007/03/28/nykos-wii-classic-controller-wiimote-grip/">Nyko's classic controller</a> grip pretty already solves the problem elegantly for <a href="http://www.gamestop.com/product.asp?cookie%5Ftest=1&amp;product_id=802691">less than half the price</a> of Thrustmaster's $18 controller.<br /><br />Secondly, this thing is a monstrosity, with ugly aqua blue rubber on the grips and analog sticks and a bloated design that reminds us of the <a href="http://www.joystiq.com/2006/05/09/ps3-boomerang-controller-tossed-doesnt-come-back/">PS3's scrapped boomerang controller</a>.<br /><br />Finally, the thing is really just a wireless GameCube controller with a modified button layout. Besides meaning <a href="http://en.wikipedia.org/wiki/Virtual_Console#Control">less-than-perfect compatibility</a>, this also means the unit requires an <a href="http://media.gear.ign.com/articles/819/819888/img_4878455.html">ugly dongle</a> that hangs down from one of the GameCube slots on your Wii. At that point you might as well just go with the better-designed <a href="http://en.wikipedia.org/wiki/WaveBird">WaveBird</a>, or just <a href="http://www.ppl-pilot.com/">make your own solution</a>. In either case, you can probably just skip this cash-in accessory.<br /><br />[Via <a href="http://www.nintendowiifanboy.com/2007/09/13/thrustmaster-offers-up-wireless-classic-controller/">WiiFanboy</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gear.ign.com/articles/819/819888p1.html>Read</a> | <a href="http://www.joystiq.com/2007/09/14/thrustmasters-new-classic-controller-lacks-wires-point/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/989738/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/09/14/thrustmasters-new-classic-controller-lacks-wires-point/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>classic controller</category><category>ClassicController</category><category>controller</category><category>wii</category><category>wireless</category><dc:creator>Kyle Orland</dc:creator><dc:date>2007-09-14T13:57:00+00:00</dc:date></item><item><title>Rumor: Rumble Sixaxis in developer hands</title><link>http://www.joystiq.com/2007/08/02/rumor-rumble-sixaxis-in-developer-hands/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/02/rumor-rumble-sixaxis-in-developer-hands/</guid><comments>http://www.joystiq.com/2007/08/02/rumor-rumble-sixaxis-in-developer-hands/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.innerbits.com/blog/2007/08/01/ps3-controller-news-and-rumors/"><img width="425" vspace="4" hspace="4" height="235" border="0" align="top" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/08/sixaxis-rumble-425px.jpg"  alt="" /></a><br /></div>
Website Inner Bits says they can "<a href="http://www.innerbits.com/blog/2007/08/01/ps3-controller-news-and-rumors/">confirm</a>" that prototypes of the new rumble Sixaxis are in the hands of "various Sony developers." They say that Sony could make the announcement about the new Sixaxis as early as <a href="http://www.joystiq.com/2007/07/25/leipzig-expects-200k-people-at-games-convention/">Leipzig</a>, or hold off until more games support the new features. Sony probably wouldn't want to make all those "<a href="http://www.joystiq.com/2006/08/18/developers-and-ps3s-motion-sensing-still-lagging-behind/">rushed technology</a>" stories pop up again.<br /><br />Inner Bits also says that a new version of the Sixaxis is quietly replacing those currently on the market. Allegedly Sony improved "the fidelity of motion sensing" so now there isn't so much of a "dead zone." Of course this is all still currently <a href="http://www.joystiq.com/2007/07/04/rumor-rumbling-sixaxis-to-gain-touch-sensitivity-as-well/">rumor and speculation</a>, but we are hoping that the Sixaxis will <a href="http://www.joystiq.com/2007/05/24/psm-sixaxis-will-rumble-this-year/">rumble this year</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.innerbits.com/blog/2007/08/01/ps3-controller-news-and-rumors/>Read</a> | <a href="http://www.joystiq.com/2007/08/02/rumor-rumble-sixaxis-in-developer-hands/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/956270/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/08/02/rumor-rumble-sixaxis-in-developer-hands/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>controller</category><category>rumble</category><category>sixaxis</category><category>sony</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2007-08-02T11:24:00+00:00</dc:date></item><item><title>Today's newest input device video: Slide Adventure</title><link>http://www.joystiq.com/2007/07/25/todays-newest-input-device-video-slide-adventure/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/25/todays-newest-input-device-video-slide-adventure/</guid><comments>http://www.joystiq.com/2007/07/25/todays-newest-input-device-video-slide-adventure/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/curlingstoneclose225.jpg" />The nearly released (in Japan) DS game, <a href="http://www.joystiq.com/tag/slideadventure/"><em>Slide Adventure: Mag Kid</em></a> must be seen in video to be appreciated. The DS mounts inside a baby-walker-style <a href="http://www.joystiq.com/2007/06/06/new-ds-game-comes-with-slide-controller-attachment/">cradle</a> and rolls around on a table, dictating in-game action. It basically turns the DS into a mouse. It's hard to tell if the game will be fun, but as always, we tip our hat to games that try new things.<br /><br />See the Japanese commercial after the break.<div align="center"> </div>
<center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="409">	<param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=22713"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=22713" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed> </object></center><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2007/07/25/todays-newest-input-device-video-slide-adventure/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/948424/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/07/25/todays-newest-input-device-video-slide-adventure/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>accessories</category><category>accessory</category><category>controller</category><category>DS</category><category>HottestVideo</category><category>input</category><category>inputdevice</category><category>Japan</category><category>NDS</category><category>Nintendo</category><category>peripheral</category><category>slideadventure</category><dc:creator>Zack Stern</dc:creator><dc:date>2007-07-25T00:30:00+00:00</dc:date></item><item><title>Reimagined Sixaxis pictured on Force Unleashed site [update]</title><link>http://www.joystiq.com/2007/07/16/reimagined-sixaxis-pictured-on-force-unleashed-site/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/16/reimagined-sixaxis-pictured-on-force-unleashed-site/</guid><comments>http://www.joystiq.com/2007/07/16/reimagined-sixaxis-pictured-on-force-unleashed-site/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><center><a href="http://starwars.yahoo.com/"><img vspace="4" hspace="4" border="0" alt="off-axis sixaxis" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/07/sixaxis_off-axis.jpg" /></a></center>An off-axis <a href="http://www.joystiq.com/tag/sixaxis" target="_blank">Sixaxis</a> has been spotted on the <em>Star Wars: The Force Unleashed</em> Yahoo Games <a href="http://starwars.yahoo.com/" target="_blank">page</a>, adding a new set piece to the tired rumor that the PlayStation 3 controller is up for a redesign, which may or <a href="http://www.gamesindustry.biz/content_page.php?aid=26767" target="_blank">may not</a> include rumble support. As pictured, a revision could possibly follow the offset analogue stick alignment currently used by Microsoft for Xbox 360 gamepads (and also by Nintendo for Gamecube). Of course, this crude Photoshop job is hardly confirmation of that design choice, as clearly the creator has simply swapped the d-pad and left stick (notice the indented d-pad outline behind the repositioned analogue control). Did the page-maker pull from a shoddy Google Images source or what?<br /><br />Update: Remember Charlie Tang's redesign from our <a target="_blank" href="http://www.joystiq.com/2006/01/25/joystiq-readers-redesign-the-ps3-controller/">January 2006 contest</a>...?<br /><br />Update 2: Sony PR director Dave Karraker calls it a "bad artist rendering" that's in the process of being corrected. [Via <a target="_blank" href="http://biz.gamedaily.com/industry/news/?id=16807">GameDaily</a>]<br /><br />[Thanks to everyone who sent this in!]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://starwars.yahoo.com/>Read</a> | <a href="http://www.joystiq.com/2007/07/16/reimagined-sixaxis-pictured-on-force-unleashed-site/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/941798/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2007/07/16/reimagined-sixaxis-pictured-on-force-unleashed-site/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>controller</category><category>ForceUnleashed</category><category>gamepad</category><category>LucasArts</category><category>ps3</category><category>redesign</category><category>rumble</category><category>sixaxis</category><category>StarWars</category><dc:creator>James Ransom-Wiley</dc:creator><dc:date>2007-07-16T15:25:00+00:00</dc:date></item></channel></rss>