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Posts tagged controls

Fight Night Round 4 might get button mapping via DLC

Okay, we're going to have to step very lightly here to avoid inciting a full-on boycott/panic/riot. A subtle piece of information slipped under the radar during a mid-June IGN interview with Fight Night Round 4's producers. The tidbit came in response to a query which asked whether the game would...

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Telltale working on Sam & Max Season 3, using cursor-less controls

Everyone's favorite bipedal canine and hyperkinetic rabbity thing missed the "Early 2009" window for the launch of their third season of adventure games -- but fear not! In a recent interview with The Inquirer, a few fine folks from the Telltale crew explained that the developer is still working...

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Punch-Out!! doesn't force motion control

Nintendo sent out just a bit of info about the upcoming Punch-Out!! that finally (partially) answers the biggest question we had about Next Level Games' delightful-looking refresh of the NES game: how do the controls work? Are we to use motions to simulate punching King Hippo in his gelatinous core,...

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DS Daily: Fan of the controls

Which DS game (recent release or older title) do you think really has the right stuff in the controls department? Is it a matter of touch-screen controls or plain old use of the d-pad and buttons? Why do you feel it's a great control scheme? Is there an upcoming game you're excited for that looks...

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Tatsunoko vs. Capcom controls want to be friends with everybody

You'll have to travel a helluva distance to find somebody who likes the Wiimote and Nunchuk as much as we do, but there's no getting away from one fact: Nintendo's unique peripherals weren't made with intricate, combo-heavy fighting games in mind. Fortunately, when it comes to Tatsunoko vs....

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High Voltage announces controls contest for The Conduit [update]

Click image for more screens Update: High Voltage just dished out a press release that talks about 16-player online gaming and WiiSpeak. It's been tucked past the break. High Voltage has announced that they're holding a contest having to do with their upcoming game, The Conduit. They're asking...

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Chrono Trigger DS features optional SNES play mode

For fans of Chrono Trigger, the news that the game would be ported to the DS was like finding an extra toy in your box of cereal. Or, actually, it was probably a bigger deal than that. Like, a lot bigger. But, what about those purists that don't like touch-screen controls changing up the game? ...

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The Conduit gets MotionPlussed

Wii Sports Resort might not be the only title to showcase the Wii MotionPlus when the dinky add-on launches next spring. GameSpot went hands-on with The Conduit at PAX 2008, and revealed that the shooter will feature MotionPlus support. The Conduit is currently set for a March launch, so has this...

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Taking control of The Conduit

So The Conduit looks and sounds extraexplositastic, but how will it play? Answer: probably really nicely. First-person shooter controls are something the Wii has excelled at -- both Metroid Prime 3: Corruption and Medal of Honor: Heroes 2 boast buttery-smooth gameplay, and The Conduit...

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Classic control scheme for High Voltage's other game

The Conduit, The Conduit, The Conduit -- that's all we media types bang on about when it comes to High Voltage. But the Illinois-based studio also has a WiiWare game in the pipeline: the scarcely covered Animales de la Muerte, a bloodthirsty shooter set in a Mexican zoo that has been overrun by...

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