Posts tagged copernicus 
PlayStation Move Hack: Tracking the earth's rotation
Sure, the PlayStation Move hasn't had the explosive hacking scene of its Microsoft-branded competitor, but that doesn't mean it's not capable of some mind-boggling secondary functions. Modders at PABR Technologies recently combined the controller, a turntable, and ... a bunch of other tools we've n...
38 Studios' Project Mercury to debut at San Diego Comic-Con
It seems that 38 Studios' plan to detail its upcoming MMO in 2010 isn't happening just yet, but 38 Studios-owned Big Huge Games will apparently show off its EA Partners-published RPG – codenamed "Project Mercury" – at this year's San Diego Comic-Con. A listing among the legions of other...
Big, huge interview: Big Huge Games head Tim Train
When 38 Studios isn't busy hiring former Nintendo execs, Curt Schilling's Massachusetts-based MMO developer is buying up close-to-death development studios -- take, for instance, Big Huge Games. Tim Train, the studio's president, illuminated the near-death experience that Big Huge had in a talk at ...
GDC: R.A. Salvatore wants you to die
Fantasy author R.A. Salvatore took the stage at GDC 2010 today and, while he made it clear that his talk about how to create believable fantasy worlds wasn't specifically about his work with 38 Studios' Copernicus project, he did talk a little bit about what he wants from an MMO game and gave the f...
38 Studios denies Dec. 2010 release for Copernicus, plans to detail project next year
A representative for 38 Studios informs Joystiq that, despite some reports to the contrary, Copernicus does not currently have a release date. The clarification was made following The Boston Globe's report that the green monster studio Curt Schilling built is "targeting" a release of December 2010...
Interview: 38 Studios CEO on Big Huge Games acquisition
Is something in the air? While this week saw ZeniMax's acquisition of industry legend id Software, last month saw newcomer 38 Studios' acquisition of Big Huge Games, THQ's troubled developer that, like id, has rockstar status of its own. We had a chance to talk with 38 Studios' CEO Brett Close sho...
Curt Schilling's 38 Studios acquires THQ's Big Huge Games
Looks like THQ's short-lived ownership of Rise of Nations-developer Big Huge Games has finally come to a close, with upstart MMO dev 38 Studios announcing an acquisition today. According to this here press release, the "acquisition is a critical step in 38 Studios' strategy to deliver a broad rang...
Ken Levine keynoting first MIT 'Business in Gaming' conference
Focusing on riveting hot-button issues like "digital distribution, marketing, and in-game advertising," the MIT Sloan School of Management is kicking off its first ever "Business in Gaming " Conference (BiG) with BioShock magnate Ken Levine as inaugural keynote speaker. We'll be there, Big Daddy ...
Overheard@GDC09: Curt Schilling half-jokingly wishes he'd made a simpler game
Curt Schilling may not have revealed any new information about Copernicus -- really, nothing new there -- but he's had reservations about choosing the MMO genre for the premiere title of his 38 Studios. Speaking with Adam Sessler on stage during the inaugural GamesBeat conference, he admitted, "Th...
NYCC 09: 38 Studios panel
Despite officially labeling Saturday's discussion with the subtitle "How I Learned to Talk on Panels Without Saying Anything," 38 Studios actually ended up sharing a little bit about their MMO project Copernicus. Thom Ang, director of art, said to expect the final look of Copernicus' world to adh...
