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Posts tagged criterion-games

Need for Speed: Rivals aiming to launch with next-gen consoles this year

Need for Speed: Rivals is slated to be a launch title for Xbox One and PlayStation 4, Lead Designer James Mouat told Joystiq at E3. The game was already announced as coming to Xbox 360, PS3 and PC on November 19, but Mouat said the team wants the game to "be out on launch" for next-generation...

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Need for Speed Rivals on PC will look 'easily as good' as next-gen versions

Need for Speed Rivals – the franchise's first turn into the new world of next-gen consoles – is also coming to the PC. In crafting the PC version, Ghost Games executive producer Marcus Nilsson promises "Need for Speed Rivals will look easily as good on PC as next-generation consoles." ...

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Need for Speed Rivals floors it to Xbox One, PS4 'later this year', PC and current-gen consoles Nov. 19

Recently renamed developer Ghost Games and the fellow racing fanatics at Criterion Games have banded together for Need for Speed Rivals: a new game that represents the franchise's first drift into the next-gen console world (which is not to be confused with the 2005 handheld spinoff). Powered by...

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Criterion creative director indicates he isn't working on a racing game

Need for Speed: Most Wanted and Burnout Paradise developer Criterion looks to be expanding beyond the racing game genre. Studio creative director and VP Alexander Ward responded yesterday to recent speculation about a new Need for Speed: Underground game, ruling out any impending announcements of...

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Need for Speed: Most Wanted DLC: Heroes and Legends reach Terminal Velocity

A trio of new DLC packs have pulled in to Need for Speed: Most Wanted's Fairhaven city, bringing a cadre of new cars and an entirely new game area with them. Terminal Velocity is the first offering and most substantial, bringing speeders to Fairhaven International Airport. The airport itself is...

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Sony completely revises list of PS4 EU studios, down from 53 to 30 [updates]

Sony made wholesale corrections to the list of European/PAL companies confirmed as PS4 developers and publishers, reducing the list of named studios from 53 to 28. Curiouser, not one of the developers and publishers named on the previous list makes an appearance on the new roll call. A...

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Why hooligans have a place in Need for Speed: Most Wanted

Need for Speed: Most Wanted's online play is equal parts chaos and confusion, going against the normal regimented competitions and controlled environments found in other racing games. Criterion Games creative director Alex Ward says this design is part of the studio's "philosophy" for online play....

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Co-Driving through Need for Speed: Most Wanted on Wii U

Since the tail end of 2011, a core team of engineers at Criterion has been working with the Wii U. The final hardware launched in November, and Criterion started to scratch its collective noggin and figure out how it would work for Need for Speed: Most Wanted. This meant missing the Wii U launch,...

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Need for Speed: Most Wanted demo hits PSN, Xbox Live

If you're looking to sample Criterion's latest racer, Need for Speed: Most Wanted has a demo available on Xbox Live and PlayStation Network today. The demo tosses players the keys to four different vehicles: the Aston Martin V12 Vantage, Porsche 911 Carrera S, Audi R8 GT Spyder and Ford Focus...

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Need for Speed: Most Wanted review: Burnout, baby

Need for Speed: Most Wanted is Criterion's second crack at the Need for Speed series, EA's biggest racing brand. Unlike 2010's Need for Speed: Hot Pursuit, Criterion's first shot at the series, Need for Speed: Most Wanted is a game very much rooted in Criterion's past – not EA's. Need for...

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