Posts tagged dan-paladin 
The Behemoth finally has enough clout to get away with Game 4
The Behemoth, better known as the house that made Castle Crashers, is continuing a pattern in which it approaches new genres with each project. Its newest venture, Game 4, is a turn-based strategy game for PC and Xbox One that retains the developer's quirky humor and trademark charms while strippin...
All Behemoth games half off on Xbox Live until September 16
To celebrate its tenth year of making games, The Behemoth is offering up its games for half off on Xbox Live. Alien Hominid HD, Castle Crashers and Battleblock Theater are all on sale until September 16. In addition to the snazzy 10-year anniversary trailer The Behemoth cooked up for the event...
Battleblock Theater will have 200 playable characters, and at least one duck
Developer The Behemoth has been toiling away on its latest, Battleblock Theater, for a while now, and all we've learned about the game has come from a few scant glances at various industry events. But the game is finally code complete, so the developer is being a little more forthcoming with detai...
G4TV gets hands on Behemoth's 'Game 3' platformer
If your pure, pure love of Castle Crashers and Alien Hominid has left you starving for more info regarding The Behemoth's next title -- a multiplayer platformer tentatively titled "Game 3" -- then you should check out G4's recent hands-on with the title, in video form after the break. Adam Sessler ...
Virtually tour Behemoth and get a peek at new project
OK, so maybe the tour video of indie dev The Behemoth's new San Diego office isn't exactly newsworthy. In fact, the video we've posted after the break is basically just Dan Paladin pretending that he's different people from the staff before (in most cases) admitting that he doesn't really know wha...
The Behemoth begins work on new game
On the Behemoth developer blog, resident artist Dan Paladin announced that the company is already prototyping its next project now that Castle Crashers is out the door. Paladin had little to say about the game apart from the fact that the company is "off to a very strong & solid start" and that ...
Castle Crashers seizes 250,000 players
Speaking to Gamasutra, indie developer The Behemoth has revealed that 250,000 players have now experienced the joys of barging into throne rooms and slaughtering evil, fish-wielding bear ... things. Castle Crashers' lead artist, Dan Paladin, said he was "pleasantly surprised" by the game's success....
