Posts tagged dark-souls-2 
Dark Souls 2's box art is many shades of grey
The box art for Dark Souls 2 recently popped up on the web, and features a dude with a sword walking away from the box-holder. For all we know, the man may be walking backwards while holding the sword, as animated .gif pack shots have yet to be realized. We've placed hi-res versions of the box art, ...
Greater priority on PC for Dark Souls, sequel director says
Dark Souls 2 director Yui Tanimura has admitted that From Software botched the job porting Dark Souls to the PC. "A lot of it was not very well done, sort of half-assed," Tanimura told Shacknews through his translator, Tak Miyazoe. "Yes, we will definitely put more priority on the PC," Tanimura ...
Rumor: Dark Souls 2 screens show what's going to kill you
All Games Beta has posted leaked screenshots and a trailer it says are from Dark Souls 2. See 12 minutes of gameplay right here. ...
Dark Souls 2: Twelve minutes of deadly footage
Foreboding, firelit stone castle environments full of deadly knights and nearby monsters. Death in the middle of a developer-driven demo. It's Dark Souls 2, and director Yui Tanimura picks up a torch and guides you through it in 12 minutes of new footage. ...
Dark Souls director sad to leave series, but wants to move on to something 'warmer'
Demon's Souls and Dark Souls director Hidetaka Miyazaki is upset about leaving the series, he tells Edge. Dark Souls 2 has been passed to a new pair of directors, Tomohiro Shibuya and Yui Tanimura, a move that was "a company decision" according to Namco Bandai producer Takeshi Miyazoe, and was ...
Even this Dark Souls 2 concept art is difficult
Fans of From Software's Demon's Souls and Dark Souls games sure like a challenge. While Dark Souls 2 will be "more understandable," we're expecting that it will retain the difficulty curve set by the previous games. Since we really don't know what to make of the recent pieces of concept art for ...
The real danger in Dark Souls 2 is not 'accessibility'
This is a column by Kat Bailey dedicated to the analysis of the once beloved Japanese RPG sub-genre. Tune in every Wednesday for thoughts on white-haired villains, giant robots, Infinity+1 swords, and everything else the wonderful world of JRPGs has to offer. It was only four years ago that From ...
Dark Souls 2 will be 'more understandable,' says director
The upcoming Dark Souls 2 won't be quite as obtuse as its predecessor, Tomohiro Shibuya told Edge. Shibuya will direct the game alongside Yui Tanimura, taking the reins from Dark Souls director Hidetaka Miyazaki. Shibuya promises a less ambiguous experience, something that will be friendlier to new ...
Dark Souls 2 announcement trailer has us preparing to die all over again
This trailer paints a fate that's unsurprisingly bleak, but the news of a follow-up to From Software's grueling 2011 gem is anything but. We don't know when, but we do know Dark Souls 2 will lead to broken controllers and mangled keyboards on Xbox 360, PS3, and PC. ...
Dark Souls 2 screens are a little shy
Okay, so maybe we wanted to believe that there are adult Shy Guys in Dark Souls 2. At least, that's what we thought when viewing the announcement trailer during the 2012 VGAs a few nights ago. That's our mistake, but when you look at these screens from said trailer, can you really blame us? Not ...
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Super Joystiq Podcast 051: Xbox One continued, impressions and interviews from Redmond
Posted on May 24th 2013 1:15PM
