darksiders posts (Subscribe to this feed)
Darksiders patch to sew up Xbox 360 screen-tearing issue
You'd think some screen tearing was only natural in the aftermath of ... the Apocalypse -- but apparently it's an unintended hiccup in the Xbox 360 version of Vigil Games' Darksiders. Speaking to IGN, studio head Joe Madureira confirmed that Vigil is aware of the issue and is planning a title update to address it. "It's something that's really not a difficult fix for us, and so we're going to implement a patch to resolve the problem," Madureira assured. "We're fairly certain it'll happen really soon, so look out for it."
Phew! It's good to know that the end of the world will be running a little smoother in no time.
Phew! It's good to know that the end of the world will be running a little smoother in no time.
Gallery: Darksiders
Report: Darksiders to never see the light in the UAE, kept 'under the table'
With little explanation offered (alright, so, basically no explanation whatsoever), the United Arab Emirate states have reportedly banned the distribution and sale of THQ and Vigil's Darksiders: Wrath of War. According to UAE-based GamesLatest, the game was deemed to "contradict with the UAE's customs and traditions" -- a standard phrase used to near-universally describe banned games in the Middle Eastern states.
Unfortunately, that task of enforcing such a ban can be a mighty difficult one. Many retailers in the UAE simply order from wholesalers, bypassing importing laws altogether, and sell their games under the table (and untaxed, might we add). And then, of course, there's always the internet -- we hear you can buy stuff through it.
[Via GamePolitics]
Unfortunately, that task of enforcing such a ban can be a mighty difficult one. Many retailers in the UAE simply order from wholesalers, bypassing importing laws altogether, and sell their games under the table (and untaxed, might we add). And then, of course, there's always the internet -- we hear you can buy stuff through it.
Gallery: Darksiders
[Via GamePolitics]
Report: Hollywood interested in doing a Darksiders movie
Apparently Hollywood wouldn't mind tossing Darksiders up on the silver screen, as Vigil's Joe Madureira confirmed to VG247 that THQ's already been contacted for projects outside of the video game realm. "We've gotten some interest from Hollywood, we've talked about doing a comic series," said Madureira. Obviously, a comic wouldn't be much of a stretch for the creative director, given his past experience with the medium.
"It's really a THQ thing, but I know they are definitely talking to people and I would be surprised if some of that stuff didn't happen," he added. While we can't really say whether the prospect of either is a good thing at this point -- we're still playing Darksiders for review -- we'll be sure to let you all know either way.
"It's really a THQ thing, but I know they are definitely talking to people and I would be surprised if some of that stuff didn't happen," he added. While we can't really say whether the prospect of either is a good thing at this point -- we're still playing Darksiders for review -- we'll be sure to let you all know either way.
Vigil says no Darksiders DLC, multiplayer nixed 'early on'
For a game based on, well, the end of everything, the fact that Darksiders won't be receiving any DLC isn't exactly a revelation. But it's true -- Vigil Games creative director and famed comic book illustrator behind the game's visual style, Joe Madureira, confirmed in an interview with Eurogamer that DLC and multiplayer weren't part of the developer's plan, nor does it intend to tackle them post-launch.
"We were a new team building new tech and a new IP. We had our work cut out for us," Madureira explained when asked about both, adding, "Vigil has a very strong all-or-nothing mentality, and if we're not confident we can pull it off, we're not doing it. So we focused on making the most kick-ass single-player game possible." Not to say that multiplayer was never a possibility -- it was just a short-lived one: "We realized early on that we wouldn't be able to pull off the scope of game we wanted to and have it be multiplayer," he said.
Of course, should the game do well, we'll no doubt be seeing the unthinkable: a sequel to the Apocalypse.
"We were a new team building new tech and a new IP. We had our work cut out for us," Madureira explained when asked about both, adding, "Vigil has a very strong all-or-nothing mentality, and if we're not confident we can pull it off, we're not doing it. So we focused on making the most kick-ass single-player game possible." Not to say that multiplayer was never a possibility -- it was just a short-lived one: "We realized early on that we wouldn't be able to pull off the scope of game we wanted to and have it be multiplayer," he said.
Of course, should the game do well, we'll no doubt be seeing the unthinkable: a sequel to the Apocalypse.
New Games This Month: January 2010
Traditionally, this is the time of year when we'd be able to put our feet up and savor the calm after the Q4 storm. But in 2010/Two-Thousand-and-Sin/ZOLO, we're stuck with a month of completely decent releases. We've always begged the industry to release games throughout the year, but never stopped to consider the terrible cost: More work for us.
Check out the infuriatingly decent list and plan your purchasing strategy.
Check out the infuriatingly decent list and plan your purchasing strategy.
Gallery: New Games This Month: January 2010
Darksiders trailer brings nothing but Ruin
Watch the trailer for plenty of Ruin, as well as some of the other beasties you'll be riding in Darksiders.
Darksiders dev diary contains your daily recommended dose of epicness
There's a lot to absorb in the latest developer diary for THQ's celestial adventure title, Darksiders: Angels fighting demons, demons fighting horsemen of the apocalypse, horsemen fighting angels, giant worm monsters, the Apocalypse and, best of all, a horse that nearly killed Joystiq's own Kevin Kelly. Basically, we're saying that it's going to be tough to top the video you see above at any point today, as we doubt another video will force one of us to flash back to a moment in our lives where we experienced pure mortal terror.
Impressions: Darksiders takes a stab at Portal, Panzer Dragoon

Former X-Men, Battle Chasers and Ultimates artist Joe Madueira and his team at Vigil Games are drawing closer to realizing the celebrated illustrator's dream of making his own video game, Darksiders. We've seen the apocalyptic action-adventure a few times in the past, and its similarities to games such as the 3D Zeldas, God of War and, in some ways, Devil May Cry are still obvious in the latest build.
There were some new elements for publisher THQ to show off, though, like War's range of attacks. For instance, the Apocalypse Horseman can throw his cross blade into a source of time-slowing magic energy and have it return, momentarily giving him an advantage over a group of scurrying spider enemies.
Undoubtedly, the most interesting new tidbits we saw were obvious tributes to two of gaming's most hallowed franchises: Portal and Panzer Dragoon.
There were some new elements for publisher THQ to show off, though, like War's range of attacks. For instance, the Apocalypse Horseman can throw his cross blade into a source of time-slowing magic energy and have it return, momentarily giving him an advantage over a group of scurrying spider enemies.
Undoubtedly, the most interesting new tidbits we saw were obvious tributes to two of gaming's most hallowed franchises: Portal and Panzer Dragoon.
Gallery: Darksiders (11-06-09)
New Darksiders trailer unleashes Mayhem, sore throats
You might become entranced by the grandiose visuals featured in the latest trailer for Darksiders, which we've posted above -- however, don't let your sense of sight get you too distracted from the video's sounds. It might be too soon to say, but it looks like Darksiders could be the most gravelly-voiced video game in the history of the industry. Seriously, even the woman briefly featured in the above trailer makes Solid Snake sound like Dakota Fanning.
Check out the trailer, but keep in mind that it comes to us from the mysterious land of Europe, explaining the release date of "08/01/2010" which appears at the end of the video. See, they do dates backwards in that continent. Just like they do democracy.
Check out the trailer, but keep in mind that it comes to us from the mysterious land of Europe, explaining the release date of "08/01/2010" which appears at the end of the video. See, they do dates backwards in that continent. Just like they do democracy.
Darksiders slides release date to Jan. 5, 2010
THQ's Darksiders has shifted its North American release date from New Year's Day to Tuesday, January 5, 2010. The game will ride into Europe and Asia on January 7 and 8, respectively.
In preparation for the launch on Xbox 360 and PlayStation 3, Darksiders has revealed a new website. Expect to hear more about the game after the Modern Warfare 2 fallout dissipates a little. We also feel the need to remind you of the key words Darksiders usually evokes: God of War; Legend of Zelda; Evil Horsies.
In preparation for the launch on Xbox 360 and PlayStation 3, Darksiders has revealed a new website. Expect to hear more about the game after the Modern Warfare 2 fallout dissipates a little. We also feel the need to remind you of the key words Darksiders usually evokes: God of War; Legend of Zelda; Evil Horsies.
Seen@PAX: Joystiq's Kevin Kelly hurts himself on Darksider's horse

'New THQ' hires old Midway exec to head Darksiders marketing
THQ has hired, as MCV puts it, "popular Midway exec Mark Cook" as marketing manager for UK and Europe. Cook will head the marketing campaign for Darksiders, which will cover seven months and form part of the company's new strategy to get the word out about its games earlier.
The "new THQ" has been on a roll recently with hits like UFC: Undisputed and Red Faction: Guerrilla. With a January 2010 release planned, Darksiders has plenty of time to build hype -- and believers.
The "new THQ" has been on a roll recently with hits like UFC: Undisputed and Red Faction: Guerrilla. With a January 2010 release planned, Darksiders has plenty of time to build hype -- and believers.
Darksiders CG trailer has demons, flaming horse
All you really need to know is that this trailer features War – one of the Four Horsemen of the Apocalypse – killing the hell out of a bunch of demons. Oh, and he rides a badass flaming horse. That's it. That's all you need to know.
THQ moving Vigil studios to new office
Along with working on two major current-gen games in Darksiders: Wrath of War and a Warhammer: 40K MMO, THQ-owned Vigil Games is packing up its stuff and moving to a brand new 33,000-square foot studio in another part of Austin, TX. Unsurprisingly, in confirming the move to Kotaku, THQ reiterates its desire to attract new employees as development ramps up on the aforementioned titles.
Though the move was likely decided well before UFC 2009 Undisputed hit store shelves -- and quickly went flying right off those same shelves -- the 1.01 million unit sales of the game couldn't hurt the moving situation. Plusher couches at the new offices, perhaps? If it happens, remember: you heard it here first!
Though the move was likely decided well before UFC 2009 Undisputed hit store shelves -- and quickly went flying right off those same shelves -- the 1.01 million unit sales of the game couldn't hurt the moving situation. Plusher couches at the new offices, perhaps? If it happens, remember: you heard it here first!
Gallery: Darksiders
E3 2009 highlights: The Xbox roundup

We've scoured the dark corners and survived the inferno to piece together this roundup of all things Xbox at E3. Why? Just 'cause we love you. So, draw nier and shift your eyes past the break.






















