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Monument Valley made $5.8 million, over 80 percent on iOS

Monument Valley developer Ustwo earned $5,858,625 from sales for the game as of this past Monday, as highlighted in a fancy infographic breaking down the puzzle game's earnings. Of that revenue, 81.7 percent was earned on iOS, compared to 13.9 percent on Android (where it was released about a month...

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Kickstarter rakes in $529 million for projects in 2014

Over 3.3 million people pledged $529 million towards projects on Kickstarter in 2014, the crowdfunding platform revealed. This marks an increase over the site's 2013 stats, which saw $480 million pledged by 3 million individuals. Kickstarter reached $1 billion in total pledges as of March 2014. It ...

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Madden 15 passes CoachGlass to PS4

EA Sports will bring its playcalling and analysis app, CoachGlass, to the PS4 version of Madden 15. The second-screen features for Madden 25 will be marginally enhanced this year, offering players charts that quickly display their opponent's tendencies on either side of the ball, such as blitzing p...

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Crowdfund Bookie: One year, $35 million

The Crowdfund Bookie crunches data from select successful Kickstarter and Indiegogo campaigns that ended during the month and produces pretty charts for you to look at. A total of 341 video game projects were funded on Kickstarter and Indiegogo in the past year. Those games earned $35,945,510 fro...

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How to win more in League of Legends: play as blue team

Would you believe that a team's color can influence how often they win or lose? If you're shaking your head and thinking 'of course not," The Daily Dot has some data to show you regarding wins vs. losses in League of Legends. According to the Dot's data sampling, in ranked matches with draft pick r...

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ESA study: 59% of Americans play games, 68% on consoles

Ladies. Gentlemen. Look to your left. Now look to your right. Data from the Entertainment Software Association (ESA) suggests that nearly 2 out of 3 Americans - 59 percent, to be exact - play games. That's right. One of you is a non-believer. Shuuuuuuuuuuuuun. Yes, the ESA's data for 2014 has be...

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Report picks apart relationship between Metacritic and Steam sales

Ars Technica has released a new installment of their Steam Gauge project, where the website analyzes Valve's digital distribution service and its impact on the games industry. This time, they've explored the connection (or possible lack thereof) between Metacritic scores and number of sales on Stea...

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Report: Two-thirds of Kickstarter projects have yet to deliver

According to research unveiled earlier this month from Evil as a Hobby, video game Kickstarter projects have shown a delivery rate of 37 percent. The findings are a result of manual data collection during the turn of the new year of 366 total successful projects funded from 2009 through 2012, all o...

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Crowdfund Bookie: $23 million raised in six months

The Crowdfund Bookie crunches data from select successful Kickstarter and Indiegogo campaigns that ended during the month and produces pretty charts for you to look at. The past six months have proven fruitful for crowdfunded games. In total, 186 different Indiegogo and Kickstarter video game pro...

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Microsoft: Over 50 million hours logged on Xbox Ones since launch

In the realm of esoteric statistics, Microsoft announced that over 50 million hours in "games and entertainment" have been logged on Xbox One systems since it launched on November 22. The console manufacturer added that over 415 million Gamerscore points were unlocked via achievements on the system...

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