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Posts tagged dave grossman

Joystiq interviews Sam & Max designer, Dave Grossman

Apparently, the streets of San Francisco are simply bustling with adventure game designers wandering about in search of inspiration and that one inventory item they callously overlooked. We were in possession of one microphone and one unbelievable obnoxious blogger, both vital items for an upcomi...

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Today in Joystiq: February 22, 2007

Today's entry in the "LucasArts games we really, really miss" category comes from Captin Shmit. Day of the Tentacle was the first game that Tim Schafer helmed (he co-designed it alongside Dave Grossman). Schafer would go on to make Full Throttle (an autobiography), Grim Fandango (also an autobiogr...

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Joystiq Presents: Close project

Posted on Feb 3rd 2015 10:00AM

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Joystiq Presents: Can't stop

Posted on Feb 3rd 2015 9:00AM

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Joystiq Presents: Team spirit

Posted on Feb 3rd 2015 8:00AM

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