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Posts tagged david-jones

Crackdown returns as open-world Xbox One exclusive [Update: Trailer added]

Microsoft has revealed a new entry in its Crackdown franchise, one "powered by an army of dedicated servers" that offers the sort of open-world superheroic police warfare the series has been known for. Series creator David Jones introduced a short vignette, before confidently stating that "we...

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David Jones joins APB Reloaded in 'advisory role'

You know what they say: If at first you don't succeed, join the team doing the remake. Veteran game developer David Jones, responsible for classics like Lemmings, Grand Theft Auto and Crackdown, made an MMO called APB a little while back that eventually closed up shop in record time. Then, a...

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Rumor: Firaxis working on Unreal 3-powered console game, Civ Revolution sequel existed

Working through LinkedIn profile pages and various resumes of current and former Firaxis Games employees, internet detective Supererogatory unearthed what appear to be two juicy bits of information about the studio. First up: Apparently Firaxis was developing a sequel to Civilization Revolution...

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More APB beta invites going out

Did you miss out on the APB beta last year? Tipsters have begun alerting us that a new wave of invites is going out. If you still want an early look at Realtime Worlds' massively multithug online game, you should probably head over to the site and apply now. At least with the knowledge that more...

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1.5 million copies of Crackdown sold is 'breaking even' for Realtime Worlds

During a recent interview with Gamasutra, Realtime Worlds CEO David Jones talked about the success of the first Crackdown. Well, okay, maybe it wasn't a really huge success or anything, even though 1.5 million copies of the Halo 3 beta Crackdown were snatched up by consumers. It turns out that...

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Close to half of Crackdown team working on Crackdown 2

Close to half of Ruffian Games' Crackdown 2 team is made up of developers from the original group from Realtime Worlds. So says Ruffian Creative Director Bill Thompson in an interview with Edge, where he explains that the developer has "core members from every discipline who worked on [Crackdown],...

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Crackdown 2 situation one of those 'awkward moments' for Realtime creative director

Imagine: Your company makes a hit game (and gets bundled with a hit beta). The publisher won't green light a sequel, so your team begins work on another franchise. Then the sequel is awarded to a developer ... in your own town, who permanently borrows your talent. With all that said, it's...

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Develop 2009's speaker lineup partially unveiled

A selection of the 2009 Develop Conference speakers has been revealed today. Realtime Worlds' David Jones will be keynoting at the conference and will cover "how to make a game successful." Having created titles such as Lemmings, Grand Theft Auto and Crackdown, he should know. Nevertheless, we're...

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Interview with David Jones

Xbox.com has a nice interview with Dave Jones of Real Time Worlds about Crackdown. The touch on some cool things like the Achievements in the game, potential downloadable content and how the leaderboard statistics are tracked. When going into detail about the leaderboards and how they worked, it...

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