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First super details on Sony's DC Universe Online


Breaking a new title into the MMO market is difficult, as any game developer whose name isn't synonymous with an overabundance of frosty precipitation will attest -- especially when your title fits into a particular niche already explored by another developer. For instance, NCSoft's City of Heroes cornered the super hero MMO market when it debuted in 2004, creating an intimidating hurdle that other online vigilante simulators have yet to attempt to vault.

The latest issue of Edge magazine features an interview with Jim Lee, creative director for Sony's upcoming DC Universe Online, who reveals the steps Sony is taking to set their title apart from NCSoft's. With their inclusion of a number of recognizable faces from DC's voluminous roster, and their focus on making the title a "kick-ass hybrid between a traditional MMO and a first-person action console game", the apparent differences between the two games are clear. As long as there's a rich, intricate fish-controlling engine, we'll give it a shot.

Ed Boon clarifies Mortal Kombat vs. DC Universe fatalities


In a brief interview with Gamespot, Midway's Ed Boon has (once again) discussed the return of fatalities in upcoming cross-brand brawler, Mortal Kombat vs. DC Universe. The infamous finishing moves will be performed by all Mortal Kombatants and DC Comics villains, but not by any of DC's untarnished heroes. You know, the ones "who don't kill that often." Instead, nicer folks like The Flash will have "brutalities," moves which inflict pain upon the recipients without totally murdering them.

Of course, don't expect the levels of violence and depravity to be quite up there (down there?) with previous Mortal Kombat games, as Ed Boon mentions that this Unreal-powered showdown is still pushing a slightly Tamer boundary. "Certain animations, blood effects, and sound effects that we have in the game are really pushing the T-rating envelope," he said. We're sure gore hounds will find this worthy of debate, but we're more concerned about everything that happens before the fatality.

Let's hope E3 grants us the opportunity to beat the snot out of that smug Superman.

Mortal Kombat vs. DC Universe crossing over in Fall '08


Despite the trailer koming out earlier today, here's the "official" announcement of Mortal Kombat vs. DC Universe. The storyline for the game will be written by the "Mortal Kombat creative team," with comic writers Jimmy Palmiotti (Painkiller Jane, Marvel Nights, Jonah Hex, 21 Down) and Justin Gray (Batman: Legends of the Dark Knight, JLA Classified, Punisher Red X-Mas, The Resistance), and will weave the Mortal Kombat and DC Universe's together into a cohesive narrative -- at least, that's the plan.

Ed Boon, executive producer for Mortal Kombat, says, "Players will now be able to answer the question: what would happen if Batman fought Sub Zero?" It's an interesting question to think about now, but we're pretty confident that up until 24 hours ago -- when news of this game first started leaking out -- that pairing never came up in a "Picard vs. Kirk" style geek-off. We're sure to learn a lot more about this non M-rated version of Mortal Kombat at E3. For now, philosophically speaking, if a Mortal Kombat game doesn't have fatalities, is it still Mortal Kombat?

DC Comics to publish Gears of War series


DC Comics has been busy today, first announcing its kooperation with fighting series stalwart, Mortal Kombat in Mortal Kombat vs. DC Universe and also announcing plans for a comic book series based on the Gears of War franchise. We're quite certain that none of this has to do with the New York Comic-Con which, totally coincidentally, got underway today. The series, due in October – again, we're sure this has nothing to do with Gears of War 2: Chainsaw Boogaloo – will be published under DC's WildStorm imprint, whom you may remember from the World of Warcraft comic. No word on the creative team responsible for curb-stomping the video game into the confines of the comic book format, but we're sure any number of lonely high-schoolers with notebooks full of pictures of rifles with chainsaw bayonets would kill for the job.

Prototype comic coming from DC this August

Whether its capturing New York in a room to promote it or breaking out the wallet for a Barry Pepper-caliber talent, it's clear that Sierra is counting on Prototype being a hit. Now, the company has found a new avenue for the game's story of "a genetically mutated shape-shifter with no memory of his past hell-bent on solving the mystery of his existence," with a Prototype comic series coming from DC in August on the Wildstorm imprint.

Since the game itself isn't due until fall, we're hoping that it will offer some early insight into the game's plot. We're also hoping it comes out the same weeks as Buffy: Season Eight, or we may just forget to pick it up entirely.

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