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Nintendo's Fils-Aime: 'effectively marketed' third-party titles can sell on Wii

Despite slow to non-existent sales for several high-profile third-party Nintendo Wii titles, the company's US head, Reggie Fils-Aime, still believes that third-party publishers on Nintendo's console can be successful. Speaking with Kotaku, Fils-Aime says he's "extremely disappointed" with the lack of major third party games on the Wii. He even goes so far as to say he's spoken (presumably quite sternly) with "every publisher who makes content that is not available on my platform" about the subject.

When questioned as to why major titles like Grand Theft Auto IV and Assassin's Creed 2 aren't headed to his company's console, he explains it as a measure of long lead times rather than technological inability. "Typically decisions are being made two years prior ... and so the decisions two years ago were that those types of games would not be effective on the platform." And though the subject isn't directly broached, Fils-Aime remains steadfast that third-party titles can be successful on the Wii ... with the right marketing. "High-quality, effectively marketed against our installed base, will sell. Period. End of story."

It would appear then that Boom Blox, The Conduit, No More Heroes, and a mess of other third-party titles, had some truly ineffective marketing by Reggie's standards.

Rumor: Toys R Us Black Friday deals leaked

Don't want to grow up or pay full price for video games? A list of purported Black Friday game deals for Toys R Us has shown up online, with a few temporary price drops that may justify a late night or early morning trip to TRU on November 27.

Most of the great deals are "5AM Doorbusters," which means that if you have yet to pick up Halo 3: ODST, Need for Speed Shift, or Forza 3, they'll all be $34.99 ... at 5AM. Good luck! Also marked down at that obscenely early hour: Dead Space Extraction, which most of you have yet to pick up. It'll be just $24.99. Whether any of that is worth getting up at ridiculous o'clock to fight each other over is your call. See the full list of deals here.

[Thanks Pete!]


Check out Joystiq's Black Friday Game Deals Hub or jump to a retailer guide below:


For more Black Friday coverage, check out Black Friday Deals, Cyber Monday Sales,
And other Black Friday 2009 stories today from Walletpop.com

NPD: Dead Space Extraction sold 9,000 copies in September

EA's latest experiment with mature Wii games doesn't seem to be going so well. According to numbers given to Edge by the NPD, Dead Space Extraction only managed to sell around 9,000 copies in September -- although it should be noted that the game was out for only five days in the NPD's September sales period (September 29 - October 3).

EEDAR's Jesse Divnich, however, cites the sales as the result of a successful not telling anyone about the game experiment. "Electronic Arts didn't market Dead Space Extraction as much as it does with other titles," he told Edge. "And the success or failure of a Wii title usually correlates directly to marketing spend. If Electronic Arts spent little on marketing, I am sure the sell through was no surprise to them." It was, like everything, a complete shock to Dead Space Girl.

Metareview: Dead Space: Extraction (Wii)

Did you know that Dead Space: Extraction landed in stores this week? It's true! We certainly dug it in our Snap Judgment, but in case that just wasn't enough for you, we've compiled a few other folks' opinions on the game just below. Worried about not seeing that beautiful screaming face in the future? We are too, folks. We are too.
  • GamePro (100/100): "An experience that's more captivating and engaging than any light-gun game I've ever played before. [The story] mirrors Dead Space's thoughtful dialogue, characterizations and pacing which is a good thing all around."
  • GameDaily (80/100): "Although we questioned EA's decision to do this, as well as bring Dead Space to the family centric Wii, everything clicks and the game's surprisingly enjoyable. Instead of conjuring up a cheesy narrative (as seen in other shooters like Ghost Squad), the developers put a lot of effort into the story and its characters."
  • Eurogamer (80/100): "Gameplay is straightforward, yet it's a refined familiarity, borrowing numerous elements from the original Dead Space in abundance while wrapping them around the well-worn demands of a typical on-rails shooter ... One area that definitely benefits from the on-rails nature of Extraction is the overall pacing. Sometimes you creep along agonisingly, other times it feels like the enemy onslaught is never going to end. There are few occasions where you don't come away feeling like your scraped through by the skin of your teeth, and even on the game's lowest 'Normal' difficulty, there's a definite sense of achievement when you get through."
  • Giant Bomb (60/100): "Extraction's marketing campaign would like you to think of it as a 'guided experience' that whisks you through the dramatic beginnings of the series' horrible space-monster outbreak, but in blunt terms, Extraction is an on-rails shooter. Blunter still: it's a light-gun game. These days, that's not a style of game serious game players usually gravitate toward. But keeping the genre's inherent restrictions in mind--not to mention the limitations of the Wii hardware -- Extraction is really pretty good, for what it is."

Snap Judgment: Dead Space Extraction


When we review a game without finishing it, we call it a Snap Judgment. Read why here.

Time played: 3 hours


I'm personally a big fan of on-rails shooters, a genre that I think rarely gets its due. I'm not all that big on exploration, and I'm lazy, so having someone else take the reigns for me is a welcome relief, allowing me to focus on the all-important business of murder.

So it's quite a treat to see a game like Dead Space Extraction that strikes a blow for lazy guys everywhere by finding the strengths of the genre and running with them.

Continued →

Dead Space: Extraction launch trailer prepares us for the inevitable

If there's one thing we've learned from books, film and – when you really think about it – media of any kind, it's that man is destined to discover unspeakable evil off-world some day. Such is the case for Dead Space Extraction's Unitologists who've thrown caution to the wind and went out into the verse.

And, as you can see in the trailer above, they're paying the price, which makes us think two things:
  1. Humanity needs to prepare for the inevitable. No, we're not talking about making a bunch of Arnold Schwarzenegger clones, but we could all stand to beef up on our diplomacy skills.
  2. Necromorphs have an amazing work ethic. They never take breaks and wouldn't dare dream of calling in sick.

Want to see the first 15 minutes of Dead Space Extraction?

Well, we don't. And we imagine the odds are that you don't either. We don't really understand these special people that want to see 15 minutes of a game they're not playing and spoil the experience for themselves, but if that's how you want to be introduced to Dead Space Extraction then allow us (well, Vooks) to be your vessel.

... Well, how was it? How about that dirt? Is it washing off? No, we didn't think so.

[Via GoNintendo]

Here are the victims of Dead Space Extraction

It sucks to be in the Dead Space universe. If you're not turned into a horribly mutated zombie, then you're being ripped apart by aforementioned zombies. The upcoming Dead Space Extraction for Wii certainly places its characters between a rock and a really horrible, bloody place. The latest dev diary for the rail shooter reveals the characters of the game, and talks about how each character has their own unique motivations. They are united by one thing though: the incredible desire not to meet a bloody, guts-splattering death.

One key thing to note about Extraction is that it's far more story-driven than the first game, offering five times the dialogue as the original. Considering you're traveling with a group of people, instead of exploring solo, that makes a lot of sense. It'll be interesting to see how the Wii audience responds to yet another third-party M-rated game.

This Week on the Nintendo Channel: Behind the scribble with Scribblenauts


Sure, the Nintendo Channel may have received quite the facelift today, adding a host of new features and tossing a much needed fresh coat of paint on top of it all, but the best and brightest of the new content on offer is undoubtedly the behind the scenes look at Scribblenauts. We say this because, well, everything Scribblenauts wins. Sorry, interesting and informative Dead Space Extraction video! You picked the wrong week to be new.

Anywho, if you've got a Wii, check out the Nintendo Channel for a bunch of new content. Or, if you're lazy and want to know what's there before booting up the system, head past the break where we've got you covered, baby!

Continued →

Latest Dead Space Extraction trailer reveals really big boss battle

The latest Dead Space Extraction trailer comes horrifyingly close to uttering the line, "You should buy this game because it's totally, like, full of scary von scariness." However, it's good at showing some more of the gameplay we can expect from the on-rails shooter when it injects into retail on September 29th.

Some highlights include a look at a big tentacle boss, some of the "mini game" elements -- like building a barricade -- and a nice clear look at how stasis and strategic dismemberment will look. Oh, strategic dismemberment, it's been too long.

Dead Space Extraction pre-order instantly unlocks 'challenge rooms'


Dead Space Extraction has gone gold and is ready for its on-rails debut on September 29. Those who pre-order the game from participating retailers will receive four challenge rooms. Of course, that does away with the actual challenge of unlocking them, since you normally gain access simply by playing through the game's chapters.

Perhaps that explains Dead Space Girl's terrified expression on the cover -- she didn't pre-order and now has to play the game she just bought.

Dead Space: Extraction guest stars in recent episode of True Blood


HBO's True Blood houses an all-star cast, one of which consistently tops the sales charts throughout the gaming world -- of course, we're referring to the Nintendo Wii. The home console has made multiple appearances in the show, from the main character showcasing his golf skills to its most recent cameo -- showing off the upcoming shooter, Dead Space: Extraction.

In last night's week's season 2 episode, "New World In My View," Hoyt Fortenberry's aggressive mother waggles her way through a slew of Extraction enemies. While the game won't hit store shelves until September 29, the popular adult drama looks like as good a place as any to get the game's marketing machine rolling. Check out the clip after the break. Warning: The language is NSFW.

[Via Video Games Blogger]

Continued →

Dead Space: Extraction trailer takes a look at the story

In this latest trailer for Visceral Games' Dead Space: Extraction, we're given our first glimpse at the initial outbreak of the infection and how it spread across the colony. Shortly after, our team of protagonists find themselves commandeering a shuttle and setting a course for the USG Ishimura. It's quite a content-heavy look at the game, so check it out if you want to learn more about what's going on or, like us, just feel like watching Necromorphs meet the business end of a Plasma Cutter.

Visceral explains the controls of Dead Space Extraction

"Working on the Nintendo Wii was a pretty exciting thing for us. We were excited about the unique controls and what they brought to the gamer," explains Steve Papoutsis in this new dev diary. Extraction, the Wii-exclusive prequel to Dead Space, as with many Wii games, takes advantage of multiple control modes, depending on whether you use the Wii Remote or Zapper. Either way, the game utilizes some clever Wii-specific tricks, like switching to alt-fire by simply turning the controller on its side.

The footage showcased in the latest dev diary highlights some of the best visuals we've seen on Wii so far. One of the co-op segments highlighted in the video combines puzzle-solving and monster-blasting in a rather smartly designed (and terrifying) way. Even worse, the two players will have to switch off during the puzzle as enemies continue to jump in. With so many clever ideas being thrown about, Extraction may have a shot at making us all scream in terror.

Dead Space Extraction box art is terrified and screaming


The guys at Visceral Games have revealed the box art for the upcoming Wiixclusive Dead Space prequel, Dead Space Extraction. This time, there's no sign of Isaac or his iconic space suit. Instead, it consists of a terrified and screaming woman protecting a man from evil space beasties -- an ultimately futile battle if the events of the first game are anything to go by.

We're all for equal opportunities in the space monster-battling workplace, but this terrified and screaming woman is using Isaac's plasma cutter -- is she a space-engineer too? We suppose anything will do when you're terrified and screaming for your life. Try not to look at the artwork too long, you might get the image of that poor woman's face stuck in your head, like we have ...

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