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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[XBLA sale: Mark of the Ninja, Trials and more cheap until Apr. 9]]></title><link>http://www.joystiq.com/2013/04/02/xbla-sale-mark-of-the-ninja-trials-and-more-cheap-until-apr-9/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/02/xbla-sale-mark-of-the-ninja-trials-and-more-cheap-until-apr-9/</guid><comments>http://www.joystiq.com/2013/04/02/xbla-sale-mark-of-the-ninja-trials-and-more-cheap-until-apr-9/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/02/xbla-sale-mark-of-the-ninja-trials-and-more-cheap-until-apr-9/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/1--observe2_530x298.jpg" /></a></div>Another sale has spread across Xbox Live Arcade, running until April 9. The sale's highlight is 50% off <em><a href="http://www.joystiq.com/game/mark-of-the-ninja">Mark of the Ninja</a></em> from Klei Entertainment - one of Joystiq's <a href="http://www.joystiq.com/2013/01/01/joystiq-top-10-of-2012-mark-of-the-ninja/">favorite games of 2012</a> - bringing it down to 600 MS Points ($7.50).<br /><br />Other cheap contenders include <a href="http://www.joystiq.com/game/trials-evolution"><em>Trials Evolution</em></a> for 800 MS Points ($10) and some discounted <a href="http://www.joystiq.com/game/pinball-fx-2"><em>Pinball FX 2</em></a> tables. There's also <em>Dust: An Elysian Tale</em> and <em>Deadlight </em>for 600 MS Points ($7.50) to consider.<br /><br />On top of this promotion highlighting Microsoft Studios games, there's also the ongoing Xbox Live Arcade Deal of the Week sale. <a href="http://www.joystiq.com/game/retro-city-rampage"><em>Retro City Rampage</em></a> has been knocked down to 600 MS Points ($7.50) and <em>Quarrel</em> is 200 MS Points ($2.50). The full list of both sales can be seen through the source links below.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/02/xbla-sale-mark-of-the-ninja-trials-and-more-cheap-until-apr-9/">XBLA sale: Mark of the Ninja, Trials and more cheap until Apr. 9</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Apr 2013 23:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/02/xbla-sale-mark-of-the-ninja-trials-and-more-cheap-until-apr-9/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20527691/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/02/xbla-sale-mark-of-the-ninja-trials-and-more-cheap-until-apr-9/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>deal-of-the-week</category><category>dust-an-elysian-tail</category><category>mark-of-the-ninja</category><category>microsoft</category><category>microsoft-studios-sale</category><category>retro-city-rampage</category><category>trials-evolution</category><category>trials-hd</category><category>xbla</category><category>xbox</category><category>xbox-live-arcade</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 02 Apr 2013 23:45:00 EST</pubDate></item><item><title><![CDATA[Xbox Live Countdown to 2013 daily deal: Dust, Deadlight and Hybrid]]></title><link>http://www.joystiq.com/2012/12/23/xbox-live-countdown-to-2013-daily-deal-dust-deadlight-and-hybr/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/23/xbox-live-countdown-to-2013-daily-deal-dust-deadlight-and-hybr/</guid><comments>http://www.joystiq.com/2012/12/23/xbox-live-countdown-to-2013-daily-deal-dust-deadlight-and-hybr/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/23/xbox-live-countdown-to-2013-daily-deal-dust-deadlight-and-hybr/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/dustshot2_530x330.jpg" /></a></div>Today's Xbox Live deal, as part of the Xbox Live Countdown to 2013, includes sales on <a href="http://www.joystiq.com/game/dust-an-elysian-tail"><em>Dust: An Elysian Tail</em></a>, <em><a href="http://www.joystiq.com/game/deadlight">Deadlight</a></em> and <em><a href="http://www.joystiq.com/game/hybrid">Hybrid</a></em>.<br /><br />Both <em>Dust: An Elysian Tail</em> and <em>Deadlight</em> are on sale for 600 Microsoft points, 50 percent off from their original prices. <em>Hybrid</em> can be downloaded for 400 Microsoft points, a 67 percent savings on its original 1200 point price tag. These deals are on for today only, so get downloading! <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dust-an-elysian-tail-8-18-2012/">Dust: An Elysian Tail (8/18/2012)</a></strong></p><a href="http://www.joystiq.com/photos/dust-an-elysian-tail-8-18-2012/#5218488"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/dustshot1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dust-an-elysian-tail-8-18-2012/#5218489"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/dustshot2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dust-an-elysian-tail-8-18-2012/#5218490"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/dustshot3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dust-an-elysian-tail-8-18-2012/#5218491"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/dustshot4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dust-an-elysian-tail-8-18-2012/#5218492"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/dustshot5_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/23/xbox-live-countdown-to-2013-daily-deal-dust-deadlight-and-hybr/">Xbox Live Countdown to 2013 daily deal: Dust, Deadlight and Hybrid</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 23 Dec 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/23/xbox-live-countdown-to-2013-daily-deal-dust-deadlight-and-hybr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20410354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/23/xbox-live-countdown-to-2013-daily-deal-dust-deadlight-and-hybr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>5th-Cell</category><category>deadlight</category><category>dust-an-elysian-tail</category><category>humble-hearts</category><category>hybrid</category><category>microsoft</category><category>sales</category><category>tequila-works</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 23 Dec 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Deadlight shambles onto Steam on October 25]]></title><link>http://www.joystiq.com/2012/10/05/deadlight-shambles-onto-steam-on-october-25/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/05/deadlight-shambles-onto-steam-on-october-25/</guid><comments>http://www.joystiq.com/2012/10/05/deadlight-shambles-onto-steam-on-october-25/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/05/deadlight-shambles-onto-steam-on-october-25/"><img alt="Deadlight shambles onto Steam on October 25" data-src-height="261" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/screenlg2.jpg" /></a></div><em><a href="http://www.joystiq.com/tag/deadlight">Deadlight</a></em> is shuffling onto Steam on October 25, Tequila Works <a href="http://www.tequilaworks.com/eng/news-of-the-world/detail/21">announced</a>. The zombie-stuffed side-scroller originally lurched onto Xbox 360 as part of this year's Summer of Arcade. Tequila Works promised the PC version has improved graphics over its XBLA counterpart, and includes a new "nightmare mode" and the game's complete soundtrack.<br /><br />Jess reviewed <em>Deadlight</em> back in August, giving it <a href="http://www.joystiq.com/2012/08/01/deadlight-review/">three out of five stars</a>. While she was impressed by how Tequila Works built a world of 1980s Seattle overrun by zombies, she felt it was let down by "unresponsive controls and frustrating scenarios that can't decide if they want to be puzzles or action sequences." Tequila Works didn't detail a price for the Steam version, but on <a href="http://marketplace.xbox.com/en-US/Product/Deadlight/66acd000-77fe-1000-9115-d80258410b8d">XBLA</a> it costs 1200 MSP.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/05/deadlight-shambles-onto-steam-on-october-25/">Deadlight shambles onto Steam on October 25</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Oct 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/05/deadlight-shambles-onto-steam-on-october-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20342487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/05/deadlight-shambles-onto-steam-on-october-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>microsoft</category><category>pc</category><category>release-date</category><category>steam</category><category>tequila-works</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Fri, 05 Oct 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Silver Lining: Sins and punishment in Deadlight]]></title><link>http://www.joystiq.com/2012/09/20/silver-lining-sins-and-punishment-in-deadlight/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/20/silver-lining-sins-and-punishment-in-deadlight/</guid><comments>http://www.joystiq.com/2012/09/20/silver-lining-sins-and-punishment-in-deadlight/#comments</comments><description><![CDATA[<font color="#808080"><small>'Silver Lining' is a column from freelancer Taylor Cocke dedicated to highlighting moments of real potential in less than perfect games. This week he examines Tequila Works' <em>Deadlight</em>. The following may contain story <strong>spoilers</strong>.</small></font><br /><div> <hr size="2" width="100%" /></div><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/20/silver-lining-sins-and-punishment-in-deadlight/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/deadlight.png" /></a></div>Scrawled on the wall in a frenzied font a warning reads "The Inferno Begins Here." Just in case you weren't positive the opening scenes of <em><a href="http://www.joystiq.com/game/deadlight">Deadlight</a></em> from developer Tequila Works were referencing Dante's Inferno, a nearby collectible journal directly quotes the epic poem: "Through me the way into the suffering city, Through me the way to the eternal pain, Through me the way that runs among the lost." In other words, protagonist Randall Wayne will soon be suffering through his own version of Hell.<br /><br />The scene isn't exactly subtle, and is indicative of a large problem with the rest of the game. Rather than allowing events to play out and ask players to draw their own conclusions about them, <em>Deadlight </em>practically tells you what to feel through a series of notes, diary entries, and flashbacks. Randall's story is a tragic one, to be sure, but it'd be much more powerful if it had been given more room to breathe within the player's own mind.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/deadlight/">Deadlight</a></strong></p><a href="http://www.joystiq.com/photos/deadlight/#5185119"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/01tis_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight/#5185120"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/02prensargb_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight/#5185121"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/02tis_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight/#5185122"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/03tis_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight/#5185123"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/04tis_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/09/20/silver-lining-sins-and-punishment-in-deadlight/" rel="bookmark">Continue reading <em>Silver Lining: Sins and punishment in Deadlight</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/20/silver-lining-sins-and-punishment-in-deadlight/">Silver Lining: Sins and punishment in Deadlight</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Sep 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/20/silver-lining-sins-and-punishment-in-deadlight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20307637/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/20/silver-lining-sins-and-punishment-in-deadlight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>microsoft</category><category>Opinion</category><category>Silver-Lining</category><category>Tequila-Works</category><category>XBLA</category><category>xbox</category><category>Xbox-Live-Arcade</category><dc:creator><![CDATA[Taylor Cocke]]></dc:creator><pubDate>Thu, 20 Sep 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Deadlight review: Lessons for the zombie apocalypse]]></title><link>http://www.joystiq.com/2012/08/01/deadlight-review/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/01/deadlight-review/</guid><comments>http://www.joystiq.com/2012/08/01/deadlight-review/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/01/deadlight-review/"><img alt="Deadlight review" data-src-height="352" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/02prensargb-1343764295.jpg" style="margin: 4px; width: 530px; height: 352px; " /></a></div><div style="text-align: left; "> Playing a game about zombies is never a waste of time. Any game that features a variation of the undead - the shuffling decomposed, cannibalistic speed demons, the infected - offers a new approach to tackling the zombie apocalypse when it occurs in reality. Each new game demonstrates varied strategies and situations that it's best to be prepared for, just in case you end up next to patient zero at your next family gathering with nothing but a frying pan and a bottle of Aspirin.</div><br />All zombie survival games can teach us something; they each have a lesson that is best taken to heart, before you take a bite to the brain. <a href="http://www.joystiq.com/game/deadlight"><em>Deadlight</em></a>, a side-scrolling platformer set in an alternate, apocalyptic 1980s, taught me something very important.<br /><br />No matter how hard you try, you will die, and it will be frustrating as hell. Every time.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/deadlight/">Deadlight</a></strong></p><a href="http://www.joystiq.com/photos/deadlight/#5185119"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/01tis_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight/#5185120"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/02prensargb_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight/#5185121"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/02tis_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight/#5185122"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/03tis_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight/#5185123"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/04tis_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/08/01/deadlight-review/" rel="bookmark">Continue reading <em>Deadlight review: Lessons for the zombie apocalypse</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/01/deadlight-review/">Deadlight review: Lessons for the zombie apocalypse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Aug 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/01/deadlight-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20290218/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/01/deadlight-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>microsoft</category><category>summer-of-arcade</category><category>summer-of-arcade-2012</category><category>tequila-works</category><category>XBLA</category><category>xbox</category><category>zombies</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 01 Aug 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[XBLA Summer of Arcade 2012 detailed, Tony Hawk kickflips it off on July 18]]></title><link>http://www.joystiq.com/2012/06/19/xbla-summer-of-arcade-2012-detailed-tony-hawk-kick-flips-it-of/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/19/xbla-summer-of-arcade-2012-detailed-tony-hawk-kick-flips-it-of/</guid><comments>http://www.joystiq.com/2012/06/19/xbla-summer-of-arcade-2012-detailed-tony-hawk-kick-flips-it-of/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/19/xbla-summer-of-arcade-2012-detailed-tony-hawk-kick-flips-it-of/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/summerarcade619.jpg" style="width: 530px; height: 151px; " /></a></div>XBLA's <a href="http://www.joystiq.com/2012/06/04/summer-of-arcade-deadlight-wreckateer-tony-hawk-hd-dust-and/">Summer of Arcade 2012</a> begins on July 18 with the HD-ified rebirth of <a href="http://www.joystiq.com/game/tony-hawks-pro-skater-hd"><em>Tony Hawk Pro Skater</em></a> for 1200 MS Points ($15). The following week, Iron Galaxy's <em>Angry Birds</em> meets <em>Boom Blox</em> Kinect flinger <a href="http://www.joystiq.com/game/wreckateer"><em>Wreckateer</em></a> arrives for 800 MS Points ($10), with <em><a href="http://www.joystiq.com/game/deadlight">Deadlight</a>, <a href="http://www.joystiq.com/game/hybrid">Hybrid</a></em>, and <a href="http://www.joystiq.com/game/dust-an-elysian-tail"><em>Dust: An Elysian Tail</em></a> launching in the subsequent weeks, all for 1200 MS Points ($15) a pop.<br /><br />Microsoft is offering an incentive (as always) to spur multiple Summer of Arcade purchases, giving those who snag "any three of the above titles" a free 400 MS Points ($5). From the look of things, that won't be too hard a sell.<br /><br />Additionally, <em>Tony Hawk Pro Skater HD</em> is heading to PlayStation Network "<a href="https://twitter.com/SandboxStrat/status/215113017136918530">a few weeks</a>" after it launches on Xbox Live Arcade, but the rest of the Summer of Arcade games are exclusive to 360 (at least <em>for now</em>).<p><a href="http://www.joystiq.com/2012/06/19/xbla-summer-of-arcade-2012-detailed-tony-hawk-kick-flips-it-of/" rel="bookmark">Continue reading <em>XBLA Summer of Arcade 2012 detailed, Tony Hawk kickflips it off on July 18</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/19/xbla-summer-of-arcade-2012-detailed-tony-hawk-kick-flips-it-of/">XBLA Summer of Arcade 2012 detailed, Tony Hawk kickflips it off on July 18</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jun 2012 12:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/19/xbla-summer-of-arcade-2012-detailed-tony-hawk-kick-flips-it-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20261758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/19/xbla-summer-of-arcade-2012-detailed-tony-hawk-kick-flips-it-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>dust-an-elysian-tail</category><category>hybrid</category><category>microsoft</category><category>summer-of-arcade</category><category>summer-of-arcade-2012</category><category>tony-hawk-pro-skater-hd</category><category>tony-hawks-pro-skater-hd</category><category>wreckateer</category><category>xbla</category><category>xbox</category><category>xbox-live</category><category>xbox-live-arcade</category><category>xbox-live-marketplace</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 19 Jun 2012 12:35:00 EST</pubDate></item><item><title><![CDATA[Summer of Arcade: Deadlight, Wreckateer, Tony Hawk HD, Dust: An Elysian Tale and Hybrid]]></title><link>http://www.joystiq.com/2012/06/04/summer-of-arcade-deadlight-wreckateer-tony-hawk-hd-dust-and/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/04/summer-of-arcade-deadlight-wreckateer-tony-hawk-hd-dust-and/</guid><comments>http://www.joystiq.com/2012/06/04/summer-of-arcade-deadlight-wreckateer-tony-hawk-hd-dust-and/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/06/04/summer-of-arcade-deadlight-wreckateer-tony-hawk-hd-dust-and/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/hybrid-4.26-1-copy_530x298.png" /></a></div>During pre-show coverage of <a href="http://www.joystiq.com/2012/06/04/joystiq-live-from-microsofts-e3-2012-press-conference/">Microsoft's E3 press conference</a>, Microsoft Studios head Phil Spencer revealed the lineup of this year's <a href="http://www.joystiq.com/tag/summer-of-arcade">Summer of Arcade</a> promotion.<br /><br />The first game he talked about was Hyrbid, 5th Cell's jetpack-driven multiplayer shooter. This was followed by a brief vignette of <em>Deadlight</em>, the Tequila Works side-scroller set in a post-apocalyptic world. Next was <em>Tony Hawk's Pro Skater HD</em> from Robomodo, followed by <em>Wreckateer</em> for Kinect. Rounding out the list is <em>Dust: An Elysian Tale</em>.<br /><br />There's no word on when Summer of Arcade kicks off - summer, right? - but considering <em>Tony Hawk's Pro Skater HD</em> <a href="http://www.joystiq.com/2012/06/04/tony-hawks-pro-skater-hd-briefly-listed-with-july-11-launch-dat/">drops in on July 11</a>, at least we have some idea of the Summer of Arcade window.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/04/summer-of-arcade-deadlight-wreckateer-tony-hawk-hd-dust-and/">Summer of Arcade: Deadlight, Wreckateer, Tony Hawk HD, Dust: An Elysian Tale and Hybrid</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Jun 2012 12:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/04/summer-of-arcade-deadlight-wreckateer-tony-hawk-hd-dust-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20250926/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/04/summer-of-arcade-deadlight-wreckateer-tony-hawk-hd-dust-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>dust-an-elysian-tail</category><category>hybrid</category><category>hybrid-xbla</category><category>kinect</category><category>microsoft</category><category>phil-spencer</category><category>summer-of-arcade</category><category>tony-hawks-pro-skater-hd</category><category>wreckateer</category><category>xbla</category><category>xbox</category><category>xbox-live-arcade</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 04 Jun 2012 12:28:00 EST</pubDate></item><item><title><![CDATA[Deadlight story trailer explains the saving powers of fear]]></title><link>http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/</guid><comments>http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/#comments</comments><description><![CDATA[<div style="text-align: center; "><!--[if IE]><object width="530" height="318" id="viddlerOuter-641566fa" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/641566fa/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=73602341&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-641566fa"><video id="viddlerVideo-641566fa" src="//www.viddler.com/file/641566fa/html5mobile?openURL=73602341" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/641566fa/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/641566fa/" height="318" id="viddlerOuter-641566fa" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/641566fa/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=73602341&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-641566fa"><video controls="controls" height="298" id="viddlerVideo-641566fa" poster="//www.viddler.com/thumbnail/641566fa/" src="//www.viddler.com/file/641566fa/html5mobile?openURL=73602341" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/deadlight.png" style="display:none; margin: 4px; width: 530px; height: 270px; " /></a></div><br />"The only thing we have to fear is to fear yourself." We're pretty sure that's what president Franklin D. Roosevelt said to galvanize the American public when he took office in 1933, in the thick of the Great Depression. Nothing says "We can do it!" quite like "You're a monster!"<br /><br />Thankfully <a href="http://www.joystiq.com/game/deadlight"><em>Deadlight</em></a>, which uses the tagline "Fear yourself" in its latest story trailer,<em> </em>isn't a historical-reenactment title, though it may be a simulator of potential future circumstances. If so, we may have a bit more to fear than metabolic reactions or mere humans.<br /><br /><em>Deadlight </em>is set to launch this summer on XBLA.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/">Deadlight story trailer explains the saving powers of fear</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 May 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20245558/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/25/deadlight-story-trailer-explains-the-saving-powers-of-fear/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>fear</category><category>microsoft</category><category>Platformer</category><category>summer</category><category>tequila-works</category><category>XBLA</category><category>xbox</category><category>zombie</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Fri, 25 May 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[Microsoft reveals Xbox 360 lineup for PAX East 2012]]></title><link>http://www.joystiq.com/2012/03/30/microsoft-reveals-xbox-360-lineup-for-pax-east-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/30/microsoft-reveals-xbox-360-lineup-for-pax-east-2012/</guid><comments>http://www.joystiq.com/2012/03/30/microsoft-reveals-xbox-360-lineup-for-pax-east-2012/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/30/microsoft-reveals-xbox-360-lineup-for-pax-east-2012/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/screenshot4_530x298.jpg" /></a></div>We haven't figured out a way to travel into the future yet, and we're just as upset as you are about that. But the closest thing has to be playing games that aren't actually out yet, right? Microsoft is offering <a href="http://www.joystiq.com/tag/pax-east-2012">PAX East</a> attendees a chance to do just that next weekend.<br /><br /><a href="http://majornelson.com/2012/03/29/xbox-360-at-pax-east-2012/">Major Nelson</a> posted the list of activities and upcoming Kinect and XBLA titles that will be playable at Microsoft's booth, including <a href="http://www.joystiq.com/game/trials-evolution"><em>Trials Evolution</em></a>, <a href="http://www.joystiq.com/2012/03/22/xbla-arcade-next-promo-includes-trials-evolution-april-18-min/"><em>MineCraft: Xbox 360 Edition</em></a> and <em>Steel Battalion: Heavy Armor</em>. We hear one of our editors <em>really</em> liked that last one when <a href="http://www.joystiq.com/2012/03/05/conducting-a-symphony-of-destruction-in-steel-battalion-heavy-a/">he got a chance to play it earlier this month</a>.<br /><br />Also of note is a playable build of <a href="http://www.joystiq.com/game/dust-an-elysian-tail"><em>Dust: An Elysian Tale</em></a>, the winner of 2009's "Dream-Build-Play" competition. It's currently slated to launch on Xbox Live Arcade in 2012.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/30/microsoft-reveals-xbox-360-lineup-for-pax-east-2012/">Microsoft reveals Xbox 360 lineup for PAX East 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Mar 2012 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/30/microsoft-reveals-xbox-360-lineup-for-pax-east-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20204419/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/30/microsoft-reveals-xbox-360-lineup-for-pax-east-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bloodforge</category><category>deadlight</category><category>dust-an-elysian-tale</category><category>fable-heroes</category><category>kinect</category><category>kinect-sports-season-2</category><category>kinect-star-wars</category><category>microsoft</category><category>Minecraft</category><category>pax-east-2012</category><category>trials-evolution</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 30 Mar 2012 03:00:00 EST</pubDate></item><item><title><![CDATA[Deadlight first details: The meaning of 1986]]></title><link>http://www.joystiq.com/2012/01/25/deadlight-interview/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/25/deadlight-interview/</guid><comments>http://www.joystiq.com/2012/01/25/deadlight-interview/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/25/deadlight-interview/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/deadlight.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>1986 marked a legendary era in humanity's astronomical focus. Russia launched the Mir space station, Halley's Comet lit up Earth's February skies, the Antarctic ozone hole came under intense scrutiny, and America's Challenger space shuttle exploded in a fiery cloud 73 seconds after launch, killing all seven of the astronauts on board in clear view of their family, friends and the world.<br /><br />1986 is also the era that Tequila Works' chose for its upcoming horror-puzzle platformer (coming to XBLA this summer), <em>Deadlight</em>. The two aspects could be completely unrelated, of course, if Tequila Works CEO and creative director Raul Rubio hadn't gone out of his way to mention the astronomical significance of the year to <em>Deadlight</em>'s larger, seemingly robust story in an interview with Joystiq.<br /><br />"The choice of the time frame was not random at all," Rubio said. "If you think about it, 1986 was the year that had a lot of lunar events. And if you put that with movies like First Blood or Day of the Dead, it's a strange mix and you can get a unique visual."<br /><br /><em>Rambo: First Blood</em> and <em>Day of the Dead</em> both came out in the '80s, one as a hyperbolic action film and the other a zombie cult classic, and <em>Deadlight</em> draws on both of these tropes in a unique way, Rubio told us.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/deadlight-xbla/">Deadlight (XBLA)</a></strong></p><a href="http://www.joystiq.com/photos/deadlight-xbla/#4765720"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/deadlight01marketplace_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight-xbla/#4765721"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/deadlight04marketplace_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight-xbla/#4765722"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/deadlight06marketplace_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight-xbla/#4765719"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/deadlight000000_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/deadlight-xbla/#4765723"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/deadlightdeadlightlogowhite_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/01/25/deadlight-interview/" rel="bookmark">Continue reading <em>Deadlight first details: The meaning of 1986</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/25/deadlight-interview/">Deadlight first details: The meaning of 1986</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Jan 2012 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/25/deadlight-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20155768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/25/deadlight-interview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>microsoft</category><category>Raul-Rubio</category><category>shadows</category><category>tequila-works</category><category>xbla</category><category>xbox</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 25 Jan 2012 16:20:00 EST</pubDate></item><item><title><![CDATA[Deadlight teases the long road to ... Vancouver]]></title><link>http://www.joystiq.com/2012/01/19/deadlight-teases-the-long-road-to-vancouver/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/19/deadlight-teases-the-long-road-to-vancouver/</guid><comments>http://www.joystiq.com/2012/01/19/deadlight-teases-the-long-road-to-vancouver/#comments</comments><description><![CDATA[<div style="text-align: center; ">
<!--[if IE]><object width="599" height="357" id="viddlerOuter-880b46f2" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/880b46f2/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-880b46f2"><video id="viddlerVideo-880b46f2" src="//www.viddler.com/file/880b46f2/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/880b46f2/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!-->	<object data="//www.viddler.com/simple/880b46f2/" height="357" id="viddlerOuter-880b46f2" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/880b46f2/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-880b46f2"><video controls="controls" height="337" id="viddlerVideo-880b46f2" poster="//www.viddler.com/thumbnail/880b46f2/" src="//www.viddler.com/file/880b46f2/html5mobile/" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/deadlightheaderimg530px2141.jpg" style="width: 530px; height: 319px; display:none" /></div>
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While humanity falls apart after a deadly virus sweeps the planet, one gruff individual in the Pacific Northwest of America tries his best to survive.<p><a href="http://www.joystiq.com/2012/01/19/deadlight-teases-the-long-road-to-vancouver/" rel="bookmark">Continue reading <em>Deadlight teases the long road to ... Vancouver</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/19/deadlight-teases-the-long-road-to-vancouver/">Deadlight teases the long road to ... Vancouver</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jan 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/19/deadlight-teases-the-long-road-to-vancouver/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20152180/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/19/deadlight-teases-the-long-road-to-vancouver/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>microsoft</category><category>microsoft-studios</category><category>teaser</category><category>tequila-works</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 19 Jan 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Deadlight coming to XBLA, care of Tequila Works]]></title><link>http://www.joystiq.com/2012/01/18/deadlight-coming-to-xbla-care-of-tequila-works/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/18/deadlight-coming-to-xbla-care-of-tequila-works/</guid><comments>http://www.joystiq.com/2012/01/18/deadlight-coming-to-xbla-care-of-tequila-works/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/18/deadlight-coming-to-xbla-care-of-tequila-works/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/deadlightheaderimg530px2141.jpg" /></a></div>
What is <em>Deadlight</em>? That's a good question. And other than telling you it's an Xbox Live Arcade game being published my Microsoft Studios and developed by Tequila Works, we wouldn't be able to do much in the way of answering said question.<br />
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Well, that's not entirely true. Tequila Works' website also includes a blurb describing the game as an "original cinematic puzzle platformer." It stars a lone man named Randall Wayne who's stumbling around the American West Coast in 1986 after a pandemic has killed off the rest of the population. We've yet to see the game in action, but it sounds to be puzzle rather than combat-focused.<br />
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The XBLA title is set to arrive sometime this coming summer, and we're certainly hoping to learn a bit more about it before then.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/18/deadlight-coming-to-xbla-care-of-tequila-works/">Deadlight coming to XBLA, care of Tequila Works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Jan 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/18/deadlight-coming-to-xbla-care-of-tequila-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20151013/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/18/deadlight-coming-to-xbla-care-of-tequila-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deadlight</category><category>microsoft</category><category>microsoft-studios</category><category>q2-2012</category><category>q3-2012</category><category>release-date</category><category>tequila-works</category><category>xbla</category><category>xbox</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 18 Jan 2012 09:30:00 EST</pubDate></item></channel></rss>