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Posts tagged deep-sea

How to make your own Deep Sea game

Robin Arnott's Deep Sea is a harrowing, totally unique game that, until now, could only be experienced at an event attended by Arnott, because the installation relies on a special customized gas mask, blacked out to prevent any light from getting in, and fitted with microphones to pick up your own...

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On The Fringe, Part Two: Robin Arnott's 'Deep Sea' and Anna Anthropy

On The Fringe is a two-part series from freelance contributor Danielle Riendeau that focuses on games designed to push beyond established boundaries in the video game industry. Read part one now! On top of being Antichamber's audio designer, Robin Arnott is the mad scientist behind Deep Sea, which...

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GLiD wins Independent Propeller Award at SXSW

During an awards ceremony on SXSW's Day Stage, hosts Meredith Molinari and Adam "Atomic" Saltsman revealed the winner of IndiePub's Independent Propeller Award -- GLiD, also an IGF Student Competition finalist. The creators received $50,000 (in novelty check form) and a publishing deal from...

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Deep Sea: The scariest game ever

I don't even know if Wraughk Audio Design's Deep Sea is intended to be scary, but it's more effective at generating real fear than any game I've ever seen. And it does so with no graphics at all. The Independent Propeller Award finalist is daunting from the outset: first, the player is helped...

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