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Posts tagged design

Reisuke Ishida on why perfect games can't be perfect

Taito designer Reisuke Ishida devoted a GDC panel to "five techniques for making an unforgettable game," and his most interesting tip for accomplishing that was perhaps counterintuitive: don't make it perfect. Perfect games, argued Ishida, are boring. In Space Invaders Infinity Gene, for example, h...

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The Vita could have been thinner, or huge, or a clamshell

By this point, the shiny veneer of newness has worn off of Sony's rapidly approaching Vita and we're all pretty used to how the thing looks. Not everyone has seen it in person yet, granted, but we've all seen it, and its PSP-ish profile and itty-bitty analogue sticks have settled into that comforta...

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Report: New lead designer, brander working on next Xbox

Don Coyner, lead designer and marketing man for the original Xbox and the Xbox 360, will not be in charge of the new Xbox design team, Cnet reports. Coyner will be replaced with Emma Williams, who helped launch the recent Xbox Live interface revamp, one of Cnet's sources says. Coyner joined Mi...

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How Blizzard makes the StarCraft 2 races so iconic

The StarCraft 2 preview for Heart of the Swarm on display at BlizzCon 2011 last week was pretty much the same thing we saw a few months ago on the Blizzard campus. Fun as it was, we instead used our short time talking with with Blizzard's lead art director Samwise Dider to have him let us in on j...

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Diablo 3 being polished up, no release date yet

The build of Diablo 3 being shown at BlizzCon 2011 last week did have a few polish updates, but generally it was the same content previously available in the beta, which we've covered thoroughly so far. Diablo 3's Technical Director Wyatt Chang agreed while chatting with me last week that the gam...

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Treyarch reveals the behind-the-scenes story of Call of Duty: Black Ops

Treyarch's Phil Tasker, Alex Conserva, Dan Bunting, and "Lvl 1 N00b" David Vonderhaar (in costume, with a cardboard nameplate above his head and a full-sized Trollface mask) took the stage at Call of Duty XP this weekend to do a behind-the-scenes talk on Call of Duty: Black Ops' multiplayer game,...

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Reminder: Design a Joystiq T-shirt and win a console with games!

We're sure you're already feverishly working on your T-shirt designs for Joystiq; we just wanted to remind you that you've only got until Sunday to submit yours. One winner is going to get their T-shirt made by Joystiq and get a console of their choice with five randomly selected games, so get to...

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Mass. bill proposes stepping up state's game dev incentives

With EA set to break ground for a new facility at LSU, and Gameloft considering similar "endeavors" in New Orleans, Louisiana legislatures have got to be feeling good about the allure of the state's Digital Interactive Media Credit. 1500 miles to the northeast, Massachusetts is considering enacti...

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Report: 3DS components cost about $100

UBM TechInsights has done a teardown of the Nintendo 3DS and marks the total cost of the system's hardware at $101. That's $15 more than the DSi was reportedly made for, though the 3DS also includes a 3D screen and a gyroscope, along with other enhancements. Retailers are selling the 3DS for $...

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Race'n'Chase: Original GTA design docs posted

The original concept for Grand Theft Auto would see players committing only a few crimes, according to design documents posted by developer Mike Dailly that date back to sixteen years ago today. At that time, the early concept was for a game called Race'n'Chase. Its aim was "to produce a fun, add...

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