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Posts tagged dev-diary

Heroes and mercenaries do battle in End of Nations

End of Nations, the free-to-play MMORTS from Panzer General developer Petroglyph Games, is nearing launch, and the team is eager to talk about some of the special features found within. Case in point: the above dev diary outlining special hero and mercenary units. The F2P game hits later this...

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MMOFPS Survarium gets new screens, story details

Vostok Games, composed of developers from the S.T.A.L.K.E.R. series, elaborates on its coming free-to-play MMOFPS Survarium in a new developer diary video. The game is set in the near future, after a "mass-scale ecological catastrophe" leaves Earth a wasteland. As seen above, the video details the...

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Rainbow Moon dev diary talks weapon and item systems

SideQuest Studios' latest development diary for Rainbow Moon expounds upon the game's weapon and item systems, specifically how players can upgrade their items via crafting. Also: there are hats, which means that the game will be a huge success if the rest of the games industry is any indication....

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Catch up on The Witcher 2's big changes in this lengthy dev diary

Wondering how significant the latest update to The Witcher 2 is? The fine folks at CD Projekt RED are more than happy to go into specifics for you, right here....

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The fears and hopes of Blizzard devs as Diablo 3 enters alpha

Oh, you wanted new Diablo 3 gameplay? Sorry to tell you, but we've got three Blizzard project leads discussing their hopes and dreams for the game in the latest dev diary instead. Perhaps knowing that these folks are killing themselves to create Diablo 3 will help soothe your searing rage....

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Latest Ghost Recon: Future Soldier dev diary details Guerrilla Mode

Ghost Recon: Future Soldier's multiplayer Guerrilla Mode combines the now-classic "Horde mode" style of wave-endurance gameplay with infiltration and stealth, as players must capture and secure the location from which they'll defend themselves during the ensuing waves of baddies....

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Witcher 2 Enhanced Edition dev diary, episode 2: Cinematics

This latest installment in CD Projekt's ongoing developer diary series for The Witcher 2: Assassins of Kings Enhanced Edition details the game's new intro movie, as well as the rest of the fresh cinematics created specifically for the Enhanced Edition....

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The Secret World dev diary details 'freeform progression'

As we discovered in our our preview last summer, Funcom's The Secret World aims to differentiate itself from other MMORPGs by ditching the customary class and level-based character progression system in favor of something a little more jazz....

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Star Wars: The Old Republic 1.2 update big enough for making-of video

Turns out Star Wars: The Old Republic's 1.2 update wasn't just large enough for a trailer, but for an entire making-of video as well. Watch the BioWare team discuss the importance of family, leaving a legacy and adoption. Or something....

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Ghost Recon: Future Soldier dev diary demos cover system, invisible dudes

I ain't scared of no ghost, but I am completely terrified by the idea of invisible soldiers. There could be one beside me right now and I wouldn't even know it, at least not until his translucent knife perforated my windpipe with extreme prejudice. This first entry in Ghost Recon: Future Soldier's...

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