Posts tagged developer-diary 
Catch up on The Witcher 2's big changes in this lengthy dev diary
Wondering how significant the latest update to The Witcher 2 is? The fine folks at CD Projekt RED are more than happy to go into specifics for you, right here. ...
PlanetSide 2 alpha gameplay shows off map size, vehicle combat
This guided walkthrough of PlanetSide 2's GDC alpha demo takes pride in how "MASSIVE" every part of this game apparently is, from its day/night-cycling environments to its customizable tanks, planes and support vehicles. Even the infantry combat is MASSIVE, despite being totes normal-sized. ...
Witcher 2 Enhanced Edition dev diary, episode 2: Cinematics
This latest installment in CD Projekt's ongoing developer diary series for The Witcher 2: Assassins of Kings Enhanced Edition details the game's new intro movie, as well as the rest of the fresh cinematics created specifically for the Enhanced Edition. ...
The Secret World dev diary details 'freeform progression'
As we discovered in our our preview last summer, Funcom's The Secret World aims to differentiate itself from other MMORPGs by ditching the customary class and level-based character progression system in favor of something a little more jazz. ...
Alan Wake's American Nightmare illuminated in latest dev diary
When Alan Wake makes his second appearance on the Xbox 360 this year in Alan Wake's American Nightmare, he's bringing more than just his flair for writing and a new set of clothes to the fight. He'll have ... umm ... a nail gun, too! ...
Ninja Gaiden 3 dev diary reasserts seriousness of ninja game development
Worried that the now Itagaki-less Team Ninja isn't still super, super serious about making a Ninja Gaiden game? The latest dev diary for Ninja Gaiden 3 should more than suffice at changing your mind. ...
Bodycount developer diary is just crazy about its guns
In this first developer diary for Codemasters' straight-laced shooter, Bodycount, a few of the game's creators get together to talk about a subject near and dear to their hearts: Wildlife preservation. Oh, wait, did we say wildlife preservation? We meant guns. All of the guns. ...
Meet the colorful inhabitants of Rage's wasteland in latest dev diary
When they're not busy charging you with clubs and screaming, or taking aim with their bizarre future weapons, the denizens of the world of Rage are quite a cultured group of folks. As you'll find out in this latest dev diary, they truly run the gamut of disfigured humanoids. ...
Driver: San Francisco's dev diary explores your good will
Rather than allowing players to jump from car to car all willy nilly-like, Driver: San Francisco instead depends on a metric called "good will" to mete out the Matrix 2-esque action. We can't wait to hear how this plays into the "dude in a coma" story conceit! ...
Rage developer diary wastes some time in the Wasteland
So much of Rage's promotional materials have focused on the game's over-the-top weaponry, but the latest developer diary instead shows the environments you'll navigate while compulsively collecting said armaments. Check out the video above to take your first steps into the Wasteland. ...
Featured Stories
Report: Battlefield 3 'Premium' service costs $50 one time, includes 'all five themed expansion packs'
Posted on May 30th 2012 12:10PM
Doom 3 'BFG Edition' brings Hell to 360/PS3/PC 'this fall' with entire back catalog in tow
Posted on May 30th 2012 10:35AM
