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Blizzard says no Diablo 3 in 2010, 'who knows' when it'll be released

Remember that silly, insane rumor from back in 2008 about Diablo 3 being released by Blizzard before StarCraft 2? Turns out that Blizzard's Rob Pardo thinks that's a bunch of hogwash. Rather, that's at least what we can infer from his recent conversation with Techland on the subject. "We always announce all of our games too early," he says. "I think it's safe to say that, yeah, [Diablo 3] is not going to be out next year."

Considering StarCraft 2's delay to 2010, we think it's fair to assume that Diablo 3 will in fact not be arriving before a StarCraft sequel. Pardo adds that it's not a question of lacking resources, as "each game has individual development teams; it's just that the way that we develop games, we develop them very iteratively." Worse yet, there doesn't seem to be a finish line in sight for D3. "Now when we announce [a game] we just go, 'Here's the game we're working on, we're going to start talking about it and who knows when it ships.'" If any of you were still holding your breath for Diablo 3's release, now might be a good time to exhale.

[Via Big Download]

Hands-on with Diablo III's desert wastes


click to enlarge
Yes, it hasn't even been a week since we brought you some hands-on impressions of Diablo III. One might say it's too soon to add to those impressions, and one might have a good point. Allow us to offer a counterpoint: It's Diablo III. This game, at the very earliest, will not release until 2025 (Q4, of course). As such, we have to provide you with any and all possible coverage. It would be irresponsible not to. Besides, there's some new stuff to cover here, and it's good stuff.

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Blizzard interview: Leo Boyarsky and Kevin Martens on Diablo 3


We know that we've been fire-hosing Diablo 3 information on you, but keep those raincoats zipped because there's more incoming. In fact, we sat down with Leon Boyasrsky, lead world designer, and Kevin Martens, lead content artist, at BlizzCon. While they didn't drop any deafening secrets on us like ZOMG what the final class will be, they did go into further detail about the game.

Read on through for the full interview, and imagine what it'll be like if Martens gets his dream wish and they stick a Sideshow Collectibles Barbarian statue inside the Collector's Edition of the game. The chances of that actually happening are pretty much zero, but still ... we can dream.

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BlizzCon 2009: A hoard of Diablo 3 info


Blizzard's playable Diablo 3 demo at this year's BlizzCon felt like a step backwards from last year's, mostly because the Rune system was removed completely. It'll be in the final game, but since Blizzard is still working on the Skills that the Runes enhance / rely on, the company said it didn't make sense to have the Runes in this time around. Bummer. It makes sense, but we still missed the bouncing, flaming skulls the Witch Doctor once issued.

Also, last year's area included a lot more dialogue, and had moodier lighting. This time we were smack dab in the middle of a giant desert, which didn't offer many chances to encounter spooky, candlelit chambers. There were a couple of dungeons you could drop down into this year, via swirling sands, but for the most part you were hoofing it around under the bright sun.

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BlizzCon 2009: Martial arts secrets of Diablo 3's Monk


When you think hardcore-fantasy, swords-and-sorcery killing machine, you think "monk," right? At BlizzCon, Diablo 3's new character class, the Monk, was unlocked, supposedly having been inspired by pen-and-paper RPGs. According to Jay Wilson, almost all of Blizzard's characters are meant to hearken back to the "golden age of RPG gaming." The Monk is designed to be a fragile, melee-based character that performs some amazingly agile moves. With skills like the "Seven-Sided Strike" and "Way of the Hundred Fists," we'd say he's stripped from a different golden age -- from the reels of 1960s and '70s Kung Fu serials. The only detail that's missing are the Bruce Lee yips.

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BlizzCon 2009: The new Battle.Net


Blizzard finally unveiled the much-hyped new version of Battle.Net at BlizzCon and, as expected, it's a huge leap forward from the service that was first introduced with Diablo in 1996. Although, in typical Blizzard fashion, this is still a work in progress and could change by the time it eventually comes out. In 2013. (We kid, we kid.)

Everything shown was modeled from inside of Starcraft 2, which Blizzard is calling the Battle.Net 2.0 launch title. The developer will be working to expand it to older titles, possibly including legacy games like the original Starcraft and Warcraft. It's also safe to say that Blizzard must be working on a client-only version of Battle.Net, so you don't have to be inside a game to see when your friends are on.

Check out the gallery below, and you can read about all the new details of what Blizzard wants to be the "premiere matchmaking service out there," after the break.

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Diablo 3 to include parental controls, region-specific gore edits


Diablo 3 designer Jay Wilson was on hand at the recent GamesCom, where he met up with Wired and frankly discussed the game's gore. He confirmed that the title would not only have parental controls, but could have a lot of its signature violence stripped for select regions. "Yeah, we're going to have to be able to turn off blood, change the color and things like that, because you can't have red blood in some regions, regions that we would very much like to sell the game in," Wilson said.

Though he doesn't foresee any issue in selling the game in Germany and Australia, Blizzard will have to carefully weigh its options when it comes to a release in in China. "With our relationship with NetEase, we recently got new information about what China really wants, and it's a lengthy list. It's really hard for us to cater to. We'll try. There's no reason we wouldn't want to go there, but there is a certain point where we'd have to redo so much of the game that it's not viable anymore," Wilson explained.

BlizzCon 2009: The Costumes


With the jam-packed costume contest taking place at BlizzCon in the evening, people spent all of yesterday parading around in their ginormous costumes in preparation. That's some dedication right there! Check out our massive gallery just below, and be sure to watch a video of the contest winners right after the break. The rogue above was one of the finalists, but she was ultimately robbed (robbed, we say!) of the top prize.

Stay tuned for more images -- BlizzCon ain't over yet!

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BlizzCon 2009: Day one round-up


The news coming from BlizzCon has been fast and furious -- and we can hardly blame you if you haven't been able to keep up with the announcements coming from Anaheim so far.

Gallery: BlizzCon 2009

BlizzCon 2009: Diablo 3 not yet ruled out for consoles

Blizzard COO Paul Sams mentioned at BlizzCon that they haven't yet ruled out Diablo 3 for consoles. "We've met with the major manufacturers, and they've made some pretty compelling arguments," Sams said. We can safely assume he means Sony and Microsoft, because it's nearly impossible to imagine this game running on the Wii.

Sure, it's what Blizzard says about all of its projects as they relate to consoles and yet, here we are, with nary a Blizzard console game in sight. But Sams did reiterate Blizz's interest saying that we will be seeing its games on consoles in the future. "Whether that's three years from now, five years, I can't say," Sams noted. "But I have no doubt that we'll be making games for consoles."

New Diablo III media features Monk, deserts

Hot on the heels of news that Diablo 3's new class will be the Monk, Blizzard unloaded a bunchton (that's internet-speak for "27") of new images on us. The screens not only give us a good look at some of the Monk's spells (he makes things explode, apparently), but there's also plenty of tasty concept art to ogle.

All of the locales in these shots show off a desert environment; could Lut Gholein and its surrounding areas make a return in Diablo 3? Let's hope so, this time sans annoying Horadric Staff gopher quests. You know what we're saying, right? Right, guys?

New Diablo III 'Monk' class dropped on Korean Blizzard site

[Update 2:59PM – Blizzard VP Chris Metzen just confirmed the Monk during BlizzCon's opening ceremony. They've got a cinematic – surprise! – that we'll nab for you as soon as it's available. This looks like in-game footage though; it's not the normal Blizzard-quality cinematic.]

While the opening BlizzCon ceremony is just minutes away, one potential secret has already been spoiled ... by Blizzard itself. The mega-developer's own Korean site revealed the above image, showing off all the way to the right ... a new Diablo 3 class. Judging by that nifty saffron-colored robe, we're guessing this is the long-rumored Monk class. More info as we gather it.

(To find the screen for yourself, go to this Diablo 3 site and change the language to Korean. Voila!)

[Via WoW.com]

Joystiq at BlizzCon 2009


We're here inside BlizzCon 2009 in Anaheim, California, having survived the massive onslaught of people desperate to sprint and knock people over in the Quest for the Perfect Seats. The opening ceremonies start soon, and promise to reveal ... something. Will it be World of Warcraft's newest rumored expansion, Cataclysm?

We're also holding out for news on Blizzard's mystery MMO, more Diablo 3 information (go Wizard! go Monk!), and, finally, something concrete about Battle.Net. Oh, and we guess there's that Starcraft 2 game everyone's been yapping about ...

If you're hungry for WoW info, head over to our sister site WoW.com. Like, the entire website is about that game.

Gallery: BlizzCon 2009

The best of WoW.com: August 11-18, 2009


It's BlizzCon fever over on Joystiq sister site WoW.com. Blizzard's annual convention takes place this weekend in Anaheim, and boy are we ready to go there. While we're all packing and flying cross-country to see what Blizzard has in store for us (a new expansion announcement? More Diablo III and Starcraft II info?), you can read up on our most popular stories of the last seven days below.

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Features

BlizzCon 2009 sold out in just eight minutes

Not only was BlizzCon sold out in under a half hour over the two days tickets were on sale, turns out it was all done in eight measly minutes -- like an Onyxia run at lvl 80. Big Download took note of the reveal during Activision Blizzard's conference call with investors, where the publisher with more gold than the old Titan vault in Uldaman revealed the 20,000 tickets were auctioned off at $125 a pop in less time than it takes to be escorted out of a job interview for admitting a World of Warcraft habit.

We spoke with someone deep in the Azerothian trenches, WoW.com Senior Editor Mike Schramm, who tells us, "The official line might be eight minutes, but I was there: the queue filled up in about 20 seconds. It may have taken eight minutes for the queue to go through and sell the place out, but if you were past about 1800 in the queue, you were out of luck. And they hit that number about 20 seconds in." Sad Pandaren.

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