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Posts tagged dialogue

Alpha Protocol's protagonist can be a real jerk sometimes

The latest trailer for Obsidian's "Espionage RPG," Alpha Protocol, exposes one of the most useful tools a spy has at his disposal: His ability to converse. The video above explains the delicate balance you must maintain while questioning a source. And by "delicate balance," we mean, "be nice to him...

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Prince of Persia dialogue writer wins UK Writer's Guild award

The 2008 reboot of the Prince of Persia franchise (which, apparently, is getting shut down) featured some of the most enjoyable snark and pith we've ever heard in a video game. Fortunately, Andy Walsh, the man responsible for the Prince and Elika's sharp-tongued exchanges, was recently recognized f...

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Dialogue font in Clover PC no longer 'a hideous affront to humans with eyes'

Sometimes, all it takes to sully a good gaming experience is the implementation of an unattractive font. The merit of your game's well-written dialogue is lost when delivered in italicized, all-caps, 16-point Tahoma Impact -- a lesson recently learned by Binary Tweed, developer of the Xbox Live Ind...

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Wolverine movie borrowed lines from Wolverine game

Remember how when you saw the Wolverine movie yesterday, and it was at the part where Wolverine was all like "Rawrrgh! I'm going to cut on you!" and you thought that dialogue seemed pretty familiar? You may have heard that exact same line in X-Men Origins: Wolverine: The Game -- in a recent interv...

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CD Projekt going seriously overboard on The Witcher: Enhanced Edition

Judging from this screenshot, you can see where some of the *ahem* enhancements are going. CD Projekt is pouring a lot of time and effort into The Witcher, which came out almost a year ago. They're adding new animations, new NPC models, fixing all of the dialogue translation problems, squashing bug...

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Wii Warm Up: It's dangerous to go alone

Gaming history is rife with humor, mistranslations, and moments of hilarity both purposeful and accidental. What we want to know is: which are your favorites? Why are those moments so memorable to you? Do you look forward to the chance to relive some of these times, thanks to the Virtual Console ......

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DS Daily: Please win (no, really)

Details on the new minigames in Brain Age 2 have surfaced, and we finally know the origin of this hilarious screenshot. Dr. Kawashima isn't simply encouraging you (like he would ever do that!); instead, it turns out that part of the game is that sometimes you need to win at Rock, Paper, Scissors ......

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