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Posts tagged dice-2012

Lego-ized animation of 2011's biggest games

Created by Alex Kobbs for the 15th Annual Interactive Achievement Awards, this three-minute bit of Lego stop-motion opened the show. The montage covers 15 games and took about three months to complete. For more on the conference, check out our coverage....

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Blizzard has 4,700 employees across 11 cities

Blizzard Entertainment is kind of a big deal -- you already knew that. But did you know that the studio is such a big deal that it spans "4,700 employees across 11 cities?" That's a lot of people! And while many of said employees are saddled with customer support roles, a whopping 750 are assigned...

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Closure wins 2012 Indie Game Challenge at DICE

Closure won the third annual Indie Game Challenge at this year's DICE show in Las Vegas. The clever puzzle platformer, which works off the premise that only illuminated objects exist in the game world, has players manipulating lights to solve challenge rooms. The team will receive $100,000 for...

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GameStop sees majority of digital sales from cash; won't pursue used PC game sales

GameStop is building its digital distribution business, having seen a 158 percent growth year-over-year in the third quarter, with strong returns thanks to customers who don't use credit cards. "70 percent of our sales for DLC is non credit card. So that's a customer either paying with cash,...

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Yoshida: The Last Guardian still happening, but progress 'slow'

We've had assurances of The Last Guardian's continued existence, but in the absence of empirical proof we could always use one more. 1UP received a rather authoritative one from Sony Worldwide Studios head Shuhei Yoshida at DICE, who said he's "been seeing it." Yoshida reports that, after leaving...

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Skyrim snags another best of show gong at 15th annual AIAS awards

Like the sun rising in the East or our daily tribute to the almighty caffeine deity, we've come to expect writing a post at least once a week announcing yet another award for Skyrim. This week is no different, with Skyrim taking top honors at the Academy of Interactive Arts & Sciences 15th...

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Itagaki's depression-fueled Armageddon/Aerosmith bender

Did you think it was weird that Dead or Alive games often featured totally out-of-place Aerosmith songs? We always did, but that music choice was fully, definitively justified by Tomonobu Itagaki in a speech at DICE 2012. Itagaki explained that the first PS2 release of Dead or Alive 2 (which only...

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Jaffe outlines plans post-Eat Sleep Play; no Twisted Metal DLC or sequel planned

As we learned earlier this week, Twisted Metal creator David Jaffe will be leaving Eat Sleep Play sometime after the series relaunch of Twisted Metal hits store shelves. Jaffe sat down with our own Alexander Sliwinski during this week's DICE summit for a segment on The Joystiq Show, during which he...

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Remedy not done with Alan Wake

Remedy believes in a future for Wake. Matias Myllyrinne, CEO of Remedy, told us at DICE 2012 that the studio isn't done with its literary protagonist after launching Alan Wake on PC and Alan Wake's American Nightmare on XBLA later this month. "We're crowd pleasers, we'll do what the audience wants,...

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The Joystiq Show - DICE 2012: David Jaffe and Kevin Dent

The annual industry-focused trade show. DICE, kicked off last night with a keynote from Bethesda Game Studios' Todd Howard, but he's not the only industry veteran at the conference with insight into the inner workings of game development and publishing. In this special DICE edition of The Joystiq...

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