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Posts tagged digital-foundry

Digital Foundry puts PS3's Mass Effect 2 under the microscope

Digital Foundry has placed its exacting eye upon Mass Effect 2's PlayStation 3 incarnation, addressing the big talk from both BioWare and Sony about the game utilizing the Mass Effect 3 engine and ultimately being the "definitive" version. DF's takeaway was that the PS3 version, as far as the PSN...

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Digital Foundry pops the hood on Gran Turismo 5

Interested in pages of thorough analysis on the technical proficiency of Gran Turismo 5? Of course you are! We all want to see how GT5 compares to previous entries of the franchise and learn about the game's other neat features -- including 3D integration and head-tracking through PlayStation...

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Digital Foundry examines the impact of 3D in Call of Duty: Black Ops

Most players have yet to meet or don the required specs necessary to enjoy Call of Duty: Black Ops in 3D. The intended-to-immerse visual effect doesn't come for free, after all -- not even for the game itself. Joystiq came away impressed with developer Treyarch's implementation of the technology...

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Killzone 3 has considerably less input lag than its predecessor

Digital Foundry has taken its mathematical approach to examining the deep inner workings of games to whole new heights with is recent lag analysis of the Killzone 3 multiplayer beta. Using a special controller (designed by modder extraordinaire Ben Heck), the DF team measured the exact amount of...

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Digital Foundry examines Medal of Honor: Frontline HD

"Examines" is perhaps not specific enough a word in this context -- Digital Foundry fully dissects the "updated" Medal of Honor: Frontline that's included in a limited run of the PS3 version of Medal of Honor ... and then rips it apart. Aside from noting the "low-poly and low-fi textures", DF also...

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Digital Foundry compares LittleBigPlanet 2 engine to original

While we're still so totally mad at LittleBigPlanet 2 for its recently announced delay, we couldn't avoid sharing Digital Foundry's recent examination of the game's improved graphics engine. In a series of levels designed to test the game's graphical strength, the Digital Foundry team compared the...

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PSJailbreak is real, is sold out, and is likely to get your console banned for using it

When we first wrote about the PSJailbreak tool – the latest in a series of purported hacks intended to circumvent the PlayStation 3's robust security precautions – we suggested that it might be a hoax. Notably, the screens shown to illustrate the tool at work were straight from a debug...

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Halo: Reach beta visually dissected by Digital Foundry

Well, we knew it was bound to happen sooner or later, right? First things first: Yes, Halo: Reach is apparently running at a full 720p according to Digital Foundry's review of the beta thus far (so many Ps!). And, like Halo 3 before it, the Reach beta achieves a near constant 30 frames-per-second...

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PlayStation Move input latency analyzed by Digital Foundry

The amount of latency between a user's input on a game controller and the in-game reflection of that input is an incredibly important factor when comparing motion controllers. Sony has been boasting that the input latency for the PlayStation Move would be "under a frame" -- though Digital Foundry...

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Digital Foundry: 360 version of Final Fantasy XIII 'adequate but a touch disappointing'

So, you read our review of Final Fantasy XIII and are prepared to pick it up next week, but you're not sure which version to buy? If you're basing your decision on graphical fidelity, the A/V experts from Eurogamer's Digital Foundry suggest you go with the PS3 version of the game -- as seen in...

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