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Posts tagged dimps

Dimps expanding into original IPs for mobile and social platforms

Takashi Nishiyama has been in the game for about as long as "the game" has existed. Responsible for Moon Patrol, Street Fighter, Fatal Fury, the Neo Geo and more Sonic games than you can shake a stick at, Nishiyama's design portfolio spans 30 years and includes some of the most fundamental design...

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Sonic Generations screens visit the Chemical Plant Zone

Sega has revealed yet another all-too-familiar playground for Sonic Generations' twin Hedgehogs: the hazardous, pipe-permeated Chemical Plant Zone. Check out Sonic, Sonic and Metal Sonic's escapades in the new-old level in the gallery below!...

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Two more colors for Sonic Colors DS

Sonic Colors on DS is more than a hat delivery vector. It's also a Sonic Rush-style platformer with new powerups, like the DS-exclusive "Burst" and "Void," which turn Sonic into a bomb and a black hole, respectively. The new footage is worth enduring the erratically moving DS screens in the trailer....

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Sounic 'Colours' trailer actually loouks awfully amousing

In honour of the Euroupean Sounic Colours proumoutiounal videou pousted below, we've decided tou stand aloungside ouur ouverseas couhourts, and their inexplicable manner ouf spelling. Check ouut the trailer, which features soume of Sounic's new pouwers and ould, ould foues, like Douctour Rouboutnik...

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Sonic 4: Episode 1 lets it ride on the Casino Streets Zone

Sega's pulled back the curtain on the latest Sonic the Hedgehog 4: Episode 1 area: Casino Streets Zone. The new level is classic Sonic, inviting the iconic blue ball-o-speed to zip through this Monte Carlo-esque gambling paradise, replete with over-sized novelty playing cards and shining neon light...

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Sonic 4: Episode 1 preview: Trying my luck at Casino Streets

Every Sonic game needs a casino level, so it is written in the Sonic Gaming Bible™. In Sonic the Hedgehog 4: Episode 1, that need will be filled by Casino Streets Zone, the latest complete area revealed for the game. Like every other locale, it's split up into three progressively tougher ac...

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Sonic Colors preview: Wisp you were here

We can all agree that Sonic Unleashed had some pretty deep lows -- specifically, the Werehog. But the daytime segments in the game showed promise; almost a return to form. These areas of the game, for the unaware, combined Sonic Adventure-like 3D free-running elements alongside more classical, 2D e...

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Sonic Colors to (maybe) spin dash our hopes on November 16

Your next opportunity to feel pleasantly surprised or expectedly disappointed by Sega's azure mascot will come November 16, the recently announced release date for Sonic Colors on Wii and DS. We know you've been hurt so many times in the past, but we suggest watching the new trailer posted after th...

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Preview: Sonic the Hedgehog 4 - Episode One

There really isn't a lot to write about Sonic the Hedgehog 4. It's everything Sega promised it would be: just Sonic without all the cruft. I got to play through the game's Splash Hill Zone, and it's pure, unadulterated Sonic the Hedgehog 2, with a new coat of paint and a handful of new features. An...

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Sega: Sonic is the only playable character ... 'in Episode 1'

Visiting Sega's booth for a little hands-on time with Sonic the Hedgehog 4: Episode 1, a representative told us something that fans may find a little disconcerting. Someone asked the representative if Sonic was the only playable character, to which the rep replied that Sonic is the only playable ch...

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