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Posts tagged dino-patti

'Indie Speed Run' online game jam judged by Kellee Santiago, Ron Gilbert, Notch, et al

Indie Speed Run, despite the name, is surprisingly not what we call the Friday nights we spend practicing our no-death VVVVVV runs. It is, however, the name of a new online game jam, one which runs from now until January 6. The way it works is pretty straight-forward: Developers visit the official...

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Limbo is in Mac App Store now, damned to Steam in January

Playdead promised you a Mac OS release of its charming (but grim!) indie platformer, Limbo, by "the end of the year," and while we're not quite ready to call it a Christmas miracle the Danish developer has delivered on its promise. Limbo is live in the Mac App Store today, with a $9.99 sticker...

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Limbo celebrates one million in sales with Mac OS release by 'end of the year'

After a half-price XBLA sale sent the excellent indie Limbo to the top of the best-sellers list last week, developer Playdead has announced that it's sold one million copies of the punishing platformer across three platforms, including PSN and PC. To celebrate that milestone, Playdead is adding...

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Playdead boss says retail model is 'broken,' awaits digital revolution

Dino Patti, boss at Limbo developer Playdead, doesn't like retail. In fact, he's pretty anti-physical media in general. "Driving discs in a big van all over the world is really inefficient," he told Eurogamer in a recent interview. "I don't understand how anyone can make money out of this....

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Limbo creators working on new IP

We caught up with Limbo creators Playdead at the Indiecade festival in Culver City, California this weekend, and while CEO Dino Patti confirmed once again that the best-selling XBLA game is "exclusive for life" to Microsoft's platform, we may see the next Playdead title branching out. Patti says...

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