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Posts tagged disabled

AbleGamers opens lab to 'enable disabled gamers'

The AbleGamers Charity has opened its first AbleGamers Lab in its West Virginia headquarters. Featuring "top-end gaming devices and cutting-edge assistive technology," the Lab's goal is to offer the disabled the same sort of gaming experiences that more able-bodied players take for granted. "Thi...

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AbleGamers Foundation to open first permanent 'Accessibility Arcade'

The AbleGamers Foundation will be opening its first permanent arcade installation designed for people with disabilities on Wednesday, October 10, at the Washington D.C. public library's main MLK branch. While the arcade concept has been shown off previously as a limited-time installation, this will...

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Indie studio Almost Human is more human than most

Yesterday morning, Juho Salila went to work as usual, expecting to streamline the graphics and build a few monsters for Legend of Grimrock, Almost Human's imminent dungeon crawler. He sat down, booted up his computer, and noticed the Grimrock site had crashed multiple times throughout the night due...

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Visceral Games hears disabled gamer, adding customizable controls to Dead Space 2

Spooky cathedrals, fun technology and lots of slimy necromorphs to dismember at will -- is there anything else you could possibly want in Dead Space 2? Well, Gareth Garratt, a gamer living with cerebral palsy, would like to see customizable controls implemented in the game. Garratt is trying to pla...

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Report: Industry missing out on revenue from aging, disabled gamers

According to a report coauthored by the Able Gamers Foundation and 7-128 Software, the game industry is losing out on up to $3 billion in revenue by failing to cater to older or disabled gamers. The report alleges that the gaming population is getting older, noting that the ESA pegged the average g...

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AbleGamers launches reviews with accessibility in mind

Before you send an overtly hostile dissertation to AbleGamers about their outrageous 6.7/10 scoring of Batman: Arkham Asylum, keep in mind that the site's newly launched review section focuses on accessibility above all else. While that particular review mentions the game's many qualities, some of...

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Digital Wheel Art caters to the disabled

Read on if you like getting your heart warmed. The video embedded above shows Digital Wheel Art in action, a process that uses the Wiimote's bluetooth capabilities to translate art onto a screen. YoungHyun Chung developed the project after interacting with children suffering from cerebral pal...

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Now you're playing with ... no hands

Never one to shy away from innovative gaming setups, Nintendo experimented with dozens of unusual peripherals and controllers decades before the Wii remote debuted its motion sensing capabilities. The NES's Hands Free Controller, a 2.5-pound device that strapped over your chest and provided a chin-f...

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Plight of the color blind gamer

Joystiq has an interesting post on the unique challenge facing color blind gamers as they strive to conquer Rockstar Presents Table Tennis....

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Colorblind gaming or: Table Tennis is impossibly hard!

Around one in ten males and one in two hundred females are unable to discern the difference between some or all colors that other people can distinguish. Like most other people with the disability, I've been colorblind (or, to use the politically correct term, have had color sight deficiency) since ...

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