Posts tagged disharmony 
Reisuke Ishida on why perfect games can't be perfect
Taito designer Reisuke Ishida devoted a GDC panel to "five techniques for making an unforgettable game," and his most interesting tip for accomplishing that was perhaps counterintuitive: don't make it perfect. Perfect games, argued Ishida, are boring. In Space Invaders Infinity Gene, for example, ...
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Xbox One may require game installs, close out used game market [Update]
Posted on May 21st 2013 2:22PM
