Posts tagged dma-design 
Original Grand Theft Auto devs dish on rough road to launch
Despite the Grand Theft Auto series' lurid flag firmly planted atop Games Mountain, it would seem the series wasn't always destined for massive success. Many developers espouse the idea that the first game was pretty much a hot mess – it took about four years of iteration for the game to be...
GTA III mobile out next week for $5 on select devices
If you've been aching to wrap your thumbs around the smartphone-based Grand Theft Auto III: 10 Year Anniversary Edition (despite our concerns), you'll have your chance next week. Rockstar has announced that the title will arrive on select iOS and Android devices December 15, for the low, low pr...
Hijacking the fun: Grand Theft Auto 3 on iPad
It's hard not to react to seeing Grand Theft Auto 3 on an iPad with anything less than expletive-laden surprise. Approaching the Rockstar booth at New York Comic Con this past weekend, I knew that the game would be playable on iPad, but my reaction was still that of shocked disbelief when I actua...
Race'n'Chase: Original GTA design docs posted
The original concept for Grand Theft Auto would see players committing only a few crimes, according to design documents posted by developer Mike Dailly that date back to sixteen years ago today. At that time, the early concept was for a game called Race'n'Chase. Its aim was "to produce a fun, add...
Original GTA developer says game was 'almost canned'
Gary Penn was a developer at DMA Design way back when the British company was working on the very first Grand Theft Auto game -- the top-down, PC-based version, not the 3D console hit you know and love today -- and says that it was "almost canned." Not because of any Hot Coffee-style shenanigans, m...
