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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Golem to follow Omen's lead onto Killer Instinct roster]]></title><link>http://www.joystiq.com/2015/01/26/golem-to-follow-omens-lead-onto-killer-instinct-roster/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/26/golem-to-follow-omens-lead-onto-killer-instinct-roster/</guid><comments>http://www.joystiq.com/2015/01/26/golem-to-follow-omens-lead-onto-killer-instinct-roster/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2015/01/26/golem-to-follow-omens-lead-onto-killer-instinct-roster/"><img data-credit="microsoft" data-mep="684518" src="http://o.aolcdn.com/hss/storage/midas/79fe85f6db9b9017832c833cd3420293/201455346/KIS2jagocombo.jpg" alt="" /></a></div>

<center><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/mU3PK6mJVtI?wmode=opaque" width="530"></iframe></center>
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Following a <a href="http://www.joystiq.com/2015/01/04/killer-instincts-character-roster-foresees-an-omen/">reveal</a> earlier this month, developer Iron Galaxy has issued a proper trailer for Omen that, like past <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a> character trailers, is nearly overshadowed by a cameo at the end.<br />
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The walking mass of rocks and shrubs that crashes onto camera and squishes Orchid is named Golem. Whether or not words can hurt you is irrelevant, as Golem brings both sticks and stones - two items notorious for bone trauma - to the Xbox One-exclusive fight. Unfortunately, beyond that brief footage, none-too-surprising name and the pun about sticks and stones, we know nothing about this new fighter. Outside of this brief footage, Iron Galaxy has yet to reveal any useful information on Golem.<br />
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We can tell you, however, that Omen will join <em>Killer Instinct</em> later this week. On January 30, the character will be available for owners of <em>Killer Instinct Ultra Edition</em>, while those with <em>Killer Instinct Combo Breaker Edition</em> will be waiting until February 5.

<div style="text-align: right;"><small>[Image: Microsoft]</small><br />
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/26/golem-to-follow-omens-lead-onto-killer-instinct-roster/">Golem to follow Omen's lead onto Killer Instinct roster</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Jan 2015 20:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/26/golem-to-follow-omens-lead-onto-killer-instinct-roster/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21135024/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/26/golem-to-follow-omens-lead-onto-killer-instinct-roster/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>golem</category><category>iron-galaxy</category><category>killer-instinct-2013</category><category>microsoft</category><category>omen</category><category>xbox-one</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Mon, 26 Jan 2015 20:00:00 EST</pubDate></item><item><title><![CDATA[Report: Double Helix had Killer Instinct build on Xbox 360]]></title><link>http://www.joystiq.com/2014/11/16/report-double-helix-had-killer-instinct-build-on-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2014/11/16/report-double-helix-had-killer-instinct-build-on-xbox-360/</guid><comments>http://www.joystiq.com/2014/11/16/report-double-helix-had-killer-instinct-build-on-xbox-360/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/11/16/report-double-helix-had-killer-instinct-build-on-xbox-360/"><img data-credit="Microsoft Studios" data-mep="563631" src="http://o.aolcdn.com/hss/storage/midas/c36790db2190bcfc8682b7c0bff8a6af/201096048/killerinstinct360.png" alt="" /></a></div>
<a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a> for the Xbox One may have began life as a project for the Xbox 360, if new footage <a href="https://www.youtube.com/watch?v=doMBDq1H98I">showcased</a> by Andrew Borman of Past To Present Online is to be believed. A video from PTP Online, viewable after the break, shows a (very) rough draft of what would go on to become the <em>Killer Instinct</em> we know today. Lighting effects are missing, only a few characters are in the build, some stages are broken and Chief Thunder is naught but a gray blob of a man, but if nothing else, it's interesting to see the progress the game has since achieved.<br />
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Though we can't say for sure what the purpose of such a build would be, it makes a certain kind of sense that it would exist. Even if <em>Killer Instinct</em> was never intended for release on the Xbox 360, developers aiming to have their games ready for the Xbox One's launch would have benefited from early prototyping. Or maybe the game was shunted off the Xbox 360 to bolster the Xbox One's launch lineup.<br />
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We may never know, but sometimes mystery is a little more fun.<br />
<br /><p><a href="http://www.joystiq.com/2014/11/16/report-double-helix-had-killer-instinct-build-on-xbox-360/" rel="bookmark">Continue reading <em>Report: Double Helix had Killer Instinct build on Xbox 360</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/11/16/report-double-helix-had-killer-instinct-build-on-xbox-360/">Report: Double Helix had Killer Instinct build on Xbox 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 16 Nov 2014 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/11/16/report-double-helix-had-killer-instinct-build-on-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20994378/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/11/16/report-double-helix-had-killer-instinct-build-on-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>killer-instinct</category><category>killer-instinct-2013</category><category>microsoft</category><category>microsoft-studios</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[S. Prell]]></dc:creator><pubDate>Sun, 16 Nov 2014 19:00:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct prototype throws punches on the Xbox 360]]></title><link>http://www.joystiq.com/2014/11/14/killer-instinct-prototype-throws-punches-on-the-xbox-360/</link><guid isPermaLink="true">http://www.joystiq.com/2014/11/14/killer-instinct-prototype-throws-punches-on-the-xbox-360/</guid><comments>http://www.joystiq.com/2014/11/14/killer-instinct-prototype-throws-punches-on-the-xbox-360/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2014/11/13/killer-instinct-prototype-throws-punches-on-the-xbox-360/"><img data-credit="microsoft" data-mep="562250" src="http://o.aolcdn.com/hss/storage/midas/ab9ba20388f4746bf47d5b2c2a1bd2a6/201091430/KIthunder.jpg" alt="" /></a></div>

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The Xbox One's flagship fighting game <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a> didn't begin life on Microsoft's latest hardware, as two newly-unearthed prototype videos demonstrate.<br />
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The clips, one above and one below the break, come to us from the prototype sleuths at <a href="http://ptoponline.com/">Past to Present Online</a> and depict an early-in-production version of the game, when it was still in the hands of developer Double Helix. Despite using a relatively underpowered Xbox 360 as a test bed, this version of <em>Killer Instinct</em> retains many of the hallmarks of the Xbox One game, from its basic combo system, to character designs, to certain graphical flourishes. Granted, there are parts of the game that are obviously not finished and the Xbox One's <em>Killer Instinct</em> is far more littered with particle effects than its Xbox 360 predecessor, but otherwise this game is immediately recognizable.<br />
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While this demonstrates that <em>Killer Instinct</em> probably could work on the Xbox 360 without losing much of its core gameplay, it's most likely that this prototype was built in an era when the Xbox One hardware wasn't quite finished but Double Helix needed a way to test its new fighter. You'll notice that the game even features references to the Xbox One's Menu button, despite the Xbox 360 having no such functionality. Sorry Xbox 360 owners, but after all the money Microsoft's poured into <em>Killer Instinct</em> to promote the game as an Xbox One exclusive, it's unlikely to appear on any other hardware - even one of Microsoft's own machines.

<div style="text-align: right;"><small>[Image: Microsoft]</small></div><p><a href="http://www.joystiq.com/2014/11/14/killer-instinct-prototype-throws-punches-on-the-xbox-360/" rel="bookmark">Continue reading <em>Killer Instinct prototype throws punches on the Xbox 360</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/11/14/killer-instinct-prototype-throws-punches-on-the-xbox-360/">Killer Instinct prototype throws punches on the Xbox 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Nov 2014 20:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/11/14/killer-instinct-prototype-throws-punches-on-the-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20993910/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/11/14/killer-instinct-prototype-throws-punches-on-the-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>killer-instinct-2013</category><category>microsoft</category><category>prototype</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Fri, 14 Nov 2014 20:00:00 EST</pubDate></item><item><title><![CDATA[Amazon queen Maya returns in Killer Instinct season two]]></title><link>http://www.joystiq.com/2014/07/12/amazon-queen-maya-returns-in-killer-instinct-season-two/</link><guid isPermaLink="true">http://www.joystiq.com/2014/07/12/amazon-queen-maya-returns-in-killer-instinct-season-two/</guid><comments>http://www.joystiq.com/2014/07/12/amazon-queen-maya-returns-in-killer-instinct-season-two/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/07/12/amazon-queen-maya-returns-in-killer-instinct-season-two/"><img data-credit="Microsoft" data-mep="344215" src="http://o.aolcdn.com/hss/storage/midas/f8648a756f7ca2be347c7032cfa69859/200410037/maya.jpg" alt="" /></a></div>
<em><a href="http://www.joystiq.com/game/divekick">Divekick</a> </em>developer Iron Galaxy Studios will re-introduce players to Maya, Queen of the Amazons, when it rolls out the second season of content for <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a>, according to reports from this year's <a href="http://www.joystiq.com/tag/evo-2014">EVO event</a>.<br />
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Microsoft community manager Mike Robles <a href="https://twitter.com/michaelrobles/status/487713352701837312">tweeted</a> concept art of the dagger-wielding warrior, while GameSpot <a href="http://www.gamespot.com/articles/killer-instincts-newest-fighter-isnt-cinder-shes-r/1100-6421071/">reports</a> that Iron Galaxy described Maya as a high-risk, high-reward character during the panel where she was unveiled. According to GameSpot's report, Maya's daggers will level up as she lands hits on her opponents, eventually reaching the point where she can throw them as projectiles.<br />
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A photo of the presentation also reveals that Maya's design is inspired by the Inca civilization. While the Incas lived on the fringe of the Amazon Basin and not deep in the rainforest, thus making her "Queen of the Amazon" title a bit of a mismatch, we're willing to bet you'll have bigger things to worry about - things like daggers flying at your face - when <em>Killer Instinct </em>season two begins this fall.

<div style="text-align: right;"><small>[Image: Microsoft]</small></div>

<div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/07/12/amazon-queen-maya-returns-in-killer-instinct-season-two/">Amazon queen Maya returns in Killer Instinct season two</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 12 Jul 2014 11:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/07/12/amazon-queen-maya-returns-in-killer-instinct-season-two/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20929906/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/07/12/amazon-queen-maya-returns-in-killer-instinct-season-two/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>iron-galaxy-studios</category><category>killer-instinct</category><category>killer-instinct-2013</category><category>killer-instinct-season-2</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>xbox-one</category><dc:creator><![CDATA[S. Prell]]></dc:creator><pubDate>Sat, 12 Jul 2014 11:30:00 EST</pubDate></item><item><title><![CDATA[Divekick devs were almost first to head Killer Instinct reboot]]></title><link>http://www.joystiq.com/2014/04/26/divekick-devs-were-almost-first-to-head-killer-instinct-reboot/</link><guid isPermaLink="true">http://www.joystiq.com/2014/04/26/divekick-devs-were-almost-first-to-head-killer-instinct-reboot/</guid><comments>http://www.joystiq.com/2014/04/26/divekick-devs-were-almost-first-to-head-killer-instinct-reboot/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/04/26/divekick-devs-were-almost-first-to-head-killer-instinct-reboot/"><img data-credit="Microsoft" data-mep="234830" src="http://o.aolcdn.com/hss/storage/midas/ce0125fa67101bccb15d8dfc9f7f7fff/200073432/killerinstinct.jpg" alt="" /></a></div>
<em><a href="http://www.joystiq.com/game/divekick">Divekick</a> </em>developer Iron Galaxy Studios will be <a href="http://www.joystiq.com/2014/03/27/divekick-dev-iron-galaxy-to-continue-work-on-killer-instinct/">taking over</a> for <a href="http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/">Amazon-acquired</a> Double Helix on the Xbox One-exclusive <em><a href="http://www.joystiq.com/game/killer-instinct-2013">Killer Instinct</a> </em>reboot, but that idea may not be as far-fetched as it sounds. In an interview with USgamer, Iron Galaxy CEO Dave Lang <a href="http://www.usgamer.net/articles/fight-on-iron-galaxy-studios-journey-to-the-top-of-the-tier-list">revealed</a> that his studio was one of the original applicants being considered to develop the game.<br />
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Lang said that, while he doesn't know all the details, he knows that both his company and Double Helix were in the running to develop <em>Killer Instinct</em>, right up to the end. However, Microsoft had already tapped Iron Galaxy for <a href="http://www.joystiq.com/game/wreckateer"><em>Wreckateer</em></a>, leaving the studio short-handed. Thus, the contract went to Double Helix. Now that Iron Galaxy is getting another shot at <em>Killer Instinct</em>, Lang calls the situation "sort of like dating someone's ex-girlfriend."<br />
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Despite losing out on developing the game's first season of content, it might have been for the best. "If you take a look at where we were at that point versus the final game Double Helix was able to make, I firmly believe we would not have made as good of a game as Double Helix did," Lang said. "In terms of available resources, we simply weren't there at that time."
<div style="text-align: right;"><small>[Image: Microsoft]</small></div>

<div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/04/26/divekick-devs-were-almost-first-to-head-killer-instinct-reboot/">Divekick devs were almost first to head Killer Instinct reboot</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 Apr 2014 19:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/04/26/divekick-devs-were-almost-first-to-head-killer-instinct-reboot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20876351/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/04/26/divekick-devs-were-almost-first-to-head-killer-instinct-reboot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dave-lang</category><category>divekick</category><category>double-helix</category><category>iron-galaxy-studios</category><category>killer-instinct-2013</category><category>microsoft</category><category>xbox-one</category><dc:creator><![CDATA[S. Prell]]></dc:creator><pubDate>Sat, 26 Apr 2014 19:30:00 EST</pubDate></item><item><title><![CDATA[Fulgore, Arcade Mode arrive in Killer Instinct's latest title update]]></title><link>http://www.joystiq.com/2014/04/09/fulgore-arcade-mode-arrive-in-killer-instincts-latest-title-up/</link><guid isPermaLink="true">http://www.joystiq.com/2014/04/09/fulgore-arcade-mode-arrive-in-killer-instincts-latest-title-up/</guid><comments>http://www.joystiq.com/2014/04/09/fulgore-arcade-mode-arrive-in-killer-instincts-latest-title-up/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/04/09/fulgore-arcade-mode-arrive-in-killer-instincts-latest-title-up/"><img class="hidden" data-credit="Microsoft" data-mep="210159" src="http://o.aolcdn.com/hss/storage/midas/fe016b8255957d6878ebe8c0e949f381/200018796/ki-fulgore.jpg" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/VZZEXpm1DFU?wmode=opaque" width="530"></iframe></div>
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Microsoft has deployed a <a href="http://www.killerinstinctcentral.com/fulgore-arcade-mode-and-lobbies-update-now-live/">6.8 GB title update</a> for its free-to-play Xbox One fighting game <a href="http://www.joystiq.com/game/killer-instinct-2013"><i>Killer Instinct</i></a>, adding a number of significant features and a new character to its playable roster.<br />
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Classic <i>Killer Instinct</i> combatant <a href="http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/">Fulgore</a> joins the fray in the game's latest update, finishing up developer Double Helix's first season of planned character rollouts. The patch also adds a single-player Arcade Mode, online lobbies with rooms that accommodate up to eight players, and a spectating feature.<br />
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This week's patch arrives as the final update curated by <i>Killer Instinct</i>'s original developer, Double Helix. After being <a href="http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/">acquired</a> by Amazon in February, Double Helix <a href="http://www.joystiq.com/2014/03/27/divekick-dev-iron-galaxy-to-continue-work-on-killer-instinct/">handed over</a> <i>Killer Instinct</i> development duties to <i>Divekick</i> studio Iron Galaxy Games, who will manage content expansions from this point forward.<br />
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<div style="text-align: right;"><small>[Video: Microsoft]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/04/09/fulgore-arcade-mode-arrive-in-killer-instincts-latest-title-up/">Fulgore, Arcade Mode arrive in Killer Instinct's latest title update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Apr 2014 14:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/04/09/fulgore-arcade-mode-arrive-in-killer-instincts-latest-title-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20866052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/04/09/fulgore-arcade-mode-arrive-in-killer-instincts-latest-title-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>fulgore</category><category>iron-galaxy-games</category><category>killer-instinct-2013</category><category>microsoft</category><category>patch</category><category>title-update</category><category>xbox-one</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Wed, 09 Apr 2014 14:30:00 EST</pubDate></item><item><title><![CDATA[Amazon Fire TV lineup trailer has dinosaurs, lasers, and laser dinosaurs]]></title><link>http://www.joystiq.com/2014/04/03/amazon-fire-tv-lineup-trailer-has-dinosaurs-lasers-and-laser-d/</link><guid isPermaLink="true">http://www.joystiq.com/2014/04/03/amazon-fire-tv-lineup-trailer-has-dinosaurs-lasers-and-laser-d/</guid><comments>http://www.joystiq.com/2014/04/03/amazon-fire-tv-lineup-trailer-has-dinosaurs-lasers-and-laser-d/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/04/02/amazon-fire-tv-lineup-trailer-has-dinosaurs-lasers-and-laser-d/"><iframe allowfullscreen="" frameborder="0" height="300" src="http://www.youtube.com/embed/ZlVLhqj1weY?wmode=opaque" width="530"></iframe></a><br />
<a href="http://www.joystiq.com/2014/04/02/amazon-game-studios-fire-tv-lineup-trailer-has-dinosaurs-lasers/"><img class="hidden" data-credit="Amazon Game Studios" data-mep="202613" src="http://o.aolcdn.com/hss/storage/midas/7e347cf51611be07bb554da1966377f9/200005780/Amazon+Game+Studios.jpg" alt="" /></a></div>
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Amazon announced a plethora of development partners when it revealed Amazon Fire TV, its new streaming video and games device. While Mojang's <em>Minecraft</em><em> </em>got top billing during Amazon's Wednesday presentation, the company's own Amazon Game Studios has plenty in the works as demonstrated by this trailer.<br />
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For a device Amazon deems "<a href="http://www.joystiq.com/2014/04/02/amazon-fire-tv-games-include-minecraft-asphalt-8/">not a game console</a>," Fire TV has some fetching and very traditional looking games in the works based on this teaser. A side-scrolling platformer where you play as a caveman clubbing dinosaurs and then inexplicably disintegrating dinosaurs with a giant laser; a soft-colored world of papercraft woodland animals not dissimilar to <em>Tearaway</em>; and what looks like a turn-based medieval RPG; Amazon Fire TV will cover its genre bases if nothing else. There's even another platformer that looks like some bizarre version of the <em>Jetsons</em>, but you control Ernie from <em>Sesame Street</em>'s doppelganger as he shoots aliens.<br />
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While <em>Ernie Shoots All the Aliens</em> isn't a likely title for Amazon Game Studios' sci-fi platformer, the teaser doesn't provide titles for that game or any of the others in this lineup. It also doesn't say what developers in Amazon's stable are working on what games. Amazon acquired Double Helix, developer of <em>Killer Instinct </em>and <em>Strider</em>, in February. <em>Far Cry 2</em> and <em>Splinter Cell </em>designer Clint Hocking announced he'd joined Amazon alongside <em>Portal</em> creator Kim Swift on Wednesday as well. The potential talent behind these new games makes them all the more mysterious. Except for the one about dinosaurs. That seems pretty straightforward.

<div style="text-align: right;"><small>[Images: Amazon]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/04/03/amazon-fire-tv-lineup-trailer-has-dinosaurs-lasers-and-laser-d/">Amazon Fire TV lineup trailer has dinosaurs, lasers, and laser dinosaurs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Apr 2014 11:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/04/03/amazon-fire-tv-lineup-trailer-has-dinosaurs-lasers-and-laser-d/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20862234/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/04/03/amazon-fire-tv-lineup-trailer-has-dinosaurs-lasers-and-laser-d/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>amazon-fire-tv</category><category>amazon-game-studios</category><category>clint-hocking</category><category>double-helix</category><category>Kim-Swift</category><category>minecraft</category><category>sev-zero</category><dc:creator><![CDATA[Anthony John Agnello]]></dc:creator><pubDate>Thu, 03 Apr 2014 11:30:00 EST</pubDate></item><item><title><![CDATA[Divekick dev Iron Galaxy to continue work on Killer Instinct]]></title><link>http://www.joystiq.com/2014/03/27/divekick-dev-iron-galaxy-to-continue-work-on-killer-instinct/</link><guid isPermaLink="true">http://www.joystiq.com/2014/03/27/divekick-dev-iron-galaxy-to-continue-work-on-killer-instinct/</guid><comments>http://www.joystiq.com/2014/03/27/divekick-dev-iron-galaxy-to-continue-work-on-killer-instinct/#comments</comments><description><![CDATA[<center><a class="hidden" href="http://www.joystiq.com/2014/03/27/divekick-dev-iron-galaxy-to-continue-work-on-killer-instinct/"><img data-credit="Microsoft" data-mep="192326" src="http://o.aolcdn.com/hss/storage/adam/b4c206ba0be494a90244a35fc9a4876b/fulgore.jpg" alt="" /></a></center>

<center><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/VZZEXpm1DFU?rel=0&amp;wmode=opaque" width="530"></iframe></center>
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Amazon's <a href="http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/">acquisition</a> of Double Helix won't end development on <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a>. Instead, developer Iron Galaxy has been tapped to pick up where Double Helix left off.<br />
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Though not as prominent a name as Capcom or Bandai Namco, Iron Galaxy does have solid fighting game credentials backing this decision. The developer's most prominent, original work was on polarizing fighter <em>Divekick</em>, though it's also had a hand in games such as <em>Marvel Vs Capcom: Origins</em>, <em>Darkstalkers Resurrection</em> and <em>Street Fighter 3: Third Strike Online Edition</em>. That said, <em>Killer Instinct </em>is easily the studio's most notable project to date.<br />
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"This is an amazing opportunity to work on a game and a genre we are super passionate about," said Iron Galaxy CEO Dave Lang in an interview with <a href="http://www.polygon.com/2014/3/27/5551116/killer-instinct-new-developer-iron-galaxy-fulgore-release-date-xbox-one">Polygon</a>. "Before we were ever talking about this, I was a fan of the game. And to get to now take it over and start with this great base, and expand it and put new stuff on top of it, everyone in the company is super pumped up, and we can't wait to show people what we're going to be doing down the road."<br />
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<span>Before Iron Galaxy takes the reins, Double Helix still has one last burst of content in store for <em>Killer Instinct</em> fans. Come April 9, fan-favorite cyborg Fulgore will join the cast and to properly whet your appetites,<em> Killer Instinct</em> publisher Microsoft has issued the trailer you see above.</span>

<div style="text-align: right;"><small><span>[Image: Microsoft]</span></small><br />
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/03/27/divekick-dev-iron-galaxy-to-continue-work-on-killer-instinct/">Divekick dev Iron Galaxy to continue work on Killer Instinct</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Mar 2014 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/03/27/divekick-dev-iron-galaxy-to-continue-work-on-killer-instinct/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20858154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/03/27/divekick-dev-iron-galaxy-to-continue-work-on-killer-instinct/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>double-helix</category><category>fulgore</category><category>iron-galaxy</category><category>killer-instinct-2013</category><category>microsoft</category><category>xbox-one</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Thu, 27 Mar 2014 17:00:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct soundtrack coming in March, composer reveals]]></title><link>http://www.joystiq.com/2014/02/25/killer-instinct-soundtrack-coming-in-march-composer-reveals/</link><guid isPermaLink="true">http://www.joystiq.com/2014/02/25/killer-instinct-soundtrack-coming-in-march-composer-reveals/</guid><comments>http://www.joystiq.com/2014/02/25/killer-instinct-soundtrack-coming-in-march-composer-reveals/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2014/02/24/killer-instinct-soundtrack-coming-in-march-reveals-composer/"><img data-credit="Microsoft" data-mep="142188" src="http://o.aolcdn.com/hss/storage/adam/c8a949b2bb08ad690017adcf8422c9d3/killerinstinct.jpg" alt="" /></a></center>
Following in the bloody, contused footprints of its predecessors, the recent <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a> reboot will be receiving its own soundtrack album, yet again dubbed Killer Cuts, this March.<br />
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Composer Mick Gordon broke the news during a recent <em>Killer Instinct</em> stream hosted by YouTube personality <a href="http://www.youtube.com/user/Miles923">Maximilian</a>. "Killer Cuts: around the end of March dudes!" Gordon <a href="http://shoryuken.com/2014/02/24/new-killer-cuts-album-for-killer-instinct-reboot-confirmed-mick-gordon-asking-fans-for-suggestions/">wrote</a>, adding "You heard it here first!" <em>Killer Instinct</em> fans then sought out Gordon on Twitter to ask for confirmation of his earlier claims which Gordon <a href="https://twitter.com/Mick_Gordon/status/437059993108361217">met</a> with a simple, "yes." Later Gordon <a href="https://twitter.com/Mick_Gordon/statuses/436831448130023424">issued</a> a tweet asking fans for suggestions on what tunes to include on this latest edition of Killer Cuts.<br />
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Gordon has offered no further details on the soundtrack album, leaving fans to wonder about its price and how the music will be released. The original <em>Killer Instinct</em> and its sequel saw their Killer Cuts pressed to standard audio CDs, but that was before .mp3s and digital distribution made physical media a moribund concept.<br />
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<strong>Update:</strong> Microsoft has contacted us to offer an official comment: "<span>The soundtrack for <em>Killer Instinct</em> is something that we would love to bring to our fans. While we are not confirming when this would be available at this time, we can say that it is something we want to offer in the future. Stay tuned for more news and more Fulgore."</span>

<div style="text-align: right;"><small>[Image: Microsoft]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/02/25/killer-instinct-soundtrack-coming-in-march-composer-reveals/">Killer Instinct soundtrack coming in March, composer reveals</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 25 Feb 2014 09:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/02/25/killer-instinct-soundtrack-coming-in-march-composer-reveals/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20837113/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/02/25/killer-instinct-soundtrack-coming-in-march-composer-reveals/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>killer-cuts</category><category>killer-instinct-2013</category><category>mick-gordon</category><category>microsoft</category><category>music</category><category>soundtrack</category><category>xbox-one</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Tue, 25 Feb 2014 09:30:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct patch to help fighters avoid Jail time]]></title><link>http://www.joystiq.com/2014/02/20/killer-instinct-patch-to-help-fighters-avoid-jail-time/</link><guid isPermaLink="true">http://www.joystiq.com/2014/02/20/killer-instinct-patch-to-help-fighters-avoid-jail-time/</guid><comments>http://www.joystiq.com/2014/02/20/killer-instinct-patch-to-help-fighters-avoid-jail-time/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/02/20/upcoming-killer-instinct-patch-helps-fighters-avoid-time-in-jai/"><img data-credit="Microsoft Studios" data-mep="137527" src="http://o.aolcdn.com/hss/storage/adam/9b5adc0b655c81b93c13d1bd15b015cd/spinal_killer_instinct.jpg" alt="" /></a></div>
Spinal's <a href="http://www.joystiq.com/2014/01/31/no-bones-about-it-spinal-joins-killer-instinct-cast/">introduction</a> to the <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinc</em>t</a> roster hasn't been as smooth as Microsoft would've hoped. After adding the character and a new "Jail" feature, where players who habitually disconnect from online matches get paired up with similarly unstable brawlers, players started experiencing consistent game crashes. An <a href="http://www.doublehelixgames.com/forum/index.php?threads/patch-notes-spinal-jail-general-fixes-2-19-2014.8352/">upcoming patch</a> from Double Helix hopes to mitigate these issues.<br />
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Double Helix says all <em>Killer Instinct</em> "Jail" stats will be wiped by the patch, and that the designated threshold for tossing a player in jail will be raised. Another bug where both players would be sent to "Jail," even when only one of them purposefully disconnected, will be squashed.<br />
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This patch will also fix Spinal's teleportation move, a major cause for the game crashes and de-synchronization that has plagued online matches recently. A bug preventing players from retaining progress will also be addressed and perfectly executing an Ultra Combo will soon guarantee a match win in <em>Killer Instinct</em>.<br />
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Double Helix hasn't said exactly when this patch will be available on Xbox One. <em>Killer Instinct</em>'s next and final season one character, <a href="http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/">Fulgore</a>, is due in March. Hopefully his addition doesn't yield as many issues as his boney post-launch counterpart.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/02/20/killer-instinct-patch-to-help-fighters-avoid-jail-time/">Killer Instinct patch to help fighters avoid Jail time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Feb 2014 20:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/02/20/killer-instinct-patch-to-help-fighters-avoid-jail-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20834601/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/02/20/killer-instinct-patch-to-help-fighters-avoid-jail-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>killer-instinct-2013</category><category>microsoft</category><category>microsoft-studios</category><category>patch</category><category>xbox-one</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 20 Feb 2014 20:00:00 EST</pubDate></item><item><title><![CDATA[Strider review: Go Ninja, Go Ninja, Go]]></title><link>http://www.joystiq.com/2014/02/18/strider-review-go-ninja-go-ninja-go/</link><guid isPermaLink="true">http://www.joystiq.com/2014/02/18/strider-review-go-ninja-go-ninja-go/</guid><comments>http://www.joystiq.com/2014/02/18/strider-review-go-ninja-go-ninja-go/#comments</comments><description><![CDATA[<div style="text-align: center;"><img data-credit="Capcom" data-mep="131720" src="http://o.aolcdn.com/hss/storage/adam/8dde08318112a3e14025587c1ea6570d/strider.jpg" alt="" /></div>
If you missed the 1980s, it's difficult to explain just how important ninjas were to the pop culture of the decade. The global zeitgeist was transfixed by Japan's mythical shadow warriors, and stealthy assassins appeared in everything, from movies to breakfast cereals to mutated amphibians. Video games were no exception, but few captured the essence of what made ninjas so popular as did Capcom's <em>Strider</em>, which allowed players to climb walls, flip around like acrobatic lemurs and slice through enemies as fast as their greasy digits could mash arcade cabinet's attack button.<br />
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Now, after 25 years of relative obscurity, <a href="http://joystiq.com/game/strider-2014"><em>Strider</em></a> has returned. The ninja's latest mission features modern flair and a new world to explore, but at its core <em>Strider</em> is recognizable thanks to intuitive controls, an immediately responsive main character and reflex-dependent stage design. It may not be perfect, and most of the novel ideas in <em>Strider</em> can be traced to earlier games, but the end result is an engrossing adventure that cleverly blends the old with the new.<p><a href="http://www.joystiq.com/2014/02/18/strider-review-go-ninja-go-ninja-go/" rel="bookmark">Continue reading <em>Strider review: Go Ninja, Go Ninja, Go</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/02/18/strider-review-go-ninja-go-ninja-go/">Strider review: Go Ninja, Go Ninja, Go</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Feb 2014 03:01:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/02/18/strider-review-go-ninja-go-ninja-go/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20832070/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/02/18/strider-review-go-ninja-go-ninja-go/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>double-helix</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>strider-2014</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Tue, 18 Feb 2014 03:01:00 EST</pubDate></item><item><title><![CDATA[Joystiq Weekly: Sonic's scarf, The Banner Saga and heart-monitoring horror]]></title><link>http://www.joystiq.com/2014/02/09/joystiq-weekly-sonics-scarf-the-banner-saga-and-heart-monitor/</link><guid isPermaLink="true">http://www.joystiq.com/2014/02/09/joystiq-weekly-sonics-scarf-the-banner-saga-and-heart-monitor/</guid><comments>http://www.joystiq.com/2014/02/09/joystiq-weekly-sonics-scarf-the-banner-saga-and-heart-monitor/#comments</comments><description><![CDATA[<div style="text-align: left;"><small>Welcome to Joystiq Weekly, a "too long; didn't read" of each week's biggest stories, reviews and original content. Each category's top story is introduced with a reactionary gif, because moving pictures aren't just for The Daily Prophet.</small></div>

<hr size="2" width="100%" />
<div style="text-align: center;"><a href="http://www.joystiq.com/2014/02/09/joystiq-weekly-sonics-scarf-the-banner-saga-and-heart-monitor/"><img data-credit="SEGA" data-mep="120115" src="http://o.aolcdn.com/hss/storage/adam/db8f73185db9f9df56236c45991bdbff/slide_0008(2).jpeg" alt="" /></a></div>

<div>Sonic has a history of being a bit too social <a href="http://sonic.wikia.com/wiki/Espio_the_Chameleon">for</a> <a href="http://sonic.wikia.com/wiki/Rouge_the_Bat">his</a> <a href="http://sonic.wikia.com/wiki/Cream_the_Rabbit">own</a> <a href="http://sonic.wikia.com/wiki/Charmy_Bee">good</a>, but the roster shown for <em>Sonic Boom</em>'s reveal on the 3DS and Wii U? Not bad! We can deal with Amy Rose and the newly tank-like Knuckles, but if Silver the Hedgehog shows up at some point? The deal is <em>off</em>.</div>

<p>Aside from a new Sonic cycle, this week brought rough news from Sony, a review of <a href="http://joystiq.com/game/the-banner-saga"><em>The Banner Saga</em> </a>and an awards show that <em>didn't</em> hurt to watch! We've got that and much more ready for you to devour after the break.</p><p><a href="http://www.joystiq.com/2014/02/09/joystiq-weekly-sonics-scarf-the-banner-saga-and-heart-monitor/" rel="bookmark">Continue reading <em>Joystiq Weekly: Sonic's scarf, The Banner Saga and heart-monitoring horror</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/02/09/joystiq-weekly-sonics-scarf-the-banner-saga-and-heart-monitor/">Joystiq Weekly: Sonic's scarf, The Banner Saga and heart-monitoring horror</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 09 Feb 2014 18:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/02/09/joystiq-weekly-sonics-scarf-the-banner-saga-and-heart-monitor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20826376/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/02/09/joystiq-weekly-sonics-scarf-the-banner-saga-and-heart-monitor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>double-helix</category><category>fable-anniversary</category><category>joystiq-weekly</category><category>kenji-inafune</category><category>mighty-no-9</category><category>nevermind</category><category>sonic-boom</category><category>sony</category><category>the-banner-saga</category><category>the-wolf-among-us</category><dc:creator><![CDATA[Thomas Schulenberg]]></dc:creator><pubDate>Sun, 09 Feb 2014 18:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft to announce new 'development partner' for Killer Instinct]]></title><link>http://www.joystiq.com/2014/02/06/microsoft-has-a-new-development-partner-for-killer-instinct/</link><guid isPermaLink="true">http://www.joystiq.com/2014/02/06/microsoft-has-a-new-development-partner-for-killer-instinct/</guid><comments>http://www.joystiq.com/2014/02/06/microsoft-has-a-new-development-partner-for-killer-instinct/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/02/06/microsoft-has-a-new-development-partner-for-killer-instinct/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/06/jagovssabrewulf47-1371000079.jpg" //></a></div>
Microsoft plans to unveil a new "development partner" for Killer Instinct soon, following <a href="http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/">yesterday's acquisition of Double Helix by Amazon</a>. Double Helix developed <em><a href="http://www.joystiq.com/game/killer-instinct-2013">Killer Instinct </a></em>on Xbox One, and the Irvine Studio was bringing regular updates to the fighter as part of the first season content.<br />
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In a statement provided to <a href="http://www.polygon.com/2014/2/5/5384672/report-double-helix-games-acquired-by-amazon">Polygon</a>, Microsoft said it'll be working with a new team on the franchise, but left it unclear whether that pertains to the Xbox One game's first season, the expected second season, future games, or a mixture of the three.<br />
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"We have thoroughly enjoyed working with Double Helix and wish them success in their next endeavor," a Microsoft spokesperson told Polygon. "We want all of our loyal fans to know that the <i>Killer Instinct</i> team at Microsoft is not changing and that the franchise will remain with Microsoft Studios. We remain dedicated to delivering a great experience and plan to announce our new development partner soon. We're excited about the future of this popular franchise."<br />
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As it stands, the revived fighter's next update is due next month, when it's set to receive classic combatant <a href="http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/">Fulgore</a> as an addition to the roster.

<div style="text-align: right;"><small>[Image: Microsoft]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/02/06/microsoft-has-a-new-development-partner-for-killer-instinct/">Microsoft to announce new 'development partner' for Killer Instinct</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Feb 2014 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/02/06/microsoft-has-a-new-development-partner-for-killer-instinct/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20824291/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/02/06/microsoft-has-a-new-development-partner-for-killer-instinct/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>double-helix</category><category>killer-instinct</category><category>killer-instinct-2013</category><category>microsoft</category><category>microsoft-studios</category><category>xbox-one</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Thu, 06 Feb 2014 09:00:00 EST</pubDate></item><item><title><![CDATA[Amazon buys Killer Instinct developer Double Helix Games]]></title><link>http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/</link><guid isPermaLink="true">http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/</guid><comments>http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/#comments</comments><description><![CDATA[<div style="text-align: center;"></div>

<div style="text-align: center;"><a href="http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/"><img data-credit="Double Helix" data-mep="116256" src="http://o.aolcdn.com/hss/storage/adam/5bcea7e180cc6c27dd3dff83ab2db498/double_helix_logo.jpg" alt="" /></a></div>
Online retailer Amazon has acquired <a href="http://www.joystiq.com/game/killer-instinc-2013"><em>Killer Instinct</em></a> developer Double Helix Games. The acquisition spans both the development studio as a whole and all of the intellectual properties owned, though terms of the deal beyond that are nonexistent.<br />
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Silicon Valley surveyor <a href="http://techcrunch.com/2014/02/05/amazon-acquires-video-gaming-studio-double-helix-games/">TechCrunch</a> is reporting the news, which it says has been confirmed directly with Amazon. "Amazon has acquired Double Helix as part of our ongoing commitment to build innovative games for customers," the statement provided to TechCrunch reads. All 75 Double Helix employees will stay on through the transition.<br />
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Amazon took its first steps into video game creation when it founded <a href="http://www.joystiq.com/2012/08/06/amazon-announces-amazon-game-studios-starts-with-a-facebook-g/">Amazon Game Studios</a> in 2012. Double Helix, an independent studio <a href="http://www.joystiq.com/2008/03/27/foundation-9-melts-together-collective-and-shiny-into-double-hel/">formed in 2007</a> through a merger between The Collective and Shiny Entertainment, is located in Irvine, California and is finishing up <a href="http://www.joystiq.com/game/strider-2014">a new Strider game</a> for Capcom.

<div style="text-align: right;"><small>[Image: Wikimedia Commons]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/">Amazon buys Killer Instinct developer Double Helix Games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Feb 2014 21:37:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20824051/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/02/05/amazon-buys-killer-instinct-developer-double-helix-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazon</category><category>double-helix</category><category>strider-2014</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 05 Feb 2014 21:37:00 EST</pubDate></item><item><title><![CDATA[Strider somersaults onto PS4, Xbox One and other systems this Feb.]]></title><link>http://www.joystiq.com/2014/02/05/double-helixs-strider-somersaults-into-our-lives-in-two-weeks/</link><guid isPermaLink="true">http://www.joystiq.com/2014/02/05/double-helixs-strider-somersaults-into-our-lives-in-two-weeks/</guid><comments>http://www.joystiq.com/2014/02/05/double-helixs-strider-somersaults-into-our-lives-in-two-weeks/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/02/05/double-helixs-strider-somersaults-into-our-lives-in-two-weeks/"><img data-credit="Capcom" data-mep="115582" src="http://o.aolcdn.com/hss/storage/adam/3a30103f1226b86602fda1f8c7110276/slide_0008.jpg" alt="" /></a></div>
<em><a href="http://www.joystiq.com/game/strider-2014">Strider</a></em> brings its sci-fi ninja platforming to PS4 and PS3 on February 18 in North America, with Xbox One, Xbox 360, and Steam welcoming the game the day after. The latest revival of the classic series comes courtesy of Double Helix, the studio behind the recent return of <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a>, and the fare to get back on board is $15.<br />
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The other news from today's announcement is <em>Strider</em> includes two challenge modes in addition to the main story mode: Beacon Run is a slice-and-dice speedrunning challenge, and Survival mixes up harder and harder waves of enemies to defeat. Both modes feature leaderboards, as does the main campaign.<br />
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Joystiq ninja extraordinaire Dave Hinkle got <a href="http://www.joystiq.com/2013/12/06/strider-is-a-re-imagining-with-that-classic-feel/">hands-on time</a> with the game couple of months back, and he was encouraged by its ability to mix old with new.<br />
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"Even in my brief encounter with <em>Strider</em>, I felt it successfully toed the line between those old-school sensibilities of punishing platforming segments and unforgiving enemies with modernized mechanics such as ciphers and catapulting," he wrote. "<em>Strider</em> didn't feel like a mindless affair of running left-to-right and slashing everything in sight. Instead, <em>Strider</em> made me think about how I needed to stab every enemy in my path, proving that the mind is the ninja's greatest weapon."

<div style="text-align: right;"><small>[Image: Capcom]</small><br />
</div><p><a href="http://www.joystiq.com/2014/02/05/double-helixs-strider-somersaults-into-our-lives-in-two-weeks/" rel="bookmark">Continue reading <em>Strider somersaults onto PS4, Xbox One and other systems this Feb.</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/02/05/double-helixs-strider-somersaults-into-our-lives-in-two-weeks/">Strider somersaults onto PS4, Xbox One and other systems this Feb.</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Feb 2014 12:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/02/05/double-helixs-strider-somersaults-into-our-lives-in-two-weeks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20823584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/02/05/double-helixs-strider-somersaults-into-our-lives-in-two-weeks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>double-helix</category><category>double-helix-games</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>psn</category><category>release</category><category>release-date</category><category>steam</category><category>strider-2014</category><category>xbox</category><category>xbox-games-store</category><category>xbox-one</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 05 Feb 2014 12:30:00 EST</pubDate></item><item><title><![CDATA[No bones about it, Spinal joins Killer Instinct cast]]></title><link>http://www.joystiq.com/2014/01/31/no-bones-about-it-spinal-joins-killer-instinct-cast/</link><guid isPermaLink="true">http://www.joystiq.com/2014/01/31/no-bones-about-it-spinal-joins-killer-instinct-cast/</guid><comments>http://www.joystiq.com/2014/01/31/no-bones-about-it-spinal-joins-killer-instinct-cast/#comments</comments><description><![CDATA[<center><a class="hidden" href="http://www.joystiq.com/2014/01/31/no-bones-about-it-spinal-joins-killer-instinct-cast/"><img data-credit="Microsoft" data-mep="111365" src="http://o.aolcdn.com/hss/storage/adam/ef89918b5b7a9444cdf3869ef997f5d9/spinal.jpg" alt="" /></a></center>

<center><iframe frameborder="0" height="318" id="viddler-fbe1284c" mozallowfullscreen="true" src="http://www.viddler.com/embed/fbe1284c/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=16726860&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></center>
Spinal, the first downloadable addition to the <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a> roster has arrived, lending the anemic fighting game a bit more depth - or at least a few more bones to break.<br />
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While the Xbox One <em>Killer Instinct</em> is extremely light on backstory, the first two <em>Killer Instinct</em> games claim that Spinal is the reanimated skeleton of a long-dead warrior. Ultratech, the firm responsible for funding the <em>Killer Instinct</em> tournaments, revived the skeletonic fighter to serve as something of an undead goon, wreaking havoc in the tournament and ensuring that Ultratech's wishes were carried out. According to <a href="http://news.xbox.com/2014/01/games-killer-instinct-spinal-interview">Xbox Wire</a>, this new design for the character draws inspiration from classic Harryhausen adventure film <em>Jason and the Argonauts,</em> which is fitting given that the ending of the original <em>Killer Instinct</em> claimed that Spinal eventually left the world of combat sports in favor of a career as an Oscar-nominated actor.<br />
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Those who purchased the <em>Killer Instinct</em> Ultra Edition bundle or Combo Breaker Pack are now able to download Spinal at no additional charge. Everyone else will need to pony up $5 for the calcified revenant.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/01/31/no-bones-about-it-spinal-joins-killer-instinct-cast/">No bones about it, Spinal joins Killer Instinct cast</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Jan 2014 18:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/01/31/no-bones-about-it-spinal-joins-killer-instinct-cast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20820503/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/01/31/no-bones-about-it-spinal-joins-killer-instinct-cast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>double-helix</category><category>killer-instinct</category><category>killer-instinct-2013</category><category>microsoft</category><category>rare</category><category>spinal</category><category>ultratech</category><category>xbox-one</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Fri, 31 Jan 2014 18:30:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct's next free-to-play fighter is Thunder]]></title><link>http://www.joystiq.com/2014/01/24/killer-instincts-next-free-to-play-fighter-is-thunder/</link><guid isPermaLink="true">http://www.joystiq.com/2014/01/24/killer-instincts-next-free-to-play-fighter-is-thunder/</guid><comments>http://www.joystiq.com/2014/01/24/killer-instincts-next-free-to-play-fighter-is-thunder/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/01/24/killer-instincts-next-free-to-play-fighter-is-thunder/"><img data-credit="AOL" data-mep="101975" src="http://o.aolcdn.com/hss/storage/adam/9f58938c56d15fdfc918f856104270ff/thunder.jpg" alt="" /></a></div>
The <em><a href="http://www.joystiq.com/game/killer-instinct-2013">Killer Instinct</a></em> free-to-play character tour continues with Chieftain Thunder replacing the vicious furry <a href="http://www.joystiq.com/2014/01/03/killer-instincts-free-character-is-now-sabrewulf/">Sabrewulf</a> as the gratis brawler in Double Helix's Xbox One revival.<br />
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Thunder wields devastating tomahawks in the reimagining of the arcade and SNES cult hit, which features a handful of characters from the original game in the series. Since launching alongside Microsoft's Xbox One in November, the free-to-play character slot has rotated three combatants into the fray, first offering players a taste of the action with fan favorite Jago.<br />
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<em>Killer Instinct</em> offers players the opportunity to purchase characters individually for $5 or as a bundle featuring the game's first eight characters, beginning at $20. Currently only six fighters are available, with returning characters Spinal <a href="http://www.joystiq.com/2014/01/20/killer-instincts-spinal-is-no-skin-all-bones-in-first-screens/">coming soon</a> and Fulgore <a href="http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/">coming in March</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/01/24/killer-instincts-next-free-to-play-fighter-is-thunder/">Killer Instinct's next free-to-play fighter is Thunder</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Jan 2014 09:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/01/24/killer-instincts-next-free-to-play-fighter-is-thunder/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20814928/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/01/24/killer-instincts-next-free-to-play-fighter-is-thunder/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Double-Helix</category><category>Double-Helix-Games</category><category>Free-to-Play</category><category>killer-instinct-2013</category><category>microsoft</category><category>xbox-one</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Fri, 24 Jan 2014 09:30:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct's Spinal is no skin, all bones in first screens]]></title><link>http://www.joystiq.com/2014/01/20/killer-instincts-spinal-is-no-skin-all-bones-in-first-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2014/01/20/killer-instincts-spinal-is-no-skin-all-bones-in-first-screens/</guid><comments>http://www.joystiq.com/2014/01/20/killer-instincts-spinal-is-no-skin-all-bones-in-first-screens/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/01/20/killer-instincts-spinal-is-no-skin-all-bones-in-first-screens/"><img data-credit="Microsoft Studios" data-mep="97711" src="http://o.aolcdn.com/hss/storage/adam/499212d6ff64c05bedd27a20954a98b2/spinal_killer_instinct.jpg" alt="" /></a></div>
Spinal is set to be added to <a href="http://www.joystiq.com/game/killer-instinc-2013"><em>Killer Instinct</em></a>'s roster later this month. In anticipation of the new character, Microsoft has dropped some screens showing off the malnourished combatant's updated design - except for his tried-and-true headband that is. Some things never go out of style.<p><a href="http://www.joystiq.com/2014/01/20/killer-instincts-spinal-is-no-skin-all-bones-in-first-screens/" rel="bookmark">Continue reading <em>Killer Instinct's Spinal is no skin, all bones in first screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/01/20/killer-instincts-spinal-is-no-skin-all-bones-in-first-screens/">Killer Instinct's Spinal is no skin, all bones in first screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Jan 2014 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/01/20/killer-instincts-spinal-is-no-skin-all-bones-in-first-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20811919/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/01/20/killer-instincts-spinal-is-no-skin-all-bones-in-first-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>killer-instinct-2013</category><category>microsoft</category><category>microsoft-studios</category><category>xbox-one</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 20 Jan 2014 19:00:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct's free character is now Sabrewulf]]></title><link>http://www.joystiq.com/2014/01/03/killer-instincts-free-character-is-now-sabrewulf/</link><guid isPermaLink="true">http://www.joystiq.com/2014/01/03/killer-instincts-free-character-is-now-sabrewulf/</guid><comments>http://www.joystiq.com/2014/01/03/killer-instincts-free-character-is-now-sabrewulf/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/01/03/killer-instincts-free-character-is-now-sabrewulf/"><img data-credit="Microsoft" data-mep="77558" src="http://o.aolcdn.com/hss/storage/adam/4ebba20f62503bec8700748026901f23/sabrewulf.jpg" alt="" /></a></div>
Double Helix has dropped a new patch on Xbox One fighter <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a>, rotating out Jago for Sabrewulf in <a href="http://www.joystiq.com/2013/08/21/characters-cost-5-in-f2p-version-of-killer-instinct/">the free-to-play version</a> of the game. If you're rocking the free-to-play version and want to go back to Jago, you'll have to drop $5 to unlock him.<br />
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The patch also includes a host of general fixes - like squashing a bug that would erase player data when signing in with Kinect and updating the ranking system to allow for quicker progression and fewer demerits for losing online matches. There's also a few fixes for some previously unblockable conditions, which you can read about in the full, in-depth patch notes over on <a href="http://www.doublehelixgames.com/forum/index.php?threads/killer-instinct-1-2-2014-update-w-dev-notes.6320/">the Double Helix forums</a>.<br />
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<em>Killer Instinct</em> was a launch game for Microsoft's Xbox One console. While the current roster is only comprised of six fighters, Double Helix has promised at least two more: Spinal is expected to appear sometime this month, while <a href="http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/">Fulgore will join the cast in March</a>. Following all of Double Helix's planned season one content, an <a href="http://www.joystiq.com/2013/11/08/killer-instinct-picks-up-arcade-mode-after-wrapping-up-season-on/">Arcade mode will be added</a> to the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/01/03/killer-instincts-free-character-is-now-sabrewulf/">Killer Instinct's free character is now Sabrewulf</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Jan 2014 17:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/01/03/killer-instincts-free-character-is-now-sabrewulf/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20799970/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/01/03/killer-instincts-free-character-is-now-sabrewulf/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>f2p</category><category>free-to-play</category><category>killer-instinct-2013</category><category>microsoft</category><category>microsoft-studios</category><category>xbox-one</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 03 Jan 2014 17:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Killer Instinct dev now working on futuristic shooter]]></title><link>http://www.joystiq.com/2013/12/20/rumor-killer-instinct-dev-now-working-on-futuristic-shooter/</link><guid isPermaLink="true">http://www.joystiq.com/2013/12/20/rumor-killer-instinct-dev-now-working-on-futuristic-shooter/</guid><comments>http://www.joystiq.com/2013/12/20/rumor-killer-instinct-dev-now-working-on-futuristic-shooter/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/12/20/rumor-killer-instinct-dev-now-working-on-futuristic-shooter/"><img data-credit="Double Helix" data-mep="64133" src="http://o.aolcdn.com/hss/storage/adam/f8d1ef4bdcb1f200c208c5a01da50a20/DHnewgame.jpg" alt="" /></a></center>
Double Helix recently launched the Xbox One-exclusive <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a> and is currently at work on a <em>Strider</em> revival, yet thanks to some online resum&eacute; snooping, it appears that the studio also has a futuristic action game in the works.<br />
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Earlier this month, <a href="http://www.oxm.co.uk/67886/killer-instinct-studios-new-ip-revealed-artworks-hint-at-mass-effect-style-setting/">OXM</a> discovered an image in the <a href="http://xchosun1x.cgsociety.org/portfolio/project-detail/1140769">CG Society</a> page of Double Helix artist James Paick. That image is partially shown above, and as you can see it doesn't look like anything from <em>Killer Instinct</em>. It <em>could</em> be a Strider asset, though further evidence seems to negate that possibility.<br />
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Allen Will describes himself as a senior visual effects artist at Double Helix on his <a href="http://www.linkedin.com/profile/view?id=8215816&amp;authType=name&amp;authToken=GYiZ&amp;trk=prof-sb-browse_map-name">LinkedIn</a> page. That upcoming <em>Strider</em> reboot is listed in his credits, though directly below that we see "Unannounced Action Shooter," a game slated for release on next-generation consoles and the PC platform. Though Will's description of his duties does little to describe this mystery game, he does partially describe his role in the game's creation: "<span>Development of high quality textures/particles for various effects such as smoke, energy, plasma, disintegration, electricity and explosions using third party software such as Maya fluids and photoshop and proprietary tools." Further, Will claims that he "</span><span>Researched and conceptualized the look for explosions and rifle based weapon effects as well as organic/humanoid weapons, melee and character effects."</span><br />
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<span>Plasma? Disintegration? Rifle-based weapon effects deployed against organic and inorganic targets? That certainly sounds like a futuristic shooter, but until Double Helix opts to officially announce its next game, we remain in the dark.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/12/20/rumor-killer-instinct-dev-now-working-on-futuristic-shooter/">Rumor: Killer Instinct dev now working on futuristic shooter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Dec 2013 20:45:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/12/20/rumor-killer-instinct-dev-now-working-on-futuristic-shooter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20793015/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/12/20/rumor-killer-instinct-dev-now-working-on-futuristic-shooter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>allen-will</category><category>double-helix</category><category>james-paick</category><category>killer-instinct-2013</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps4</category><category>strider</category><category>xbox-one</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Fri, 20 Dec 2013 20:45:00 EST</pubDate></item><item><title><![CDATA[Strider is a re-imagining with that classic feel]]></title><link>http://www.joystiq.com/2013/12/06/strider-is-a-re-imagining-with-that-classic-feel/</link><guid isPermaLink="true">http://www.joystiq.com/2013/12/06/strider-is-a-re-imagining-with-that-classic-feel/</guid><comments>http://www.joystiq.com/2013/12/06/strider-is-a-re-imagining-with-that-classic-feel/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/12/06/strider-is-a-re-imagining-with-that-classic-feel/"><img data-credit="Capcom" data-mep="46520" src="http://o.aolcdn.com/hss/storage/adam/181856af77e24e565e812342f3fdeb63/strider.jpg" alt="" /></a></div>
Most ninjas tend to enjoy the stealth approach, but the offensive powerhouse Strider Hiryu, star of Capcom's side-scrolling series, takes everything head-on. In the upcoming <em><a href="http://www.joystiq.com/game/strider-2014">Strider</a></em> revival from developer Double Helix, Hiryu will once again lay waste to adversaries with his fusion of devastating technology and ninja grace.<br />
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"It's a re-imagining, so it's sort of its own separate canon, but it definitely draws from those previous titles. There are easter egg-type stuff that you'll see, like enemies that look familiar and, beyond that, the overall story setup is similar," Capcom's Tristan Corbett, product manager on <em>Strider</em>, told Joystiq.<br />
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The league of Striders - a league of assassins - have been hired to infiltrate Neo-Kazakh and once again take down series antagonist Grandmaster Meio. During my brief demo of the PS4 version, I navigated Strider through a robot assembly facility chock full of lasers and precision-based platforming segments - and, once again, I was thankful to have Strider back in my life.<p><a href="http://www.joystiq.com/2013/12/06/strider-is-a-re-imagining-with-that-classic-feel/" rel="bookmark">Continue reading <em>Strider is a re-imagining with that classic feel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/12/06/strider-is-a-re-imagining-with-that-classic-feel/">Strider is a re-imagining with that classic feel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Dec 2013 13:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/12/06/strider-is-a-re-imagining-with-that-classic-feel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20782493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/12/06/strider-is-a-re-imagining-with-that-classic-feel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>double-helix</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>strider</category><category>strider-2014</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 06 Dec 2013 13:00:00 EST</pubDate></item><item><title><![CDATA[Fulgore joins Killer Instinct's playable roster in March]]></title><link>http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/</link><guid isPermaLink="true">http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/</guid><comments>http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/"><img class="hidden" data-credit="Microsoft" data-mep="35448" src="http://o.aolcdn.com/hss/storage/adam/5ea62153c0b638f848420829d2a2624c/fulgore.jpg" alt="" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/3H-hDsVbDEg?rel=0&amp;wmode=opaque" width="530"></iframe></div>
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A launch trailer for the <a href="http://www.joystiq.com/tag/xbox-one">Xbox One</a> free-to-download fighting game <a href="http://www.joystiq.com/game/killer-instinct-2013"><i>Killer Instinct</i></a> revealed that classic fighter Fulgore will join the fray in March, emerging as the game's eighth playable character and rounding out its first season of planned content updates.<br />
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Fulgore first appeared in 1994's <i>Killer Instinct</i>, then later made appearances in the arcade follow-up <i>Killer Instinct 2</i> and Nintendo 64 conversion <i>Killer Instinct Gold</i>. Fellow <i>Killer Instinct</i> veterans T.J. Combo, Cinder and Riptor are still missing in action, but are likely candidates for the Xbox One reboot's upcoming second season of content.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/">Fulgore joins Killer Instinct's playable roster in March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Nov 2013 11:45:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20774220/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/11/22/fulgore-joins-killer-instincts-playable-roster-in-march/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>double-helix</category><category>killer-instinct-2013</category><category>microsoft</category><category>xbox-one</category><category>xbox-one-launch</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Fri, 22 Nov 2013 11:45:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct review: Content breaker]]></title><link>http://www.joystiq.com/2013/11/18/killer-instinct-review-content-breaker/</link><guid isPermaLink="true">http://www.joystiq.com/2013/11/18/killer-instinct-review-content-breaker/</guid><comments>http://www.joystiq.com/2013/11/18/killer-instinct-review-content-breaker/#comments</comments><description><![CDATA[<p class="noted">We'll be rolling out Xbox One review coverage all the way through launch on November 22. Read all of our coverage right <a href="http://www.joystiq.com/event/xbox-one-launch">here</a>!</p>

<div style="text-align: center;"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/08/killerinstinct.jpg" //></div>
<a href="http://joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a> isn't finished yet. It's an attempt to get players to buy into a promise that the full game is still on the way, that investing now will guarantee an experience on par with other fighting games - eventually.<br />
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Right now, there's little else aside from training, survival and online modes. There isn't a story mode or an arcade mode, though the latter is promised for the future. There are only six fighters, with two more to come during the game's first season of content. As it stands, <em>Killer Instinct</em> is a streamlined fighter designed as a far-reaching modular experience, which highlights one of its key problems: a dearth of content.<p><a href="http://www.joystiq.com/2013/11/18/killer-instinct-review-content-breaker/" rel="bookmark">Continue reading <em>Killer Instinct review: Content breaker</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/11/18/killer-instinct-review-content-breaker/">Killer Instinct review: Content breaker</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Nov 2013 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/11/18/killer-instinct-review-content-breaker/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20770140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/11/18/killer-instinct-review-content-breaker/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>double-helix-games</category><category>killer-instinct-2013</category><category>microsoft</category><category>xbox-one</category><category>xbox-one-launch</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 18 Nov 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct Classic includes two arcade revisions, only available in KI Ultra Edition]]></title><link>http://www.joystiq.com/2013/11/15/killer-instinct-classic-includes-two-arcade-revisions-only-avai/</link><guid isPermaLink="true">http://www.joystiq.com/2013/11/15/killer-instinct-classic-includes-two-arcade-revisions-only-avai/</guid><comments>http://www.joystiq.com/2013/11/15/killer-instinct-classic-includes-two-arcade-revisions-only-avai/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/11/13/killer-instinct-classic-includes-two-arcade-revisions-only-avai/"><img data-credit="Rare" src="http://o.aolcdn.com/hss/storage/adam/af044ad19a7eb16936f055299d2bc207/ki-arcade.jpg" data-mep="28860" alt="" /></a></div>
The DLC-bundled <a href="http://www.joystiq.com/2013/08/21/characters-cost-5-in-f2p-version-of-killer-instinct/">Ultra Edition</a> of Microsoft's upcoming <a href="http://www.joystiq.com/game/killer-instinct-2013"><i>Killer Instinct</i></a> reboot for the Xbox One will feature two versions of Rare's 1994 arcade <i>Killer Instinct</i>, Siliconera <a href="http://www.siliconera.com/2013/11/12/killer-instinct-classic-two-versions-arcade-game-wont-sold-separately/">reports</a>.<br />
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Producer Torin Retting revealed that <i>Killer Instinct Classic</i> will feature both the original arcade version (v1.4) and the upgraded ROM revision 1.5D, which fixes a number of glitches and infinite combos discovered after the game's initial release. The port will also feature CRT-emulating scanline options, a training mode, and sprite galleries.<br />
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Retting additionally notes that <i>Killer Instinct Classic</i> will only be included in <i>Killer Instinct</i>'s Ultra Edition and boxed <a href="http://www.joystiq.com/2013/10/12/limited-killer-instinct-boxed-version-holds-pins-instead-of-a-di/">Pin Ultimate Edition</a>, and will not be sold separately.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/11/15/killer-instinct-classic-includes-two-arcade-revisions-only-avai/">Killer Instinct Classic includes two arcade revisions, only available in KI Ultra Edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Nov 2013 21:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/11/15/killer-instinct-classic-includes-two-arcade-revisions-only-avai/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20769280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/11/15/killer-instinct-classic-includes-two-arcade-revisions-only-avai/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>double-helix</category><category>killer-instinct</category><category>killer-instinct-2013</category><category>microsoft</category><category>rare</category><category>xbox-one</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Fri, 15 Nov 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct picks up Arcade Mode after wrapping up Season One content]]></title><link>http://www.joystiq.com/2013/11/08/killer-instinct-picks-up-arcade-mode-after-wrapping-up-season-on/</link><guid isPermaLink="true">http://www.joystiq.com/2013/11/08/killer-instinct-picks-up-arcade-mode-after-wrapping-up-season-on/</guid><comments>http://www.joystiq.com/2013/11/08/killer-instinct-picks-up-arcade-mode-after-wrapping-up-season-on/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/11/07/killer-instinct-picks-up-arcade-mode-after-wrapping-up-season-on/"><img data-credit="Microsoft" src="http://o.aolcdn.com/hss/storage/adam/d6faca535ade689259de6a2dcb8f48ec/killer-instinct-jagothunder.jpg" data-mep="23887" alt="" /></a></div>
While the Xbox One reboot of <a href="http://www.joystiq.com/game/killer-instinct-2013"><i>Killer Instinct</i></a> will launch with local and online multiplayer modes, players will need to wait until Microsoft launches all of its planned Season One content before they can grapple with AI-controlled opponents in a forthcoming Arcade mode.<br />
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The series' traditional Arcade mode -- which pits players against all of the game's fighters in a series of one-on-one matches -- will unlock after the full roster of eight Season One characters is released, Microsoft Studios game designer Daniel Fornace revealed in <a href="http://www.oxm.co.uk/65649/killer-instinct-gets-infinite-survival-mode-at-launch-arcade-mode-after-season-1-characters/">an interview</a> with OXM this week. The game will include six characters when it premieres on November 22, and two additional characters will round out the Season One lineup post-launch.<br />
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As consolation for Arcade mode's omission, players can beat up on endless waves of CPU opponents in a score-based Survival mode when <i>Killer Instinct</i> hits the Xbox Live Marketplace as a free-to-play download later this month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/11/08/killer-instinct-picks-up-arcade-mode-after-wrapping-up-season-on/">Killer Instinct picks up Arcade Mode after wrapping up Season One content</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Nov 2013 14:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/11/08/killer-instinct-picks-up-arcade-mode-after-wrapping-up-season-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20764316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/11/08/killer-instinct-picks-up-arcade-mode-after-wrapping-up-season-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>killer-instinct-2013</category><category>microsoft</category><category>xbox-one</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Fri, 08 Nov 2013 14:30:00 EST</pubDate></item><item><title><![CDATA[Take a closer look at Killer Instinct's spider lady, Sadira]]></title><link>http://www.joystiq.com/2013/11/07/take-a-closer-look-at-killer-instincts-spider-lady-sadira/</link><guid isPermaLink="true">http://www.joystiq.com/2013/11/07/take-a-closer-look-at-killer-instincts-spider-lady-sadira/</guid><comments>http://www.joystiq.com/2013/11/07/take-a-closer-look-at-killer-instincts-spider-lady-sadira/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/11/07/take-a-closer-look-at-killer-instincts-spider-lady-sadira/"><img class="hidden" data-mep="22538" src="http://o.aolcdn.com/hss/storage/adam/7b1bc5a41f114e3eace2ac4d14882afc/sadira.jpg" alt="" /></a><iframe frameborder="0" height="302" id="viddler-28555fa7" mozallowfullscreen="true" src="http://www.viddler.com/embed/28555fa7/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=99058917&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></center>
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<a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a>'s roster isn't all returning faces.<br />
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Sadira, the spider-like lady detailed in the trailer above, is the game's first new character. She's an acrobatic brawler whose primary weapons are a pair of bladed gauntlets. It also looks like she spends a majority of her time in a dark cave, which would explain her incredibly pale complexion. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/11/07/take-a-closer-look-at-killer-instincts-spider-lady-sadira/">Take a closer look at Killer Instinct's spider lady, Sadira</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Nov 2013 00:45:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/11/07/take-a-closer-look-at-killer-instincts-spider-lady-sadira/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20762452/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/11/07/take-a-closer-look-at-killer-instincts-spider-lady-sadira/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>killer-instinct-2013</category><category>microsoft</category><category>sadira</category><category>xbox-one</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 07 Nov 2013 00:45:00 EST</pubDate></item><item><title><![CDATA[Microsoft gifting complete Killer Instinct roster to select Xbox users]]></title><link>http://www.joystiq.com/2013/11/06/microsoft-gifting-complete-killer-instinct-roster-to-select-xbox/</link><guid isPermaLink="true">http://www.joystiq.com/2013/11/06/microsoft-gifting-complete-killer-instinct-roster-to-select-xbox/</guid><comments>http://www.joystiq.com/2013/11/06/microsoft-gifting-complete-killer-instinct-roster-to-select-xbox/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/11/06/microsoft-gifting-complete-killer-instinct-roster-to-select-xbox/"><img alt="Microsoft gifting complete Killer Instinct, free Xbox Ones to select users" data-src-height="241" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/11/ms.jpg" //></a></div>
Microsoft is giving away all the <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a> characters to select Xbox users, effectively unlocking the game in full (minus costumes and accessories it seems). Hundreds of social media users are reporting their Christmases have come early, after they received emails from Microsoft telling them they'll get the full roster of fighters as a freebie.<br />
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The Xbox One launch game is otherwise a free download with one character unlocked. The seven remaining characters are priced $5 each, and there's a $20 all-in-one bundle that unlocks all eight fighters, including two extra ones not initially available.<br />
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The giveaway isn't limited to <em>Killer Instinct</em>, because a seemingly much smaller group of users is getting the <em>console itself</em> completely free. Just a few Twitter users at the time of writing, including some <a href="https://twitter.com/deaconblade/status/398105703413346305">Microsoft</a> <a href="https://twitter.com/deaconblade">MVPs</a>, are reporting they've received a code today that entitles them to a <a href="http://pages.engage.xbox.com/Share.aspx?i=21824163be108bed10f4a0144cbcb915fec2599fea0e1d631855c9e2a3af65f7">free Xbox One</a> - just like that.<br />
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For the record, Microsoft MVPs (Most Valuable Professionals) are not company employees, but people who've been recognized by Microsoft for <a href="http://mvp.microsoft.com/en-us/faq.aspx#20130204133744">"their exceptional achievements in technical communities."</a><br />
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Microsoft's official Xbox Support Twitter accounts <a href="https://twitter.com/XboxSupport1/status/398106306260631552">have</a> <a href="https://twitter.com/XboxSupport/status/398107812774948866">confirmed</a> the emails for both the <em>Killer Instinct</em> and the Xbox One freebies are legit. We've reached out to Microsoft to confirm the specifics of what's going on, and who exactly is entitled to receive what. We're not seeing any obvious rhyme or reason to the people receiving the <em>Killer Instinct</em> freebies, but if you were one of the lucky ones, please let us know in the comments. If not, come give us a hug, because <em>we'll get through this</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/11/06/microsoft-gifting-complete-killer-instinct-roster-to-select-xbox/">Microsoft gifting complete Killer Instinct roster to select Xbox users</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Nov 2013 11:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/11/06/microsoft-gifting-complete-killer-instinct-roster-to-select-xbox/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20762391/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/11/06/microsoft-gifting-complete-killer-instinct-roster-to-select-xbox/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>free</category><category>freebie</category><category>Freebies</category><category>killer-instinct-2013</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>xbox-one</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 06 Nov 2013 11:30:00 EST</pubDate></item><item><title><![CDATA[Orchid and Spinal teased as next Killer Instinct fighters]]></title><link>http://www.joystiq.com/2013/11/02/orchid-and-spinal-teased-as-next-killer-instinct-fighters/</link><guid isPermaLink="true">http://www.joystiq.com/2013/11/02/orchid-and-spinal-teased-as-next-killer-instinct-fighters/</guid><comments>http://www.joystiq.com/2013/11/02/orchid-and-spinal-teased-as-next-killer-instinct-fighters/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/11/01/orchid-and-spinal-teased-as-next-killer-instinct-fighters/"><img class="hidden" data-mep="20407" src="http://o.aolcdn.com/hss/storage/adam/5b9c8cfff3ec38761a50aa722e2c834b/ki-orchid-spinal.jpg" alt="" /></a><iframe frameborder="0" height="318" id="viddler-c235db54" mozallowfullscreen="true" src="http://www.viddler.com/embed/c235db54/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=30782487&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></div>
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Classic combatants Orchid and Spinal are set to join the playable roster in Double Helix's rebooted <a href="http://www.joystiq.com/game/killer-instinct-2013"><i>Killer Instinct</i></a> for the Xbox One, the developer revealed in a recent <a href="https://www.youtube.com/watch?v=094lx00CiT0">IGN preview video</a>.<br />
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The assassin-and-skeleton pair bring <i>Killer Instinct</i>'s playable cast up to seven characters, joining Jago, Sabrewulf, Glacius, Chief Thunder, and newcomer Sadira. Remaining '90s <i>Killer Instinct</i> fighters Fulgore, Cinder, Riptor, and TJ Combo are still missing in action, but may reappear as part of the reboot's planned second season of content.<br />
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<i>Killer Instinct</i> will be available as a free-to-play <a href="http://www.joystiq.com/2013/06/11/killer-instinct-to-launch-alongside-xbox-one/">launch title</a> for the Xbox One featuring a single playable character. The game's full roster can be <a href="http://www.joystiq.com/2013/08/21/characters-cost-5-in-f2p-version-of-killer-instinct/">unlocked</a> via optional add-on purchases.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/11/02/orchid-and-spinal-teased-as-next-killer-instinct-fighters/">Orchid and Spinal teased as next Killer Instinct fighters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Nov 2013 03:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/11/02/orchid-and-spinal-teased-as-next-killer-instinct-fighters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20759135/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/11/02/orchid-and-spinal-teased-as-next-killer-instinct-fighters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>killer-instinct-2013</category><category>microsoft</category><category>xbox-one</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Sat, 02 Nov 2013 03:00:00 EST</pubDate></item><item><title><![CDATA[Limited Killer Instinct boxed version holds pins instead of a disc]]></title><link>http://www.joystiq.com/2013/10/12/limited-killer-instinct-boxed-version-holds-pins-instead-of-a-di/</link><guid isPermaLink="true">http://www.joystiq.com/2013/10/12/limited-killer-instinct-boxed-version-holds-pins-instead-of-a-di/</guid><comments>http://www.joystiq.com/2013/10/12/limited-killer-instinct-boxed-version-holds-pins-instead-of-a-di/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/10/12/limited-killer-instinct-boxed-version-holds-pins-instead-of-a-di/"><img alt="Limited Killer Instinct boxed version holds pins instead of a disc" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/10/fkf-00816large.jpg" //></a></center>
<em><a href="http://www.joystiq.com/game/killer-instinct-2013">Killer Instinct</a></em>, the Xbox One-exclusive fighting game based on the 90s classic of the same name, is getting a boxed edition for $59.99, available only through the <a href="http://www.microsoftstore.com/store/msusa/en_US/pdp/productID.287694100">Microsoft store</a>. There will be no disc within said box however, as the "Pin Ultimate Edition" is a joint venture between Microsoft and Penny Arcade designed for displaying <a href="http://www.penny-arcade.com/pinny-arcade">Pinny Arcade</a> trading pins. Each copy of the Pin Ultimate Edition comes with one Jago pin and one <em>Killer Instinct </em>logo pin, with room for others, which will be revealed during the game's first season of content.<br />
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Customers who purchase the Pin Ultimate Edition of <em>Killer Instinct </em>still get the game. A download voucher for the Ultra Edition of the game, which includes all Season 1 characters, a season pass for all costumes and accessory packs, early access to all Season 1 content and a copy of the original <em>Killer Instinct </em>will be included. The case will double as a folio for a 16-pin set designed by Mike "Gabe" Krahulik.<br />
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The Pin Ultimate Edition's page doesn't specify how many units are being produced, but pin designer Krahulik wrote in a <a href="http://www.penny-arcade.com/2013/10/11/pin-ultimate-edition">Penny Arcade post</a> that it's "not a lot." Pre-orders are currently live through the Microsoft Store.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/10/12/limited-killer-instinct-boxed-version-holds-pins-instead-of-a-di/">Limited Killer Instinct boxed version holds pins instead of a disc</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 12 Oct 2013 21:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/10/12/limited-killer-instinct-boxed-version-holds-pins-instead-of-a-di/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20744054/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/10/12/limited-killer-instinct-boxed-version-holds-pins-instead-of-a-di/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>collectibles</category><category>double-helix</category><category>killer-instinct</category><category>killer-instinct-2013</category><category>microsoft</category><category>penny-arcade</category><category>pinny-arcade</category><category>trading</category><category>trading-pins</category><category>xbox-one</category><dc:creator><![CDATA[S. Prell]]></dc:creator><pubDate>Sat, 12 Oct 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct FightStick for Xbox One is up for preorder]]></title><link>http://www.joystiq.com/2013/10/12/killer-instinct-fightstick-for-xbox-one-is-up-for-preorder/</link><guid isPermaLink="true">http://www.joystiq.com/2013/10/12/killer-instinct-fightstick-for-xbox-one-is-up-for-preorder/</guid><comments>http://www.joystiq.com/2013/10/12/killer-instinct-fightstick-for-xbox-one-is-up-for-preorder/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/10/11/killer-instinct-tournament-edition-2-fightstick-for-xbox-one-is/" target="_self"><img alt="Killer Instinct Tournament Edition 2 FightStick for Xbox One is $200, up for preorder" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/10/killerinstinctmadcatztournamentedition2fightstick.png" //></a></center>
A <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a>-branded version of Mad Catz's forthcoming, Xbox One-flavored Tournament Edition 2 FightStick is up for pre-order on the peripheral manufacturer's <a href="http://store.madcatz.com/categories/specialty-controllers-category/Killer-Instinct-Arcade-FightStick-Tournament-Edition-2-for-Xbox-One.html">official shop</a>. At $200, the extent of the stick's <em>Killer Instinct</em>-ness appears to be its artwork, which can easily be removed and replaced thanks to the TE2's removable bezel.<br />
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Otherwise, the stick features all of the bells and whistles touted by the prototype we <a href="http://www.joystiq.com/2013/06/14/mad-catz-tournament-edition-2-fightstick-for-xbox-one-is-customi/">first saw at E3</a>: Sanwa-Denshi parts, multi-setting LED lighting effects, removable cable, easy access to the sticks innards and an onboard screwdriver with swappable heads. The <em>Killer Instinct</em> Tournament Edition 2 FightStick launches alongside the Xbox One on November 22.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/10/12/killer-instinct-fightstick-for-xbox-one-is-up-for-preorder/">Killer Instinct FightStick for Xbox One is up for preorder</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 12 Oct 2013 04:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/10/12/killer-instinct-fightstick-for-xbox-one-is-up-for-preorder/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20743401/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/10/12/killer-instinct-fightstick-for-xbox-one-is-up-for-preorder/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>fightstick</category><category>killer-instinct-2013</category><category>mad-catz</category><category>microsoft</category><category>Rare</category><category>tournament-edition</category><category>tournament-edition-2</category><category>xbox-one</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 12 Oct 2013 04:30:00 EST</pubDate></item><item><title><![CDATA[Killer Instinct balance updates won't require patching]]></title><link>http://www.joystiq.com/2013/10/11/killer-instinct-balance-updates-wont-require-patching/</link><guid isPermaLink="true">http://www.joystiq.com/2013/10/11/killer-instinct-balance-updates-wont-require-patching/</guid><comments>http://www.joystiq.com/2013/10/11/killer-instinct-balance-updates-wont-require-patching/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/10/08/killer-instinct-balance-updates-wont-require-patching/"><img alt="Killer Instinct balance updates won't require patching" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/10/killerinstinct.jpg" //></a></center>
Double Helix Games has no plans to force periodic downloads on players to keep the <a href="http://www.joystiq.com/game/killer-instinct-2013"><em>Killer Instinct</em></a> roster balanced. Instead, these changes will be delivered automatically through the cloud.<br />
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<span>"All of our variables that go into how a character behaves are going to exist basically in the cloud," said producer Torin Rettig in an interview with <a href="http://www.gameinformer.com/games/killer_instinct/b/xboxone/archive/2013/10/08/killer-instinct-and-the-cloud-balancing-without-a-patch.aspx">Game Informer</a>. "Without having to content update or patch the game at all, we can just go in on the cloud and tweak these variables without the player having to know."<br />
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"Our vision is for it all to be behind the scenes, so it won't require any official title update download," added Rettig. "Basically the game checks for the latest version of the gameplay's parameters and automatically updates if it's a new version. No download or confirmation dialogue necessary and the files themselves are so small you'd never notice the difference."</span><br />
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Despite this, Rettig notes that there will be larger patches for <em>Killer Instinct</em>. <a href="http://www.joystiq.com/2013/08/21/characters-cost-5-in-f2p-version-of-killer-instinct/">New characters</a>, for instance, will require that players manually download a chunk of data too large to be pushed through the cloud.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/10/11/killer-instinct-balance-updates-wont-require-patching/">Killer Instinct balance updates won't require patching</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Oct 2013 23:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/10/11/killer-instinct-balance-updates-wont-require-patching/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20743389/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/10/11/killer-instinct-balance-updates-wont-require-patching/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cloud</category><category>DLC</category><category>double-helix</category><category>killer-instinct</category><category>killer-instinct-2013</category><category>microsoft</category><category>patch</category><category>update</category><category>xbox-one</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Fri, 11 Oct 2013 23:30:00 EST</pubDate></item><item><title><![CDATA[Strider flips out, kills everything in this gameplay trailer]]></title><link>http://www.joystiq.com/2013/10/11/strider-flips-out-kills-everything-in-this-gameplay-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2013/10/11/strider-flips-out-kills-everything-in-this-gameplay-trailer/</guid><comments>http://www.joystiq.com/2013/10/11/strider-flips-out-kills-everything-in-this-gameplay-trailer/#comments</comments><description><![CDATA[<center><img class="hidden" data-mep="14510" src="http://o.aolcdn.com/hss/storage/adam/98a15c40ae1987b7c48398c35ba07aec/strider.jpg" alt="" /><iframe frameborder="0" height="337" id="viddler-b6c3333b" mozallowfullscreen="true" src="http://www.viddler.com/embed/b6c3333b/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=36831956&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></center>
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The protagonist in <a href="http://www.joystiq.com/2013/07/18/capcom-announces-new-strider-game-developed-by-double-helix/">Double Helix's upcoming reboot</a> of <em>Strider</em> shows us his best flips and murder moves in this latest trailer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/10/11/strider-flips-out-kills-everything-in-this-gameplay-trailer/">Strider flips out, kills everything in this gameplay trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Oct 2013 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/10/11/strider-flips-out-kills-everything-in-this-gameplay-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20743458/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/10/11/strider-flips-out-kills-everything-in-this-gameplay-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>double-helix</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>strider-2014</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 11 Oct 2013 19:00:00 EST</pubDate></item><item><title><![CDATA[Characters cost $5 in F2P version of Killer Instinct]]></title><link>http://www.joystiq.com/2013/08/21/characters-cost-5-in-f2p-version-of-killer-instinct/</link><guid isPermaLink="true">http://www.joystiq.com/2013/08/21/characters-cost-5-in-f2p-version-of-killer-instinct/</guid><comments>http://www.joystiq.com/2013/08/21/characters-cost-5-in-f2p-version-of-killer-instinct/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/08/20/characters-cost-5-in-f2p-version-of-killer-instinct/"><img alt="Characters cost $5 in F2P version of Killer Instinct" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/08/killerinstinct.jpg" /></a></div>
Microsoft <a href="http://news.xbox.com/2013/08/gamescom-ki">announced</a> its pricing structure for the upcoming Xbox One fighting game <a href="http://www.joystiq.com/game/killer-instinct-2013"><i>Killer Instinct</i></a>, revealing that additional characters will be priced at $4.99 apiece.<br />
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<i>Killer Instinct</i> will be available as a free download for the Xbox One at the console's launch, and will include a single playable character. A $19.99 "Combo Breaker Pack" unlocks the game's full roster of eight characters, including two exclusive fighters that are not initially available for individual purchase.<br />
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Players can also opt for the $39.99 Ultra Edition, which bundles all playable characters, a collection of accessory and costume packs, and the original 1994 arcade version of <i>Killer Instinct</i>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/08/21/characters-cost-5-in-f2p-version-of-killer-instinct/">Characters cost $5 in F2P version of Killer Instinct</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Aug 2013 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/08/21/characters-cost-5-in-f2p-version-of-killer-instinct/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20700215/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/08/21/characters-cost-5-in-f2p-version-of-killer-instinct/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>killer-instinct-2013</category><category>microsoft</category><category>xbox-one</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Wed, 21 Aug 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Capcom announces new Strider game developed by Double Helix]]></title><link>http://www.joystiq.com/2013/07/18/capcom-announces-new-strider-game-developed-by-double-helix/</link><guid isPermaLink="true">http://www.joystiq.com/2013/07/18/capcom-announces-new-strider-game-developed-by-double-helix/</guid><comments>http://www.joystiq.com/2013/07/18/capcom-announces-new-strider-game-developed-by-double-helix/#comments</comments><description><![CDATA[<div style="text-align: center;"><img alt="Capcom announces new Strider game developed by Double Helix" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/07/130718stridershot.jpg" /><script type="text/javascript" src="http://pshared.5min.com/Scripts/PlayerSeed.js?playList=517878523&amp;height=388&amp;width=530&amp;sid=577&amp;origin=SOLR&amp;relatedMode=2&amp;relatedBottomHeight=60&amp;companionPos=&amp;hasCompanion=false&amp;autoStart=false&amp;shuffle=0&amp;isAP=1&amp;localUrl=http://www.joystiq.com"></script></div>
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Capcom <a href="http://www.capcom-unity.com/gregaman/blog/2013/07/18/strider-returns-in-early-2014">announced</a> at San Diego Comic Con today that developer Double Helix is working on a new entry in its classic <i>Strider</i> franchise, confirming <a href="http://www.joystiq.com/2013/03/19/rumor-new-strider-coming-to-xbla-pc-double-helix-involved/">rumors</a> from earlier this year.<br />
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Double Helix's <i>Strider</i> is a side-scrolling action game with non-linear "Metroidvania" elements. Double Helix, creator of <i>Silent Hill: Homecoming</i> and <i>Front Mission Evolved</i>, is also working on a new <a href="http://www.joystiq.com/2013/06/11/killer-instinct-to-launch-alongside-xbox-one/"><i>Killer Instinct</i></a> game for the Xbox One.<br />
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<i>Strider</i> will launch for the PlayStation 3, PlayStation 4, Xbox One, Xbox 360 and Windows via Steam in early 2014.<span><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/strider-sdcc-reveal/">Strider (SDCC reveal)</a></strong></p><a href="http://www.joystiq.com/photos/strider-sdcc-reveal/#6040723"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/07/0f021d848e1f334c019991f9ddec72e6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/strider-sdcc-reveal/#6040724"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/07/2d783205ca63f96e0ca6e1f36dc1fcdd_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/strider-sdcc-reveal/#6040725"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/07/6ea024073190d828708cdd6bb8db9c9b_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/strider-sdcc-reveal/#6040726"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/07/8a2ae13f81feec19e446ee1f8e98ef99_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/strider-sdcc-reveal/#6040727"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/07/67c349baac3e8ee6fa64cd8e96f55c39_thumbnail.jpg" alt="" title="" /></a></div></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/07/18/capcom-announces-new-strider-game-developed-by-double-helix/">Capcom announces new Strider game developed by Double Helix</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 18 Jul 2013 19:34:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/07/18/capcom-announces-new-strider-game-developed-by-double-helix/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20670406/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/07/18/capcom-announces-new-strider-game-developed-by-double-helix/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>double-helix</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>strider</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Thu, 18 Jul 2013 19:34:00 EST</pubDate></item><item><title><![CDATA[Rumor: New Strider coming to XBLA, PC, Double Helix involved]]></title><link>http://www.joystiq.com/2013/03/19/rumor-new-strider-coming-to-xbla-pc-double-helix-involved/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/19/rumor-new-strider-coming-to-xbla-pc-double-helix-involved/</guid><comments>http://www.joystiq.com/2013/03/19/rumor-new-strider-coming-to-xbla-pc-double-helix-involved/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2013/03/19/rumor-new-strider-coming-to-xbla-pc-double-helix-involved/"><img alt="Rumor Strider coming to XBLA, PC" data-src-height="120" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/strider.jpg" /></a></center>NeoGAF user canIhasAnAccount <a href="http://www.neogaf.com/forum/showpost.php?p=46805029&amp;postcount=1552">discovered</a> a temporary XBLA box art and banner for a new <em>Strider</em> game. <a href="http://www.neogaf.com/forum/showpost.php?p=50625258&amp;postcount=1">Subsequently</a>, users found a Strider entry on the Steam database, complete with icon of Strider Hiryu's face from the Capcom ninja series.<br /><br />To extrapolate further, user Sega1991 found a <a href="http://steamcommunity.com/app/222920#scrollTop=1089">Steam Community page</a> connected by number with the <a href="http://devinwatson.com/SteamSchema/222920.html">leaked Steam information</a>, posted by a user "<a href="http://steamcommunity.com//profiles/76561198073557271/">ascarlston</a>" whose profile offers a first name "Andrew." A quick search finds one Andrew Carlston in the game industry, a junior programmer at Double Helix. He's Steam friends with someone named <a href="http://steamcommunity.com/profiles/76561198073279001">Jorge Oseguera</a>, a name belonging to a <a href="http://www.linkedin.com/pub/jorge-oseguera/1/582/161">producer</a> at Double Helix. <a href="http://www.joystiq.com/tag/double-helix">Double Helix</a> is the studio behind <em>Silent Hill: Homecoming</em>, as well as <em>Front Mission Evolved</em> and the <em>Battleship</em> game (based on the movie based on the game.)<br /><br />As we find ourselves trapped deep within this rabbit hole, we called out to Capcom for verification of any of this. Capcom told Joystiq only that "We have made no announcements in regards to that title." In the absence of more info about that, why not look back at the last attempted Strider reboot, by <a href="http://www.joystiq.com/2012/02/21/rumor-grin-barcelona-worked-on-strider-streets-of-rage-games/">GRIN Barcelona</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/19/rumor-new-strider-coming-to-xbla-pc-double-helix-involved/">Rumor: New Strider coming to XBLA, PC, Double Helix involved</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Mar 2013 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/19/rumor-new-strider-coming-to-xbla-pc-double-helix-involved/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20509857/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/19/rumor-new-strider-coming-to-xbla-pc-double-helix-involved/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>double-helix</category><category>microsoft</category><category>pc</category><category>steam</category><category>strider</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 19 Mar 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Report: Details and images of canned Justice League game pop up]]></title><link>http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/</guid><comments>http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/jla530pxheaderimg12512.jpg" /></a></div>The Justice League and its members have shown up in a variety of different games on the current-gen consoles as well as PC, but we've yet to see a straight up Justice League video game for 360 and PS3. That doesn't mean that one was never in production, of course - former Double Helix art director and lead level artist Jon Gwyn reveals one such now canceled work-in-progress on his personal portfolio site, as discovered by <a href="https://twitter.com/#!/supererogatory/status/187200290401943552">Superannuation</a>.<br /><br />"The Justice League" was apparently a tie-in with George Miller's now-defunct <em>Justice League </em>film. The game project continued for another two years before being shut down as well. Few details about the game itself are available, but the images show a variety of superhero locales (Gotham, Metropolis) and Gwyn describes it as a "third-person brawler." A proposed versus mode was also included which put together a quartet of half good guys / half bad guys into an arena for a street fight.<br /><br />Despite the cancelation, Gwyn says that "the team was brought onto another superhero project" rather than being canned - that project appears to be the<em> Green Lantern</em> game from Double Helix that was released in June of last year. Additionally, despite project similarities, no assets from the Justice League project transferred to the Green Lantern one.<br /><br />Gwyn is currently working at Rockstar San Diego as a senior artist on a "confidential AAA title." Unfortunately, between the time it took to write this piece and ping Mr. Gwyn, he's password protected the images. If you'd like to share any information or assets regarding the Justice League game, don't hesitate to <a href="mailto:ben@joystiq.com?subject=Canceled JLA game">get in contact with us</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/">Report: Details and images of canned Justice League game pop up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Apr 2012 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20207432/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/03/report-details-and-images-of-canned-justice-league-game-pop-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>george-miller</category><category>green-lantern-rise-of-the-manhunters</category><category>griptonite</category><category>griptonite-games</category><category>jon-gwyn</category><category>justice-league</category><category>the-justice-league</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 03 Apr 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Battleship movie adapted into FPS by Double Helix]]></title><link>http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/</guid><comments>http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/battleship.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>Activision and <a href="http://www.joystiq.com/tag/double-helix">Double Helix</a> have announced a video game adaptation of <a href="http://en.wikipedia.org/wiki/Battleship_(film)"><em>Battleship</em></a>, the Hasbro Studios/Universal Films adaptation of Milton Bradley's <a href="http://en.wikipedia.org/wiki/Battleship_(game)"><em>Battleship</em></a>. Set for an April European release and a May North American release, <em>Battleship</em> will combine aspects of the classic board game with FPS gameplay. It will be available on PS3 and 360, with "uniquely designed versions" released for the Wii, DS and 3DS.<br /><br />The player takes on the role of demolitions expert Cole Mathis, who somehow finds himself in charge of an entire naval fleet and must use said fleet to defend the Hawaiian archipelago from underwater space aliens. This is a separate storyline from the film -- however, given the abundance of extraterrestrials and a severe lack of white and red pegs, we figure it's still set in the movie's universe. Gameplay is split between FPS sections and a "Battle Command" map, which is somewhat akin to the classic Battleship grid we're all familiar with. Here's hoping for <em>Electronic Talking</em> DLC on day one.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/battleship-2-8-12/">Battleship (2/8/12)</a></strong></p><a href="http://www.joystiq.com/photos/battleship-2-8-12/#4803861"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/3313battleship---alien-invasion_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/battleship-2-8-12/#4803862"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/3314battleship---assemble-the-fleet_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/battleship-2-8-12/#4803863"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/3315battleship---fleet-command_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/battleship-2-8-12/#4803864"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/3316battleship---reclaim-the-islands_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/battleship-2-8-12/#4803865"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/3317battleship---storm-the-beach_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/" rel="bookmark">Continue reading <em>Battleship movie adapted into FPS by Double Helix</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/">Battleship movie adapted into FPS by Double Helix</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Feb 2012 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20167074/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>activision</category><category>battleship</category><category>double-helix</category><category>ds</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Wed, 08 Feb 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Front Mission Evolved pushed back to September 28, 2010]]></title><link>http://www.joystiq.com/2010/07/21/front-mission-evolved-pushed-back-to-september-28-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/21/front-mission-evolved-pushed-back-to-september-28-2010/</guid><comments>http://www.joystiq.com/2010/07/21/front-mission-evolved-pushed-back-to-september-28-2010/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/21/front-mission-evolved-pushed-back-to-september-28-2010/"><img width="530" vspace="4" hspace="4" height="296" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/front-mission-evolved525201.jpg" /></a></div>
When we announced <a href="http://www.joystiq.com/game/front-mission-evolved"><em>Front Mission Evolved</em></a>'s September 14th launch date we <a href="http://www.joystiq.com/2010/05/25/front-mission-evolved-shoots-for-september-14-release/">joked</a> that Square Enix had neglected to check the calendar. You know, because September 14 is also "International <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a> </em>Day," a notable religious holiday. Also there's another video game coming out that day.<br />
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Now <em>Front Mission Evolved</em> has been pushed back two weeks, to September 28. The funny thing is, other <a href="http://www.joystiq.com/2010/06/28/dead-rising-2-release-date-a-shambles-delayed-to-sept-28/">high-profile</a> <a href="http://www.joystiq.com/2010/07/07/fifa-11-kicks-off-september-28-in-north-america-october-1-in-eu/">games</a> are arriving on that new launch date -- sometimes you just need to mecha decision, we guess. <strong>Update:</strong> Check out pre-order bonuses after the break.<p><a href="http://www.joystiq.com/2010/07/21/front-mission-evolved-pushed-back-to-september-28-2010/" rel="bookmark">Continue reading <em>Front Mission Evolved pushed back to September 28, 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/21/front-mission-evolved-pushed-back-to-september-28-2010/">Front Mission Evolved pushed back to September 28, 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jul 2010 22:01:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/21/front-mission-evolved-pushed-back-to-september-28-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19563512/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/21/front-mission-evolved-pushed-back-to-september-28-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>double-helix-games</category><category>front-mission-evolved</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>q3</category><category>q3-2010</category><category>release-date</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 21 Jul 2010 22:01:00 EST</pubDate></item><item><title><![CDATA[Front Mission Evolved dev diary is all about the wanzers]]></title><link>http://www.joystiq.com/2010/06/27/front-mission-evolved-dev-diary-is-all-about-the-wanzers/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/27/front-mission-evolved-dev-diary-is-all-about-the-wanzers/</guid><comments>http://www.joystiq.com/2010/06/27/front-mission-evolved-dev-diary-is-all-about-the-wanzers/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/06/26/front-mission-evolved-dev-diary-is-all-about-the-wanzers/"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamfrontmissionwanzer530.jpg" /></a></div>
Square Enix's Strategy RPG-turned-action title, <a href="http://www.joystiq.com/game/front-mission-evolved"><em>Front Mission Evolved</em></a>, largely gets by thanks to its gigantic, customizable mechs. Appropriately enough, the <a href="http://www.viddler.com/explore/Joystiq/videos/3799/">latest dev diary</a> for the game focuses on how gigantic and customizable its mechs are. Man, these guys <em>really</em> know how to market a product.<p><a href="http://www.joystiq.com/2010/06/27/front-mission-evolved-dev-diary-is-all-about-the-wanzers/" rel="bookmark">Continue reading <em>Front Mission Evolved dev diary is all about the wanzers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/27/front-mission-evolved-dev-diary-is-all-about-the-wanzers/">Front Mission Evolved dev diary is all about the wanzers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 Jun 2010 20:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/27/front-mission-evolved-dev-diary-is-all-about-the-wanzers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19532692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/27/front-mission-evolved-dev-diary-is-all-about-the-wanzers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 27 Jun 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[Front Mission Evolved shoots for September 14 release]]></title><link>http://www.joystiq.com/2010/05/25/front-mission-evolved-shoots-for-september-14-release/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/25/front-mission-evolved-shoots-for-september-14-release/</guid><comments>http://www.joystiq.com/2010/05/25/front-mission-evolved-shoots-for-september-14-release/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.prnewswire.com/news-releases/front-mission-evolved-advances-to-north-america-on-september-14-2010-94795849.html"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/front-mission-evolved525201.jpg" alt="" /></a></div>
<a href="http://www.joystiq.com/2010/01/22/front-mission-evolved-gears-up-for-us-release-this-spring/">Spring</a> has turned to fall for <a href="http://www.joystiq.com/tag/front-mission-evolved"><em>Front MIssion Evolved</em></a>, as Square Enix has <a href="http://www.prnewswire.com/news-releases/front-mission-evolved-advances-to-north-america-on-september-14-2010-94795849.html">announced</a> the game will launch on September 14. The latest entry takes the SRPG franchise into a new direction: third-person shooter. Double Helix, of <em>Silent Hill: Homecoming</em> fame, is developing. Square Enix also announced that the PC version will be playable in stereoscopic 3D, which effectively swaps out the gameplay depth from the strategy games for visual depth.<br />
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It's great we finally have a solid release date, Square Enix, but you probably should've checked the calendar before deciding on <a href="http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/">September 14</a>. Just saying!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/25/front-mission-evolved-shoots-for-september-14-release/">Front Mission Evolved shoots for September 14 release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 25 May 2010 16:45:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/news-releases/front-mission-evolved-advances-to-north-america-on-september-14-2010-94795849.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/25/front-mission-evolved-shoots-for-september-14-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19490583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/25/front-mission-evolved-shoots-for-september-14-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-helix</category><category>double-helix-games</category><category>front-mission</category><category>front-mission-evolved</category><category>Microsoft</category><category>q3</category><category>q3-2010</category><category>release-date</category><category>square-enix</category><category>Xbox-360</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 25 May 2010 16:45:00 EST</pubDate></item></channel></rss>