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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Dragon's Lair swings onto XBLA May 18]]></title><link>http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/</guid><comments>http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dragonslairheader.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 529px; height: 297px; " /></a></div>Come May 18, the Xbox 360 will join historical icons like the Sega CD and Philips CD-i as one of the <a href="http://en.wikipedia.org/wiki/Dragon%27s_lair#Platform_ports">many proud platforms</a> to receive a port of Advanced Microcomputer Systems' classically animated laserdisc fable, <a href="http://www.joystiq.com/game/dragons-lair"><em>Dragon's Lair</em></a>.<br /><br />If you count the <a href="http://www.youtube.com/watch?v=cFnwGAqp8Mg">horrible Game Boy version</a> and various other non-digital-media pseudo-ports from the 80s, the XBLA rerelease will be port number 67 for <em>Dragon's Lair</em>, although its <a href="http://www.joystiq.com/2012/03/20/dragons-lair-xbla-dares-to-add-kinect-controls/">Kinect capabilities</a> make it distinct from its predecessors in that <em>Dragon's Lair</em> is the first XBLA title to support both regular controllers and Microsoft's all-seeing eye. The port also features a "full watch" mode for people too lazy to use either control method, as well as those who enjoy buying ancient animated feature films with MS Points.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/">Dragon's Lair swings onto XBLA May 18</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Apr 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20226541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragons-lair</category><category>EA</category><category>Electronic-Arts</category><category>kinect</category><category>microsoft</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 28 Apr 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair XBLA dares to add Kinect controls]]></title><link>http://www.joystiq.com/2012/03/20/dragons-lair-xbla-dares-to-add-kinect-controls/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/20/dragons-lair-xbla-dares-to-add-kinect-controls/</guid><comments>http://www.joystiq.com/2012/03/20/dragons-lair-xbla-dares-to-add-kinect-controls/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/03/20/dragons-lair-xbla-dares-to-add-kinect-controls/"><img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/dragonslair320.jpg" vspace="4" /></a></center>We fully expected Dragon's Lair to show up on XBLA sooner or later, so that <a href="http://www.joystiq.com/2012/03/19/pegi-dragons-lair-coming-to-xbla/">PEGI listing</a> wasn't much of a surprise. However, publisher Digital Leisure managed to surprise us anyway -- with Kinect support.<br /><br />You can play Dragon's Lair normally, or you can respond to on-screen prompts with the correct motion. Examples shown in screens include jumping away from a crumbling floor or reaching up to grab a rope. <br /><br />That makes Dragon's Lair an unlikely technological trailblazer: according to PlayXBLA, it'll be the first XBLA game to support both the Kinect and the traditional controller. Assuming it arrives before <a href="http://www.joystiq.com/2011/08/16/steel-battalion-heavy-armor-uses-xbox-360-controller-and-kinect/"><em>Steel Battalion</em></a>, of course.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/20/dragons-lair-xbla-dares-to-add-kinect-controls/">Dragon's Lair XBLA dares to add Kinect controls</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Mar 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/20/dragons-lair-xbla-dares-to-add-kinect-controls/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20197003/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/20/dragons-lair-xbla-dares-to-add-kinect-controls/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-leisure</category><category>dragons-lair</category><category>kinect</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 20 Mar 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[PEGI: Dragon's Lair coming to XBLA]]></title><link>http://www.joystiq.com/2012/03/19/pegi-dragons-lair-coming-to-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/19/pegi-dragons-lair-coming-to-xbla/</guid><comments>http://www.joystiq.com/2012/03/19/pegi-dragons-lair-coming-to-xbla/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/03/19/pegi-dragons-lair-coming-to-xbla/"><img border="1" hspace="4"  src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/dragonslair319.jpg" vspace="4" /></a></center>Sure, you can buy <a href="http://joystiq.com/game/dragons-lair"><em>Dragon's Lair</em></a> for many, many (many) platforms, but Xbox 360 is not one of them. Unless you count buying a DVD version and playing it through the Xbox's DVD player. That embarrassing omission is now being corrected: a PEGI rating has been spotted for an XBLA version of the FMV game. We're shocked ... that it took this long for <em>Dragon's Lair</em> to end up on Xbox.<br /><br />Being a rating and not an official announcement, there's no actual release date associated with this newly discovered XBLA release. We're checking in with Digital Leisure, who will probably tell us about a couple more upcoming ports of <em>Dragon's Lair</em> in the process of answering.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/19/pegi-dragons-lair-coming-to-xbla/">PEGI: Dragon's Lair coming to XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/19/pegi-dragons-lair-coming-to-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20196102/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/19/pegi-dragons-lair-coming-to-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragons-lair</category><category>europe</category><category>microsoft</category><category>pegi</category><category>xbla</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 19 Mar 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[European PSN releases for February 16]]></title><link>http://www.joystiq.com/2011/02/16/european-psn-releases-for-february-16/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/16/european-psn-releases-for-february-16/</guid><comments>http://www.joystiq.com/2011/02/16/european-psn-releases-for-february-16/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/02/16/european-psn-releases-for-feburary-16/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dragonslair730.jpg" /></a></div>
This week's "new" content on the European PlayStation Store is anything but -- headlining the new releases are <em>Dragon's Lair </em>and <em>Final Fantasy</em>, joined by the PSOne Classic <em>Atari Anniversary Edition</em>. Most of the "freshness" of this particular update comes from the twin <em>Killzone 3</em> demos, which come in distinct 2D and eye-pulverizing 3D flavors. Check out the rest of the update below!<br />
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<div style="text-align: center; font-family: Arial,Verdana,sans-serif; font-size: 12px;">Choose your platform to view the corresponding release list:</div>
<center style="font-family: Arial,Verdana,sans-serif; font-size: 12px;">
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            <td width="50%" align="center" style="font-family: Arial,Verdana,sans-serif; font-size: 12px; border: 1px dotted rgb(211, 211, 211);"><a href="http://www.joystiq.com/2011/02/16/european-psn-releases-for-february-16/#psp"><img width="200" vspace="0" hspace="0" height="75" border="0" alt="" class="imagepadding" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/psp-logo-200w.jpg" /></a></td>
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<div align="center"><small>(Note: Continue past the break to view both release lists.)</small></div>
</center><p><a href="http://www.joystiq.com/2011/02/16/european-psn-releases-for-february-16/" rel="bookmark">Continue reading <em>European PSN releases for February 16</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/16/european-psn-releases-for-february-16/">European PSN releases for February 16</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Feb 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/16/european-psn-releases-for-february-16/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19846329/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/16/european-psn-releases-for-february-16/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragons-lair</category><category>europe</category><category>playstation</category><category>ps3</category><category>psn-wednesday</category><category>psn-weekly</category><category>psp</category><category>sony</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 16 Feb 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair opens its doors November 23 on PSN for $10]]></title><link>http://www.joystiq.com/2010/11/20/dragons-lair-opens-its-doors-november-23-on-psn-for-10/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/20/dragons-lair-opens-its-doors-november-23-on-psn-for-10/</guid><comments>http://www.joystiq.com/2010/11/20/dragons-lair-opens-its-doors-november-23-on-psn-for-10/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dragonslair730.jpg" /></div>
Dirk the Daring has a <a href="http://www.joystiq.com/2010/11/17/dragons-lair-now-awkwardly-leaping-to-psn/">date with destiny</a>, and also Daphne, and also a Dragon, and ... probably some other things that start with "D," too. Recently, that date was set: <a href="http://www.joystiq.com/game/dragons-lair"><em>Dragon's Lair</em></a> will be making its way to the PlayStation Network next Tuesday, November 23, with an entry fee of $10.<br />
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The game will include a "Visual Move Guide," which should make some of those more perplexing sequences significantly <em>less so</em>, as well as a "Watch Mode," where you can simply view all of Don Bluth's beautiful animations without worrying about being eaten, or stabbed, or crushed, or dissolved, or asphyxiated, or immolated, or drowned, or poisoned, or eviscerated, or ...<p><a href="http://www.joystiq.com/2010/11/20/dragons-lair-opens-its-doors-november-23-on-psn-for-10/" rel="bookmark">Continue reading <em>Dragon's Lair opens its doors November 23 on PSN for $10</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/20/dragons-lair-opens-its-doors-november-23-on-psn-for-10/">Dragon's Lair opens its doors November 23 on PSN for $10</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 20 Nov 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/20/dragons-lair-opens-its-doors-november-23-on-psn-for-10/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19727123/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/20/dragons-lair-opens-its-doors-november-23-on-psn-for-10/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>don-bluth</category><category>dragons-lair</category><category>playstation</category><category>playstation-store</category><category>ps3</category><category>psn</category><category>release-date</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 20 Nov 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair now awkwardly leaping to PSN]]></title><link>http://www.joystiq.com/2010/11/17/dragons-lair-now-awkwardly-leaping-to-psn/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/17/dragons-lair-now-awkwardly-leaping-to-psn/</guid><comments>http://www.joystiq.com/2010/11/17/dragons-lair-now-awkwardly-leaping-to-psn/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/17/dragons-lair-now-awkwardly-leaping-to-psn/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/dragons-lair-psn-trailer-530w.jpg" /></a></div>
Well, that's it then. That's everything, right? Like, <em>Dragon's Lair</em> is on <a href="http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/">every</a> <a href="http://www.joystiq.com/2009/12/05/ea-dragging-dragons-lair-to-iphone/">single</a> <a href="http://www.joystiq.com/2009/12/15/dragons-lair-headed-to-dsiware-dec-21/">technology</a> <a href="http://www.joystiq.com/2010/07/30/dragons-lair-trilogy-for-wii-one-step-closer-to-porting-dragon/">platform</a> <a href="http://www.joystiq.com/2010/11/02/dragons-lair-hd-comes-to-ipad/">known</a> to man <em>except</em> for the PlayStation Network? And now, this oversight will be corrected, according to a trailer (which you can watch after the jump) that appeared in <a href="http://www.joystiq.com/2010/11/16/psn-tuesday-prince-of-persia-sands-of-time-hd-crazy-taxi/">the latest PlayStation Store update</a>. Yes, Don Bluth's almost-30-year-old animated classic will arrive on the PSN in that crisp, crisp 1080p resolution -- though no pricing or release date information has been revealed.<br />
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You know, come to think of it, <em>Dragon's Lair's</em> isn't on Xbox Live Arcade, either. So, it's got to show up there eventually, and then, of course, there's our Oral-B electric toothbrush ... and <em>then</em> ... well, we can all probably just keep on living our lives at that point.<p><a href="http://www.joystiq.com/2010/11/17/dragons-lair-now-awkwardly-leaping-to-psn/" rel="bookmark">Continue reading <em>Dragon's Lair now awkwardly leaping to PSN</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/17/dragons-lair-now-awkwardly-leaping-to-psn/">Dragon's Lair now awkwardly leaping to PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Nov 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/17/dragons-lair-now-awkwardly-leaping-to-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19722800/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/17/dragons-lair-now-awkwardly-leaping-to-psn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>don-bluth</category><category>dragons-lair</category><category>playstation</category><category>ps3</category><category>psn</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 17 Nov 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair HD comes to iPad]]></title><link>http://www.joystiq.com/2010/11/02/dragons-lair-hd-comes-to-ipad/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/02/dragons-lair-hd-comes-to-ipad/</guid><comments>http://www.joystiq.com/2010/11/02/dragons-lair-hd-comes-to-ipad/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/02/dragons-lair-hd-comes-to-ipad/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/dragonip2ad.jpg" /></a></div>
Hello, my name is Justin McElroy, and I play a character called "Justin McElroy" on the popular Joystiq web site and podcast. I hope you'll indulge me for a second as I regale you with a story of my misspent youth. When I was growing up, I was always transfixed by FMV games. I begged and pleaded for a Sega CD, I've finished <em><a href="http://www.youtube.com/watch?v=8gOPpLXEOS4">Dracula Unleashed</a> </em>more times than I care to admit ... hell, I own two copies of <a href="http://www.youtube.com/watch?v=U9hHdFbGevg"><em>Wirehead</em></a>. To this day, I don't understand the draw of these oft-clunky classics, but it's nothing I can escape or reason away. Before I'd reached my 15th birthday, I swore to friends, family, anyone who would listen that I would one day be the "world's greatest FMV gaming journalist."<br />
<br />
You, with the privilege of a dozen years of insight on my younger self, know how this story ends. FMV games have, for reasons beyond me, fallen by the wayside. You now know that the deviant, cretinous masses would prefer to see digital puppets dance on a screen than real humans -- their <em>brethren </em>-- leading out real, interactive drama in front of real, low-quality cameras. <br />
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But today, if only for a moment, I have managed to wash the bitter flavor of unfulfilled dreams from my palate. For today, I have written a post about <em>The 7th Guest </em>on iPhone, and I'm following it up with this:<br />
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An HD version of <em>Dragon's Lair </em>is now on iPad. It costs five dollars.<br />
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That's two FMV posts ... in a row. Maybe a drop in the bucket to 15-year-old Justin, who dreamed of visiting the set of <em>Sewer Shark 3</em> and sitting down to heartfelt, career-spanning interviews with <a href="http://www.imdb.com/name/nm0226869/">Rusty Dillen</a>. But today, for nearly 30-year-old Justin, it's enough.<br />
<br />
God bless.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/02/dragons-lair-hd-comes-to-ipad/">Dragon's Lair HD comes to iPad</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Nov 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/02/dragons-lair-hd-comes-to-ipad/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19699229/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/02/dragons-lair-hd-comes-to-ipad/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-wish-fulfilled</category><category>digital-leisure</category><category>dragons-lair</category><category>fmv</category><category>ipad</category><category>mobile</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 02 Nov 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair Trilogy for Wii: one step closer to porting Dragon's Lair to everything]]></title><link>http://www.joystiq.com/2010/07/30/dragons-lair-trilogy-for-wii-one-step-closer-to-porting-dragon/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/30/dragons-lair-trilogy-for-wii-one-step-closer-to-porting-dragon/</guid><comments>http://www.joystiq.com/2010/07/30/dragons-lair-trilogy-for-wii-one-step-closer-to-porting-dragon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/07/30/dragons-lair-trilogy-for-wii-one-step-closer-to-porting-dragon/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dragonslair730.jpg" /></a></center>Hey, <em><a href="http://www.joystiq.com/2009/07/21/review-mad-dog-mccree-gunslinger-pack/">Mad Dog McCree: Gunslinger Pack</a></em>, there's a new sheriff in town -- the "town" in this case being the set of "Collections of Three Laserdisc Games on Wii." Digital Leisure and publisher Destineer are partnering to release Dragon's Lair Trilogy on Wii this fall. <br />
<br />
Despite the name, the "Trilogy" is only two-thirds <em>Dragon's Lair</em>: in addition to <em>Dragon's Lair</em> and <em>Dragon's Lair 2: Time Warp</em>, the disc will include <em>Space Ace</em>. And for those of you who want to watch the remastered animation, but who <em>firmly</em> insist that these aren't video games, you can remove any vestige of interactivity and just enjoy the games in "Watch Mode." <br />
<br />
The collection will retail for $30, which is relatively good news for <a href="http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/">this guy</a>.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/30/dragons-lair-trilogy-for-wii-one-step-closer-to-porting-dragon/">Dragon's Lair Trilogy for Wii: one step closer to porting Dragon's Lair to everything</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Jul 2010 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/30/dragons-lair-trilogy-for-wii-one-step-closer-to-porting-dragon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19575222/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/30/dragons-lair-trilogy-for-wii-one-step-closer-to-porting-dragon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>destineer</category><category>digital-leisure</category><category>dragons-lair</category><category>dragons-lair-trilogy</category><category>fmv</category><category>nintendo</category><category>q4-2010</category><category>release-date</category><category>retro</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 30 Jul 2010 16:20:00 EST</pubDate></item><item><title><![CDATA[A daring Dragon's Lair game collection]]></title><link>http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/</guid><comments>http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/dragonagecollection530.jpg" /></a></div>
Syd Bolton, who runs the <a href="http://www.pcmuseum.ca/">Personal Computer Museum</a> in Brantford, Canada, <em>really</em> enjoys <em>Dragon's Lair</em> in all its many, many incarnations. Bolton owns almost every version of <em>Dragon's Lair</em> ever released, which is saying <em>a lot</em> considering that game has been ported more times over the last 30 years than a Carnival Cruise ship. However, he hasn't got them all, telling Joystiq that he's missing the mobile phone version from 2005 (because it wasn't available in his area) and the<a href="http://en.wikipedia.org/wiki/Amstrad_CPC"> Amstrad CPC</a> versions from the mid-'80s.<br />
<br />
The picture above contains 47 versions of the game and its sequels. Bolton mentions that the image doesn't contain the whole collection, as a few copies are in storage. We've listed every copy of the game featured in the picture after the break.<p><a href="http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/" rel="bookmark">Continue reading <em>A daring Dragon's Lair game collection</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/">A daring Dragon's Lair game collection</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jul 2010 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19571785/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/29/a-daring-dragons-lair-game-collection/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragons-lair</category><category>Dragons-Lair-2-Time-Warp</category><category>Dragons-Lair-3D</category><category>ds</category><category>microsoft</category><category>mobile</category><category>nintendo</category><category>pc</category><category>playstation</category><category>ps3</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 29 Jul 2010 03:00:00 EST</pubDate></item><item><title><![CDATA[EA discounts more than a dozen iPhone games to $1 each]]></title><link>http://www.joystiq.com/2010/06/23/ea-discounts-more-than-a-dozen-iphone-games-to-1-each/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/23/ea-discounts-more-than-a-dozen-iphone-games-to-1-each/</guid><comments>http://www.joystiq.com/2010/06/23/ea-discounts-more-than-a-dozen-iphone-games-to-1-each/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/06/23/ea-discounts-more-than-a-dozen-iphone-games-to-1-each/"><img width="530" vspace="0" hspace="0" height="320" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/lair1204.jpg" alt="" /></a></div>
We can't imagine what kind of event would spur EA to slash the price on several of its big-name iPhone games -- oh, <a href="http://www.engadget.com/2010/06/22/iphone-4-arriving-one-day-early-on-june-23rd/"><em>right</em></a>. Regardless of motive, <a href="http://toucharcade.com/2010/06/22/ea-holding-massive-0-99-sale-for-48-hours/">Touch Arcade</a> informs us of the sale, which extends through tomorrow. Here are some highlights:
<ul>
    <li><em>Command &amp; Conquer: Red Alert</em> <small>[<a href="http://itunes.apple.com/us/app/command-conquer-red-alert/id333225329?mt=8">iTunes link</a>]</small></li>
    <li><em>FIFA 10 </em><small>[<a href="http://itunes.apple.com/us/app/fifa-10-by-ea-sports/id331532161?mt=8">iTunes link</a>]</small></li>
    <li><em>Dragon's Lair </em><small>[<a href="http://itunes.apple.com/us/app/dragons-lair/id341833414?mt=8">iTunes link</a>]</small></li>
    <li><em>Need for Speed: Shift </em><small>[<a href="http://itunes.apple.com/us/app/command-conquer-red-alert/id333225329?mt=8">iTunes link</a>]</small></li>
    <li><em>SimCity </em><small>[<a href="http://itunes.apple.com/us/app/need-for-speed-shift/id337641298?mt=8">iTunes link</a>]</small></li>
    <li><em>Battleship</em><small> [<a href="http://itunes.apple.com/us/app/battleship/id337133671?mt=8">iTunes link</a>]</small></li>
</ul>
The good news: <em>lots</em> of iPhone games are only $1. The bad news: none of those games is <a href="http://www.joystiq.com/2010/03/26/hands-on-mirrors-edge-iphone/"><em>Mirror's Edge</em></a> (which is <em>still</em> only available for iPad).<br />
<br />
[Thanks, <a href="http://www.sidequesting.com">Dali</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/23/ea-discounts-more-than-a-dozen-iphone-games-to-1-each/">EA discounts more than a dozen iPhone games to $1 each</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Jun 2010 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/23/ea-discounts-more-than-a-dozen-iphone-games-to-1-each/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19526196/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/23/ea-discounts-more-than-a-dozen-iphone-games-to-1-each/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Battleship</category><category>Dragons-Lair</category><category>EA</category><category>Electronic-Arts</category><category>FIFA-10</category><category>Need-For-Speed-Shift</category><category>NFSS</category><category>SimCity</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 23 Jun 2010 01:00:00 EST</pubDate></item><item><title><![CDATA[iPhone Dragon's Lair priced down, down, down to $0.99]]></title><link>http://www.joystiq.com/2010/05/11/iphone-dragons-lair-priced-down-down-down-to-0-99/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/11/iphone-dragons-lair-priced-down-down-down-to-0-99/</guid><comments>http://www.joystiq.com/2010/05/11/iphone-dragons-lair-priced-down-down-down-to-0-99/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://toucharcade.com/2010/05/11/ea-price-drops-dragons-lair-by-80-now-0-99/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/lair1204.jpg" /></a></div>
You can be less daring with your pocketbook when it comes to snapping up <em><a href="http://www.joystiq.com/tag/dragons-lair">Dragon's Lair</a> </em>for your iDevice, as EA Play has pressed the sword button and slashed a full $4 off the game's price on the App Store. Don Bluth and Rick Dyer's classic laserdisc-based arcade game can now be had for $0.99 -- one play on the coin-op at some arcades back in the day -- but be warned: there's no telling how long this price-drop will be in effect. In other words, don't <em>drag on</em> your decision making process.<br />
<br />
<b>Dragon's Lair ($0.99):</b><a href="http://itunes.apple.com/us/app/dragons-lair/id341833414?mt=8"><img height="15" border="0" width="61" align="absBottom" alt="DRAGON'S LAIR" src="http://ax.phobos.apple.com.edgesuite.net/images/badgeitunes61x15dark.gif" /></a> <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dragons-lair-iphone/">Dragon's Lair (iPhone)</a></strong></p><a href="http://www.joystiq.com/photos/dragons-lair-iphone/#2507337"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dliphone1204001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-lair-iphone/#2507338"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dliphone1204002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-lair-iphone/#2507339"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dliphone1204003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-lair-iphone/#2507340"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dliphone1204004_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/11/iphone-dragons-lair-priced-down-down-down-to-0-99/">iPhone Dragon's Lair priced down, down, down to $0.99</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 May 2010 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://toucharcade.com/2010/05/11/ea-price-drops-dragons-lair-by-80-now-0-99/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/iphone-dragons-lair-priced-down-down-down-to-0-99/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19473419/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/11/iphone-dragons-lair-priced-down-down-down-to-0-99/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>cinematronics</category><category>deal</category><category>don-bluth</category><category>dragons-lair</category><category>ea</category><category>ea-play</category><category>Electronic-Arts</category><category>iPod</category><category>rick-dyer</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Tue, 11 May 2010 23:59:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair wall graphics demand to be put up, up, up]]></title><link>http://www.joystiq.com/2010/04/23/dragons-lair-wall-graphics-demand-to-be-put-up-up-up/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/23/dragons-lair-wall-graphics-demand-to-be-put-up-up-up/</guid><comments>http://www.joystiq.com/2010/04/23/dragons-lair-wall-graphics-demand-to-be-put-up-up-up/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/dragons.lair.ltl.042310-580px.jpg" /><br />
<em><font size="1">Click to <strike>save the princess</strike> see a gallery</font></em></div>
To some, their home is their castle. Now it can be a dragon's lair. <a href="http://www.ltlprints.com/">LTL Prints</a> - the Philadelphia company that introduced an eye-popping lineup of <a href="http://www.joystiq.com/2009/12/04/tag-your-own-wall-with-jet-set-radio-future-wall-graphics/"><em>Jet Set Radio Future </em>wall graphics</a> back in December 2009 - is unveiling its latest cling-on art today, based on the classic 1983 arcade game <em><a href="http://www.arcade-museum.com/game_detail.php?letter=D&amp;game_id=7647">Dragon's Lair</a> </em>by animator Don Bluth and designer Rick Dyer.<br />
<br />
The graphics have been taken straight from the legendary laserdisc-based game, cleaned up and include the bumbling-yet-heroic Dirk the Daring, the hapless Princess Daphne and her captor, Singe the dragon. LTL Prints is <a href="http://www.ltlprints.com/dragons_lair">offering the graphics</a> starting at $14.95 for versions sized to fit laptop lids, all the way up to more expensive, 7-foot-tall prints. The look absolutely amazing -- we're just sad we can't order a 1:1 <em>scales</em> version of Singe. Then again, we'd need a <em>really</em> tall wall ... <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dragons-lair-wall-graphics/">Dragon's Lair Wall Graphics</a></strong></p><a href="http://www.joystiq.com/photos/dragons-lair-wall-graphics/#2923266"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/dragonslair3_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-lair-wall-graphics/#2923256"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/dragons-lair-addition1copy_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-lair-wall-graphics/#2923257"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/dragons-lair-addition2copy_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-lair-wall-graphics/#2923258"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/dragons-lair2copy_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-lair-wall-graphics/#2923260"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/dragons-lair3copy_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/23/dragons-lair-wall-graphics-demand-to-be-put-up-up-up/">Dragon's Lair wall graphics demand to be put up, up, up</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Apr 2010 20:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ltlprints.com/DragonsLair>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/23/dragons-lair-wall-graphics-demand-to-be-put-up-up-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19452070/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/23/dragons-lair-wall-graphics-demand-to-be-put-up-up-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>cinematronics</category><category>decor</category><category>don-bluth</category><category>dragons-lair</category><category>laserdisc</category><category>rick-dyer</category><category>wall-art</category><category>wall-graphics</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 23 Apr 2010 20:45:00 EST</pubDate></item><item><title><![CDATA[NintendoWare Weekly: Super Smash Bros., Ninja Gaiden, Dragon's Lair]]></title><link>http://www.joystiq.com/2009/12/21/nintendoware-weekly-super-smash-bros-ninja-gaiden-dragons-l/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/21/nintendoware-weekly-super-smash-bros-ninja-gaiden-dragons-l/</guid><comments>http://www.joystiq.com/2009/12/21/nintendoware-weekly-super-smash-bros-ninja-gaiden-dragons-l/#comments</comments><description><![CDATA[<center><a href="http://press.nintendo.com/object?id=21427"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/nintendo.joystiq.com/media/2009/06/ssb0612.jpg" alt="" /></a></center>Nintendo announced its 500th downloadable Wii game today, reserving the honor for <em><a href="http://joystiq.com/tag/super-smash-bros">Super Smash Bros</a>.</em> Or, we suppose, for any of the other Virtual Console or WiiWare games released today. But Nintendo says it's <em>Super Smash Bros.</em>, and that certainly seems like a more special way to celebrate a milestone than, say, the arcade version of <em>Ninja Gaiden</em>. See all the WiiWare, Virtual Console, and DSiWare releases after the break.<p><a href="http://www.joystiq.com/2009/12/21/nintendoware-weekly-super-smash-bros-ninja-gaiden-dragons-l/" rel="bookmark">Continue reading <em>NintendoWare Weekly: Super Smash Bros., Ninja Gaiden, Dragon's Lair</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/21/nintendoware-weekly-super-smash-bros-ninja-gaiden-dragons-l/">NintendoWare Weekly: Super Smash Bros., Ninja Gaiden, Dragon's Lair</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Dec 2009 10:07:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/object?id=21427>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/21/nintendoware-weekly-super-smash-bros-ninja-gaiden-dragons-l/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19289206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/21/nintendoware-weekly-super-smash-bros-ninja-gaiden-dragons-l/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>530-eco-shooter</category><category>dragons-lair</category><category>DS</category><category>dsiware</category><category>happy-holidays-christmas</category><category>high-stakes-texas-hold-em</category><category>hot-and-cold</category><category>mynotebook</category><category>ninja-gaiden</category><category>Nintendo</category><category>nintendoware-weekly</category><category>pallurikio</category><category>super-smash-bros</category><category>tv-show-king-2</category><category>uno</category><category>virtual-console</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 21 Dec 2009 10:07:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair headed to DSiWare Dec. 21]]></title><link>http://www.joystiq.com/2009/12/15/dragons-lair-headed-to-dsiware-dec-21/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/15/dragons-lair-headed-to-dsiware-dec-21/</guid><comments>http://www.joystiq.com/2009/12/15/dragons-lair-headed-to-dsiware-dec-21/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dragonslairds.jpg" /></div>
We expect this kind of thing from <em>Tetris </em>or <em>Resident Evil 4</em>, but whoever thought that <a href="http://www.joystiq.com/tag/dragons-lair"><em>Dragon's Lair</em></a> would be appearing on so many consoles? It appeared on the iPhone just <a href="http://www.joystiq.com/2009/12/05/ea-dragging-dragons-lair-to-iphone/">a week ago</a>, and now the FMV adventure is (<a href="http://www.joystiq.com/2009/10/13/usk-digital-leisure-daring-to-put-dragons-lair-on-dsiware/">as rumored</a>) set to appear on DSiWare on Dec. 21 in North America and Jan. 1. <br />
<br />
Now, considering none of the DSiWare releases have been particularly large, we have no clue how they'll fit the whole game on the service. We do know <a href="http://www.joystiq.com/2008/01/03/dragons-lair-becomes-even-more-linear-on-the-ds/">from this video</a>, however, that the console is powerful enough to handle the game. Now, the next obvious step in <em>Dragon's Lair</em>'s quest for console domination? Well, <a href="http://www.joystiq.com/tag/Zeebo/">Zeebo</a>, of course.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/15/dragons-lair-headed-to-dsiware-dec-21/">Dragon's Lair headed to DSiWare Dec. 21</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Dec 2009 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/12/15/dragons-lair-headed-to-dsiware-dec-21/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19282154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/15/dragons-lair-headed-to-dsiware-dec-21/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-leisure</category><category>disware</category><category>dragons-lair</category><category>dsi</category><category>fmv</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 15 Dec 2009 15:15:00 EST</pubDate></item><item><title><![CDATA[EA dragging Dragon's Lair to iPhone]]></title><link>http://www.joystiq.com/2009/12/05/ea-dragging-dragons-lair-to-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/05/ea-dragging-dragons-lair-to-iphone/</guid><comments>http://www.joystiq.com/2009/12/05/ea-dragging-dragons-lair-to-iphone/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/photos/dragons-lair-iphone/"><img hspace="0" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/lair1204.jpg"  alt="" /></a><br />
<small>click to cross the drawbridge into Screenshots' Lair</small></center>Following the well-received (by us, anyway) iPhone version of <em>Space Ace</em>, another, better-known Bluth-animated FMV classic is headed to the platform -- a game that, unlike <a href="http://www.joystiq.com/2009/08/20/heavy-rains-david-cage-wants-to-set-the-record-straight-on-qtes/"><em>Heavy Rain</em></a>, <em>is</em> <em>Dragon's Lair.</em> This time, EA Play is publishing the 1983 Cinematronics arcade game, with an expected December release date. We'll get to watch Dirk the Daring die <em>over and over again</em> in a convenient portable format! <br />
<br />
<em>Dragon's Lair</em> features both an "arcade mode" with the game as originally presented, and a "home mode" with extra scenes not used in the coin-op version. Our gallery features some new screens of the iPhone version, which look exactly like the game looked in 1983. Which is kind of the point. <br />
<br />
There's supposedly a <a href="http://nintendo.joystiq.com/2009/10/13/usk-digital-leisure-daring-to-put-dragons-lair-on-dsiware/">DSiWare version</a> on the way as well, though EA doesn't seem to be involved with that one.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dragons-lair-iphone/">Dragon's Lair (iPhone)</a></strong></p><a href="http://www.joystiq.com/photos/dragons-lair-iphone/#2507337"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dliphone1204001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-lair-iphone/#2507338"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dliphone1204002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-lair-iphone/#2507339"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dliphone1204003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dragons-lair-iphone/#2507340"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/dliphone1204004_thumbnail.jpg" alt="" title="" /></a></div><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/05/ea-dragging-dragons-lair-to-iphone/">EA dragging Dragon's Lair to iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 05 Dec 2009 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/12/05/ea-dragging-dragons-lair-to-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19265998/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/05/ea-dragging-dragons-lair-to-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>dragons-lair</category><category>ea-play</category><category>fmv</category><category>iPod</category><category>retro</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 05 Dec 2009 05:00:00 EST</pubDate></item><item><title><![CDATA[USK: Digital Leisure daring to put Dragon's Lair on DSiWare]]></title><link>http://www.joystiq.com/2009/10/13/usk-digital-leisure-daring-to-put-dragons-lair-on-dsiware/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/13/usk-digital-leisure-daring-to-put-dragons-lair-on-dsiware/</guid><comments>http://www.joystiq.com/2009/10/13/usk-digital-leisure-daring-to-put-dragons-lair-on-dsiware/#comments</comments><description><![CDATA[<center><a href="http://www.usk.de/"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/dragonslair1013.jpg" alt="" /></a></center><em>If</em> you like FMV games, the iPhone port of <em>Space Ace</em> is something of a revelation. It's the full laserdisc game, in much better visual quality than most ports, on a handheld platform for five bucks. If you don't, it's <em>just another FMV game, and everyone knows those aren't real games anyway</em>. <br /><br />A German USK rating suggests that Digital Leisure is planning to port its predecessor, <em>Dragon's Lair</em>, to DSiWare. While we have no doubt that the DS hardware can run the game -- in fact, a <a href="http://www.joystiq.com/2008/01/03/dragons-lair-becomes-even-more-linear-on-the-ds/"><em>Dragon's Lair</em> conversion</a> has been in progress for years by United Coders, and we wouldn't be surprised if that's what this is -- the file size is an issue. <em>Space Ace</em> on iPhone takes up 243MB, which is much larger than any DSiWare game. We hope Digital Leisure comes up with a solution for this issue other than porting the NES <a href="http://www.joystiq.com/2009/06/24/dragons-lair-on-nes-might-be-the-worst-game-ever/"><em>Dragon's Lair</em></a>.<br /><br />[Via <a href="http://gonintendo.com/viewstory.php?id=100334">GoNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/13/usk-digital-leisure-daring-to-put-dragons-lair-on-dsiware/">USK: Digital Leisure daring to put Dragon's Lair on DSiWare</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Oct 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.usk.de/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/13/usk-digital-leisure-daring-to-put-dragons-lair-on-dsiware/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19194574/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/13/usk-digital-leisure-daring-to-put-dragons-lair-on-dsiware/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-leisure</category><category>dragons-lair</category><category>dsi</category><category>dsiware</category><category>fmv</category><category>nintendo-dsi</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 13 Oct 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Heavy Rain's David Cage wants to set the record straight on QTEs]]></title><link>http://www.joystiq.com/2009/08/20/heavy-rains-david-cage-wants-to-set-the-record-straight-on-qtes/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/20/heavy-rains-david-cage-wants-to-set-the-record-straight-on-qtes/</guid><comments>http://www.joystiq.com/2009/08/20/heavy-rains-david-cage-wants-to-set-the-record-straight-on-qtes/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.eurogamer.net/articles/david-cage-rants-about-quick-time-events"><img border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/heavyrain052109.jpg" /></a></div>
"No! We don't make <em>Dragon's Lair</em>! This is not <em>Dragon's Lair</em> - do you think I'm crazy? I'm not stupid. Do you think I develop on PlayStation 3 to do <em>Dragon's Lair</em> again? It would be absurd. Of course it's not." We typically lead into quotes with a bit more background than that, but those who've read message board diatribes dismissing the upcoming <a href="http://www.joystiq.com/tag/heavy-rain"><em>Heavy Rain</em></a> as nothing more than a series of Quick Time Events surely understand <a href="http://www.eurogamer.net/articles/david-cage-rants-about-quick-time-events">the frustration of Quantic Dream founder David Cage</a> -- who owns the mouth from which the above quote was uttered during a press demonstration at GamesCom 2009.<br />
<br />
Cage went on to explain "when there is an action sequence, yes we integrate [these] QTE sequences," but the rest of the time, the player will have full control as they navigate the game's four characters through a deep, choice-riddled story. That actually sounds pretty reminiscent of Quantic's last game, <a href="http://www.joystiq.com/tag/indigo-prophecy"><em>Indigo Prophecy </em>/ <em>Fahrenheit</em></a>. That's great and all -- but we actually wouldn't be disappointed by a new installment in the <em>Dragon's Lair</em> franchise. We admit it -- we're <a href="http://en.wikipedia.org/wiki/Dragon%27s_Lair">Dirkheads</a>, through and through.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/20/heavy-rains-david-cage-wants-to-set-the-record-straight-on-qtes/">Heavy Rain's David Cage wants to set the record straight on QTEs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Aug 2009 11:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/david-cage-rants-about-quick-time-events>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/20/heavy-rains-david-cage-wants-to-set-the-record-straight-on-qtes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19135232/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/20/heavy-rains-david-cage-wants-to-set-the-record-straight-on-qtes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-cage</category><category>dragons-lair</category><category>heavy-rain</category><category>qte</category><category>quantic-dream</category><category>quick-time-events</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 20 Aug 2009 11:28:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair on NES might be the worst game ever]]></title><link>http://www.joystiq.com/2009/06/24/dragons-lair-on-nes-might-be-the-worst-game-ever/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/24/dragons-lair-on-nes-might-be-the-worst-game-ever/</guid><comments>http://www.joystiq.com/2009/06/24/dragons-lair-on-nes-might-be-the-worst-game-ever/#comments</comments><description><![CDATA[<div align="center"><a href="http://nintendorks.com/index.php?itemid=356"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/dragonslairnesisbad580b.jpg" /></a><br /></div>
While we like to think that we've played a lot of NES games, we never experienced the console's version of <a href="http://www.joystiq.com/search/?q=dragons+lair"><em>Dragon's Lair</em></a>. And we're thankful for that, as a <a href="http://nintendorks.com/index.php?itemid=356">Nintendorks</a> video (available after the break) shows what could possibly be the worst game ever made <em>ever</em>. Not only is the gameplay an issue, but it's so tough that getting past the first screen is on par with scoring a womp rat bullseye in your T17! How do you make this game and not stop to question it halfway through?<p><a href="http://www.joystiq.com/2009/06/24/dragons-lair-on-nes-might-be-the-worst-game-ever/" rel="bookmark">Continue reading <em>Dragon's Lair on NES might be the worst game ever</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/24/dragons-lair-on-nes-might-be-the-worst-game-ever/">Dragon's Lair on NES might be the worst game ever</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 24 Jun 2009 15:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nintendorks.com/index.php?itemid=356>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/24/dragons-lair-on-nes-might-be-the-worst-game-ever/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19077112/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/24/dragons-lair-on-nes-might-be-the-worst-game-ever/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragons-lair</category><category>nes</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 24 Jun 2009 15:40:00 EST</pubDate></item><item><title><![CDATA[Bluth and Co. treat fans as Dragon's Lair turns 25]]></title><link>http://www.joystiq.com/2008/06/20/bluth-and-co-treat-fans-as-dragons-lair-turns-25/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/20/bluth-and-co-treat-fans-as-dragons-lair-turns-25/</guid><comments>http://www.joystiq.com/2008/06/20/bluth-and-co-treat-fans-as-dragons-lair-turns-25/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a></p><div align="center"><a href="http://www.digitalleisure.com/index.htm"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/dlhd8.jpg" /></a></div>
It's hard to believe that a quarter-century has passed since the first <a href="http://en.wikipedia.org/wiki/Laserdisc">LaserDisc</a>-based arcade game from former Disney animator <a href="http://www.imdb.com/name/nm0089940/">Don Bluth</a> hit arcades. <a href="http://www.klov.com/game_detail.php?game_id=7647"><em>Dragon's Lair</em></a>'s use of hand-drawn animation set it apart from anything else at the time, and despite its simple trial-and-error gameplay, the game was a hit.<br /><br />Digital Leisure, which has worked with Bluth to deliver countless home versions of <em>Dragon's Lair</em>, is offering a treat to fans of the classic for one week only. Anyone who purchases the DVD, PC, or Blu-ray Disc version from <a href="http://www.digitalleisure.com/contents/shop.htm">its online shop</a> can have their copy signed by Bluth, designer Rick Dyer, and animators Gary Goldman and John Pomeroy. We highly recommend the BD version, which plays exactly like the original coin-op <em>and</em> runs in full 1080p. The company is also offering signed <em>Dragon's Lair</em> "lobby posters" for $80 a pop. Lead on, brave adventurers - your memorabilia awaits!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/20/bluth-and-co-treat-fans-as-dragons-lair-turns-25/">Bluth and Co. treat fans as Dragon's Lair turns 25</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Jun 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.digitalleisure.com/index.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/20/bluth-and-co-treat-fans-as-dragons-lair-turns-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1232111/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/20/bluth-and-co-treat-fans-as-dragons-lair-turns-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digitalleisure</category><category>donbluth</category><category>dragons-lair</category><category>memorabilia</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Fri, 20 Jun 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[PSP Dragon's Lair game needs publisher]]></title><link>http://www.joystiq.com/2008/01/07/psp-dragons-lair-game-needs-publisher/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/07/psp-dragons-lair-game-needs-publisher/</guid><comments>http://www.joystiq.com/2008/01/07/psp-dragons-lair-game-needs-publisher/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=89947"><em><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/dragonslair490.jpg"  alt="" /></em></a><br /></div>
<em><a href="http://www.joystiq.com/tag/DragonsLair/">Dragon's Lair</a></em> is like Dracula in <em>Castlevania</em> games. No matter how many times it's killed, history's most interactive DVD menu screen continues to rise from the abyss, ready to arbitrarily kill players for their lack of memorization skills. Now, the game's making its way to PSP, that is, if United Coders can find a publishers for Dirk's reanimated corpse.<br /><br />This "Director's Cut" does have a few tweaks, with new scenes added, a castle map that displays your progress and five lives per player instead of three. (There's also an "Arcade" mode if you prefer fewer retries.) ... So, that's the end of the post. We know it was jarring, but unfortunately, our supply of punchy ways to end a story about <em>Dragon's Lair</em> were used up around the game's 17th iteration.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/07/psp-dragons-lair-game-needs-publisher/">PSP Dragon's Lair game needs publisher</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Jan 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=89947>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/07/psp-dragons-lair-game-needs-publisher/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1079640/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/07/psp-dragons-lair-game-needs-publisher/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragons-lair</category><category>dragonslair</category><category>PSP</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 07 Jan 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair becomes even more linear on the DS]]></title><link>http://www.joystiq.com/2008/01/03/dragons-lair-becomes-even-more-linear-on-the-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/03/dragons-lair-becomes-even-more-linear-on-the-ds/</guid><comments>http://www.joystiq.com/2008/01/03/dragons-lair-becomes-even-more-linear-on-the-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><embed width="425" height="345" src="http://www.veoh.com/videodetails2.swf?player=videodetailsembedded&amp;type=v&amp;permalinkId=v1575094dXsAdcQ7&amp;id=anonymous" allowfullscreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></center><br /> United Coders sent out a press release aimed at soliciting publishers for the PSP version of <em>Dragon's Lair</em>, and revealed some details about the identical-in-gameplay DS version in so doing. Since we didn't know anything about the game other than that <em>it's Dragon's Lair</em>, we were happy to see some specifics.<br /><br />The Director's Cut mode adds the drawbridge sequence that didn't make it into the original arcade game, but has been found in most home releases since then. It also removes the score counter from the game and increases the number of lives. But more interestingly, the Director's Cut changes the level structure of the game into a more linear one. The original <em>Dragon's Lair</em> levels were presented in a <a href="http://www.dragons-lair-project.com/games/related/sequence.asp">semi-random order</a>, with each level selected from a small pool of potential choices. The Director's Cut follows a prescribed level order designed by Technical Producer Dave Hallock. There's also a scrolling display of your progress<br /><br />In the NeoGAF discussion thread, we also found a link to videos taken by a <a href="http://dragonslair.dualscreenradio.com/">beta tester</a> on the game. Some HUD elements have been added since the <a href="http://www.joystiq.com/2007/09/17/dragons-lair-ds-dares-to-display-video/">last video</a>. the Director's Cut is not shown, but the Arcade Mode footage looks fantastic, with the arcade-accurate LED score counter and everything. It is unknown whether the bizarre <a href="http://www.joystiq.com/2007/06/27/ds-dragons-lair-makes-a-daring-choice/">dual-screen view</a> option is still around.<br /><br />Check after the break for, oddly enough, the PSP press release.<br /><p><a href="http://www.joystiq.com/2008/01/03/dragons-lair-becomes-even-more-linear-on-the-ds/" rel="bookmark">Continue reading <em>Dragon's Lair becomes even more linear on the DS</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/03/dragons-lair-becomes-even-more-linear-on-the-ds/">Dragon's Lair becomes even more linear on the DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Jan 2008 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/01/03/dragons-lair-becomes-even-more-linear-on-the-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1076298/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/03/dragons-lair-becomes-even-more-linear-on-the-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragons-lair</category><category>dragonslair</category><category>fmv</category><category>united-coders</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 03 Jan 2008 12:45:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair DS dares to display video]]></title><link>http://www.joystiq.com/2007/09/17/dragons-lair-ds-dares-to-display-video/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/17/dragons-lair-ds-dares-to-display-video/</guid><comments>http://www.joystiq.com/2007/09/17/dragons-lair-ds-dares-to-display-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="313" src="http://www.veoh.com/videodetails2.swf?permalinkId=v1157765R4aA3fsY&amp;id=anonymous&amp;player=videodetailsembedded&amp;videoAutoPlay=0" allowfullscreen="true" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed><br /></center>The <a href="http://www.joystiq.com/2007/09/07/more-than-just-dragons-lair-coming-to-the-ds/">news</a> that <a href="http://www.joystiq.com/2007/06/27/ds-dragons-lair-makes-a-daring-choice/"><em>Dragon's Lair</em></a> would be making its way to the DS is either very exciting or very <em>meh</em>. Either way you slice it, the title is still one of the most revered in gaming and will surely find many consumers wishing to pick it up on the DS (that goes without saying that the game will find a brand new audience on the handheld, as well).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/17/dragons-lair-ds-dares-to-display-video/">Dragon's Lair DS dares to display video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Sep 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.veoh.com/videos/v1157765R4aA3fsY>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/17/dragons-lair-ds-dares-to-display-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/991386/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/17/dragons-lair-ds-dares-to-display-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragons-lair</category><category>dragonslair</category><category>laserdisc</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 17 Sep 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[More than just Dragon's Lair coming to the DS]]></title><link>http://www.joystiq.com/2007/09/07/more-than-just-dragons-lair-coming-to-the-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/07/more-than-just-dragons-lair-coming-to-the-ds/</guid><comments>http://www.joystiq.com/2007/09/07/more-than-just-dragons-lair-coming-to-the-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://news.filefront.com/dragons-lair-gets-a-publisher-for-nintendo-ds/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/dl_incoming_lg.jpg" alt="" /></a><br /></div>
We all knew that <em>Dragon's Lair</em> was going to be making an <a href="http://www.joystiq.com/2007/06/27/ds-dragons-lair-makes-a-daring-choice/">appearance</a> on the DS. Now, we know when. <em>Dragon's Lair</em>, along with its sequel <em>Dragon's Lair II</em>, will both be gracing the handheld come early 2008. Not only that, but Conspiracy Entertainment also scored the rights to publishing <em>Space Ace </em>(our preferred title out of the lot) on the handheld as well.<br /><br />Nothing much on the <em>Space Ace</em> port and all of the features in <em>Dragon's Lair</em> were previously confirmed. So, be sure to keep an eye on DS Fanboy for future updates on these games.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/07/more-than-just-dragons-lair-coming-to-the-ds/">More than just Dragon's Lair coming to the DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Sep 2007 17:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.filefront.com/dragons-lair-gets-a-publisher-for-nintendo-ds/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/07/more-than-just-dragons-lair-coming-to-the-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/984016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/07/more-than-just-dragons-lair-coming-to-the-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>conspiracy-entertainment</category><category>dragons-lair</category><category>remake</category><category>space-ace</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 07 Sep 2007 17:20:00 EST</pubDate></item><item><title><![CDATA[DS Dragon's Lair makes a Daring choice]]></title><link>http://www.joystiq.com/2007/06/27/ds-dragons-lair-makes-a-daring-choice/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/27/ds-dragons-lair-makes-a-daring-choice/</guid><comments>http://www.joystiq.com/2007/06/27/ds-dragons-lair-makes-a-daring-choice/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://ds.ign.com/articles/799/799565p1.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/lair062707.jpg" /></a><br /></div>
The laserdisc classic <em><a href="http://www.dragons-lair-project.com/games/pages/dl.asp">Dragon's Lair</a> </em>is back <em>again</em>, after appearances on basically every system ever built, either in its original form (PC, Sega CD, DVD, Blu-Ray, Game Boy Color) or in some kind of terrible adaptation (NES, SNES, PS2). This time, Digital Leisure is releasing it in more or less original form on the DS, with some ... interesting options. <br /><br />Of particular interest is the ability to control the game via touch screen. We imagine this will involve tapping the appropriate side of the screen. There are also optional move indicators, voice control (?), rumble support, and multiple difficulty settings.<br /><br />And then there's the <em>big</em> feature. You can choose to play the game on one screen, or stretched across both. This allows <em>Dragon's Lair</em> to benefit from the advanced <em>view obstruction technology</em> not available in the arcade version. <br /><br /> [Via <a href="http://www.neogaf.com/forum/showthread.php?t=166786">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/27/ds-dragons-lair-makes-a-daring-choice/">DS Dragon's Lair makes a Daring choice</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jun 2007 10:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds.ign.com/articles/799/799565p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/27/ds-dragons-lair-makes-a-daring-choice/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/927510/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/27/ds-dragons-lair-makes-a-daring-choice/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bluth</category><category>digital leisure</category><category>DigitalLeisure</category><category>dirk</category><category>dragon</category><category>dragons lair</category><category>dragons-lair</category><category>DragonsLair</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>fmv</category><category>lair</category><category>laserdisc</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 27 Jun 2007 10:40:00 EST</pubDate></item></channel></rss>
