Naughty Dog's panel at PAX East 2010 offered attendees a fairly in-depth look at how the studio created each level in Uncharted and Uncharted 2. One important aspect of the series' level design is, of course, coming up with a clever name for each chapter -- a task assigned to lead designer Richard...
Posted on Oct 20th 2014 3:30PM
Posted on Oct 20th 2014 12:49PM
Posted on Oct 18th 2014 1:30PM