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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[PSN Store Update: Phrasing!]]></title><link>http://www.joystiq.com/2015/01/28/psn-store-update-phrasing/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/28/psn-store-update-phrasing/</guid><comments>http://www.joystiq.com/2015/01/28/psn-store-update-phrasing/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2015/01/28/psn-store-update-phrasing"><img data-credit="FX" data-mep="687737" src="http://o.aolcdn.com/hss/storage/midas/38783adc58aee2f4b0e11601fb850565/201465215/phrasing.gif" alt="" /></a></div>
Alright, let's talk about dying lights, grim fandangos and how life is strange. No, <a href="http://www.joystiq.com/2015/01/27/joystiq-closing-shop/">not that recent rumor</a>, silly-billy! We're totally referring to this week's new releases on the PlayStation Store, which include Techland's <em><a href="http://www.joystiq.com/game/dying-light">Dying Light</a> </em>($60), the <em><a href="http://www.joystiq.com/game/grim-fandango">Grim Fandango</a></em> remaster ($15) and the debut episode of teen drama <em><a href="http://www.joystiq.com/game/life-is-strange">Life is Strange</a> </em>($5).<br />
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All three of those are on PS4, while you'll also find <em>Life is Strange</em> on PS3 and <em>Grim Fandango</em> on Vita. By the by, <em>Grim Fandango</em> is cross-buy; if you buy it on PS4 you'll unlock it on Vita for free, and vice versa. Meanwhile, <em>Life is Strange </em>won't be available until Friday, January 30.<br />
<p><a href="http://www.joystiq.com/2015/01/28/psn-store-update-phrasing/" rel="bookmark">Continue reading <em>PSN Store Update: Phrasing!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/28/psn-store-update-phrasing/">PSN Store Update: Phrasing!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Jan 2015 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/28/psn-store-update-phrasing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21135955/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/28/psn-store-update-phrasing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archer</category><category>dying-light</category><category>Grim-Fandango</category><category>grim-fandango-remastered</category><category>hyperdimension-neptunia</category><category>life-is-strange</category><category>madden-nfl-15</category><category>nihilumbra</category><category>phrasing</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>ps4</category><category>psn</category><category>psn-store-update</category><category>psn-tuesday</category><category>vita</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 28 Jan 2015 10:00:00 EST</pubDate></item><item><title><![CDATA[Dying Light launch trailer shows catastrophe on a hot tin roof]]></title><link>http://www.joystiq.com/2015/01/27/dying-light-launch-trailer-shows-catastrophe-on-a-hot-tin-roof/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/27/dying-light-launch-trailer-shows-catastrophe-on-a-hot-tin-roof/</guid><comments>http://www.joystiq.com/2015/01/27/dying-light-launch-trailer-shows-catastrophe-on-a-hot-tin-roof/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2015/01/26/dying-light-launch-trailer-shows-catastrophe-on-a-hot-tin-roof"><img alt="" src="http://o.aolcdn.com/hss/storage/midas/d145becb3226e0b94f0c024d85251dd9/200101201/09.jpg" /></a></div>
Dead Island creator Techland is once again chucking a ton of undead at your face, but this time you have to freerun from them. "Go anywhere, climb anything," but try to stay alive, eh?<br />
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<a href="http://www.joystiq.com/game/dying-light"><em>Dying Light</em></a> is available now on <a href="http://store.steampowered.com/app/239140/">Steam</a> for $60, with physical copies also out today in North and South America for PS4, Xbox One and PC. In Europe, the Middle East, Asia, Australia and Africa you' can download it tomorrow, January 28, while disc versions are due on February 27.<br />
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Slide below the break to check out the launch trailer, and when you're done with that, clamber over to the recent <a href="http://www.joystiq.com/2014/12/16/joystiq-streams-silent-night-dying-light/">Joystiq Streams expedition</a> through Techland's open world.<br />
<p><a href="http://www.joystiq.com/2015/01/27/dying-light-launch-trailer-shows-catastrophe-on-a-hot-tin-roof/" rel="bookmark">Continue reading <em>Dying Light launch trailer shows catastrophe on a hot tin roof</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/27/dying-light-launch-trailer-shows-catastrophe-on-a-hot-tin-roof/">Dying Light launch trailer shows catastrophe on a hot tin roof</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Jan 2015 10:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/27/dying-light-launch-trailer-shows-catastrophe-on-a-hot-tin-roof/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21135405/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/27/dying-light-launch-trailer-shows-catastrophe-on-a-hot-tin-roof/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps4</category><category>steam</category><category>techland</category><category>warner-bros</category><category>WB</category><category>WBIE</category><category>xbox-one</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 27 Jan 2015 10:30:00 EST</pubDate></item><item><title><![CDATA[How to be the Zombie in Dying Light]]></title><link>http://www.joystiq.com/2015/01/12/how-to-be-the-zombie-in-dying-light/</link><guid isPermaLink="true">http://www.joystiq.com/2015/01/12/how-to-be-the-zombie-in-dying-light/</guid><comments>http://www.joystiq.com/2015/01/12/how-to-be-the-zombie-in-dying-light/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2015/01/12/how-to-be-the-zombie-in-dying-light/"><img alt="" class="hidden" src="http://o.aolcdn.com/hss/storage/adam/6efae9fd0925ff12608b78906cecb92a/be_the_zombie.jpg" /></a><br />
 <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/k5S49Db-CcQ?wmode=opaque" width="530"></iframe><br />
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If your survival instinct is lacking, <em><a href="http://www.joystiq.com/game/dying-light">Dying Light</a></em>'s zombie mode may be more your speed. The game's lone PvP mode allows one player-controlled zombie to terrorize a group of co-op players with all manner of horrific sounds and grotesque tendrils, as evidenced by a trailer showcasing the mode released late last week.<br />
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<em>Dying Light</em>'s zombie mode is available as a <a href="http://www.joystiq.com/2013/08/29/pre-ordering-dying-light-lets-you-be-the-zombie/">pre-order incentive</a> for the game, which launches for Xbox One, PS4 and PC on <a href="http://www.joystiq.com/2014/09/11/dying-light-to-rise-in-january-2015/">January 27</a>. Although it was originally scheduled to release on the Xbox 360 and PS3 as well, developer Techland has since <a href="http://www.joystiq.com/2014/10/28/dying-light-cancelled-on-xbox-360-ps3/">cancelled</a> <em>Dying Light</em> for both last-generation consoles.<br />
<br />
Catch up on more <em>Dying Light</em> by watching the archive of <a href="https://www.youtube.com/watch?v=EBVthlRtJ2Q&amp;index=8&amp;list=PLg1mv3qfGktWE2CP5byXbON2ioqsbXgSA">our recent stream</a>.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2015/01/12/how-to-be-the-zombie-in-dying-light/">How to be the Zombie in Dying Light</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Jan 2015 15:05:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2015/01/12/how-to-be-the-zombie-in-dying-light/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21128496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2015/01/12/how-to-be-the-zombie-in-dying-light/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps4</category><category>Techland</category><category>Warner-Bros-Interactive</category><category>xbox-one</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Mon, 12 Jan 2015 15:05:00 EST</pubDate></item><item><title><![CDATA[Joystiq Streams: Silent night, Dying Light]]></title><link>http://www.joystiq.com/2014/12/16/joystiq-streams-silent-night-dying-light/</link><guid isPermaLink="true">http://www.joystiq.com/2014/12/16/joystiq-streams-silent-night-dying-light/</guid><comments>http://www.joystiq.com/2014/12/16/joystiq-streams-silent-night-dying-light/#comments</comments><description><![CDATA[<div style="text-align: center;"><iframe allowfullscreen="" frameborder="0" height="300" src="http://www.youtube.com/embed/EBVthlRtJ2Q?wmode=opaque" width="530"></iframe><br />
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<a href="http://www.joystiq.com/2014/12/16/joystiq-streams-silent-night-dying-light/"><img class="hidden" data-credit="WBIE" data-mep="618571" src="http://o.aolcdn.com/hss/storage/midas/7d307f668aa69be8901f3d368d3ee0f3/201256373/Dying+Light.jpg" alt="" /></a></div>
<em>Do not go gentle into that zombie fight/shambling corpses should burn and rave at close of day/Rage, rage against the hordes of </em>Dying Light.<br />
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Techland has been working on the zombie apocalypse train for years now, determined to make the best possible open world overrun with stumbling undead freaks they possibly can. What started as a third <em>Dead Island</em> game became something else entirely when they realized just how big and parkour-ready a world they were building. When <i>Dying Light</i> became its own beast, though, Techland was forced to delay it nearly a full year. While the game's still not done, Joystiq does have its hands on a preview version of the game, and we're ready to rage against the dying. Or the dead, as the case may be.<br />
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<a href="http://Joystiq.com/Twitch">Joystiq.com/Twitch</a> is broadcasting <em>Dying Light </em>live at 4:00PM EST. Xav de Matos (<a href="http://twitter.com/xav">@Xav</a>) will be playing while Susan Arendt (<a href="http://twitter.com/susanarendt">@SusanArendt</a>) and Anthony John Agnello (<a href="http://twitter.com/ajohnagnello">@AJohnAgnello</a>) hang in the chat.<br />
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<a href="http://Joystiq.com/Twitch">Joystiq.com/Twitch</a> broadcasts live every Tuesday and Thursday at 4:00PM EST. Starting this week, though, Joystiq will be streaming at all hours, revisiting the games of 2014. Follow us on <a href="http://Twitch.tv/joystiq">Twitch</a> to catch us whenever we go live.

<div style="text-align: right;"><br />
<small>[Images: WBIE]</small></div>
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/12/16/joystiq-streams-silent-night-dying-light/">Joystiq Streams: Silent night, Dying Light</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Dec 2014 15:45:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/12/16/joystiq-streams-silent-night-dying-light/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21117012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/12/16/joystiq-streams-silent-night-dying-light/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>joystiq-streams</category><category>pc</category><dc:creator><![CDATA[Anthony John Agnello]]></dc:creator><pubDate>Tue, 16 Dec 2014 15:45:00 EST</pubDate></item><item><title><![CDATA[Dying Light season pass includes three post-launch additions]]></title><link>http://www.joystiq.com/2014/12/04/dying-light-season-pass-includes-three-post-launch-additions/</link><guid isPermaLink="true">http://www.joystiq.com/2014/12/04/dying-light-season-pass-includes-three-post-launch-additions/</guid><comments>http://www.joystiq.com/2014/12/04/dying-light-season-pass-includes-three-post-launch-additions/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/12/04/dying-light-season-pass-includes-three-post-launch-additions/"><img data-credit="wbie" data-mep="597668" src="http://o.aolcdn.com/hss/storage/midas/d25b19cecddac0d0ce037ace382e8633/201196641/dyinglight.jpg" alt="" /></a></div>
Developer Techland has spilled some of the ravenous, undead beans on the DLC players can expect to find in the season pass for its upcoming open-world zombie action game <a href="http://www.joystiq.com/game/dying-light"><em>Dying Light</em></a>.<br />
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According to a recent <a href="https://twitter.com/DyingLightGame/status/540190639007084544">tweet</a>, those who purchase the $20 season pass on PC, Xbox One or PlayStation 4 will receive access to three DLC packs. Cuisine And Cargo features two new missions designed to challenge experienced players. The Ultimate Survival Bundle includes three new outfits as well as four new weapon blueprints. The Bozak Horde DLC pack features only one new map, a derelict stadium, but it can be used in both singleplayer or multiplayer gameplay modes.<br />
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<em>Dying Light</em> will receive its first DLC in February 2015, though Techland offers no timeline for when the studio plans to launch the other two packs.

<div style="text-align: right;"><small>[Image: WBIE]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/12/04/dying-light-season-pass-includes-three-post-launch-additions/">Dying Light season pass includes three post-launch additions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Dec 2014 19:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/12/04/dying-light-season-pass-includes-three-post-launch-additions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/21003002/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/12/04/dying-light-season-pass-includes-three-post-launch-additions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps4</category><category>season-pass</category><category>techland</category><category>xbox-one</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Thu, 04 Dec 2014 19:00:00 EST</pubDate></item><item><title><![CDATA[Dying Light cancelled on Xbox 360, PS3]]></title><link>http://www.joystiq.com/2014/10/28/dying-light-cancelled-on-xbox-360-ps3/</link><guid isPermaLink="true">http://www.joystiq.com/2014/10/28/dying-light-cancelled-on-xbox-360-ps3/</guid><comments>http://www.joystiq.com/2014/10/28/dying-light-cancelled-on-xbox-360-ps3/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/10/28/dying-light-cancelled-on-xbox-360-ps3/"><img alt="" src="http://o.aolcdn.com/hss/storage/midas/d145becb3226e0b94f0c024d85251dd9/200101201/09.jpg" /></a></div>
Developer Techland has announced it has halted production on <em><a href="http://www.joystiq.com/game/Dying-Light/">Dying Light</a></em> for Xbox 360 and PS3. In a <a href="https://www.facebook.com/DyingLightGame/posts/483876005088784">Facebook</a> post announcing the plan, Techland explained "older consoles just couldn't run the game and stay true to the core vision" at the same time.<br />
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"To ensure you enjoy <em>Dying Light</em> as much as we would like you to, we chose to release it without any compromises on the three strongest systems available," the post reaffirmed. <em>Dying Light</em><span> - a zombie-infested, open-world game with parkour-inspired movement - will now launch only for Xbox One, PS4 and PC.</span><br />
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<em>Dying Light</em>, from publisher Warner Bros., has seen multiple release date changes since it was announced in May 2013. Originally slated to arrive this March, the game was subsequently moved to <a href="http://www.joystiq.com/2014/05/08/dying-light-launch-date-fades-to-february-2015/">February 2015</a> before settling on a <a href="http://www.joystiq.com/2014/09/11/dying-light-to-rise-in-january-2015/">January 27, 2015</a> launch.

<p>Techland's complete statement on the decision to cancel the game on Xbox 360 and PS3 can be found after the break.<br />
</p><p><a href="http://www.joystiq.com/2014/10/28/dying-light-cancelled-on-xbox-360-ps3/" rel="bookmark">Continue reading <em>Dying Light cancelled on Xbox 360, PS3</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/10/28/dying-light-cancelled-on-xbox-360-ps3/">Dying Light cancelled on Xbox 360, PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Oct 2014 20:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/10/28/dying-light-cancelled-on-xbox-360-ps3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20985436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/10/28/dying-light-cancelled-on-xbox-360-ps3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps4</category><category>Techland</category><category>Warner-Bros</category><category>xbox-one</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Tue, 28 Oct 2014 20:30:00 EST</pubDate></item><item><title><![CDATA[Dying Light to rise in January 2015]]></title><link>http://www.joystiq.com/2014/09/11/dying-light-to-rise-in-january-2015/</link><guid isPermaLink="true">http://www.joystiq.com/2014/09/11/dying-light-to-rise-in-january-2015/</guid><comments>http://www.joystiq.com/2014/09/11/dying-light-to-rise-in-january-2015/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/09/11/dying-light-to-rise-in-january-2015/" target="_self"><img alt="" src="http://o.aolcdn.com/hss/storage/midas/f974ae1644b8171f5ff60c61ab0754f4/200229553/dyinglight.jpg" /></a></div>
<a href="http://www.joystiq.com/game/dying-light"><em>Dying Light</em></a>, the free-roaming zombie apocalypse survival game from <a href="http://joystiq.com/game/call-of-juarez"><em>Call of Juarez</em></a> and <a href="http://www.joystiq.com/game/dead-island"><em>Dead Island</em></a> developer Techland, will launch January 27, 2015.  The game was <a href="http://www.joystiq.com/2014/05/08/dying-light-launch-date-fades-to-february-2015/">delayed to February</a> back in May, and was previously expected to arrive on March 31 of this year for PC, Xbox One, PS4, Xbox 360 and PS3.<br />
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Published by Warner Bros. Interactive Entertainment, the game splits players' activities among day and night cycles, the latter featuring much more dangerous and aggressive zombies.  The best options for survival during the noctural hours is usually to run, encouraging players to partake heavily in <em>Dying Light</em>'s parkour-like urban traversal mechanics.  Players will also hunt for supplies to dig into a weapon crafting system and take out the undead enemies when the opportunity arises.

<div style="text-align: right;"><small>[Image: WBIE]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/09/11/dying-light-to-rise-in-january-2015/">Dying Light to rise in January 2015</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Sep 2014 21:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/09/11/dying-light-to-rise-in-january-2015/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20961158/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/09/11/dying-light-to-rise-in-january-2015/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>release-date</category><category>Techland</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>WBIE</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Thu, 11 Sep 2014 21:00:00 EST</pubDate></item><item><title><![CDATA[Catch up on the latest trailers from Microsoft's Gamescom press conference]]></title><link>http://www.joystiq.com/2014/08/12/catch-up-on-the-latest-trailers-from-microsofts-gamescom-press/</link><guid isPermaLink="true">http://www.joystiq.com/2014/08/12/catch-up-on-the-latest-trailers-from-microsofts-gamescom-press/</guid><comments>http://www.joystiq.com/2014/08/12/catch-up-on-the-latest-trailers-from-microsofts-gamescom-press/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/08/12/catch-up-on-the-latest-trailers-from-microsofts-gamescom-press/"><img data-credit="Warner Bros" data-mep="394436" src="http://o.aolcdn.com/hss/storage/midas/4549810e1d3997a1a9c48dae41da4a85/200570704/dying-light-trailer.jpg" alt="" /></a></div>
Microsoft made a ton of announcements during its <a href="http://www.joystiq.com/tag/gamescom-2014-xbox">Gamescom 2014 press conference</a> -- so many that we could hardly keep up! Here's a collection of newly-launched trailers that you might have missed during the commotion. Hit the break below for new looks at <em><a href="http://www.joystiq.com/game/quantum-break">Quantum Break</a>, <a href="http://www.joystiq.com/game/dying-light">Dying Light</a>, <a href="http://www.joystiq.com/game/lara-croft-and-the-temple-of-osiris">Lara Croft and the Temple of Osiris</a></em>, and other upcoming games for the Xbox 360 and Xbox One.<p><a href="http://www.joystiq.com/2014/08/12/catch-up-on-the-latest-trailers-from-microsofts-gamescom-press/" rel="bookmark">Continue reading <em>Catch up on the latest trailers from Microsoft's Gamescom press conference</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/08/12/catch-up-on-the-latest-trailers-from-microsofts-gamescom-press/">Catch up on the latest trailers from Microsoft's Gamescom press conference</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Aug 2014 16:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/08/12/catch-up-on-the-latest-trailers-from-microsofts-gamescom-press/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20945736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/08/12/catch-up-on-the-latest-trailers-from-microsofts-gamescom-press/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>forza-horizon-2</category><category>forza-motorsport-5</category><category>gamescom-2014</category><category>gamescom-2014-xbox</category><category>lara-croft-and-the-temple-of-osiris</category><category>microsoft</category><category>quantum-break</category><category>the-escapists</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Tue, 12 Aug 2014 16:30:00 EST</pubDate></item><item><title><![CDATA[Parkour trumps tottering corpses in Dying Light E3 trailer]]></title><link>http://www.joystiq.com/2014/06/04/parkour-trumps-tottering-corpses-in-dying-light-e3-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2014/06/04/parkour-trumps-tottering-corpses-in-dying-light-e3-trailer/</guid><comments>http://www.joystiq.com/2014/06/04/parkour-trumps-tottering-corpses-in-dying-light-e3-trailer/#comments</comments><description><![CDATA[<center><a class="hidden" href="http://www.joystiq.com/2014/06/04/parkour-trumps-tottering-corpses-in-dying-light-e3-trailer/"><img class="hidden" data-credit="deep silver" data-mep="287361" src="http://o.aolcdn.com/hss/storage/midas/f974ae1644b8171f5ff60c61ab0754f4/200229553/dyinglight.jpg" alt="" /></a></center>

<center><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/12GoYHBmg3U?rel=0&amp;wmode=opaque" width="530"></iframe></center>
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Zombies can't devour what they can't catch. As this <a href="http://www.joystiq.com/game/dying-light"><em>Dying Light</em></a> trailer demonstrates, parkour is to zombies as jetskis are to the docile manatee.

<div style="text-align: right;"><small>[Image: WBIE]</small><br />
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/06/04/parkour-trumps-tottering-corpses-in-dying-light-e3-trailer/">Parkour trumps tottering corpses in Dying Light E3 trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Jun 2014 17:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/06/04/parkour-trumps-tottering-corpses-in-dying-light-e3-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20906670/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/06/04/parkour-trumps-tottering-corpses-in-dying-light-e3-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>manatees</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>xbox</category><category>xbox-one</category><category>zombies</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Wed, 04 Jun 2014 17:00:00 EST</pubDate></item><item><title><![CDATA[Dying Light launch date fades to February 2015]]></title><link>http://www.joystiq.com/2014/05/08/dying-light-launch-date-fades-to-february-2015/</link><guid isPermaLink="true">http://www.joystiq.com/2014/05/08/dying-light-launch-date-fades-to-february-2015/</guid><comments>http://www.joystiq.com/2014/05/08/dying-light-launch-date-fades-to-february-2015/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2014/05/08/dying-light-launch-date-fades-to-february-2015/"><img data-credit="Warner Bros." data-mep="249808" src="http://o.aolcdn.com/hss/storage/midas/d145becb3226e0b94f0c024d85251dd9/200101201/09.jpg" alt="" /></a></div>
<em>Dying Light</em>, the zombie horror game from <em>Dead Island </em>studio Techland, has been delayed to February 2015 so the team can finalize its initial vision of the game.<br />
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"We believe the Natural Movement element of our game will change what you expect from the genre, and we don't want to sacrifice any of its potential by releasing too early," Techland says in a press release. "This quality-focused thinking underlines all our development choices and we hope you share our belief that the gameplay must always come first. The new date ensures that we can fully realize our vision of an innovative open-world game."<br />
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Techland promises more news at E3. <em>Dying Light</em> was previously due out on March 31 for PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4. It's published by Warner Bros. Interactive Entertainment.

<div style="text-align: right;"><small>[Image: Warner Bros. Interactive Entertainment]</small><br />
</div><p><a href="http://www.joystiq.com/2014/05/08/dying-light-launch-date-fades-to-february-2015/" rel="bookmark">Continue reading <em>Dying Light launch date fades to February 2015</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/05/08/dying-light-launch-date-fades-to-february-2015/">Dying Light launch date fades to February 2015</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 May 2014 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/05/08/dying-light-launch-date-fades-to-february-2015/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20882522/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/05/08/dying-light-launch-date-fades-to-february-2015/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Delay</category><category>dying-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>Techland</category><category>Warner-Bros</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 08 May 2014 12:00:00 EST</pubDate></item><item><title><![CDATA[Dying Light trailer waxes philosophical on shambling corpses]]></title><link>http://www.joystiq.com/2014/02/13/dying-light-trailer-waxes-philosophical-on-shambling-corpses/</link><guid isPermaLink="true">http://www.joystiq.com/2014/02/13/dying-light-trailer-waxes-philosophical-on-shambling-corpses/</guid><comments>http://www.joystiq.com/2014/02/13/dying-light-trailer-waxes-philosophical-on-shambling-corpses/#comments</comments><description><![CDATA[<center><a class="hidden" href="http://www.joystiq.com/2014/02/11/dying-light-trailer-waxes-philosophical-on-shambling-corpses/"><img data-credit="Techland" data-mep="126164" src="http://o.aolcdn.com/hss/storage/adam/1b607f9068eff09f7146c2cb8cb645f0/dyinglight.jpg" alt="" /></a></center>

<center><iframe frameborder="0" height="318" id="viddler-d20c33be" mozallowfullscreen="true" src="http://www.viddler.com/embed/d20c33be/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=36841174&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></center>
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Moreso than shotguns, orange juice or even Servbot masks, mankind's most valuable resource in the event of a zombie apocalypse is its humanity, or so claims this trailer for Techland's most recent foray into interactive undead fiction, <a href="http://www.joystiq.com/tag/dying-light/"><em>Dying Light</em></a>.<br />
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<em>Dying Light</em> is akin to Techland's earlier <em>Dead Island</em> in that both are first-person action games set in the ruins of civilization following an outbreak of hungry corpses. <em>Dying Light</em>, however, adds new <a href="http://www.joystiq.com/2013/05/23/dying-light-adds-a-dash-of-parkour-to-techlands-zombie-tour/">wrinkles</a> to this formula, such as a realistic day-night cycle and parkour-esque acrobatic maneuvers useful for navigating the crumbling world.<br />
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Despite these mechanical novelties, the above trailer instead chooses to focus on a more intellectual angle, a strategy that has become a trademark for Techland. In 2011, the developer rocketed to fame with the release of a maudlin, melodramatic <a href="http://www.joystiq.com/2011/05/17/dead-island-trailer-piles-on-the-sadness/#continued">trailer</a> for <em>Dead Island</em> that focused less on the gore of ambulatory dead people and more on the despair felt when watching a loving family torn apart - in this case, literally.<br />
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<em>Dying Light</em> is currently slated for a March 31 release on PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4.

<div style="text-align: right;"><small>[Image: Techland]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2014/02/13/dying-light-trailer-waxes-philosophical-on-shambling-corpses/">Dying Light trailer waxes philosophical on shambling corpses</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Feb 2014 22:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2014/02/13/dying-light-trailer-waxes-philosophical-on-shambling-corpses/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20829749/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2014/02/13/dying-light-trailer-waxes-philosophical-on-shambling-corpses/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dead-island</category><category>dying-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>techland</category><category>xbox</category><category>xbox-one</category><category>zombie</category><dc:creator><![CDATA[Earnest Cavalli]]></dc:creator><pubDate>Thu, 13 Feb 2014 22:30:00 EST</pubDate></item><item><title><![CDATA[Dying Light hits the streets in nighttime gameplay video]]></title><link>http://www.joystiq.com/2013/12/17/dying-light-hits-the-streets-in-nighttime-gameplay-video/</link><guid isPermaLink="true">http://www.joystiq.com/2013/12/17/dying-light-hits-the-streets-in-nighttime-gameplay-video/</guid><comments>http://www.joystiq.com/2013/12/17/dying-light-hits-the-streets-in-nighttime-gameplay-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2013/12/17/dying-light-hits-the-streets-in-nighttime-gameplay-video/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/06/finalheadcut.jpg" //></a><iframe frameborder="0" height="357" id="viddler-5d9bc3bb" mozallowfullscreen="true" src="http://www.viddler.com/embed/5d9bc3bb/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=37665522&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></div>
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This gameplay walkthrough video for <a href="http://joystiq.com/game/dying-light"><em>Dying Light</em></a>, which is nearly ten minutes long, guides players through the game's changes from day to night and shows the amped-up zombie threat as light in the game, well, dies out. The game will launch in 2014 for PC, Xbox 360, PS3, Xbox One and PS4.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/12/17/dying-light-hits-the-streets-in-nighttime-gameplay-video/">Dying Light hits the streets in nighttime gameplay video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Dec 2013 20:45:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/12/17/dying-light-hits-the-streets-in-nighttime-gameplay-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20790525/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/12/17/dying-light-hits-the-streets-in-nighttime-gameplay-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>gameplay</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>Techland</category><category>trailer</category><category>video</category><category>walkthrough</category><category>Warner-Bros</category><category>Warner-Bros-Interactive-Entertainment</category><category>xbox</category><category>xbox-one</category><category>zombies</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Tue, 17 Dec 2013 20:45:00 EST</pubDate></item><item><title><![CDATA[Dying Light trailer is a fly-by tour of the apocalypse]]></title><link>http://www.joystiq.com/2013/11/20/dying-light-trailer-is-a-fly-by-tour-of-the-apocalypse/</link><guid isPermaLink="true">http://www.joystiq.com/2013/11/20/dying-light-trailer-is-a-fly-by-tour-of-the-apocalypse/</guid><comments>http://www.joystiq.com/2013/11/20/dying-light-trailer-is-a-fly-by-tour-of-the-apocalypse/#comments</comments><description><![CDATA[<center><img class="hidden" data-credit="Warner Bros." src="http://o.aolcdn.com/hss/storage/adam/abc252ede80e42fc57087a1f2c75077d/dying_light.jpg" data-mep="33408" alt="" /><iframe frameborder="0" height="357" id="viddler-7be8bcd" mozallowfullscreen="true" src="http://www.viddler.com/embed/7be8bcd/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=19339424&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></center>
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In this trailer for <a href="http://www.joystiq.com/game/dying-light"><em>Dying Light</em></a>, the next zombie game from <a href="http://www.joystiq.com/game/dead-island"><em>Dead Island</em></a> developer Techland, we get a glimpse at the world humanity has lost. Dilapidated buildings, shuffling corpses, small bands of survivors and god beams seem to be all that's left on Earth.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/11/20/dying-light-trailer-is-a-fly-by-tour-of-the-apocalypse/">Dying Light trailer is a fly-by tour of the apocalypse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Nov 2013 18:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/11/20/dying-light-trailer-is-a-fly-by-tour-of-the-apocalypse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20772719/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/11/20/dying-light-trailer-is-a-fly-by-tour-of-the-apocalypse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>techland</category><category>warner-bros</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 20 Nov 2013 18:30:00 EST</pubDate></item><item><title><![CDATA[Pre-ordering Dying Light lets you Be the Zombie]]></title><link>http://www.joystiq.com/2013/08/29/pre-ordering-dying-light-lets-you-be-the-zombie/</link><guid isPermaLink="true">http://www.joystiq.com/2013/08/29/pre-ordering-dying-light-lets-you-be-the-zombie/</guid><comments>http://www.joystiq.com/2013/08/29/pre-ordering-dying-light-lets-you-be-the-zombie/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/08/29/pre-ordering-dying-light-lets-you-be-the-zombie/"><img data-mep="4715" src="http://o.aolcdn.com/hss/storage/adam/6efae9fd0925ff12608b78906cecb92a/be_the_zombie.jpg" alt="" /></a></div>
Warner Bros. and developer Techland are looking to lock in pre-orders for <a href="http://www.joystiq.com/game/dying-light"><em>Dying Light</em></a> by offering an exclusive PVP mode called "Be the Zombie." In "Be the Zombie," players assume the role of a night hunter - a super fast zombie with a special tendril for navigating the environment - and battle each other for supremacy.<br />
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<em>Dying Light</em>, an open-world action game with <a href="http://www.joystiq.com/2013/05/23/dying-light-adds-a-dash-of-parkour-to-techlands-zombie-tour/">parkour elements</a> (and zombies) was announced prior to E3 earlier this year. Due on Xbox One, Xbox 360, PS4, PS3 and PC in 2014, <em>Dying Light</em> is the second zombie-based property from <a href="http://www.joystiq.com/game/dead-island-riptide"><em>Dead Island: Riptide</em></a> developer Techland.<br />
<p><a href="http://www.joystiq.com/2013/08/29/pre-ordering-dying-light-lets-you-be-the-zombie/" rel="bookmark">Continue reading <em>Pre-ordering Dying Light lets you Be the Zombie</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/08/29/pre-ordering-dying-light-lets-you-be-the-zombie/">Pre-ordering Dying Light lets you Be the Zombie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Aug 2013 22:15:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/08/29/pre-ordering-dying-light-lets-you-be-the-zombie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20707232/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/08/29/pre-ordering-dying-light-lets-you-be-the-zombie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>be-the-zombie</category><category>dying-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>playstation-4</category><category>pre-order</category><category>ps3</category><category>ps4</category><category>techland</category><category>warner-bros</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 29 Aug 2013 22:15:00 EST</pubDate></item><item><title><![CDATA[Dead Island developer Techland opens Vancouver studio for work on Dying Light]]></title><link>http://www.joystiq.com/2013/08/18/dead-island-developer-techland-opens-vancouver-studio-for-work-o/</link><guid isPermaLink="true">http://www.joystiq.com/2013/08/18/dead-island-developer-techland-opens-vancouver-studio-for-work-o/</guid><comments>http://www.joystiq.com/2013/08/18/dead-island-developer-techland-opens-vancouver-studio-for-work-o/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/08/16/dead-island-developer-techland-opens-vancouver-studio-for-work-o/" target="_self"><img alt="Dead Island developer Techland opens Vancouver studio for work on Dying Light" data-src-height="299" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/08/spdyinglightgameplay530.jpg" /></a></center>
Polish-based developer <a href="http://www.joystiq.com/tag/techland">Techland</a> (<a href="http://www.joystiq.com/game/dead-island">Dead Island</a> series) has jumped across the mighty pond of the Atlantic to open Digital Scapes Studio in Vancouver, Canada. As <a href="http://www.usgamer.net/articles/notch-puts-0x10c-on-icecommunity-heats-things-up-by-going-diy">VentureBeat</a> reports, former <a href="http://www.joystiq.com/tag/radical-entertainment">Radical Entertainment</a> Technical Director Marcin Chady will serve as the studio's managing director.<br />
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Digital Scapes will be treading familiar territory, as they'll be at least partially responsible for developing Techland's <a href="http://www.joystiq.com/2013/08/17/dying-light-debut-gameplay-shows-free-running-zombie-slaying/">upcoming zombie-themed first-person melee game</a>, <a href="http://www.joystiq.com/game/dying-light"><em>Dying Light</em></a>, which is set to be published by Warner Bros. Interactive sometime in 2014.<br />
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In short: the technical director from the studio that brought us <em><a href="http://www.joystiq.com/game/prototype-2">Prototype 2</a></em> will be leading a team that promises <a href="http://www.joystiq.com/game/mirrors-edge"><em>Mirror's Edge</em></a>-style free-run gameplay plus zombie slaughter. Yeah, we're cool with that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/08/18/dead-island-developer-techland-opens-vancouver-studio-for-work-o/">Dead Island developer Techland opens Vancouver studio for work on Dying Light</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 18 Aug 2013 16:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/08/18/dead-island-developer-techland-opens-vancouver-studio-for-work-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20697289/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/08/18/dead-island-developer-techland-opens-vancouver-studio-for-work-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dead-island</category><category>dead-island-riptide</category><category>digital-scapes</category><category>dying-light</category><category>Free-Radical</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>ps4</category><category>techland</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[S. Prell]]></dc:creator><pubDate>Sun, 18 Aug 2013 16:30:00 EST</pubDate></item><item><title><![CDATA[Dying Light debut gameplay shows free-running zombie slaying]]></title><link>http://www.joystiq.com/2013/08/17/dying-light-debut-gameplay-shows-free-running-zombie-slaying/</link><guid isPermaLink="true">http://www.joystiq.com/2013/08/17/dying-light-debut-gameplay-shows-free-running-zombie-slaying/</guid><comments>http://www.joystiq.com/2013/08/17/dying-light-debut-gameplay-shows-free-running-zombie-slaying/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2013/08/17/dying-light-debut-gameplay-shows-free-running-zombie-slaying/" target="_self"><img alt="Dying Light debut gameplay shows freerunning zombie slaying" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/08/dyinglight.jpeg" /></a><iframe frameborder="0" height="318" id="viddler-f083db6c" mozallowfullscreen="true" src="http://www.viddler.com/embed/f083db6c/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=95186639&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></div>
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The first gameplay demonstration of Warner Bros.' <a href="http://www.joystiq.com/game/dying-light"><em>Dying Light</em></a> showcases a marriage of a day-and-night cycle with gameplay elements from <a href="http://www.joystiq.com/tag/dead-island"><em>Dead Island</em></a>, <a href="http://www.joystiq.com/game/mirrors-edge"><em>Mirror's Edge</em></a> and <a href="http://www.joystiq.com/game/mark-of-the-ninja"><em>Mark of the Ninja</em></a>.<br />
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The video depicts a character's efforts to survive in the remains of an infected city, scrounging for supplies to craft weapons like electrified blades a la <em>Dead Island</em>. The survivor scales buildings with ease and essentially treats zombies as goombas by lunging over them in free-running sprints reminiscent of <em>Mirror's Edge. </em>A time-sensitive choice is shown in the demo between saving a child or rushing to beat opposing forces to a supply drop, serving to make the passing of time more than just an aesthetic change to the overworld.<br />
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The game's website states that nightfall makes zombies more aggressive and draws out predators that "only appear after sundown." A stealth mechanic called the "night sense" disperses soundwaves that depict whether an enemy poses a threat or is aware of the player's movement, similar to <em>Mark of the Ninja</em>.<br />
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<em>Dying Light </em>is planned to launch sometime in 2014 for the PC, PS3, PS4, 360 and Xbox One.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/08/17/dying-light-debut-gameplay-shows-free-running-zombie-slaying/">Dying Light debut gameplay shows free-running zombie slaying</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 Aug 2013 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/08/17/dying-light-debut-gameplay-shows-free-running-zombie-slaying/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20697236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/08/17/dying-light-debut-gameplay-shows-free-running-zombie-slaying/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>Techland</category><category>warner+brothers</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[Thomas Schulenberg]]></dc:creator><pubDate>Sat, 17 Aug 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[Dying Light debut trailer makes a run for it]]></title><link>http://www.joystiq.com/2013/06/07/dying-light-debut-trailer-makes-a-run-for-it/</link><guid isPermaLink="true">http://www.joystiq.com/2013/06/07/dying-light-debut-trailer-makes-a-run-for-it/</guid><comments>http://www.joystiq.com/2013/06/07/dying-light-debut-trailer-makes-a-run-for-it/#comments</comments><description><![CDATA[<div style="text-align: center; "><img alt="Dying Light debut trailer makes a run for it" class="hidden" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/06/finalheadcut.jpg" /><script type="text/javascript" src="http://pshared.5min.com/Scripts/PlayerSeed.js?playList=517878089&amp;height=408&amp;width=530&amp;sid=577&amp;origin=SOLR&amp;relatedMode=2&amp;relatedBottomHeight=60&amp;companionPos=&amp;hasCompanion=false&amp;autoStart=false&amp;shuffle=0&amp;isAP=1&amp;localUrl=http://www.joystiq.com"></script></div>
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<em>Dead Island</em> creator Techland wants to bring first-person parkour back onto our screens with <em><a href="http://www.joystiq.com/2013/05/23/dying-light-adds-a-dash-of-parkour-to-techlands-zombie-tour/">Dying Light</a> - </em>and perhaps provide competition for <a href="http://www.joystiq.com/tag/mirrors-edge-2">a certain would-be-sequel</a>. While scavenging, combat, and stealth are all being billed as big parts of <em>Dying Light</em>, this CGI trailer shows the kind of agility required to keep your footing - and your flesh - in the game's zombified dystopia.<br />
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<em>Dying Light</em> is coming to Xbox One, PS4, PS3, and Xbox 360 next year.<br />
 <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/06/07/dying-light-debut-trailer-makes-a-run-for-it/">Dying Light debut trailer makes a run for it</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Jun 2013 09:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/06/07/dying-light-debut-trailer-makes-a-run-for-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20603167/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/06/07/dying-light-debut-trailer-makes-a-run-for-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dying-light</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>ps4</category><category>Warner-Bros</category><category>Warner-Bros-Interactive</category><category>wbie</category><category>xbox</category><category>xbox-one</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Fri, 07 Jun 2013 09:30:00 EST</pubDate></item><item><title><![CDATA[Dying Light adds a dash of Parkour to Techland's zombie tour]]></title><link>http://www.joystiq.com/2013/05/23/dying-light-adds-a-dash-of-parkour-to-techlands-zombie-tour/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/23/dying-light-adds-a-dash-of-parkour-to-techlands-zombie-tour/</guid><comments>http://www.joystiq.com/2013/05/23/dying-light-adds-a-dash-of-parkour-to-techlands-zombie-tour/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/23/dying-light-adds-a-dash-of-parkour-to-techlands-zombie-tour/"><img alt="Dying Light adds a dash of parkour to Techland's zombie tour" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/finaljump-1369296503.jpg" /></a></div>
Techland is keeping its zombie vendetta going in <em>Dying Light</em>, a new first-person action game coming to Xbox One, PlayStation 4, PC, PlayStation 3 and Xbox 360 in 2014, care of Warner Bros. Interactive Entertainment.<br />
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The ruined-world game hinges on a realistic day/night cycle, as well as the agility and Parkour skills of the protagonist turned traceur. Day is pitched as a preparation phase, in which you scavenge a warmly lit urban wasteland for supplies and craft weapons to fend off undead walkers. The night requires a stealthier approach, if not a swift homeward retreat from deadlier monsters.<br />
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Combat in <em>Dying Light</em> appears to be largely based on upgradeable melee weaponry (eg. an electrified machete), with bone-breaking blows triggering an x-ray visual effect. Zombies can also be pushed into spiked walls with a jump-kick to the chest.<br />
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The frequency of fighting drops once night arrives and faster, more powerful creatures emerge. These can be detected via an on-screen pulse - one of the abilities you have by virtue of being an infected human yourself. When the monsters of the night do give chase, the camera can quickly flip 180 degrees to show their proximity, even while you dash and vault in the opposite direction. Movement certainly appears to be more fluid than in Techland's <em>Dead Island</em>, with which <em>Dying Light</em> shares a theme of smashing zombies in the tropical sun.<br />
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The openness of the environment, overall game structure and the true nature of nightfall, the publisher says, are details left for another day.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dying-light-2013-05-23/">Dying Light (2013-05-23)</a></strong></p><a href="http://www.joystiq.com/photos/dying-light-2013-05-23/#5895240"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/finalday01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dying-light-2013-05-23/#5895241"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/finalevening01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dying-light-2013-05-23/#5895243"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/finalgrab_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dying-light-2013-05-23/#5895244"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/finalhandsup_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dying-light-2013-05-23/#5895245"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/finalheadcut_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/23/dying-light-adds-a-dash-of-parkour-to-techlands-zombie-tour/">Dying Light adds a dash of Parkour to Techland's zombie tour</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 May 2013 09:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/23/dying-light-adds-a-dash-of-parkour-to-techlands-zombie-tour/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20577125/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/23/dying-light-adds-a-dash-of-parkour-to-techlands-zombie-tour/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2014</category><category>dying-light</category><category>e3-2013</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ps4</category><category>techland</category><category>warner-bros</category><category>xbox</category><category>xbox-one</category><category>zombies</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 23 May 2013 09:00:00 EST</pubDate></item></channel></rss>