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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Website live, beta applications underway for Audiosurf Air]]></title><link>http://www.joystiq.com/2012/03/27/website-live-beta-applications-underway-for-audiosurf-air/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/27/website-live-beta-applications-underway-for-audiosurf-air/</guid><comments>http://www.joystiq.com/2012/03/27/website-live-beta-applications-underway-for-audiosurf-air/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/03/27/website-live-beta-applications-underway-for-audiosurf-air/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/audiosurfairss.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>Music/racing game <em>Audiosurf</em> never <a href="http://www.joystiq.com/2009/11/13/iphone-version-of-audiosurf-put-on-hold-due-to-music-library-r/">made it to the iPhone</a>, unfortunately, but its developers are apparently hard at work anyway. They've launched <a href="http://air.audio-surf.com/">a website</a> for something called <em>Audiosurf Air</em>, which is presumably a sequel to the tune-riding title.<br /><br />There are a few screenshots on the site, and while there is a disclaimer that they're not final at all, they do look about like you'd imagine a sequel to <em>Audiosurf</em> to look. There's also a beta signup, so if you're interested, you can enter your email and presumably get a chance to play it at some point. We'll keep our ears open and our headphones plugged in for more news to come.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/27/website-live-beta-applications-underway-for-audiosurf-air/">Website live, beta applications underway for Audiosurf Air</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Mar 2012 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/27/website-live-beta-applications-underway-for-audiosurf-air/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20201448/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/27/website-live-beta-applications-underway-for-audiosurf-air/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>audiosurf</category><category>audiosurf-air</category><category>beta</category><category>dylan-fitterer</category><category>pc</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 27 Mar 2012 03:00:00 EST</pubDate></item><item><title><![CDATA[iPhone version of Audiosurf put 'on hold' due to music library restrictions]]></title><link>http://www.joystiq.com/2009/11/13/iphone-version-of-audiosurf-put-on-hold-due-to-music-library-r/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/13/iphone-version-of-audiosurf-put-on-hold-due-to-music-library-r/</guid><comments>http://www.joystiq.com/2009/11/13/iphone-version-of-audiosurf-put-on-hold-due-to-music-library-r/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.charge-shot.com/2009/11/you-can-play-audiosurf-on-your-zune-if.html"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_audiosurftilt_580.jpg" /></a></div>
Though the Zune HD-owning community (whose names are Michael, Alan and Michelle) are <a href="http://www.joystiq.com/2009/11/11/audiosurf-pgr-and-other-games-added-to-zune-hd-with-latest-upda/">now able to play</a> the entrancing <a href="http://www.joystiq.com/tag/audiosurf"><em>Audiosurf: Tilt</em></a> on their beloved media device, iPhone and iPod Touch owners are still forced to go without. Many were hopeful that the iPhone Firmware Update 3.0, which opened up the device's music library to third-party developers, would allow the game's creator, Dylan Fitterer, to bring the game to the popular media player. Unfortunately, in a brief interview with <a href="http://www.charge-shot.com/2009/11/you-can-play-audiosurf-on-your-zune-if.html">gaming news site Charge Shot</a>, Fitterer explained that the update "didn't bring enough access."<br />
<br />
We contacted Fitterer to find out exactly what he meant by this -- he explained, "Apps can play songs, but they can't get at a song's bits (needed to analyze it and build a matching rollercoaster + traffic pattern)." He added that there were workarounds -- for instance, a player could upload a song to the App or through a central server, which would create a level for them. However, he said that system felt inconvenient, and that he doesn't "want to put <em>Audiosurf </em>on iPhone until it can really let you ride your music - all of it."<br />
<br />
There's still a chance the game could end up on an Apple product -- though Fitterer negotiated directly with Microsoft to get his game on the <a href="http://www.joystiq.com/tag/zune-hd">Zune HD</a> platform, the two parties came to no form of exclusivity agreement. "I'm ready for Apple to call," Fitterer joked.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/13/iphone-version-of-audiosurf-put-on-hold-due-to-music-library-r/">iPhone version of Audiosurf put 'on hold' due to music library restrictions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Nov 2009 00:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.charge-shot.com/2009/11/you-can-play-audiosurf-on-your-zune-if.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/13/iphone-version-of-audiosurf-put-on-hold-due-to-music-library-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19234816/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/13/iphone-version-of-audiosurf-put-on-hold-due-to-music-library-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app-store</category><category>apple</category><category>audiosurf</category><category>audiosurf-tilt</category><category>dylan-fitterer</category><category>iPod</category><category>portable</category><category>rhythm</category><category>zune</category><category>zune-hd</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Fri, 13 Nov 2009 00:29:00 EST</pubDate></item><item><title><![CDATA[Devs show Steam love as Pitchford defends his criticism]]></title><link>http://www.joystiq.com/2009/10/20/developers-show-steam-love-as-pitchford-defends-his-criticism/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/20/developers-show-steam-love-as-pitchford-defends-his-criticism/</guid><comments>http://www.joystiq.com/2009/10/20/developers-show-steam-love-as-pitchford-defends-his-criticism/#comments</comments><description><![CDATA[<div align="center"><a href="http://arstechnica.com/gaming/news/2009/10/developers-speak-on-valve-steam-conflict-of-interest.ars"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/steamlogo580pxheaderimg4242.jpg" alt="" /></a><br /></div>
Just under two weeks ago, Gearbox Software's Randy Pitchford let out his <a href="http://www.joystiq.com/2009/10/07/randy-pitchford-on-steam-valve-is-taking-a-larger-share-than-i/">less than pleasant feelings</a> regarding digital distribution platform Steam and its owner, Valve Software. Today, <a href="http://arstechnica.com/gaming/news/2009/10/developers-speak-on-valve-steam-conflict-of-interest.ars">Ars Techinca</a> posted a rundown of developers from <em>World of Goo's</em> 2D Boy to <em>Sam &amp; Max's</em> Telltale Games who all feel ... <span style="font-style: italic;">the exact opposite of Pitchford.</span> "If this is exploitation, more please," <em>Audiosurf</em> creator Dylan Fitterer said.<br /><br />According to Telltale CTO Kevin Bruner, "Steam may be one the greatest things to happen recently ... we put Steam as one of the A-list distribution channels; up there with XBLA and WiiWare." The praise doesn't stop there -- Ars points out that it was unable to find even one developer who would "admit to feeling exploited" by Valve's business practices concerning Steam. <br /><br />We reached out to Pitchford, who told us, "As a gamer, I love Valve ... as a customer, I love Steam." He clarified, "From an industry perspective, Steam would be even better off if it were a separate company ... trust issues that result from conflict of interest could be mitigated." To Pitchford, it's a question of appearances rather than actual impropriety. "It's just perception within segments of the publishing and development community that, I guess, no one is really talking about."<br /><br />We've posted Pitchford's entire (and quite lengthy) response after the break. Hopefully we're not alone in hoping everyone will just <em>hug it out</em>.<p><a href="http://www.joystiq.com/2009/10/20/developers-show-steam-love-as-pitchford-defends-his-criticism/" rel="bookmark">Continue reading <em>Devs show Steam love as Pitchford defends his criticism</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/20/developers-show-steam-love-as-pitchford-defends-his-criticism/">Devs show Steam love as Pitchford defends his criticism</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Oct 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://arstechnica.com/gaming/news/2009/10/developers-speak-on-valve-steam-conflict-of-interest.ars>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/20/developers-show-steam-love-as-pitchford-defends-his-criticism/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19202854/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/20/developers-show-steam-love-as-pitchford-defends-his-criticism/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2d-boy</category><category>ars-technica</category><category>audiosurf</category><category>borderlands</category><category>digital-distribution</category><category>dylan-fitterer</category><category>gearbox</category><category>gearbox-software</category><category>kevin-bruner</category><category>randy-pitchford</category><category>steam</category><category>steamworks</category><category>telltale-games</category><category>valve</category><category>valve-software</category><category>world-of-goo</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 20 Oct 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Audiosurf soon surfing onto iPhone]]></title><link>http://www.joystiq.com/2009/03/21/rumor-audiosurf-soon-surfing-onto-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/21/rumor-audiosurf-soon-surfing-onto-iphone/</guid><comments>http://www.joystiq.com/2009/03/21/rumor-audiosurf-soon-surfing-onto-iphone/#comments</comments><description><![CDATA[<div align="center"><a href="http://theappera.com/2009/03/17/breaking-audiosurf-may-finally-arrive-for-the-iphone/"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/gam_audiosurf_580.jpg" /></a><br /></div>
Apple's <a href="http://www.engadget.com/2009/03/17/live-from-apples-iphone-os-3-0-preview-event/">recent preview of the iPhone OS 3.0</a> didn't really contain any savory tidbits for mobile gaming enthusiasts, save for one intriguing new feature -- the new model will <a href="http://www.joystiq.com/2009/03/17/sims-iphone-shows-off-in-game-purchasing-personalized-music/">allow the iPod Music Library to be accessed</a> by independently developed applications. The possibilities for uses of this new capability are endless, but one idea collectively stuck in the minds of fans of customizable rhythm games -- an iPhone version of <em><a href="http://www.joystiq.com/tag/Audiosurf/">Audiosurf</a></em> could now ostensibly be developed.<br /><br />APPera, an iPhone gaming news site, <a href="http://theappera.com/2009/03/17/breaking-audiosurf-may-finally-arrive-for-the-iphone/">recently issued this sentiment</a> to <em>Audiosurf</em> creator Dylan Fitterer, whose response was as simple as it was promising: "Woohoo! I'm on it," he enthusiastically replied. We certainly hope he was being serious. Our hearts are <em>so</em> easily broken.<br /><br />[Via <a href="http://kotaku.com/5177705/audiosurf-dev-working-on-iphone-version">Kotaku</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/21/rumor-audiosurf-soon-surfing-onto-iphone/">Rumor: Audiosurf soon surfing onto iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Mar 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://theappera.com/2009/03/17/breaking-audiosurf-may-finally-arrive-for-the-iphone/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/21/rumor-audiosurf-soon-surfing-onto-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1494610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/21/rumor-audiosurf-soon-surfing-onto-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>application</category><category>audiosurf</category><category>dylan-fitterer</category><category>iphone</category><category>rhythm</category><category>rumor</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 21 Mar 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[IGF finalist Audiosurf available for pre-purchase on Steam]]></title><link>http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/</guid><comments>http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><a href="http://www.steamgames.com/v/index.php?area=news&amp;id=1436&amp;cc=ZA"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/audiosurf-screen-1102.jpg" alt="" /></a><br /></div>
<a href="http://www.joystiq.com/2007/12/04/independent-games-festival-finalists-announced/">Independent Games Festival award</a> finalist, <a href="http://www.audio-surf.com/"><em>Audiosurf</em></a>, is now available for pre-purchase on Valve's <a href="http://www.joystiq.com/tag/Steam/">Steam</a> service. Constantly trying to shake off the "rhythm", "racing" and "puzzle" genre labels we attempt to stick on it, <em>Audiosurf</em> generates three-dimensional tracks out of your music collection, enabling you to "surf" through your favorite tunes while collecting colored blocks. <br /><br /><em>Audiosurf </em>will launch on February 15th at the price of $9.95 (pre-purchasing saves you 10%), and will include the soundtrack to Valve's <a href="http://www.joystiq.com/tag/orangebox"><em>The Orange Box</em></a>. You haven't <a href="http://www.joystiq.com/2008/01/21/see-the-top-12-covers-of-portals-still-alive/">experienced "Still Alive"</a> quite like this yet, have you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/">IGF finalist Audiosurf available for pre-purchase on Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Feb 2008 19:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.steamgames.com/v/index.php?area=news&amp;id=1436&amp;cc=ZA>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1112240/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/11/igf-finalist-audiosurf-available-for-pre-purchase-on-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Audiosurf</category><category>Dylan-Fitterer</category><category>Orange-Box</category><category>OrangeBox</category><category>PC</category><category>Steam</category><category>SteamWorks</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 11 Feb 2008 19:25:00 EST</pubDate></item></channel></rss>