Posts tagged ea,layoffs 
EA in Vancouver sees 'small number' of layoffs
EA's studio in Vancouver, home to EA Canada and Black Box, was hit with layoffs while the studio goes through a "transformation." Apparently it's a lot of transforming, since variants of "transform" show up a lot in the following statement about the transformational studio. "EA in Vancouver is ...
EA Bright Light in process of closure
The body count for established British studios keeps rising, with EA Bright Light the latest in the crosshairs. EA confirmed to GamesIndustry.biz that a "formal consultation process" has begun at the studio. That's a fancy term for the time required under UK law (dependent on number of employees) ...
EA confirms closure of Visceral Melbourne, reaffirms support for Melbourne-based mobile studios
Following reports last Friday that EA shuttered its Visceral Melbourne studio, the International Game Developer's Association Melbourne tweeted on Sunday, "Confirmation of EA closing Visceral has been received :( our best wishes to the 21 devs now out of a job #EAVisceral." Electronic Arts has ...
Report: EA closing Visceral Melbourne on Monday
Electronic Arts' Visceral Studios in Melbourne will reportedly shut down this Monday. Kotaku reports that it has a source claiming as much, and the IGDA chapter in Melbourne is "happy to help all affected" in any way it can. The Age's Screen Play Blog is hearing the same rumors. Kotaku's ...
EA incurs $322 million loss in Q3, 22% of employees in 'low cost locations'
EA suffered a net loss of $322 million for its fiscal third quarter ending December 31, 2010, a fourfold increase from the same period last year. The company generated revenues of a mere $1.05 billion during Q3, a decrease of nearly $200 million from the holidays last year. Despite significant ...
Frontier's 'The Outsider' on hold, but not canceled
It seems The Outsider's inability to gel with a publisher has finally forced Frontier Developments to put the game on hold, according to statements made by studio head David Braben to Rock, Paper, Shotgun and Develop. "We have had to change priorities because of requirements on other unannounced ...
'Seasonal roll-offs' hit EA for third year in a row
Following scattered reports of EA layoffs on Twitter, Joystiq confirmed with the company this afternoon that "seasonal roll-offs" have begun in the wake of the publisher's holiday release schedule. EA corporate communication spokesperson Jeff Brown explained: "As you know, seasonal roll-offs that ...
Recently laid-off devs rant about being recently laid off
I think we can all agree that, aside from being hit by a speeding train or dropping a hot meal you've been cooking for hours, being fired from your job is like, the worst thing that can happen to you. As such, we expected the speakers on last week's GDC rant panel, titled "Fired and Fired-up: ...
Riccitiello addresses EA morale, effects of negative press
With a second year of major layoffs at publisher Electronic Arts, questions about morale and investor perception surround the company. EA CEO John Riccitiello told IndustryGamers that in the case of morale, those who survived "understand the logic, they agree with it and support it and think ...
EA: Pandemic's California location 'significant' in decision to close studio
EA CEO John Riccitiello claims there were multiple factors in the decision to shutter Pandemic Studios, but one of the most significant was the studio's California base of operations. In an interview with Kotaku, Riccitiello blamed a combination of regulatory changes that affect technology and ...
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More unfinished business: Cavanagh's vectorized tongues and the RPG that doesn't exist
Posted on May 20th 2013 11:30AM
