<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rumor: Watch Dogs designer leaves Ubisoft, heads back to EA]]></title><link>http://www.joystiq.com/2013/03/05/rumor-watch-dogs-designer-leaves-ubisoft-heads-back-to-ea/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/05/rumor-watch-dogs-designer-leaves-ubisoft-heads-back-to-ea/</guid><comments>http://www.joystiq.com/2013/03/05/rumor-watch-dogs-designer-leaves-ubisoft-heads-back-to-ea/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/05/rumor-watch-dogs-lead-leaves-ubisoft-heads-back-to-ea/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/webwdrelaunchvigilantetakedown_530x298.jpg" /></a></div>Jamie Keen, lead game designer on Ubisoft's upcoming open-world action game, <a href="http://www.joystiq.com/game/watch-dogs"><em>Watch Dogs</em></a>, is rumored to have left the company. According to his altered LinkedIn profile (pictured below), Keen has taken a new position with EA at <a href="http://www.joystiq.com/2012/11/14/ea-gothenburg-is-now-ghost-dont-be-scared/">Ghost Games</a>, the Gothenburg, Sweden studio rumored to be working on a new entry in the <em>Need for Speed </em>series.<br /><br />Aside from his work on <em>Watch Dogs</em>, Keen also worked on <a href="http://www.joystiq.com/game/far-cry-3"><em>Far Cry 3</em></a> as a writer while at Ubisoft Montreal. Before his time at Ubisoft, he did a stint at EA where he served as a producer on <em>Battlefield: Bad Company</em>.<br /><br />Ubisoft has not officially provided comment on the matter.<p><a href="http://www.joystiq.com/2013/03/05/rumor-watch-dogs-designer-leaves-ubisoft-heads-back-to-ea/" rel="bookmark">Continue reading <em>Rumor: Watch Dogs designer leaves Ubisoft, heads back to EA</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/05/rumor-watch-dogs-designer-leaves-ubisoft-heads-back-to-ea/">Rumor: Watch Dogs designer leaves Ubisoft, heads back to EA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Mar 2013 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/05/rumor-watch-dogs-designer-leaves-ubisoft-heads-back-to-ea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20490116/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/05/rumor-watch-dogs-designer-leaves-ubisoft-heads-back-to-ea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-gothenburg</category><category>ghost-games</category><category>jamie-keen</category><category>microsoft</category><category>nintendo</category><category>playstation</category><category>playstation-4</category><category>ps3</category><category>ps4</category><category>ubisoft</category><category>ubisoft-montreal</category><category>watch-dogs</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 05 Mar 2013 19:30:00 EST</pubDate></item><item><title><![CDATA[EA Gothenburg is now Ghost, don't be scared]]></title><link>http://www.joystiq.com/2012/11/14/ea-gothenburg-is-now-ghost-dont-be-scared/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/14/ea-gothenburg-is-now-ghost-dont-be-scared/</guid><comments>http://www.joystiq.com/2012/11/14/ea-gothenburg-is-now-ghost-dont-be-scared/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/11/14/ea-gothenburg-is-now-ghost-dont-be-scared/"><img alt="EA Gothenburg is now Ghost Games" data-src-height="284" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/ghost.png" /></a></div><a href="http://www.joystiq.com/tag/ea-gothenburg/">EA's studio in Gothenburg</a>, Sweden, is now Ghost, and along with a new name it now has a pretty snazzy website. Ghost is rumored to be working on a <a href="http://www.joystiq.com/2012/08/22/something-need-for-speed-is-being-produced-at-ea-gothenburg/">Need for Speed game</a> with EA producer Alan Baker at the helm. Former DICE executive producer <a href="http://ghostgames.com/news/building-a-new-game-studio/">Marcus Nilsson</a> leads the Ghostly team.<br /><br />"Ghost is a unique proposition in the AAA development space; all the agility and creativity of a 'start-up,' while working with industry giants like Criterion and DICE guarantee we have the tools and support to execute our creative and technical visions," Ghost's <a href="http://ghostgames.com/">website</a> reads. Seriously, design nuts and art nerds, check out the site. It's super pretty.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/14/ea-gothenburg-is-now-ghost-dont-be-scared/">EA Gothenburg is now Ghost, don't be scared</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Nov 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/14/ea-gothenburg-is-now-ghost-dont-be-scared/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20379915/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/14/ea-gothenburg-is-now-ghost-dont-be-scared/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>ea-gothenburg</category><category>ghost</category><category>ghost-games</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>sweden</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 14 Nov 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Something Need for Speed is being produced at EA Gothenburg]]></title><link>http://www.joystiq.com/2012/08/22/something-need-for-speed-is-being-produced-at-ea-gothenburg/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/22/something-need-for-speed-is-being-produced-at-ea-gothenburg/</guid><comments>http://www.joystiq.com/2012/08/22/something-need-for-speed-is-being-produced-at-ea-gothenburg/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/22/something-need-for-speed-is-being-produced-at-ea-gothenburg/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/eagoth.png" style="width: 530px; height: 209px; " /></a></div>EA producer Alan Baker is based out of EA's recently opened Gothenburg, Sweden studio. He is also, apparently, working on the Need for Speed franchise as a producer, as <a href="http://www.videogamer.com/xbox360/need_for_speed_most_wanted_2012/news/ea_gothenburg_developing_new_need_for_speed.html">Videogamer</a> discovered. Whether that means a Need for Speed game is in the works at EA's Gothenburg studio is another question altogether, and one that doesn't have a clear answer just yet.<br /><br />Baker lists user interface and Autolog as his production responsibilities, and only says he's "working on the best racing franchise ever" - not that he's heading up production of another NFS franchise entry. In fact, Criterion VP Alex Ward <a href="http://www.joystiq.com/2012/06/23/need-for-speed-now-officially-criterions-baby/">said back at E3</a> that the NFS franchise is, "definitely a Criterion gig now" - a reference to this year's <em>Need for Speed: Most Wanted</em> - and that "it's not going to be spread anymore across different companies."<br /><br />When EA opened its Gothenburg studio back in March, its responsibilities <a href="http://www.joystiq.com/2012/03/05/ea-opens-ea-gothenburg-studio-focused-on-frostbite-2-projects/">were announced as</a>, "focused on making a new generation of games using the Frostbite 2 engine." The currently-in-production <em>NFS: Most Wanted</em> doesn't run on the Frostbite 2 engine, but EA's previous NFS entry, <em>The Run</em>, did. The mystery continues, but it's certain that <em>something</em> Need for Speed is being worked on at EA's Gothenburg studio. We've asked EA for more and will update this post if the company says anything.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/22/something-need-for-speed-is-being-produced-at-ea-gothenburg/">Something Need for Speed is being produced at EA Gothenburg</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Aug 2012 10:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/22/something-need-for-speed-is-being-produced-at-ea-gothenburg/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20306471/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/22/something-need-for-speed-is-being-produced-at-ea-gothenburg/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-gothenburg</category><category>electronic-arts</category><category>frostbite-2</category><category>gothenburg-sweden</category><category>need-for-speed</category><category>sweden</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 22 Aug 2012 10:50:00 EST</pubDate></item><item><title><![CDATA[EA opens 'EA Gothenburg' studio focused on Frostbite 2 projects]]></title><link>http://www.joystiq.com/2012/03/05/ea-opens-ea-gothenburg-studio-focused-on-frostbite-2-projects/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/05/ea-opens-ea-gothenburg-studio-focused-on-frostbite-2-projects/</guid><comments>http://www.joystiq.com/2012/03/05/ea-opens-ea-gothenburg-studio-focused-on-frostbite-2-projects/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/05/ea-opens-ea-gothenburg-studio-focused-on-frostbite-2-projects/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/eagoth.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 209px; " /></a></div>A brand new EA studio has been opened, according to a very brief announcement from Electronic Arts. Known as EA Gothenburg, the studio is "focused on making a new generation of games using the Frostbite 2 engine," the same engine that powers the recent <a href="http://joystiq.com/game/battlefield-3"><em>Battlefield 3</em></a>, as well as last year's <a href="http://www.joystiq.com/game/need-for-speed-the-run"><em>Need for Speed: The Run</em></a>. The studio itself is located in Gothenburg, Sweden, only five hours away from Stockholm, home of Frostbite 2 creator and Battlefield developer, DICE.<br /><br />The studio is currently <a href="https://jobs.ea.com/search/advanced.do?q=&amp;globalRegionID=a1W500000004CCcEAM&amp;locationID=a1W500000004MBOEA2&amp;jobCategoryID=">hiring</a>, apparently from the ground up. There are numerous positions available, ranging from creative director to UI artist, gameplay designer, audio designer and more. No other details are given. The franchise and genre of the current project will only be revealed to job candidates after they agree to a non-disclosure agreement. Hopefully we'll learn more during GDC this week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/05/ea-opens-ea-gothenburg-studio-focused-on-frostbite-2-projects/">EA opens 'EA Gothenburg' studio focused on Frostbite 2 projects</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Mar 2012 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/05/ea-opens-ea-gothenburg-studio-focused-on-frostbite-2-projects/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20186241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/05/ea-opens-ea-gothenburg-studio-focused-on-frostbite-2-projects/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dice</category><category>ea</category><category>ea-gothenburg</category><category>gdc</category><category>gdc-2011</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 05 Mar 2012 16:15:00 EST</pubDate></item></channel></rss>