<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[TGS 2009: Hands-on: Tsumuji]]></title><link>http://www.joystiq.com/2009/09/24/tgs-2009-hands-on-tsumuji/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/24/tgs-2009-hands-on-tsumuji/</guid><comments>http://www.joystiq.com/2009/09/24/tgs-2009-hands-on-tsumuji/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/tsum-juipdsv.jpg" /><br /></div>
Is it a <em>Zelda</em> clone? Yes. Is that a bad thing? We don't think so. EA Japan's <em>Tsumuji</em> will seem instantly familiar to anyone who have played any of the "Celda" games on DS/Gamecube. The art is not just reminiscent of Nintendo's classic: the main character looks nearly the same! (Granted, he wears a <em>red</em> tunic, not a green one.)<br /><br />The story begins with generic JRPG convention #1: our hero wakes up in a small remote village. Inexplicably, the game wants you to throw a rock at your mom's precious china. It's easy, too. Just simply tap on a faraway item to throw a rock at it. None to pleased about losing a valuable treasure, your mom punishes you by giving you money to buy a delicious meat dinner (seriously). Your character takes the money and lifts it in the air in a motion that should be <a href="http://www.youtube.com/watch?v=nGE0P_jWWSg">familiar</a> to most Nintendo fans.<br /><br />Beyond the presentation, most of the gameplay will also be more-than-reminiscent of the DS <em>Zelda</em> games. Your character is controlled entirely through the stylus: simply drag the stylus to where you want your character to go and click on people/items you want to interact with.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/tsumuji/">Tsumuji</a></strong></p><a href="http://www.joystiq.com/photos/tsumuji/#2309137"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/2009-06-02_17-30-00_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tsumuji/#2309136"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/2009-05-26_15-28-14_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tsumuji/#2309135"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/2009-05-26_15-27-24_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tsumuji/#2309134"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/2009-05-26_15-27-22_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tsumuji/#2309133"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/2009-05-26_15-27-18_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2009/09/24/tgs-2009-hands-on-tsumuji/" rel="bookmark">Continue reading <em>TGS 2009: Hands-on: Tsumuji</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/24/tgs-2009-hands-on-tsumuji/">TGS 2009: Hands-on: Tsumuji</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Sep 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/24/tgs-2009-hands-on-tsumuji/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19172301/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/24/tgs-2009-hands-on-tsumuji/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>ea-japan</category><category>hands-on</category><category>Nintendo</category><category>tgs-2009</category><category>tsumuji</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 24 Sep 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[EA's Rex Ishibashi talks about missing Suda 51, Shinji Mikami project]]></title><link>http://www.joystiq.com/2009/09/23/eas-rex-ishibashi-talks-about-missing-suda-51-shinji-mikami-pr/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/23/eas-rex-ishibashi-talks-about-missing-suda-51-shinji-mikami-pr/</guid><comments>http://www.joystiq.com/2009/09/23/eas-rex-ishibashi-talks-about-missing-suda-51-shinji-mikami-pr/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="353" id="viddler_c2992a0f"><param name="movie" value="http://www.viddler.com/simple/c2992a0f/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="tubemogulid=TD-Q0P-W10" /><embed src="http://www.viddler.com/simple/c2992a0f/" width="580" height="353" flashvars="tubemogulid=TD-Q0P-W10" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_c2992a0f"></embed></object></center> Remember when EA announced a new project with <em>No More Heroes</em>' Suda 51 and <em>Resident Evil</em> creator Shinji Mikami <a href="http://www.joystiq.com/2008/08/14/ea-publishing-new-action-horror-franchise-from-suda51-shinji/">over a year ago</a>? We were surprised to find that it was completely absent from EA's extravagent pre-TGS Tokyo press conference. We talked with EA Japan's Rex Ishibashi about the game's mysterious absence from the show.<br /><br />"We'll make the updates when they're appropriate and when we're ready. In fact, EA Japan is now involved in some of the communication, helping EA Global to manage that very important relationship for us," EA Japan's Ishibashi told Joystiq. "We'll make the announcements on those games, but they look very promising."<br /><br />Stay tuned for our full interview later this week.<br />
<div align="right"><small><em>Video produced by Ross Miller</em></small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/23/eas-rex-ishibashi-talks-about-missing-suda-51-shinji-mikami-pr/">EA's Rex Ishibashi talks about missing Suda 51, Shinji Mikami project</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Sep 2009 06:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/23/eas-rex-ishibashi-talks-about-missing-suda-51-shinji-mikami-pr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19170778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/23/eas-rex-ishibashi-talks-about-missing-suda-51-shinji-mikami-pr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-japan</category><category>Electronic-Arts</category><category>Microsoft</category><category>Nintendo</category><category>shinji-mikami</category><category>suda51</category><category>tgs-2009</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 23 Sep 2009 06:10:00 EST</pubDate></item><item><title><![CDATA[EA Japan announces Tsumuji for DS]]></title><link>http://www.joystiq.com/2009/09/22/ea-japan-announces-tsumuji-for-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/22/ea-japan-announces-tsumuji-for-ds/</guid><comments>http://www.joystiq.com/2009/09/22/ea-japan-announces-tsumuji-for-ds/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/photos/tsumuji/2309137/"><img hspace="0" vspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/tsumujifinal580pxheader.jpg" /></a><br /></div>
Unlike other publishers, EA isn't waiting for Tokyo Game Show to start to reveal their big news. High atop the Mori Tower in Tokyo's luxurious Roppongi Hills, EA Japan has announced a brand new original game. <em>Tsumuji</em>, aka <em>Whirlwind</em>, is a DS-exclusive being produced in Japan.<br /><br />We're reminded a lot of <a href="http://www.joystiq.com/tag/celda/"><em>Celda</em></a>. The trailer has a big-eyed character running around a top-down field that's reminiscent of <em>A Link to the Past</em>. There will be towns to visit, dungeons to crawl. Like the DS <em>Zelda</em> games, all the action is controlled by the stylus.<br /><br />We'll be getting hands-on with this game, and a whole slew of other EA titles: <em>Dead Space Extraction</em>, <em>Army of Two: The 40th Day</em>, <em>Battlefield Bad Company 2</em>, <em>Dante's Inferno</em>, <em>Left4Dead 2</em> and more. Stay tuned for the rest of our pre-TGS coverage.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/tsumuji/">Tsumuji</a></strong></p><a href="http://www.joystiq.com/photos/tsumuji/#2309137"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/2009-06-02_17-30-00_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tsumuji/#2309136"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/2009-05-26_15-28-14_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tsumuji/#2309135"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/2009-05-26_15-27-24_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tsumuji/#2309134"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/2009-05-26_15-27-22_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/tsumuji/#2309133"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/2009-05-26_15-27-18_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/22/ea-japan-announces-tsumuji-for-ds/">EA Japan announces Tsumuji for DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Sep 2009 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/22/ea-japan-announces-tsumuji-for-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19170499/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/22/ea-japan-announces-tsumuji-for-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>ea</category><category>ea-japan</category><category>Electronic-Arts</category><category>Nintendo</category><category>tgs</category><category>tgs-2009</category><category>tsumuji</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 22 Sep 2009 23:15:00 EST</pubDate></item><item><title><![CDATA[EA Japan reveals DS ninja game]]></title><link>http://www.joystiq.com/2009/05/01/ea-japan-reveals-ds-ninja-game/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/01/ea-japan-reveals-ds-ninja-game/</guid><comments>http://www.joystiq.com/2009/05/01/ea-japan-reveals-ds-ninja-game/#comments</comments><description><![CDATA[<center><a href="http://game.watch.impress.co.jp/docs/news/20090501_167950.html"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/tsumuji050109.jpg" /></a></center>EA in Japan isn't much like EA in the West, at least in terms of DS games. Well, maybe it <em>is</em> in that it delivers <em>exactly</em> the kind of stuff its target audience wants to see -- to the point of being stereotypical. In the US, that means licensed games, racing, and <em>The Sims</em>. In Japan, it means DS <a href="http://www.joystiq.com/2007/04/26/ea-unveils-booze-training/">nongames</a>, <a href="http://gonintendo.com/?p=67762">pervy stuff</a>, and dungeon crawlers.<br /><br />The latest game to be revealed by EA Japan falls into the latter category: <em>Shonen Kininden Tsumuji</em> is about a young ninja whose mountain home is attacked by enemy ninja types. To save his family and friends, Tsumuji takes off into a series of dungeons, battling ninja with a large magical shuriken called "Senpuuki" ("Wind Demon"). Along the way he can find more ninja tools hidden in walls and under the floor.<br /><br />EA has only revealed one piece of artwork from the game, but it's enough to capture our interest. We eagerly await the details that should come from a Coro Coro Comics event tomorrow.<br /><br />[Via <a href="http://ds.ign.com/articles/978/978703p1.html">IGN</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/01/ea-japan-reveals-ds-ninja-game/">EA Japan reveals DS ninja game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 May 2009 11:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://game.watch.impress.co.jp/docs/news/20090501_167950.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/01/ea-japan-reveals-ds-ninja-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1533991/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/01/ea-japan-reveals-ds-ninja-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>dungeon</category><category>ea</category><category>ea-japan</category><category>shonen-kininden-tsumuji</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 01 May 2009 11:40:00 EST</pubDate></item></channel></rss>
