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Posts tagged economy

BlizzCon 2010: Diablo 3 Q&A panel highlights

On the second day of the BlizzCon, a handful of members of the Diablo 3 development team, lead by game director Jay Wilson, sat down to answer questions from BlizzCon attendees. There were a lot of questions asked, and a few nuggets of useful and intriguing information gleaned. Let's take a look at ...

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Fable 3 preview: It's the economy, stupid

If you played Fable 2 anything like the way I played Fable 2, you ended the game a very, very, very rich player. Why work a virtual job pouring cold beers when you could buy a piece of virtual property, turn off your Xbox, pour yourself an actual cold one (or 10), and when you come to in the ...

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Ngmoco acquires iPhone game dev Freeverse

Despite a still-wavering economy (and industry-wide layoffs), Neil Young's ngmoco has just bought up large Brooklyn-based iPhone game developer Freeverse. Gamasutra talked to both ngmoco and Freeverse, who (expectedly) had nothing but sugary kisses to throw at each other. "We've been thinking about ...

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Rebellion's Derby studio on the verge of shutting down

Echoing grim sentiments made earlier this year, Rebellion Studios' CEO Jason Kingsley recently told Develop that the Derby branch of Rebellion that birthed Lara Croft (previously at Core Design) may not be around for too much longer. "It's quite likely that [the Derby studio] won't be kept intact ...

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Execs from the big three weigh in on the current console cycle

In the five-ish years since the Xbox 360 launched, ushering in the current console generation, we've heard a whole mess of talk about this console life cycle pushing past the usual five-ish years they tend to span. Given that we're approaching the mark as we speak, MCV talked to execs from the big ...

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UK retailers confident in strong 2010 games sales

[Image Source] In a survey of 93 UK retailers who sell games -- conducted by MCV -- a surprising 91 percent said that they have a positive outlook for 2010 when it comes to, well, sales of games and game-related goods. More near-term, out those surveyed, 48 percent expect more income from games ...

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Edge of Twilight developer FuzzyEyes laid off majority of staff

Following yesterday's report that unsung steampunk action title Edge of Twilight had ceased development, we were unsure of the fate of the game's Australian developer, FuzzyEyes. That fate was revealed earlier today in a public statement from the company's CEO, Wei-Yao Lu, who explained, "On 30th ...

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Pandemic closes physical doors, brand lives on

We've got a little more perspective on the closing of Pandemic, which was rumored earlier today. Though the studio will physically close, and the majority of its staff (some 200 people) will be sacked, the brand and IPs (like Mercenaries, Star Wars: Battlefront and The Saboteur) will continue, EA ...

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Rumor: Pandemic Studios to close its doors today

Pandemic Studios, the house behind games like Mercenaries and the forthcoming The Saboteur will be shuttered by EA today, according to sources speaking to Kotaku. Reportedly, the developer's 200-some staffers will be informed at 2 p.m. EST that all but a few (who will be integrated into other EA ...

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Dyack predicts more publisher consolidation

Publishers have been disappearing faster than Ludwig's snickerdoodles at Joystiq's Mid-Autumn Tea Social lately, both through bankruptcy or (for the lucky ones) being purchased. Designer and industry soothsayer Denis Dyack told Gaming Union he expects that to continue, comparing the shift to that ...

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