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Posts tagged edmund-mcmillen

Binding of Isaac: Rebirth dev has 'big plans' for expansion

It's been less than a month since The Binding of Isaac: Rebirth returned players to the dark, unsettling basement of action-dungeon crawler The Binding of Isaac with a host of new features, yet designer Edmund McMillen is already planning ways to expand the upgraded re-release. "[O]nce the holid...

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The Binding of Isaac: Rebirth spins to November [Update: trailer]

The Binding of Isaac: Rebirth, the twin-stick shooter's total remake for consoles, will launch November 4. Nicalis flashed gameplay clips and the release date for the remake in a new disturbing trailer, which has since been pulled from public view on YouTube. The developer teased that an announceme...

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Binding of Isaac: Rebirth local co-op FAQ talks flying babies

The Binding of Isaac: Rebirth's renovated basement looks prettier than the one players fought through in the original 2011 release, but definitely still full of unsettling monsters. What lurks in the touched-up labyrinth will presumably provide the same intensely-difficult journey found in Rebirth...

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The floating, fragile indie bubble

Days after Braid hit Xbox Live Arcade in 2008, we posted a story titled "Why should we care about Braid?" We liked the game and felt the need to explain: It was a simple platformer made by a handful of people, it was pretty and it had solid controls. This wasn't a review of Braid. It was a defense ...

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Binding of Isaac: Rebirth FAQ covers launch, platforms, online options

The Binding of Isaac: Rebirth is more than halfway done, with roughly 85 percent of the artwork completed and "almost all" of the game's original Flash art reworked in the new engine, creator Edmund McMillen writes in an expansive FAQ. Rebirth is the console, non-Flash remake of McMillen's gloomy r...

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Mew-Genics will let you influence, mutate cats using furniture

Lots of people feel that cats have some of the strongest personalities in the animal kingdom; but what if instead of just animal personalities, a cat could be a hipster, a VHS lover or Super Meat Boy fan? What if you could control and selectively breed cat personalities so that you could, as Mew-Ge...

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Mew-Genics wants you to hoard attribute-boosting furniture

Team Meat recently unveiled another aspect of Mew-Genics' gameplay: furniture collecting. Super Meat Boy creator Edmund McMillen discussed the game's furniture system in a blog post on the game's site, drawing comparisons to Nintendo's Animal Crossing series. In Mew-Genics, players acquire furni...

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Push two cats together to create a new one in Mew-Genics

Team Meat's Edmund McMillen recently attempted to explain how the Super Meat Boy developer's next game, Mew-Genics, operates. Naturally, McMillen opted to describe the game in webcomic form, noting that it is about "cat genetics and the forced evolution of the most adaptive species on this whole pl...

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The Binding of Isaac turns 2, celebrates with sale and documentary

The Binding of Isaac has turned 2 years old, but it's gamers that get the birthday presents. For one day, The Binding of Isaac is $1 on Steam, an 80 percent cut from its usual $5 price tag. In addition, the creators of Indie Game: The Movie have released on YouTube a 30-minute excerpt from their do...

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Mew-Genics trailer has folk singing, exploding cats, 2014 release date

The first trailer for Mew-Genics, the upcoming "cat lady sim" from Team Meat (of Super Meat Boy fame) has arrived, and it's... uh... well, there's singing, giant cats exploding, microscopic cats being injected into another cat, a cat pooping out another cat, and we're not 100 percent sure, but so...

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