Posts tagged eedar 
EEDAR: consumers have greater interest in DLC a month after game's release
Click to engraphisizeEEDAR CEO Greg Short previewed a new report today at GDC Europe, indicating that a majority of consumers want DLC one to three months after a game's launch. That detail is just one part of the company's "Deconstructing DLC Report," which should be available later this month (to ...
Full EEDAR/SMU study on purchasing influence is now available
A couple weeks back, Joystiq received an advance copy of a study conducted by EEDAR and SMU's Guildhall, the purpose of which was to determine the purchase intent of individuals and how trusted review sources weighed into consumer decision-making. While our previous post offered all kinds of ...
Roundup: Analyst commentary on Kinect pricing
Everybody has an opinion at the moment about Kinect's $150 price tag, but let's hear what the analysts who get paid for their opinions think. We've got reactions from EEDAR's Jesse Divnich, Lazard's Colin Sebastian and Wedbush Morgan's Michael Pachter, after the break. ...
EEDAR/SMU study: review scores affect perceived quality, purchase intent
A study conducted by EEDAR and SMU's Guildhall found trusted media outlets do affect consumers' perception of video games and their willingness to purchase. Joystiq received an advanced copy of the study (releasing publicly next week), that involved 165 qualified participants split into three ...
EEDAR releases preliminary E3 interest stats
Electronic Entertainment Design and Research (EEDAR) has released a report listing various attention metrics from gamers from two sites, GameTrailers and IGN.com, regarding the most "popular" titles from E3. We put "popular" in quotes there because these stats are for things like trailer streaming ...
Divnich makes E3 predictions, expo to be 'inflection point' for game industry
In his latest Divnich Debrief column at IndustryGamers, EEDAR analyst Jesse Divnich has made some predictions for E3 2010. Divnich sees this year's expo as a pivotal one for the industry, noting that new technologies like PlayStation Move, Project Natal and the 3DS must make a big splash. ...
LOGIN conference hosting two panels on game addiction
It's been pretty hard, but after 45 straight minutes of arguing with ourselves, we were able to pull away from Imagine Babyz long enough to get some work done. And who woulda guessed it, the very first post we sit down to write happens to be about the upcoming Login Conference in Seattle, an event ...
Analyst ponders impact of MW2 'Stimulus Package' pricing and success
On IndustryGamers, EEDAR analyst Jesse Divnich examines the economic impact of Modern Warfare 2's "Stimulus Package" on consumers, business and the future of DLC. He notes that "as an economist" he's glad a publisher tested the boundaries of DLC pricing, as millions of consumers (around 25 percent ...
GDC 2010: EEDAR on Achievements, user behavior
EEDAR hosted a two part panel at GDC this year. In the second half of the panel -- you can read about the first half here -- Jesse Divnich presented the results of an Xbox Live Achievement study the firm recently conducted. The info was pulled from a pool of 32 million data points -- provided by ...
GDC 2010: EEDAR talks new IP strategy
Game industry analysis firm EEDAR dropped some interesting statistics during its GDC panel this year. The first half of the presentation -- hosted by EEDAR president Geoffrey Zatkin -- concerned new intellectual property in the games industry. According to Zatkin, the amount of new IP released has ...
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Huffpost Live tackles Xbox One with our reviews editor, Richard Mitchell [Update: watch the replay]
Posted on May 21st 2013 6:15PM
