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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Grab Hitman: Absolution PC for $7.49 at Amazon]]></title><link>http://www.joystiq.com/2013/05/09/grab-hitman-absolution-pc-for-7-49-at-amazon/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/09/grab-hitman-absolution-pc-for-7-49-at-amazon/</guid><comments>http://www.joystiq.com/2013/05/09/grab-hitman-absolution-pc-for-7-49-at-amazon/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/09/grab-hitman-absolution-pc-for-7-49-at-amazon/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/hitmandouble530.jpg" /></a></div>
You can snag a PC download of <a href="http://joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a> from Amazon right now for just <a href="http://www.amazon.com/exec/obidos/ASIN/B007VFHIHA/">$7.49</a>. And by "snag," we don't mean with garrote wire. Use your mouse, silly.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/09/grab-hitman-absolution-pc-for-7-49-at-amazon/">Grab Hitman: Absolution PC for $7.49 at Amazon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 May 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/09/grab-hitman-absolution-pc-for-7-49-at-amazon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20563635/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/09/grab-hitman-absolution-pc-for-7-49-at-amazon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>hitman-5</category><category>hitman-absolution</category><category>IO-Interactive</category><category>pc</category><category>square-enix</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 09 May 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Thief's new voice actor gets chatty]]></title><link>http://www.joystiq.com/2013/04/05/thiefs-new-voice-actor-gets-chatty/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/05/thiefs-new-voice-actor-gets-chatty/</guid><comments>http://www.joystiq.com/2013/04/05/thiefs-new-voice-actor-gets-chatty/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/screen-shot-2013-04-01-at-4.jpg" /><iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/oGENrFor6i4?wmode=opaque" width="599"></iframe></div><br />Perhaps you <a href="http://www.joystiq.com/2013/04/01/thief-cinematic-trailer-leaps-into-view/">noticed</a>, but Garrett has a new voice actor in Eidos' upcoming <a href="http://joystiq.com/game/thief-2014"><em>Thief</em></a>. He goes by the name of Romano Orzari. For a guy portraying a master thief, ostensibly someone who spends most of his time being <em>vewy quiet</em>, he sure talks a lot.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/05/thiefs-new-voice-actor-gets-chatty/">Thief's new voice actor gets chatty</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Apr 2013 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/05/thiefs-new-voice-actor-gets-chatty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20531569/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/05/thiefs-new-voice-actor-gets-chatty/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>Eidos-Montreal</category><category>microsoft</category><category>pc</category><category>square-enix</category><category>thief-2014</category><category>thief-4</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 05 Apr 2013 11:45:00 EST</pubDate></item><item><title><![CDATA[Thief cinematic trailer leaps into view]]></title><link>http://www.joystiq.com/2013/04/01/thief-cinematic-trailer-leaps-into-view/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/01/thief-cinematic-trailer-leaps-into-view/</guid><comments>http://www.joystiq.com/2013/04/01/thief-cinematic-trailer-leaps-into-view/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/pmKNOtz04-E?wmode=opaque" width="530"></iframe></div><div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2013/04/01/thief-proves-its-possible-to-sneak-around-with-a-sweet-mustache/"><img alt="Thief trailer proves its possible to sneak around with a sweet mustache" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/screen-shot-2013-04-01-at-4.jpg" /></a></div><br />The premiere trailer for <em><a href="http://www.joystiq.com/game/thief-2014">Thief</a> </em>breaks down the best ways to be a successful person in the occupation of stealing and stealth, before pulling down Garrett's ninja mask and revealing a distinctive five-o'clock shadow (and what sounds like a new voice actor). We're no experts in thievery, but that seems like a bold move for someone who makes a living ripping off rich people.<br /><br /><em>Thief</em> is due out for PC, PS4 and "other next-gen platforms" in 2014.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/01/thief-cinematic-trailer-leaps-into-view/">Thief cinematic trailer leaps into view</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Apr 2013 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/01/thief-cinematic-trailer-leaps-into-view/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20525853/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/01/thief-cinematic-trailer-leaps-into-view/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>Eidos-Montreal</category><category>pc</category><category>Square-Enix</category><category>thief-2014</category><category>thief-4</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 01 Apr 2013 19:30:00 EST</pubDate></item><item><title><![CDATA[Square Enix notes 'weak sales of big console titles' Tomb Raider, Hitman: Absolution]]></title><link>http://www.joystiq.com/2013/03/26/square-enix-weak-sales-tomb-raider-hitman-absolution/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/26/square-enix-weak-sales-tomb-raider-hitman-absolution/</guid><comments>http://www.joystiq.com/2013/03/26/square-enix-weak-sales-tomb-raider-hitman-absolution/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/26/square-enix-weak-sales-tomb-raider-hitman-absolution/"><img alt="Image" data-src-height="235" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/squareprojections.jpg" /></a></div><p> Square Enix announced a <a href="http://www.joystiq.com/2013/03/26/square-enix-president-wada-to-step-down-106m-restructuring-l/">massive restructuring today</a>, which included the dismissal of president Yoichi Wada, but we really hope the company takes a long look in the mirror about its sales projections. Buried within the briefing of the consolidated results forecast, the company had a slide expressing the "weak sales" of three of its games.<br /> <br /> These allegedly anemic sales involve three games that will have sold millions of units by the end of the company's fiscal year on March 31. It seriously raises the question: how broken is Square Enix's business if <em><a href="http://www.joystiq.com/game/tomb-raider">Tomb Raider</a></em>'s expected 3.4 million units sold (not including digital distribution) is considered "weak?"<br /> <br /> "Despite the high critical acclaim, [the games listed] failed to meet each target," the briefing notes. "In particular, North America sales force was ineffective, ending up with 2/3 of number of units sold in Europe."<br /> <br /> Oddly - beyond this being a clear sign Square Enix North America is being thrown under the bus - this is the second time we've had to scratch our heads about Eidos/Square Enix sales projections. In 2009, the company was <a href="http://www.joystiq.com/2009/01/09/eidos-disappointed-with-tr-underworld-sales-stock-drops/">disappointed by the sales of <em>Tomb Raider: Underworld</em></a>, which launched in November and sold 1.5 million copies by the end of 2008. Soon after the publisher did a <a href="http://www.joystiq.com/2009/01/10/eidos-confirms-crystal-dynamics-layoffs/">round of layoffs at <em>Tomb Raider</em> developer Crystal Dynamics</a>.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/26/square-enix-weak-sales-tomb-raider-hitman-absolution/">Square Enix notes 'weak sales of big console titles' Tomb Raider, Hitman: Absolution</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Mar 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/26/square-enix-weak-sales-tomb-raider-hitman-absolution/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20518251/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/26/square-enix-weak-sales-tomb-raider-hitman-absolution/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>hitman-absolution</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>sleeping-dogs</category><category>square-enix</category><category>tomb-raider</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 26 Mar 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[Eidos classics 50% off on GOG (except for Daikatana)]]></title><link>http://www.joystiq.com/2013/02/08/eidos-classics-50-off-on-gog-except-for-daikatana/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/08/eidos-classics-50-off-on-gog-except-for-daikatana/</guid><comments>http://www.joystiq.com/2013/02/08/eidos-classics-50-off-on-gog-except-for-daikatana/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Eidos classics 50% off on GOG except for Daikatana" class="hidden" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/daikatana.jpg" /><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/xbmei17LYMs?wmode=opaque" width="530"></iframe></div><br />Fancy yourself some cheap, old <a href="http://joystiq.com/tag/eidos">Eidos</a> games? GOG.com has its entire Square Enix catalog <a href="http://www.gog.com/promo/square_enix_weekend_promo_080213">on sale</a> for half price this weekend, which translates to Eidos classics like the <em>Tomb Raider</em>, <em>Legacy of Kain: Soul Reaver</em>, <em>Hitman</em>, <em>Thief</em>, <em>Deus Ex</em> and more - all for five bucks or less.<br /><br />Oh, did we say the entire Square Enix catalog? We meant everything except <em>Daikatana</em>, John Romero's infamous flop, which was just released on the service. If you've got a mean masochistic streak, you can <a href="http://www.gog.com/gamecard/daikatana">fork over $6</a> to try it out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/08/eidos-classics-50-off-on-gog-except-for-daikatana/">Eidos classics 50% off on GOG (except for Daikatana)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Feb 2013 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/08/eidos-classics-50-off-on-gog-except-for-daikatana/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20454274/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/08/eidos-classics-50-off-on-gog-except-for-daikatana/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>daikatana</category><category>eidos</category><category>pc</category><category>square-enix</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 08 Feb 2013 13:00:00 EST</pubDate></item><item><title><![CDATA['Murdered' teased by spooky Square Enix ARG [Update!]]]></title><link>http://www.joystiq.com/2013/02/08/murdered-teased-by-spooky-square-enix-arg/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/08/murdered-teased-by-spooky-square-enix-arg/</guid><comments>http://www.joystiq.com/2013/02/08/murdered-teased-by-spooky-square-enix-arg/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/08/murdered-teased-by-spooky-square-enix-arg/" target="_self"><img alt="Square Enix initiates potential ARG to tease 'Murdered'" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/murderedteaser.png" /></a></div>This morning, Square Enix initiated a guerilla marketing campaign for something apparently new and murder oriented, slated for release on Xbox 360, PS3 and PC, with potential ties to Eidos Interactive and confirmed connections to us being <em>super</em> creeped out by the whole thing.<br /><br />It started with the Twitter account <a href="https://twitter.com/Murdered">@Murdered</a> tweeting the message "<a href="https://twitter.com/Murdered/status/299903423787175936">What is ...</a>" followed by a link to the above picture, which appeared to be a section of a photograph of a tree with something carved into its bark. Attempting to navigate to one of the picture's "files" parent folder results in being automatically redirected to an eidosinteractive.com subdomain. Ah <em>ha</em>!<br /><br /><span>Minutes later, we received an email from a Square Enix e-mail address (masquerading as an "@murdered.com" address) with the subject header "What is the hardest case to solve?" Contained inside was a </span><a href="http://www.blogcdn.com/www.joystiq.com/media/2013/02/murderedpart2.png">second image</a><span>, which </span><a href="http://www.blogcdn.com/www.joystiq.com/media/2013/02/murderedcombined.png">combined perfectly</a><span> with </span><span>the image that had been tweeted earlier.</span><br /><br />Naturally we decided to check out <a href="http://www.murdered.com/">murdered.com</a>, and were met by an image of the symbol scrawled on asphalt in chalk, accompanied by a link to the official twitter account and icons revealing the project's related platforms. A whois search revealed that the domain is registered to Naoto Sugiyama, a senior manager at Square Enix., and a glance at the site's source code revealed certain assets as being hosted on Eidos webspace.<br /><br />Furthermore, Square Enix registered a Japanese trademark for "Murdered: Soul Suspect" back in December of last year, <a href="http://www.siliconera.com/2012/12/25/is-soul-suspect-a-murder-mystery-game-from-square-enix/">Siliconera reports</a>. We've contacted both Square Enix and the murdered.com address and will update with any new discoveries we're able to make.<br /><br /><strong>Update:</strong> Well, that was fun while it lasted. Square Enix has confirmed to us that <em>Murdered: Soul Suspect</em> is "an exciting new game from Square Enix which challenges players to solve possibly the hardest case of all," which obviously wasn't <em>this case</em>, since all we had to do was send an email and ask. Eidos' potential involvement, however, does remain a mystery.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/08/murdered-teased-by-spooky-square-enix-arg/">'Murdered' teased by spooky Square Enix ARG [Update!]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Feb 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/08/murdered-teased-by-spooky-square-enix-arg/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20454331/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/08/murdered-teased-by-spooky-square-enix-arg/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ARG</category><category>Eidos</category><category>Eidos-Interactive</category><category>microsoft</category><category>murdered</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>teaser</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 08 Feb 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Steam Holiday Sale day 15: Thief series, Civilization V, Bastion]]></title><link>http://www.joystiq.com/2013/01/03/steam-holiday-sale-day-15-thief-series-civilization-v-bastion/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/03/steam-holiday-sale-day-15-thief-series-civilization-v-bastion/</guid><comments>http://www.joystiq.com/2013/01/03/steam-holiday-sale-day-15-thief-series-civilization-v-bastion/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/03/steam-holiday-sale-day-15-thief-civilization-bastion/"><img alt="Steam Holiday Sale day 15 Thief, Civilization, Bastion" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/steamdeals010313.jpg" /></a></div>What are <em>you</em> doing to help pack the coffers at Valve? Seriously, you guys, it's up to each and every one of us to cough up dough for reduced-price games during Steam's annual ludicrous sales. If not you, <em>then who</em>?<br /><br />Today's Steam Holiday Sale deals run the gamut from meticulous murder simulators to football management simulators called <em>Football Manager</em>. The <em>Thief</em> series is 75% off, allowing you to grab all three entries for $6.74 - if you're into piecemeal, they're $2.49 each. <a href="http://www.joystiq.com/game/civilization-v/"><em>Civilization V</em></a> and its two predecessors (plus corresponding expansions) are also 75% off each, while <em>Football Manager 2013</em> is marked down to $19.99 and <a href="http://www.joystiq.com/game/bastion"><em>Bastion</em></a> is a paltry $3.74.<br /><br />For the full list of deals, head on over to Steam - oh, yeah, you're already over there. Okay then.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/03/steam-holiday-sale-day-15-thief-series-civilization-v-bastion/">Steam Holiday Sale day 15: Thief series, Civilization V, Bastion</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Jan 2013 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/03/steam-holiday-sale-day-15-thief-series-civilization-v-bastion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20416364/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/03/steam-holiday-sale-day-15-thief-series-civilization-v-bastion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>bastion</category><category>civilization</category><category>eidos</category><category>ion-storm</category><category>mac</category><category>pc</category><category>steam</category><category>steam-holiday-sale</category><category>Steam-Holiday-Sale-2012</category><category>thief</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 03 Jan 2013 17:30:00 EST</pubDate></item><item><title><![CDATA[Soul Reaver, Soul Reaver 2 and Legacy of Kain: Defiance resurrected on Steam]]></title><link>http://www.joystiq.com/2012/12/07/soul-reaver-soul-reaver-2-and-legacy-of-kain-defiance-resurrec/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/07/soul-reaver-soul-reaver-2-and-legacy-of-kain-defiance-resurrec/</guid><comments>http://www.joystiq.com/2012/12/07/soul-reaver-soul-reaver-2-and-legacy-of-kain-defiance-resurrec/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/07/soul-reaver-soul-reaver-2-and-legacy-of-kain-defiance-resurrec/"><img alt="Soul Reaver and sequel, Legacy of Kain Defiance now on Steam" data-src-height="205" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/legacyofkaindefiance.jpg" /></a></div>Thanks to the power of the Elder God, the <em>Legacy of Kain</em> series is now on Steam. For $9.99 a pop, you can download <a href="http://store.steampowered.com/app/224920/"><em>Legacy of Kain: Soul Reaver</em></a>, <a href="http://store.steampowered.com/app/224940/"><em>Legacy of Kain: Soul Reaver 2</em></a> and <a href="http://store.steampowered.com/app/224300/"><em>Legacy of Kain: Defiance</em></a>.<br /><br />The <em>Legacy of Kain </em>games focus on vampire-turned-wraith Raziel and vampire demigod Kain. It's the series where <a href="http://www.joystiq.com/tag/amy-hennig">Amy Hennig</a> got her first crack as games writer and director. Hennig has since won two awards from the Writers Guild of America for her work on the <em>Uncharted</em> series.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/07/soul-reaver-soul-reaver-2-and-legacy-of-kain-defiance-resurrec/">Soul Reaver, Soul Reaver 2 and Legacy of Kain: Defiance resurrected on Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Dec 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/07/soul-reaver-soul-reaver-2-and-legacy-of-kain-defiance-resurrec/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20397172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/07/soul-reaver-soul-reaver-2-and-legacy-of-kain-defiance-resurrec/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crystal-dynamics</category><category>eidos</category><category>legacy-of-kain</category><category>Legacy-Of-Kain-Defiance</category><category>legacy-of-kain-soul-reaver</category><category>Legacy-of-kain-Soul-Reaver-2</category><category>pc</category><category>silicon-knights</category><category>square-enix</category><category>steam</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 07 Dec 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution crash-fixing console patch targeted for next week]]></title><link>http://www.joystiq.com/2012/12/04/hitman-absolution-crash-fixing-console-patch-targeted-for-next/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/04/hitman-absolution-crash-fixing-console-patch-targeted-for-next/</guid><comments>http://www.joystiq.com/2012/12/04/hitman-absolution-crash-fixing-console-patch-targeted-for-next/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/12/04/hitman-absolution-crash-fixing-console-patch-targeted-for-next/"><img alt="Hitman Absolution crashfixing console patch targeted for next week" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/hitmanab006.jpg" /></a></div>Square Enix aims to patch <a href="http://www.joystiq.com/tag/hitman-absolution"><em>Hitman: Absolution</em></a> on Xbox 360 and PlayStation 3 sometime next week. The update is intended to fix crashing issues with the console versions, reported in <a href="http://forums.eidosgames.com/showthread.php?t=130498">notable numbers</a> on official forums. They arose soon after the game's November 20 release, but a fix hasn't yet been provided. If the crash occurs while the game's autosaving, save files can become corrupted and result in hours of lost progress.<br /><br />Square Enix community and social media head Phil Elliott <a href="http://forums.eidosgames.com/showthread.php?t=130498">apologized</a> for the ongoing issue on the game's official forums, noting "the lack of information [made available] is less than optimal." Elliott <a href="http://forums.eidosgames.com/showthread.php?t=131276">said</a> the patch has to be internally tested before being approved by Microsoft and Sony, and as such Square Enix can't confirm an exact release date.<br /><br />Meanwhile, PC players can sneak, <a href="http://www.joystiq.com/2012/12/03/hitman-absolutions-deus-ex-dlc-in-action/">dress up</a>, and <a href="http://www.joystiq.com/2012/11/15/conan-cleans-up-hitman-absolution/">mulch</a> in the knowledge that their version received its first patch <a href="http://store.steampowered.com/news/9476/">last week</a>. Among other fixes, the patch addresses problems with transferring unlocks over from <em><a href="http://www.joystiq.com/tag/hitman-sniper-challenge">Hitman: Sniper Challenge</a>.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/04/hitman-absolution-crash-fixing-console-patch-targeted-for-next/">Hitman: Absolution crash-fixing console patch targeted for next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Dec 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/04/hitman-absolution-crash-fixing-console-patch-targeted-for-next/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20393572/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/04/hitman-absolution-crash-fixing-console-patch-targeted-for-next/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>hitman-5</category><category>hitman-absolution</category><category>io-interactive</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Tue, 04 Dec 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Hitman Absolution easter egg delivers ice cream at high speeds]]></title><link>http://www.joystiq.com/2012/11/24/hitman-absolution-easter-egg-delivers-ice-cream-at-high-speeds/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/24/hitman-absolution-easter-egg-delivers-ice-cream-at-high-speeds/</guid><comments>http://www.joystiq.com/2012/11/24/hitman-absolution-easter-egg-delivers-ice-cream-at-high-speeds/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2012/11/24/hitman-absolution-easter-egg-delivers-ice-cream-at-high-speeds/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamhitmanwallpaper530.jpg" style="width: 530px; height: 317px;" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/AC8M7RoU9-M" width="530"></iframe></div><br />This video shows off an easter egg in <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a>, in which the ice cream truck Agent 47 drives at the beginning of the game comes back with a vengeance.<br /><br />Courtesy of <a href="http://www.gamefront.com/hitman-absolution-how-to-kill-with-an-ice-cream-truck-easter-egg/">GameFront</a>, the embedded video explains the steps it takes to find the easter egg, which occurs in the game's "End of the Road" mission.  Obviously, that means the video also contains some plot spoilers, so <em>viewer discretion is advised</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/24/hitman-absolution-easter-egg-delivers-ice-cream-at-high-speeds/">Hitman Absolution easter egg delivers ice cream at high speeds</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 24 Nov 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/24/hitman-absolution-easter-egg-delivers-ice-cream-at-high-speeds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20387573/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/24/hitman-absolution-easter-egg-delivers-ice-cream-at-high-speeds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Easter-egg</category><category>Eidos</category><category>hitman-5</category><category>hitman-absolution</category><category>ice-cream-truck</category><category>IO-Interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 24 Nov 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution video describes a 'living, breathing world']]></title><link>http://www.joystiq.com/2012/11/03/hitman-absolution-video-describes-a-living-breathing-world/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/03/hitman-absolution-video-describes-a-living-breathing-world/</guid><comments>http://www.joystiq.com/2012/11/03/hitman-absolution-video-describes-a-living-breathing-world/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a class="hidden" href="http://www.joystiq.com/2012/11/03/hitman-absolution-video-describes-a-living-breathing-world/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamhitmanwallpaper530.jpg" /></a><iframe frameborder="0" height="379" id="viddler-448b37f7" mozallowfullscreen="true" scrolling="no" src="http://www.viddler.com/embed/448b37f7/?f=1&amp;autoplay=0&amp;player=full&amp;secret=59372640&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></div><br />This video for <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a> describes the game's universe and the stories contained within as a "living, breathing world."  The IO Interactive game is set to launch November 20 for PS3, Xbox 360 and PC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/03/hitman-absolution-video-describes-a-living-breathing-world/">Hitman: Absolution video describes a 'living, breathing world'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 Nov 2012 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/03/hitman-absolution-video-describes-a-living-breathing-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20369867/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/03/hitman-absolution-video-describes-a-living-breathing-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>hitman</category><category>hitman-5</category><category>hitman-absolution</category><category>IO-Interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 03 Nov 2012 22:30:00 EST</pubDate></item><item><title><![CDATA[Select Tomb Raider games 75% off on Steam this weekend]]></title><link>http://www.joystiq.com/2012/11/03/select-tomb-raider-games-75-off-on-steam-this-weekend/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/03/select-tomb-raider-games-75-off-on-steam-this-weekend/</guid><comments>http://www.joystiq.com/2012/11/03/select-tomb-raider-games-75-off-on-steam-this-weekend/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/11/03/select-tomb-raider-games-75-off-on-steam-this-weekend/" target="_self"><img alt="Select Tomb Raider games 75% off on Steam this weekend" data-src-height="320" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/tombraidersale.png" /></a></div>From now until 10 a.m. Pacific time on Monday morning, the PC versions of <a href="http://www.joystiq.com/game/tomb-raider-anniversary"><em>Tomb Raider: Anniversary</em></a>, <a href="http://www.joystiq.com/game/tomb-raider-legend"><em>Tomb Raider: Legend</em></a> and <a href="http://www.joystiq.com/game/tomb-raider-Underworld"><em>Tomb Raider: Underworld</em></a> are all <a href="http://store.steampowered.com/sale/tomb_raider_anniversary">75 percent on Steam</a>, meaning that each game can be had for less than a fiver. That is, provided you're able to circumnavigate an elaborate series of traps, deadly animals and vicious, armed ne'er-do-wells hell-bent on preventing you from acquiring the treasure you seek.* <br /><br /><small><small><em>*Some or all requirements listed may be a complete fabrication. Joystiq, AOL Media Inc. and The Huffington Post Media Group are not responsible for any injuries sustained while attempting to purchase computerized video-machine games off of digital distribution platforms such as Steam. Today's lucky number is "three." If Lily has six apples, and a different girl also named Lily has twelve apples, why are you still reading this?</em></small></small><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/03/select-tomb-raider-games-75-off-on-steam-this-weekend/">Select Tomb Raider games 75% off on Steam this weekend</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 Nov 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/03/select-tomb-raider-games-75-off-on-steam-this-weekend/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20369892/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/03/select-tomb-raider-games-75-off-on-steam-this-weekend/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Crystal-Dynamics</category><category>eidos</category><category>pc</category><category>Steam</category><category>Tomb-Raider-Anniversary</category><category>Tomb-Raider-Legend</category><category>tomb-raider-underworld</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 03 Nov 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution cinematic trailer is pretty much shooting everyone]]></title><link>http://www.joystiq.com/2012/10/27/hitman-absolution-cinematic-trailer-is-pretty-much-shooting-eve/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/27/hitman-absolution-cinematic-trailer-is-pretty-much-shooting-eve/</guid><comments>http://www.joystiq.com/2012/10/27/hitman-absolution-cinematic-trailer-is-pretty-much-shooting-eve/#comments</comments><description><![CDATA[<div style="text-align: center; "> <iframe frameborder="0" height="379" id="viddler-a8e06024" mozallowfullscreen="true" scrolling="no" src="http://www.viddler.com/embed/a8e06024/?f=1&amp;autoplay=0&amp;player=full&amp;secret=59242837&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></div><div style="text-align: center; "> <a class="hidden" href="http://www.joystiq.com/2012/10/27/hitman-absolution-cinematic-trailer-is-pretty-much-shooting-ever/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamhitmanwallpaper530.jpg" /></a></div><br />This cinematic trailer for <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a> teases the game's story while flashing guns around. It makes us wonder: <em>Can't they just talk it out?</em> <strike>Talkman</strike> <em>Hitman: Absolution</em> is set to launch November 20 for PC, PS3 and Xbox 360.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/27/hitman-absolution-cinematic-trailer-is-pretty-much-shooting-eve/">Hitman: Absolution cinematic trailer is pretty much shooting everyone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 27 Oct 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/27/hitman-absolution-cinematic-trailer-is-pretty-much-shooting-eve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20362990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/27/hitman-absolution-cinematic-trailer-is-pretty-much-shooting-eve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>hitman-5</category><category>hitman-absolution</category><category>IO-Interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 27 Oct 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution trailer focuses on story, actors in goofy mo-cap getups]]></title><link>http://www.joystiq.com/2012/10/10/hitman-absolution-trailer-focuses-on-story-actors-in-goofy-mo/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/10/hitman-absolution-trailer-focuses-on-story-actors-in-goofy-mo/</guid><comments>http://www.joystiq.com/2012/10/10/hitman-absolution-trailer-focuses-on-story-actors-in-goofy-mo/#comments</comments><description><![CDATA[<center> <img alt="" class="hidden" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/hitmanabsol599px15115.jpg" /><iframe frameborder="0" height="338" id="viddler-90089d7d" mozallowfullscreen="true" src="http://www.viddler.com/embed/90089d7d/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=75831843&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe></center><br />The Hitman series is known for allowing players to create their own narratives within the sandbox levels, but with <em><a href="http://www.joystiq.com/game/hitman-absolution">Hitman: Absolution</a></em>, developer IO Interactive has enlisted Hollywood talent like Vivica Fox, Powers Boothe and Shannyn Sossamon to help tell Agent 47's latest story.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/10/hitman-absolution-trailer-focuses-on-story-actors-in-goofy-mo/">Hitman: Absolution trailer focuses on story, actors in goofy mo-cap getups</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Oct 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/10/hitman-absolution-trailer-focuses-on-story-actors-in-goofy-mo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20346907/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/10/hitman-absolution-trailer-focuses-on-story-actors-in-goofy-mo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent-47</category><category>eidos</category><category>hitman-5</category><category>hitman-absolution</category><category>io-interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>storytelling</category><category>vivica-fox</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 10 Oct 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[Steam deals: Shatter on sale today; Deus Ex and Sam &amp; Max this weekend]]></title><link>http://www.joystiq.com/2012/09/13/steam-deals-shatter-on-sale-today-deus-ex-and-sam-and-max-this-w/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/13/steam-deals-shatter-on-sale-today-deus-ex-and-sam-and-max-this-w/</guid><comments>http://www.joystiq.com/2012/09/13/steam-deals-shatter-on-sale-today-deus-ex-and-sam-and-max-this-w/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/13/steam-deals-shatter-on-sale-today-deus-ex-and-sam-and-max-this-w/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/deusex3concept530.jpg" /></a></div><a href="http://www.joystiq.com/tag/steam">Steam</a> is making it easier on the wallet this weekend with some sales on <em><a href="http://www.joystiq.com/game/shatter">Shatter</a> </em>and the <em>Deus Ex</em> and <em>Sam &amp; Max</em> series. <em>Serieses</em>.<br /><br />For today only, developer Sidhe's retro-inspired brick-breaker, <em>Shatter,</em> is 75 percent off, <a href="http://store.steampowered.com/news/8850/">bringing it down to $2.49</a>. That's less than the cost of a Monster energy drink and, really, everyone agrees you need to stop drinking those things anyway.<br /><br />Over the weekend, every game in the <em>Deus Ex</em> series, including Eidos Montreal's prequel, <em>Deus Ex: Human Revolution</em>, is 75 percent off - that's <a href="http://store.steampowered.com/news/8847/">$14.99 for the whole bunch</a>, including some item packs and "<a href="http://www.joystiq.com/2011/10/14/deus-ex-human-revolution-the-missing-link-review/">The Missing Link</a>" DLC for <em>Human Revolution. </em>You can also buy each game piecemeal.<br /><br />If you like your protagonists a little less gritty, Telltale's <em>Sam &amp; Max</em> games are also on sale for 66 percent off this weekend - $14.99 for seasons one and two, and <em>The Devil's Playhouse</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/13/steam-deals-shatter-on-sale-today-deus-ex-and-sam-and-max-this-w/">Steam deals: Shatter on sale today; Deus Ex and Sam &amp; Max this weekend</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Sep 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/13/steam-deals-shatter-on-sale-today-deus-ex-and-sam-and-max-this-w/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20323180/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/13/steam-deals-shatter-on-sale-today-deus-ex-and-sam-and-max-this-w/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>mac</category><category>pc</category><category>shatter</category><category>sidhe</category><category>sidhe-interactive</category><category>square-enix</category><category>steam</category><category>TellTale-Games</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 13 Sep 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Hitman: Sniper Challenge now on PC, bonus with Absolution pre-orders]]></title><link>http://www.joystiq.com/2012/08/01/hitman-sniper-challenge-now-on-pc-bonus-with-absolution-pre-or/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/01/hitman-sniper-challenge-now-on-pc-bonus-with-absolution-pre-or/</guid><comments>http://www.joystiq.com/2012/08/01/hitman-sniper-challenge-now-on-pc-bonus-with-absolution-pre-or/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/01/hitman-sniper-challenge-now-on-pc-bonus-with-absolution-pre-or/"><img alt="Hitman Sniper Challenge now on PC, 'free' with preorder what" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/sniperwhereishishand.jpg" /></a></div>PC players who can't wait for a taste of <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a> are finally being catered to - the standalone promotional game, "Sniper Challenge," is now available for folks who pre-order <em>Absolution</em> on PC. <br /><br />The game is free (insofar as making a pre-order is "free") from certain retailers across the globe. You'll find the full list <a href="http://hitmansniper.com/retailers">here</a>, but be sure to check with your retailer of choice before you place an order. Once ordered, you'll receive a code that can must be redeemed on the <a href="http://www.hitmansniper.com/redeem"><em>Sniper Challenge</em> website</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/01/hitman-sniper-challenge-now-on-pc-bonus-with-absolution-pre-or/">Hitman: Sniper Challenge now on PC, bonus with Absolution pre-orders</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Aug 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/01/hitman-sniper-challenge-now-on-pc-bonus-with-absolution-pre-or/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20290977/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/01/hitman-sniper-challenge-now-on-pc-bonus-with-absolution-pre-or/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>eidos-interactive</category><category>hitman-5</category><category>hitman-absolution</category><category>io-interactive</category><category>pc</category><category>pre-order</category><category>square-enix</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 01 Aug 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[Here's what E3 was like for the Hitman: Absolution staff]]></title><link>http://www.joystiq.com/2012/07/19/heres-what-e3-was-like-for-the-hitman-absolution-staff/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/19/heres-what-e3-was-like-for-the-hitman-absolution-staff/</guid><comments>http://www.joystiq.com/2012/07/19/heres-what-e3-was-like-for-the-hitman-absolution-staff/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/18/heres-what-e3-was-like-for-the-hitman-absolution-staff/" target="_self"><img alt="Here's what E3 was like for the Hitman Absolution staff" data-src-height="296" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/hitmanbehindthescenes.png" style="margin: 4px; display:none;" /></a><iframe frameborder="0" height="357" id="viddler-2dfe9e77" mozallowfullscreen="true" src="http://www.viddler.com/embed/2dfe9e77/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=75327621&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="599"></iframe></div><br />This behind the scenes video for <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a>'s E3 booth showcases some of the lesser known parts of the convention, such as private interview rooms for press, or the fact that no matter how tightly you frame a shot, it's impossible to not accidentally advertise someone else's game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/19/heres-what-e3-was-like-for-the-hitman-absolution-staff/">Here's what E3 was like for the Hitman: Absolution staff</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jul 2012 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/19/heres-what-e3-was-like-for-the-hitman-absolution-staff/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20280818/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/19/heres-what-e3-was-like-for-the-hitman-absolution-staff/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>hitman-5</category><category>hitman-absolution</category><category>IO-Interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 19 Jul 2012 04:00:00 EST</pubDate></item><item><title><![CDATA[Overheard@Comic-con: A nerd walks into a video game store...]]></title><link>http://www.joystiq.com/2012/07/13/overheard-comic-con-a-nerd-walks-into-a-video-game-store/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/13/overheard-comic-con-a-nerd-walks-into-a-video-game-store/</guid><comments>http://www.joystiq.com/2012/07/13/overheard-comic-con-a-nerd-walks-into-a-video-game-store/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/07/13/overheard-comic-con-a-nerd-walks-into-a-video-game-store/"><img alt="OverheardComiccon A nerd walks into a video game store" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/deus-ex.png" style="margin: 4px; " /></a></div>As the man behind titles such as <em>System Shock</em>, <em>Thief </em>and <em>Deus Ex</em>, it's no surprise Warren Spector has a slightly warped sense of humor. For example, when naming <em>Deus Ex</em>, Spector thought it would be funny to pick a title that some people would be hesitant to pronounce, and he still thinks it's funny, even though that name ultimately cost Eidos sales. Spector knows exactly why:<br /><br />"People don't want to go into their game store and ask for the 'Do Sex' game," Spector said, still chuckling.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/13/overheard-comic-con-a-nerd-walks-into-a-video-game-store/">Overheard@Comic-con: A nerd walks into a video game store...</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Jul 2012 18:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/13/overheard-comic-con-a-nerd-walks-into-a-video-game-store/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20277927/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/13/overheard-comic-con-a-nerd-walks-into-a-video-game-store/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Deus-Ex</category><category>deus-ex-human-revolution</category><category>Eidos</category><category>Eidos-Interactive</category><category>pc</category><category>warren-spector</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Fri, 13 Jul 2012 18:55:00 EST</pubDate></item><item><title><![CDATA[Agent 47 takes a careful walk through Hitman: Absolution's 'Hope']]></title><link>http://www.joystiq.com/2012/07/12/agent-47-takes-a-careful-murderous-walk-through-hitman-absolut/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/12/agent-47-takes-a-careful-murderous-walk-through-hitman-absolut/</guid><comments>http://www.joystiq.com/2012/07/12/agent-47-takes-a-careful-murderous-walk-through-hitman-absolut/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/EcJhijTI1Ps?wmode=opaque" width="599"></iframe><img alt="Agent 47 takes a careful, murderous walkthrough of Hitman Absolution's 'Hope'" data-src-height="337" data-src-width="599" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/hitmanabsol599px15115.jpg" style="width: 599px; height: 337px; display:none" /></div><br />There are more than a few ways to play through <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a>'s "Streets of Hope" mission, as two expert drivers showcase in the latest, lengthy playthrough video. Poor Lenny never saw it coming.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/12/agent-47-takes-a-careful-murderous-walk-through-hitman-absolut/">Agent 47 takes a careful walk through Hitman: Absolution's 'Hope'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jul 2012 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/12/agent-47-takes-a-careful-murderous-walk-through-hitman-absolut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20276814/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/12/agent-47-takes-a-careful-murderous-walk-through-hitman-absolut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>eidos-montreal</category><category>gameplay</category><category>hitman-5</category><category>hitman-absolution</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>trailer</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 12 Jul 2012 11:15:00 EST</pubDate></item><item><title><![CDATA[The 'Final Hours' of Tomb Raider documented in March, first episode out now]]></title><link>http://www.joystiq.com/2012/07/10/the-final-hours-of-tomb-raider-will-apparently-last-for-eight/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/10/the-final-hours-of-tomb-raider-will-apparently-last-for-eight/</guid><comments>http://www.joystiq.com/2012/07/10/the-final-hours-of-tomb-raider-will-apparently-last-for-eight/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/lXD6VRSrUxQ?wmode=opaque" width="530"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/tombraidere3basecamp1_530x330.jpg" style="width: 530px; height: 330px; display:none" /></div><br />Geoff Keighley's behind-the-scenes "Final Hours" series is taking on <a href="http://www.joystiq.com/game/tomb-raider-2013"><em>Tomb Raider</em></a>, and he's getting video help from Zachary Levi. Square Enix enlisted Keighley for a "Final Hours" <em>Tomb Raider</em> entry - which Keighley says he's "especially excited" about, due to it being "a tale about the act of reinvention, both of a studio and of a franchise." But Square also nabbed Levi for a video documentary supplement, which kicks off today, a full eight months <a href="http://www.joystiq.com/2012/06/01/tomb-raider-explores-retail-on-march-5-2013/">before the game launches</a>. Those are some <em>long</em> final hours, eh?<br /><br />The completed entry will launch in March 2013 alongside the game, and will once again be available on iPad and PC. Kindle Fire owners can also snag it via Amazon. Check out the first Zachary Levi video entry above.<p><a href="http://www.joystiq.com/2012/07/10/the-final-hours-of-tomb-raider-will-apparently-last-for-eight/" rel="bookmark">Continue reading <em>The 'Final Hours' of Tomb Raider documented in March, first episode out now</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/10/the-final-hours-of-tomb-raider-will-apparently-last-for-eight/">The 'Final Hours' of Tomb Raider documented in March, first episode out now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Jul 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/10/the-final-hours-of-tomb-raider-will-apparently-last-for-eight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20274936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/10/the-final-hours-of-tomb-raider-will-apparently-last-for-eight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>eidos-interactive</category><category>final-hours</category><category>geoff-keighley</category><category>ios</category><category>ipad</category><category>microsoft</category><category>mobile</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>the-final-hours</category><category>the-final-hours-of-tomb-raider</category><category>tomb-raider-2011</category><category>tomb-raider-2012</category><category>tomb-raider-2013</category><category>xbox</category><category>zachary-levi</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 10 Jul 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution's 'Saints' are apparently still a threat]]></title><link>http://www.joystiq.com/2012/07/05/hitman-absolutions-saints-are-apparently-still-a-threat/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/05/hitman-absolutions-saints-are-apparently-still-a-threat/</guid><comments>http://www.joystiq.com/2012/07/05/hitman-absolutions-saints-are-apparently-still-a-threat/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-7cd95ea6" mozallowfullscreen="true" src="http://www.viddler.com/embed/7cd95ea6/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=27478391&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="Hitman Absolution's 'Saints' are apparently still a threat" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/initiative424599pxheaderimg.jpg" style="width: 599px; height: 394px; display:none" /></div><br />Despite Agent 47 having <a href="http://www.joystiq.com/2012/05/30/hitman-absolution-has-nuns-to-make-agent-47-run-spoiler-he-do/">dispatched the various gogo nuns</a> from <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a>'s recent trailer, Vivica A. Fox's "head nun" character may have lived. Or they all did! What a twist! See if you can figure it out from the trailer above.<p><a href="http://www.joystiq.com/2012/07/05/hitman-absolutions-saints-are-apparently-still-a-threat/" rel="bookmark">Continue reading <em>Hitman: Absolution's 'Saints' are apparently still a threat</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/05/hitman-absolutions-saints-are-apparently-still-a-threat/">Hitman: Absolution's 'Saints' are apparently still a threat</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Jul 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/05/hitman-absolutions-saints-are-apparently-still-a-threat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20272061/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/05/hitman-absolutions-saints-are-apparently-still-a-threat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>hitman-5</category><category>hitman-absolution</category><category>io-interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>trailer</category><category>vivica-a-fox</category><category>vivica-fox</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 05 Jul 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution's Agent 47 reminds us of his O.G. status]]></title><link>http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/</guid><comments>http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/#comments</comments><description><![CDATA[<div style="text-align: center;"><!--[if IE]><object width="599" height="357" id="viddlerOuter-9d80713" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/9d80713/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=57813625&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-9d80713"><video id="viddlerVideo-9d80713" src="//www.viddler.com/file/9d80713/html5mobile?openURL=57813625" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/9d80713/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/9d80713/" height="357" id="viddlerOuter-9d80713" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/9d80713/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=57813625&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-9d80713"><video controls="controls" height="337" id="viddlerVideo-9d80713" poster="//www.viddler.com/thumbnail/9d80713/" src="//www.viddler.com/file/9d80713/html5mobile?openURL=57813625" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamhitmanwallpaper530.jpg" style="width: 530px; height: 317px; display:none" /></div><br />The <a href="http://www.joystiq.com/game/hitman-absolution">Hitman</a> folks probably should've stuck the word "assassin" somewhere in their game title - that way they could avoid embarrassing marketing moments. Take, for instance, the trailer above's insistence that Agent 47 is the "original" assassin. Doesn't his blood-soaked legacy speak for itself?<p><a href="http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/" rel="bookmark">Continue reading <em>Hitman: Absolution's Agent 47 reminds us of his O.G. status</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/">Hitman: Absolution's Agent 47 reminds us of his O.G. status</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20228983/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/02/hitman-absolutions-agent-47-reminds-us-of-his-o-g-status/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent-47</category><category>eidos</category><category>eidos-interactive</category><category>gameplay</category><category>hitman-5</category><category>hitman-absolution</category><category>io-interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 02 May 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Lady Shotgun Games: new studio from Tomb Raider devs, working on iOS game]]></title><link>http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/</guid><comments>http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/ladyshotgungames.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>Lady Shotgun Games is <a href="http://www.gamasutra.com/view/news/166417/Tomb_Raider_veterans_open_new_game_studio.php">a brand new studio</a> being put together by two developers who formerly worked with Eidos on the <a href="http://joystiq.com/game/tomb-raider"><em>Tomb Raider</em></a> franchise, and a number of other studios including Sony and Sega. Anna Marsh and Sarah van Rompaey have decided to leave the big studios and try to go indie. Along with a team of freelancers, they are <a href="http://www.gamasutra.com/view/news/166587/Women_of_Lady_Shotgun_didnt_want_to_be_one_cog_in_the_machine.php">hoping to make a splash </a>with "a great game for mobile on a realistic budget."<br /><br />The name of the company might suggest that it's a girl power thing, but though many of the company's workers are female, Marsh tells <a href="http://www.gamasutra.com/view/news/166587/Women_of_Lady_Shotgun_didnt_want_to_be_one_cog_in_the_machine.php">Gamasutra</a> it's more of a developer power thing. The goal is to create a studio with a remote staff to support "the idea that this could really work with a group of experienced freelance developers who all knew how to manage their own time, work as a remote team and take responsibility for their own work."<br /><br />The studio's first title will be a universal iOS app, with a chance for other platforms later, and Marsh teases that it's a casual title with "a tongue-in-cheek narrative" and "depth in the right places." The game will be revealed later on this summer, and you can see <a href="http://www.am-gamedesign.com/blog/?page_id=78">some early concepts</a> over on the official blog.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/">Lady Shotgun Games: new studio from Tomb Raider devs, working on iOS game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 22 Mar 2012 04:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20198506/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/22/lady-shotgun-games-new-studio-from-tomb-raider-devs-working-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anna-marsh</category><category>eidos</category><category>ios</category><category>ipad</category><category>iphone</category><category>lady-shotgun-games</category><category>mobile</category><category>sarah-von-rompaey</category><category>sega</category><category>sony</category><category>tomb-raider</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 22 Mar 2012 04:00:00 EST</pubDate></item><item><title><![CDATA[Deus Ex: Human Revolution still coming to Mac, ESRB reassures]]></title><link>http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/</guid><comments>http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-reassures-esrb-ra/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/deusexhuman530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 350px; " /></a></div>Square Enix has <a href="http://www.almanac.com/content/first-day-spring-vernal-equinox">a little less than a month</a> to meet the planned <a href="http://www.joystiq.com/2011/09/12/deus-ex-human-revolution-coming-to-mac-this-winter-2011-12/">"winter 2011/2012" release date</a> for <a href="http://joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a> on Mac. There's no cybernetic implant that can foresee the future but, thanks to the ESRB, we do have at least one sign that <em>Deus Ex</em> is still on the way to Apple machines.<br /><br />The organization has <a href="http://www.esrb.org/ratings/synopsis.jsp?Certificate=32118">posted a rating</a> for an "Ultimate Edition" of the game for Mac, which is presumably even more ultimate than the Augmented Edition released on other platforms last year. The game has been rated M for egregious pheromone usage. Or killing. Probably killing.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/">Deus Ex: Human Revolution still coming to Mac, ESRB reassures</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Feb 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20181535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/28/deus-ex-human-revolution-still-coming-to-mac-esrb-reassures/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>deus-ex-human-revolution-ultimate-edition</category><category>Eidos</category><category>esrb</category><category>mac</category><category>square-enix</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 28 Feb 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[Square Enix joins Good Old Games with Deus Ex and Hitman]]></title><link>http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/</guid><comments>http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/"><img alt="Day of what?" src="http://www.blogcdn.com/www.joystiq.com/media/2011/03/deus.ex.cover.030111-530px.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 320px; " /></a></div>Square Enix has <a href="http://www.gog.com/en/news/introducing_square_enix_on_gog_com">joined</a> the ever-growing list of publishers to bring its classic titles to GOG.com. The first two Square-Enix titles to hit the service are <a href="http://www.gog.com/en/gamecard/hitman/"><em>Hitman: Codename 47</em></a> and <a href="http://www.gog.com/en/gamecard/deus_ex/"><em>Deus Ex: Game of the Year Edition</em></a> (2000 being the year in question). You can pick up either for $5.99 and $9.99 respectively.<br /><br />GOG promises more Square Enix games to come. We'd expect most of those to come from Square's library of Eidos titles (<em>Thief</em>, anyone?), though the PC ports of <em>Final Fantasy VII</em> and <em>VIII</em> are a slim possibility. <em>Slim</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/">Square Enix joins Good Old Games with Deus Ex and Hitman</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Jan 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20157352/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/26/square-enix-joins-good-old-games-with-deus-ex-and-hitman/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex</category><category>eidos</category><category>gog</category><category>gog.com</category><category>hitman</category><category>hitman-codename-47</category><category>pc</category><category>square-enix</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 26 Jan 2012 11:00:00 EST</pubDate></item><item><title><![CDATA['Hitman Sniper Challenge' trademarked in Europe]]></title><link>http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/</guid><comments>http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/gamhitmanwallpaper530.jpg" style="width: 530px; height: 317px; border-width: 1px; border-style: solid; margin: 4px;" /></a></div>Square Enix Europe continues its Hitman trademark spree with <em>Hitman Sniper Challenge</em>. <a href="http://www.siliconera.com/2012/01/25/hitman-sniper-challenge-trademarked-is-a-third-hitman-game-in-development/">Siliconera</a> dug up the latest trademark, which comes a month after the site found a <a href="http://www.joystiq.com/2011/12/26/hitman-profession-trademark-filed-in-europe/"><em>Hitman: Profession</em></a> trademark lurking in the European database.<br /><br />What is <em>Hitman Sniper Challenge</em>? Much like <em>Hitman: Profession</em>, any guess is purely speculative. What we do know is that a new Hitman game is under production (with <a href="http://www.joystiq.com/2011/12/01/io-splitting-focus-tackling-new-ip-after-hitman-absolution/">IO supervision</a>) at the <a href="http://www.joystiq.com/2011/11/21/square-enix-montreal-opening-in-2012-working-on-hitman-eidos-m/">Square Enix studio in Montreal</a>. IO is currently finishing up <a href="http://www.joystiq.com/game/hitman-absolution/"><em>Hitman: Absolution</em></a> for its 2012 launch.<br /><br />Square certainly has plenty of transmedia opportunities for Agent 47 that could cover angles beyond games.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/">'Hitman Sniper Challenge' trademarked in Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Jan 2012 15:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20156528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/25/hitman-sniper-challenge-trademarked-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>Hitman</category><category>hitman-5</category><category>hitman-absolution</category><category>Hitman-Sniper-Challenge</category><category>IO-Interactive</category><category>Sniper-Challenge</category><category>Square-Enix</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 25 Jan 2012 15:50:00 EST</pubDate></item><item><title><![CDATA[Square Enix may not let Kane and Lynch's 'Sleeping Dogs' lie]]></title><link>http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/</guid><comments>http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/kl2neon.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>Square Enix has trademarked the name "Sleeping Dogs," which could be a canine-based <em>Final Fantasy</em> title, <em>Hitman</em> with a Scooby-Doo-inspired sidekick, or, most likely, another <em>Kane and Lynch</em> game. Yes, <em>most likely </em>-- we never said most desirably.<br /><br />The previous <em>Kane and Lynch</em> title was <a href="http://www.joystiq.com/game/kane--lynch-2-dog-days"><em>Dog Days</em></a>, and while it struggled to receive critical and commercial praise, Square Enix has hinted that the series may not be dead after all. Eidos "life president" Ian Livingstone said as much at the end of 2010 in an interview with <a href="http://www.eurogamer.net/articles/2010-12-02-videogame-lifer-interview?page=3">Eurogamer</a>: "We haven't made any announcements about Kane &amp; Lynch going forward, but we all know that Kane and Lynch are two amazing characters who have a lot of brand equity," Livingstone hinted. "People like those guys, so they're not going to disappear."<br /><br />Also, developer IO Interactive put out a <a href="http://www.computerandvideogames.com/320440/kane-lynch-3-outed-by-io-job-listing/">suspicious job listing</a> for people to work on an unannounced, third-person, AAA action title in September 2011. Again, "Sleeping Dogs" could be Square's answer to <em>Nintendogs</em>, but for now the evidence is piling up like a stack of old laundry against <em>Kane and Lynch</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/">Square Enix may not let Kane and Lynch's 'Sleeping Dogs' lie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Jan 2012 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20155981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/24/square-enix-may-not-let-kane-and-lynchs-sleeping-dogs-lie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Eidos</category><category>IO-Interactive</category><category>kane-and-lynch-2</category><category>kane-and-lynch-2-dog-days</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Square-Enix</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 24 Jan 2012 22:00:00 EST</pubDate></item><item><title><![CDATA[Report: Ubisoft, Atari, many other publishers requesting payment from German pirates]]></title><link>http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/</guid><comments>http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/babypiratesplank530px.jpg" style="width: 530px; height: 320px; " /></a></div>
Someone in Germany -- perhaps even some <em>people</em> -- illegally pirated a copy of <em>Prison Break: The Conspiracy</em>. Hard to believe as it may be, it appears to be the case according to TorrentFreak, who delved into German public records looking for game publishers who have employed German law to track down (and demand money from) people who allegedly pirated various games. In Germany, Koch Media publishes the Prison Break game, and has been demanding settlements of "several hundred Euros" from offending IP addresses.<br />
<br />
The records indicate that several major publishers, either directly or through subsidiaries/secondary parties, have been sending out letters to German citizens requesting varying levels of payment in return for <em>not being sued</em>. Where things get murky, however, is how the publishers are seeking out the accused pirates, using not always reliable "IP address-only evidence" -- easily circumvented with proxy domains and such. You know, <em>hacker stuff</em>.<br />
<br />
TorrentFreak's report indicates that a variety of publishers and distributors are involved, including (but not limited to): Atari, Koch Media (representing Techland's <em>Dead Island</em> and <em>Prison Break</em>, and Eidos/Square Enix's <em>Deus Ex: Human Revolution</em> as well as <em>Dungeon Siege 3</em> and various Final Fantasy titles), Daedalic Entertainment (representing LucasArts), Codemasters, BitComposer, Ubisoft, Kalypso Media, dtp entertainment, and Aerosoft. It is currently unclear how many settlement notices have been sent out by each company, or if any will continue doing so after these actions have been brought to light.<br />
<br />
<a href="http://www.joystiq.com/game/the-witcher-2"><em>Witcher 2</em></a> developer CD Projekt Red was recently <a href="http://www.joystiq.com/2011/12/15/cd-projekt-demands-witcher-2-pirates-pay-up-100-sure-its-ta/">pursuing similar cases</a> in Germany until it announced the <a href="http://www.joystiq.com/2012/01/12/witcher-2-dev-cd-project-red-ceases-legal-action-against-pirates/">end of the practice</a> last week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/">Report: Ubisoft, Atari, many other publishers requesting payment from German pirates</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jan 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20149473/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/16/report-ubisoft-atari-many-other-publishers-seeking-payment-fr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aerosoft</category><category>atari</category><category>babypirates</category><category>bitcomposer</category><category>codemasters</category><category>daedalic</category><category>dtp-entertainment</category><category>eidos</category><category>eidos-interactive</category><category>germany</category><category>kalypso-media</category><category>koch-media</category><category>legal</category><category>lucasarts</category><category>mac</category><category>microsoft</category><category>pc</category><category>piracy</category><category>pirates</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>techland</category><category>ubisoft</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 16 Jan 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[ESA members asked individually about SOPA, some respond]]></title><link>http://www.joystiq.com/2012/01/06/sopa-list-esa/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/06/sopa-list-esa/</guid><comments>http://www.joystiq.com/2012/01/06/sopa-list-esa/#comments</comments><description><![CDATA[<div style="text-align: left;">
	<font color="#808080"><a href="http://www.rockpapershotgun.com/esa-members-and-sopa-where-they-stand/">Rock, Paper, Shotgun</a> collaborated in obtaining responses.</font></div>
<hr size="2" style="padding-left: 5px; " width="100%" />
<div style="text-align: center;">
	<a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/sopa1118.jpg" /></a></div>
<center>
	<div style="text-align: left;">
		The Entertainment Software Association's <a href="http://www.joystiq.com/2012/01/03/esa-stands-behind-proposed-sopa-legislation-issues-statement/">support</a> of the "<a href="http://joystiq.com/tag/sopa">Stop Online Piracy Act</a>" has led us to ask every member of the video game industry's lobbying and political group to publicly declare its stance on the bill. The ESA's continued support means every member, by proxy, is a supporter of the bill.<br />
		<br />
		Some companies have <a href="http://www.joystiq.com/2011/12/30/nintendo-ea-and-sony-also-rescind-sopa-support/">pulled their logos</a> from supporting SOPA documentation to dodge ire, while others are hiding behind rhetoric, as you'll see below. Joystiq contacted every member of the ESA and requested a declarative statement on SOPA. After the break we've listed the responses we've received, along with others we found. We continue to seek clarity on this issue from every member of the ESA.<br />
		<br />
		This will become the page we update as we receive responses and clear declarative statements, so feel free to bookmark.<br />
		<br />
		<small>(Joystiq does not support SOPA, <a href="http://boingboing.net/2011/11/16/internet-giants-place-full-pag.html">nor does our parent company</a>.)</small></div>
</center><p><a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/" rel="bookmark">Continue reading <em>ESA members asked individually about SOPA, some respond</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/">ESA members asked individually about SOPA, some respond</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jan 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20141942/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/06/sopa-list-esa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>345-games</category><category>38-studios</category><category>505-games</category><category>capcom</category><category>deep-silver</category><category>disney</category><category>disney-interactive</category><category>ea</category><category>eidos</category><category>eidos-interactive</category><category>electronic-arts</category><category>Entertainment-software-association</category><category>epic-games</category><category>ESA</category><category>future</category><category>her-interactive</category><category>ignition-entertainment</category><category>konami</category><category>level-5</category><category>microsoft</category><category>namco</category><category>natsume</category><category>nexon</category><category>nintendo</category><category>nival</category><category>nvidia</category><category>o-games</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>politics</category><category>sega</category><category>slang</category><category>sony</category><category>sony-online-entertainment</category><category>SOPA</category><category>square-enix</category><category>stop-online-piracy-act</category><category>take-two</category><category>take-two-interactive</category><category>thq</category><category>trion</category><category>ubisoft</category><category>warner-bros-interactive</category><category>wbie</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 06 Jan 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[UK gov't recognizes computer science education is important]]></title><link>http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/</guid><comments>http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/ianlivingstonenot530.jpg" vspace="4" /></a></div>
Eidos "<a href="http://www.joystiq.com/2009/04/29/livingstone-becomes-life-president-of-eidos/">life president</a>" Ian Livingstone's Livingstone-Hope Skills Review has been positively received by the UK government. The paper recommends that the UK's Information and Communications Technology national curriculum be replaced by computer science.<br />
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"The Government looks forward to working with [the games industry], educators and others to develop an attractive computer science offering for schools, so that students are able to develop the rigorous skills needed -- not only to support these industries but also to ensure a digitally literate citizenry," read the government's lengthy <a href="http://www.dcms.gov.uk/publications/8646.aspx">response</a>.<br />
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"I hope common sense and the national interest will prevail," Livingstone told <a href="http://www.gamesindustry.biz/articles/2011-11-28-livingstone-hails-quantum-shift-in-government-thinking-on-computer-skills">GI.biz</a>, recognizing that it would "take a number of years" before any actual reforms occurred.<br />
<br />
And once the UK education system teaches students helpful game industry skills, they'll be off to sunny <a href="http://www.joystiq.com/2010/11/10/warner-bros-montreal-focusing-on-lower-budget-social-mobile-ga/">Canada</a> for jobs, where the games industry isn't slowly crumbling around them. On the bright side, things could be worse ... <a href="http://www.joystiq.com/2011/06/17/australia-passes-1-9-billion-tax-break-for-games-industry-randd/">like in Australia</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/">UK gov't recognizes computer science education is important</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Nov 2011 12:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20116463/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/29/uk-govt-recognizes-computer-science-education-is-important/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>britain</category><category>computer-science</category><category>eidos</category><category>ian-livingstone</category><category>Livingstone-Hope-Skills-Review</category><category>uk</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 29 Nov 2011 12:55:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution, now with 17 minutes of commentary]]></title><link>http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/</guid><comments>http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanagent47header.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 296px; display:none;" /></a><!--[if IE]><object width="530" height="318" id="viddlerOuter-b315e45c" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/b315e45c/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-b315e45c"><video id="viddlerVideo-b315e45c" src="//www.viddler.com/file/b315e45c/html5mobile/" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/b315e45c/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/b315e45c/" height="318" id="viddlerOuter-b315e45c" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/b315e45c/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-b315e45c"><video controls="controls" height="298" id="viddlerVideo-b315e45c" poster="//www.viddler.com/thumbnail/b315e45c/" src="//www.viddler.com/file/b315e45c/html5mobile/" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
<br />
For those of you out there who appreciate the special, unique combination of baldness, stealth and fine mensware, take note: Square Enix and Eidos have released a seventeen minute long <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman: Absolution</em></a> walkthrough, narrated by Game Director Tore Blystad and Gameplay Director Christian Elverdam.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/">Hitman: Absolution, now with 17 minutes of commentary</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 Nov 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20099778/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/06/hitman-absolution-now-with-17-minutes-of-commentary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>hitman</category><category>hitman-5</category><category>hitman-absolution</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 06 Nov 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Eidos Montreal fesses up to poor boss fights in Deus Ex: Human Revolution]]></title><link>http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/</guid><comments>http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/dxhrscreenshotadameliza_530x298.jpg" style="width: 530px; height: 298px;" /></a></div>
Even though the recent release of "The Missing Link" DLC featured <a href="http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/">a more appropriate boss encounter</a>, the majority of <em>Deus Ex: Human Revolution</em>'s boss fights force players to forgo whichever strategy they employed throughout the game and, you know, just shoot 'em in the face. Unless that <em>is</em> your strategy, in which case all we have to say is: <em>you monster</em>.<br />
<br />
Eidos Montr&eacute;al producer David Anfossi told <a href="http://www.next-gen.biz/news/eidos-montreal-admits-deus-ex-boss-error">Edge</a> that farming out the boss fights to Grip Entertainment was a mistake -- not because Grip failed, but because the implementation and design of boss encounters was poor. "We knew that it would be a weakness for the game, that we had to make a compromise to deliver it [on] two levels. First, the boss fights were forced, which is not the <em>Deus Ex</em> experience. Second, there is no mix [of] solutions to tackle the boss fights, which is not <em>Deus Ex </em>either. We knew that before the release of the game, but there had to be some compromise. It [was] our decision."<br />
<br />
That's not to say Anfossi isn't proud of <em>Deus Ex</em> -- he's quite content with the hacking, stealth, social and combat aspects of the game -- but if he had a chance to do it all again, he'd handle the boss fights differently rather than taking them out entirely. "There are two options: no boss fights, or do boss fights correctly. I'm pretty sure that now we have the knowledge to do it correctly."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/">Eidos Montreal fesses up to poor boss fights in Deus Ex: Human Revolution</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Nov 2011 08:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20098336/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/04/eidos-montreal-fesses-up-to-poor-boss-fights-in-deus-ex-human-r/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-anfossi</category><category>deus-ex-human-revolution</category><category>Eidos</category><category>eidos-montreal</category><category>grip-entertainment</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 04 Nov 2011 08:40:00 EST</pubDate></item><item><title><![CDATA[Hitman: Absolution has hardcore mode for masochists]]></title><link>http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/</guid><comments>http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/hitmanabsolutione3libraryrevealembargo-june-712pm_530x298.jpg" /></a></div>
Well, okay, you don't technically need to be a masochist, but a hardcore mode in <a href="http://www.joystiq.com/game/hitman-absolution"><em>Hitman Absolution</em></a>, included specifically for veterans of the series, just may be a real blood-boiler. Producer Hakan Abrak told <a href="http://www.eurogamer.net/articles/2011-10-04-hitman-has-difficulty-just-for-hardcore">Eurogamer</a> that the difficulty setting rewards methodical stealth play with Achievements and/or Trophies.<br />
<br />
"We will get into more details at a later point, but obviously it's linked to the playing style," he said. "It's more pacify your enemies, be undetected, maybe solve the challenges in a smarter way. That will probably give you a stealth assassin achievement." It might also give you an ulcer, depending on how many times you're forced to restart each mission.<br />
<br />
Abrak also hopes to silence critics who say <em>Absolution</em> ditches its stealth roots for the more action-packed gameplay we saw in <a href="http://www.joystiq.com/2011/06/13/hitman-absolution-gameplay-footage-leaked/">the gameplay demo</a> -- don't expect that, Abrak says. "Rest assured, the hardcore fans that like to have replayablity value in the game or want to have this stealth assassin -- you know, I'm the ultimate stealth assassin -- that playing style, those achievements, are very much in the game."<br />
<br />
For more info on <em>Hitman Absolution</em>, be sure to <a href="http://www.joystiq.com/2011/06/07/hitman-absolution-preview-stealth-kills/">check out our preview</a> from back in June.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/">Hitman: Absolution has hardcore mode for masochists</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 07 Oct 2011 02:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20075900/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/07/hitman-absolution-has-hardcore-mode-for-masochists/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eidos</category><category>hardcore</category><category>hitman-5</category><category>hitman-absolution</category><category>io-interactive</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 07 Oct 2011 02:30:00 EST</pubDate></item><item><title><![CDATA[Tomb Raider Xbox 360 could use a hug]]></title><link>http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/</guid><comments>http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/"><img alt="TomBox 360" src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/tombbox.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 432px; " /></a></div>
We've seen a lot of custom Xbox 360s before, but never one that looked like it was in so much pain. The <a href="http://officialtombraiderblog.tumblr.com/post/11060708574/reminder-enter-the-tomb-raider-xbox-360">Official Tomb Raider Blog</a> is currently running a contest to give the Xbox, featuring a bruised and battered Lara Croft, away -- and it's clear that it could use a good home. And just look at that Xbox controller! Poor little guy must have fractured a handle.<br />
<br />
Winning isn't quite as easy as filling out a form, as the blog is asking folks to answer trivia questions, which can only be found via <a href="http://twitter.com/#!/tombraider/statuses/114015018470744064">Twitter</a>, <a href="http://www.facebook.com/notes/tomb-raider/tomb-raider-xbox-360-giveaway/10150295665616158">Facebook</a> and during the last five minutes of <a href="http://officialtombraiderblog.tumblr.com/post/10253876359/thanks-for-listening-this-episode-of-the-crystal">Crystal Habit</a>, the Crystal Dynamics podcast. Once you have the answers, you can enter the contest <a href="http://www.tombraider.com/podcast/">here</a>.<br />
<br />
Do it quickly, because someone needs to get that mistreated console away from those <em>monsters</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/">Tomb Raider Xbox 360 could use a hug</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Oct 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20074556/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/05/tomb-raider-xbox-360-could-use-a-hug/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>contest</category><category>Crystal-Dynamics</category><category>eidos</category><category>microsoft</category><category>square-enix</category><category>tomb-raider-2011</category><category>tomb-raider-2012</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 05 Oct 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[Catwoman's Sins in Batman: Arkham City]]></title><link>http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/</guid><comments>http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batmanpreviewdph530px.jpg" style="width: 530px; height: 298px;" /></div>
So, why Catwoman?<br />
<br />
I know it's something nice and extra for the fans, and in the context of <em>Batman: Arkham City's</em> story, I'm all for Catwoman, but why? Why include just about every Batman character ever this time around?<br />
<br />
Dax Ginn, marketing game manager for Rocksteady, told me that players nowadays don't always want to be the good guy. "It's not always fun being the righteous arm of justice, so we wanted to explore what it was like to be a criminal within Arkham City, as well. Catwoman became a great option to explore that."<br />
<br />
But maybe it's simpler than that. "We kind of look around at other games," Ginn said, "and it's obvious that some players like breaking the rules."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/">Batman: Arkham City (9/29/11)</a></strong></p><a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/#4489196"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batspreviewimage1xa_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/#4489197"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batspreviewimage2x_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/#4489198"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batspreviewimage3x_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/#4489199"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batspreviewimage5x_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/batman-arkham-city-9-29-11/#4489200"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/batspreviewimage6x_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/" rel="bookmark">Continue reading <em>Catwoman's Sins in Batman: Arkham City</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/">Catwoman's Sins in Batman: Arkham City</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Sep 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20067846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/30/catwomans-sins-in-batman-arkham-city/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Batman-Arkham-Asylum-2</category><category>Batman-Arkham-City</category><category>eidos</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Rocksteady-Studios</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 30 Sep 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Deus Ex DLC fixes boss fights (well, at least this one)]]></title><link>http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/</guid><comments>http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/dxhrtmltubular_599x330.jpg" style="width: 530px; height: 292px; " /></a></div>
As much as we loved <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a>, we weren't crazy about being wedged into an irritating shootout whenever a boss reared its cyber-head. While we tried to roleplay as The Rock in <em>The Rundown</em> (you know, vow against guns, relying on our brains and fists), <em>Human Revolution</em> seemed intent on turning us into The Rock in -- well, pretty much every other movie he's in ... and the end of <em>The Rundown</em>, come to think of it.<br />
<br />
Eurogamer reports that all changes in DLC "The Missing Link," which Eidos Montreal developed totally in-house, rather than (as in the case of <em>Human Revolution</em>) farming boss battles out to another studio. Missing Link producer Marc-Andre Dufort said, "You can actually not kill the boss. You can do a non-lethal takedown on him. And you can kill him from afar. You can even kill him without him seeing you. It's more of a bigger challenge than a standard boss fight like we have in many games."<br />
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Fine, Mr. Dufort. But will we be able to <a href="http://www.youtube.com/watch?v=JqnjK79fGSw">steal their teeth while they are asleep</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/">Deus Ex DLC fixes boss fights (well, at least this one)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Sep 2011 11:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20066291/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/26/deus-ex-dlc-fixes-boss-fights-well-at-least-this-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>dlc</category><category>Eidos</category><category>Eidos-Montreal</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 26 Sep 2011 11:35:00 EST</pubDate></item><item><title><![CDATA[Deus Ex website RSS reveals 'Missing Link' DLC details]]></title><link>http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/</guid><comments>http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/"><img alt="What is the missing link?" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/deusex530titlecode.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 297px; " /></a></div>
While Square Enix left clues <a href="http://www.joystiq.com/2011/08/31/deus-ex-human-revolution-conspiracy-hints-at-new-content/">hinting at DLC</a> for <a href="http://joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a>, we doubt the publishers expected its plans to be revealed quite <em>this</em> easily. After following a convoluted breadcrumb trail of images and websites hinting at the truth, eager fans have uncovered the official details ... right in the <em>Deus Ex</em> website's RSS.<br />
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Opening up the DeusEx.com <a href="http://www.deusex.com/?func=rss">RSS</a> XML reveals that the DLC will indeed be titled "Missing Link" and will take place during a three day-period in which protagonist Adam Jensen "vanishes," after which he must escape from a freighter. The clincher: His augmentations have been disabled.<br />
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"Hey," you're undoubtedly thinking, "wouldn't that mean his cybernetic arms would just stop working?" You're right, of course, but we're talking about the same game that allows players to knock a guard unconscious without being noticed by the <em>other</em> guard standing two feet away. Some suspension of disbelief is probably in order.<br />
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Assuming the RSS is correct, the DLC will be officially revealed on September 8. We've included the RSS description after the break. Be warned that it contains some minor spoilers.<p><a href="http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/" rel="bookmark">Continue reading <em>Deus Ex website RSS reveals 'Missing Link' DLC details</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/">Deus Ex website RSS reveals 'Missing Link' DLC details</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Sep 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20033937/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/02/deus-ex-website-rss-reveals-missing-link-dlc-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 02 Sep 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Deus Ex: Human Revolution PC update cuts down loading times]]></title><link>http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/</guid><comments>http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/dx3screenshot--141024x576_530x298.jpg" style="width: 530px; height: 298px;" /></a></div>
Fact: nobody wants to sit through <a href="http://www.joystiq.com/2011/08/22/deus-ex-human-revolution-loading-times-compared/">long loading times</a>. Today's PC patch for <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a> should cut down the time. According to <a href="http://store.steampowered.com/news/6146/">the patch notes on Steam</a>, some machines have seen load times decreased by over 50%.<br />
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On top of the load times, a start-up crash affecting certain AMD/ATI hardware configurations has been addressed. Mouse sensitivity has also been tweaked, which should hopefully alleviate that problem you had where you would keep running up to dudes and punching them in the face, over and over again.<br />
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Oh, wait, that's how you're playing the game? Well, carry on then.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/">Deus Ex: Human Revolution PC update cuts down loading times</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Aug 2011 21:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20027137/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/25/deus-ex-human-revolution-pc-update-cuts-down-loading-times/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>loading</category><category>loading-times</category><category>patch</category><category>pc</category><category>square-enix</category><category>steam</category><category>update</category><category>valve</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 25 Aug 2011 21:40:00 EST</pubDate></item><item><title><![CDATA[Buy Deus Ex: Human Revolution on PC, get OnLive version free]]></title><link>http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/</guid><comments>http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/"><img alt="Deus Ex PC box" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/deus-onlive.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 350px; " /></a></div>
So maybe a <a href="http://www.joystiq.com/2011/05/19/deus-ex-human-revolution-coming-to-onlive-free-microconsole-an/">free OnLive MicroConsole</a> wasn't incentive enough to pre-order <a href="http://joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a> via the cloud gaming service. You, sentimentalist that you are, ordered the retail PC version. "I like having a box <em>thank you very much</em>," you said, to no one in particular.<br />
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Well, guess what? OnLive foiled your little plan because, according to <a href="http://onlivefans.com/news/purchases-of-deus-ex-human-revolution-for-the-pc-receive-a-free-digital-copy-for-onlive/2269/">OnLiveFans.com</a>, the PC version comes with a free pass for the OnLive version anyway. That'll show <em>you</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/">Buy Deus Ex: Human Revolution on PC, get OnLive version free</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Aug 2011 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20025034/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/23/buy-deus-ex-human-revolution-on-pc-get-onlive-version-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>Eidos-Montreal</category><category>onlive</category><category>pc</category><category>square-enix</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 23 Aug 2011 20:30:00 EST</pubDate></item><item><title><![CDATA[This Deus Ex: Human Revolution launch trailer shows a changed man]]></title><link>http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/</guid><comments>http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/#comments</comments><description><![CDATA[<center>
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/deusplay_530x298_530x298.jpg" style="width: 530px; height: 298px; display: none;" /><!--[if IE]><object width="530" height="350" id="viddlerOuter-1bcea9b7" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/1bcea9b7/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-1bcea9b7"><video id="viddlerVideo-1bcea9b7" src="//www.viddler.com/file/1bcea9b7/html5mobile/" type="video/mp4" width="530" height="330" poster="//www.viddler.com/thumbnail/1bcea9b7/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/1bcea9b7/" height="350" id="viddlerOuter-1bcea9b7" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/1bcea9b7/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0" /><object id="viddlerInner-1bcea9b7"><video controls="controls" height="330" id="viddlerVideo-1bcea9b7" poster="//www.viddler.com/thumbnail/1bcea9b7/" src="//www.viddler.com/file/1bcea9b7/html5mobile/" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center>
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We're not looking forward to the future, mainly because we'll never be able to afford sweet bionic arms. Lucky for us, we can play video games like <a href="http://www.joystiq.com/game/deus-ex-human-revolution"><em>Deus Ex: Human Revolution</em></a>, allowing us to experience the future revolution at a fraction of the price.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/">This Deus Ex: Human Revolution launch trailer shows a changed man</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Aug 2011 16:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20024851/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/23/this-deus-ex-human-revolution-launch-traiiler-shows-a-changed-m/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>deus-ex-human-revolution</category><category>eidos</category><category>eidos-montreal</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 23 Aug 2011 16:28:00 EST</pubDate></item></channel></rss>