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Elder Scrolls going online? Maybe


Hot on the heels of a massive investment from Providence Equity Partners in Bethesda-parent ZeniMax Media's newly opened MMO-focused studio, word has reached us that the company has registered the domain name elderscrollsonline.com, throwing some weight behind the idea that Bethesda's popular RPG franchise could someday finally break free from its single player shackles and frolic the n00b-infested waters of the MMO.

It's true that many have often referred to The Elder Scrolls IV: Oblivion as an MMO without all the stupid. Still, the truth of the matter is that while we openly admit that The Elder Scrolls works well as a setting for an immersive single player experience, the world itself is nothing short of generic. The last thing the gaming world needs is yet another tepid swords and sorcery MMO, and the idea of having to lead an intricately armored horse to the pond to drink once a month seems more apt to turn our stomachs rather than our wallets.

Fallout 3 set for Fall 2008 release


Get to a shelter! The apocalypse is nigh!


Well, it's somewhat nigh. In fact, it's very close to almost bordering on the status of being considered nigh. If the just released teaser trailer for Bethesda's foray into a world wrecked by nuclear catastrophe is any indication, Fallout 3 is set to leak out of a suspicious cannister in Fall 2008. Alright, so not particularly nigh then.

The trailer (which is currently creating a bandwidth apocalypse on Bethesda's site) doesn't give away much along the lines of gameplay, but provides some assurances that obliterated cityscapes and dilapidated vehicles will be completely represented in all their glorious, err, incompleteness. Perhaps Fallout's new caretakers really do care about the revered RPG franchise.

Bethesda's Pete Hines even cares enough to offer some answers to questions you were just about to ask: The trailer is in-engine, those are the Ink Spots you hear and yes, that's Ron Perlman's gravelly voice.

Shivering Isles patched for PC, no info on Xbox 360 version

Bethesda has released an official beta patch to fix the guard script bug in the Oblivion expansion Shivering Isles. Unfortunately, the patch is not compatible with copies purchased via direct2drive. At least there's still makeshift solutions available from the community. Other major issues, including uninstallation problems, have been resolved; patch notes can be found here.

Speaking to Joystiq, Bethesda VP of PR and Marketing Pete Hines told us that there is no information that he can give us on what they'll be doing on the Xbox 360 and when. It's not the best response we could hope for, but it's all we have for now. Stay tuned.

Shiver me timbers! Oblivion expansion has critical bug

A number of reports have shown up on the internet concerning a very critical (i.e. game-ending) bug inherent in the new Oblivion expansion, Shivering Isles. It affects both Xbox 360 and PC owners.

The problem has been determined to derive from six scripts which control the patrolling patterns of certain guards. The scripts, which run even if you are not in the area, exhausts the internal allotment of identification numbers which are assigned to every object in the game (e.g. dropped arrows, weaponry). Once all the space is full, newly created objects disappear from the game world.

The bug will occur if you have Shivering Isles installed, whether or not you even access the content. It will rear its ugly head 50 to 120 hours within gameplay, depending upon your framerate (we're not sure if this is hours of play after installation of expansion or total play time). The Xbox 360 version, running at 30 frames per second, is expected to hit the bug at 150 hours.

The Unofficial Elder Scrolls Pages have chronicled the issue and possible solutions. PC users can enjoy user-made patches; Xbox 360 owners have a suggested, although annoying and short-term (and spoiler-laden) fix they can use. We've contacted Bethesda for an official statement.

[Thanks to everyone who sent this in -- and to those with anecdotal evidence, we're sorry for your loss.]

Shivering Isles now on Xbox Live -- grab it before the downtime

Just in time to grab before the scheduled maintenance tomorrow morning, The Elder Scrolls IV: Oblivion expansion Shivering Isles is now available for download at the price of 2400 MS points (US $30). The expansion, just under one gigabyte in size (approximately 993.75 MB), promises 30 hours of gameplay.

The game was originally scheduled tomorrow, but "the team" (they're related to the "Top Men" we always hear about) were able to get the game up early. The 14-hour downtime is scheduled for 3 a.m. to 5 p.m. EST, so go ahead and grab it if you want to get through a good chunk of the game tomorrow.

Elder Scrolls lead designer joins Big Huge Games, developing "console RPG"

rolstonBig Huge Games (Rise of Nations) has lured acclaimed designer Ken Rolston out of retirement for one last RPG. Rolston was set to call it quits after his stint at Bethesda, which spawned Morrowind and Oblivion, but instead, the 25-year vet has moved on to another Maryland-based developer, known for its RTS games. "We remain committed to creating real-time strategy games," said BHG President Tim Train, adding, "At the same time, we've explored developing a role-playing game for several years now. Ken is a fantastic fit for us on every level, and gives us the leadership we need to be confident of success in our new venture."

"I had planned to retire and rest on my laurels after Oblivion, but Tim and his army of visionary charmers came along with a strikingly original and cunning concept for a console RPG," said Rolston. Further details have yet to be revealed.

Shivering Isles adds 250 Gamerscore points to Oblivion

It looks like The Elder Scrolls IV: Oblivion will be the first to take advantage of Microsoft's recently-amended Achievement points policy and push past that 1000-point gate of old. Speaking to Gaming Bits, Oblivion developer Bethesda has confirmed that the upcoming expansion Shivering Isles will have 250 Gamerscore points, divided amongst 10 achievements, to unlock.

According to the new Achievement point policy, up to 250 points can be added to a disc-based Xbox 360 title via premium downloadable content, which means Oblivion has maxed out its Gamerscore potential.

Shivering Isles is set for release via Xbox Live this Spring; it will also be available for PC and PS3. No word on if it will be released before Microsoft's Xbox Rewards contest ending April 12, so plan on augmenting your Gamerscore elsewhere.

IGN: PS3 Oblivion loads quicker, looks nicer than 360

IGN got some hands-on time with the long-awaited PS3 port of Elder Scrolls IV: Oblivion and came away with some quite favorable comparisons to the Xbox 360 version. Load times that were seven to ten seconds on the 360 have been reduced to three to five seconds on the PS3, according to IGN. What's more, the frame rate drops that accompanied entrances to detailed areas have been eliminated, and the graphics have been improved with higher resolution textures, improved shading and an increased draw distance (to minimize far off object popping up suddenly). Amazing what newer hardware and an extra year of development time will do, isn't it?

Still, it's not all wine and roses for PS3 owners. While the "Knights of the Nine" side-quest will be preloaded on the PS3 disc, the rest of the downloadable content available to Xbox 360 and PC players will not be available, though the content packs "may find their way to the PlayStation Store at some point in time in the future." Hopefully PS3 adventurers will be too busy playing the massive main quest to notice the omission when the game comes out in March.

[Thanks, Phranctoast]

PS3's Blu-ray drive speed could be reason for Oblivion delay

can you guess which one races for team blu-ray?GameSetWatch has singled out a tidbit about the PlayStation 3 version of Oblivion that's sure to ignite fanboy ire. According to comments made by Bethesda's Todd Howard in the latest issue of EGM, the development team is using extra space on the Blu-ray disc to duplicate crucial data and improve load times. "Drive speed matters more to me [than capacity], and Blu-ray is slower," Howard told EGM.

This is a sketchy workaround, as it could be susceptible to issues caused by data irregularities; GSW notes, "What happens if you don't have your pieces of data correctly sync-ed and one of them is an old version of an object/piece of code and one is a newer version?" A better, albeit unpopular solution, is to include an option to install a chunk of a game directly onto the hard drive (Genji has this option; so does Ridge Racer). Bethesda's use of the extra Blu-ray disc capacity is clever, but hopefully won't become the standard.

Overall, we know that the Xbox 360 drive reads data faster than PS3's. While the Blu-ray drive might consistently read data at the same speed, the 360 drive is faster at reading data on the outer layers of the DVD disc; and that's were devs tend to put the biggest files.

While EGM makes no note of it, it's worth considering that drive speed concerns played into Oblivion's delay. Will this become an issue for other cross-platform titles?

Bethesda mum about Oblivion expansion

shhhCall it a formality, but Bethesda refuses to confirm Shivering Isles, Oblivion's first full-length expansion. But the forthcoming content is no myth. After all, Bethesda supplied the details for the scoops that were bought and published by PCZone and PC Gamer, two UK mags. In fact, another Shivering Isles feature will appear in the March issue of Games for Windows (due Feb. 6 on newsstands).

This is just the business of embargoes, folks. Once Games for Windows has had its window of opportunity to sell the "exclusive" content, Bethesda will open right up.

Discovery Channel giving away 2mil MS points [update 1]

Two million points is quite a haul, and would just about allow you to pay for the horse armor in Elder Scrolls: Oblivion. We keed, we keed! Seriously though, that's a lotta points just waiting to find their way home underneath your gamertag.

In conjunction with the new content they are sponsoring for Gears of War, the Discovery Channel is giving away the points through www.readyaimfire.com www.readyaimfuture.com/, and the site will only be up on January 13th and 14th, so you'd better be quick on your browser and sign in to find out how to qualify for the points. You can head here and read all about the contest.

While the Discovery Channel isn't the first company to give away points on Xbox Live, they are the first network/cable channel to do so. It's probably no coincidence that they're airing their Gamer Generation series while this contest is going on. Gamers, you all are a demographic that everyone wants a slice of, so brace yourselves.

[Thanks to Concaf for the proper url]

Shivering Isles: first full-length Oblivion expansion

OMG!The latest issue of PCZone spills the beans on Shivering Isles, Bethesda's first true Oblivion expansion (Knights of the Nine was really just a lengthy quest). The expansion is set in a new realm, the Shivering Isles, a ruined land controlled by Sheogorath, the god of madness and dementia. Players must overcome the god's trials, and apparently, the god itself, ultimately seizing control of its domain.

The expansion will include new monsters and a series of branching quests, which allegedly expand Oblivion's freeform gameplay. The description implies that players' decisions will have various visible affects on the transformation of the Shivering Isles.

Bethesda has not yet announced the forthcoming expansion, but PCZone suggests a Q2 2007 release window. We assume that, as with all added content to date (barring player mods), Shivering Isles will also be offered for the Xbox 360 and (impending) PlayStation 3 versions of Oblivion.

Best of the rest: James's picks

duck.
Bully (PS2)
Bully is my current favorite and has renewed my faith in Rockstar as a forward-moving publisher. The familiar game mechanics don't feel stale in this decidedly more innocent universe. Bully relies more on mischief than shock value, a relief, as are the smaller scale and lower difficulty level (really, the missions are simply less frustrating than some of the tedious tasks that abound in the GTA series). Bully isn't deserving of 'Game of the Year' honors, but Rockstar Vancouver's effort is one of the most refreshing and outright fun titles of 2006. [See also: "Dissecting Rockstar's formula"]

Continue reading Best of the rest: James's picks

Bethesda's Christmas present to all

Tis the season for giving, and gaming companies are starting to get festive about it. THQ has released a Christmas theme pack for Saint's Row ... completely free. How Bethesda is getting into the spirit. Mehrunes' Razor, a 250 point Xbox Live Marketplace add-on, is being offered for absolutely free starting tomorrow through December 31. The quest, which was big jump in quality compared to the infamous horse armor (which we're sure they should have packed in as a freebie as well), is a wonderful way to thank all the loyal customers who purchased Oblivion. We just hope more companies do this next year, since all the new consoles now have some kind of online option available out-of-the-box.

Sony ignored among 2006 Spike TV major awards winners

Spike Monkey Spike TV has released the list of its 2006 Video Game Awards winners, expunging all temptation to tune into the televised presentation this coming Wednesday. While the results hold little standing in the industry, it's interesting to note that Sony has seemingly fallen out of popularity with Spike TV's award ceremony, perhaps implying a shift in popular brand.

Last year, Sony enjoyed (at least shares in) Game of the Year, Best Action Game, Best Original Score, Best Graphics, Best Handheld Game, and Best Technology; this year, Xbox 360 is tied to all of those awards (except 'Best Technology' & 'Handheld Game'), along with Studio of the Year, Best Shooter, Best Multiplayer Game, Best RPG, Best Racing Game, and Most Addictive. Sony currently has stake in none*.

Sure, PlayStation 3 hasn't even been on the market for a month, but Wii managed to earn the 'Breakthrough Technology' award, and Twilight Princess nabbed Critic's Choice; plus, with New Super Mario Bros., DS won out over PSP. Is 'Comeback Company of the Year' in the cards for Sony in 2007?

*Oblivion will end up on PlayStation 3 next year.

Continue reading Sony ignored among 2006 Spike TV major awards winners

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