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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Dead Space 3 images leak, feature 'other dude']]></title><link>http://www.joystiq.com/2012/05/31/dead-space-3-images-leak-feature-other-dude/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/31/dead-space-3-images-leak-feature-other-dude/</guid><comments>http://www.joystiq.com/2012/05/31/dead-space-3-images-leak-feature-other-dude/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/31/dead-space-3-images-leak-features-other-dude/"><img alt="Image" height="284" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/deadspace3coop.jpg" style="margin:4px" width="530" /></a></div><em>Dead Space 3</em>'s imminently expected official announcement has received its latest harbinger in the form of a set of screenshots making their way through the internet. The screens hint at co-op gameplay for the latest installment in the blue-spine tingling thriller series.<br /><br />Playing into the authenticity of the screens is that they appear to feature Earthgov Sergeant John Carver, recently introduced in the "<a href="http://www.joystiq.com/2012/05/30/new-dead-space-video-pops-up-signs-point-to-dead-space-3/">Dead Space Graphic Novel Short</a>."<br /><br />EA's E3 press conference is scheduled for 1PM Pacific on Monday, June 4. Don't be surprised if necromorphs are featured prominently at some point during the presentation.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/dead-space-3-5-31-12-leak/">Dead Space 3 (5/31/12 leak)</a></strong></p><a href="http://www.joystiq.com/photos/dead-space-3-5-31-12-leak/#5056679"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/d1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-space-3-5-31-12-leak/#5056680"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/d2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-space-3-5-31-12-leak/#5056681"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/d3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-space-3-5-31-12-leak/#5056682"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/d4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/dead-space-3-5-31-12-leak/#5056683"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/d5_thumbnail.jpg" alt="" title="" /></a></div><br />[Thanks to everyone who sent these]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/31/dead-space-3-images-leak-feature-other-dude/">Dead Space 3 images leak, feature 'other dude'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 May 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/31/dead-space-3-images-leak-feature-other-dude/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20248403/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/31/dead-space-3-images-leak-feature-other-dude/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dead-space-3</category><category>EA</category><category>Electronic-Arts</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 31 May 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Crysis 2 back on Steam with a clever new name, extra goodies]]></title><link>http://www.joystiq.com/2012/05/30/crysis-2-back-on-steam-with-a-clever-new-name-extra-goodies/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/30/crysis-2-back-on-steam-with-a-clever-new-name-extra-goodies/</guid><comments>http://www.joystiq.com/2012/05/30/crysis-2-back-on-steam-with-a-clever-new-name-extra-goodies/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/30/crysis-2-back-on-steam-with-a-clever-new-name-extra-goodies/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/crysis-2.jpg" style="margin: 4px; width: 530px; height: 298px; " /></a></div><em>Crysis 2 </em>is back on <a href="http://store.steampowered.com/app/108800/">Steam</a> after being <a href="http://www.joystiq.com/2011/06/15/crysis-2-ditching-steam-not-an-ea-decision-origin-exclusive-tit/">yanked in June</a> because "an agreement with another download service" violated Steam's terms of service. The new, improved <em>Crysis 2</em> is subtitled the "Maximum Edition" and it includes all the content in the limited edition, plus the Retaliation and Decimation DLC packs, all for $40.<br /><br />Those who snagged<em> Crysis 2 </em>on Steam before it was pulled can get<em> Maximum Edition</em> for half off through June 12 at 10 a.m. PST. EA's other pulled or unreleased titles on Steam - namely <a href="http://www.joystiq.com/2012/01/16/mass-effect-3-isnt-launching-on-steam-requires-origin/"><em>Mass Effect 3</em></a> and <a href="http://www.joystiq.com/2011/08/06/battlefield-3-wont-be-sold-on-steam-ea-claims-service-restric/"><em>Battlefield 3</em></a> - are still absent.<br /><br />The new version, by including all the DLC, sidesteps the <a href="http://www.joystiq.com/2011/07/06/eas-demartini-claims-origin-has-never-been-about-competing-wi/">restrictions</a> that kept the game off in the first place.<br /><br />[Thanks, Steven!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/30/crysis-2-back-on-steam-with-a-clever-new-name-extra-goodies/">Crysis 2 back on Steam with a clever new name, extra goodies</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 May 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/30/crysis-2-back-on-steam-with-a-clever-new-name-extra-goodies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20247891/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/30/crysis-2-back-on-steam-with-a-clever-new-name-extra-goodies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Crysis-2</category><category>Crytek</category><category>digital-distribution</category><category>EA</category><category>Electronic-Arts</category><category>pc</category><category>STEAM</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 30 May 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[New Dead Space video pops up, signs point to Dead Space 3]]></title><link>http://www.joystiq.com/2012/05/30/new-dead-space-video-pops-up-signs-point-to-dead-space-3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/30/new-dead-space-video-pops-up-signs-point-to-dead-space-3/</guid><comments>http://www.joystiq.com/2012/05/30/new-dead-space-video-pops-up-signs-point-to-dead-space-3/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/deadthumb.jpg" style="display: none; margin: 4px; width: 530px; height: 298px; " /><iframe frameborder="0" height="318" id="viddler-ac192dad" mozallowfullscreen="true" src="http://www.viddler.com/embed/ac192dad/?f=1&amp;offset=0&amp;autoplay=0&amp;secret=57921501&amp;disablebranding=0" webkitallowfullscreen="true" width="530"></iframe></div><br />Like some errant Necromorph, a new video has suddenly popped up on the <a href="http://www.deadspace.com/">Dead Space website</a>. Entitled "Dead Space Graphic Novel Short," the video showcases the story of John Carver, an Earthgov Seargent, as he "witnesses an attack on the Marker Site he guards which changes his life forever." There's also a countdown on the site - coded in Dead Space's alien language - set to expire in six days. Electronic Arts' E3 press conference, meanwhile, is set to take place on Monday, curiously only <em>five</em> days away.<br /><br />Despite the video's title, there's reason to believe this is all tied to <a href="http://joystiq.com/game/dead-space-3"><em>Dead Space 3</em></a>. As noticed by fans on the <a href="http://www.facebook.com/deadspace/posts/362732430449187">Dead Space Facebook page</a>, the website's source code contains numerous references to "ds3." The site adds that this is "just the start of John Carver's saga in the Dead Space Universe," implying that something grander than merchandising is on the way. Perhaps Carver is a new protagonist? One way or another, we'll find out next week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/30/new-dead-space-video-pops-up-signs-point-to-dead-space-3/">New Dead Space video pops up, signs point to Dead Space 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 May 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/30/new-dead-space-video-pops-up-signs-point-to-dead-space-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20247610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/30/new-dead-space-video-pops-up-signs-point-to-dead-space-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dead-space-3</category><category>Electronic-Arts</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>visceral-games</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 30 May 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[Report: 'Need for Speed: Most Wanted' listed on E3 booth schedule [Update: Yup!]]]></title><link>http://www.joystiq.com/2012/05/26/report-need-for-speed-most-wanted-listed-on-e3-booth-schedul/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/26/report-need-for-speed-most-wanted-listed-on-e3-booth-schedul/</guid><comments>http://www.joystiq.com/2012/05/26/report-need-for-speed-most-wanted-listed-on-e3-booth-schedul/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/26/report-need-for-speed-most-wanted-listed-on-e3-booth-schedul/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/nfsmw2005.png" style="margin: 4px; width: 530px; height: 257px; " /></a></div>That mysterious Need for Speed game <a href="http://www.joystiq.com/2012/05/07/need-for-speed-and-dead-space-titles-coming-in-eas-fy-2013/">mentioned during EA's fiscal 2012 investors call</a> may become slightly less ethereal during E3, as TwitchTV's booth schedule lists "<em>Need for Speed: Most Wanted</em>" as one of the games it'll be showcasing, according to <a href="http://www.ign.com/articles/2012/05/25/need-for-speed-most-wanted-outed-by-e3-schedule">IGN</a>.<br /><br />If that name sounds familiar, that's because it should: The original <a href="http://en.wikipedia.org/wiki/Need_For_Speed_Most_Wanted"><em>Need for Speed: Most Wanted</em></a> (above) was released on nearly every system in existence way back in the ancient caveman days of 2005. It's possible that this may be the <a href="http://www.joystiq.com/2012/05/17/report-need-for-speed-hot-pursuit-devs-working-on-vita-title/">Criterion-developed</a> Need for Speed game the rumor mill was churning over a couple weeks ago, but that's just rampant speculation on our part.<br /><br />It's also possible that TwitchTV could merely be showing off <a href="http://www.youtube.com/watch?v=19le0dRQY1k">the Game Boy Advance port</a> of the original or something, we're going to go ahead and assume that isn't the case since we don't live in a Far Side cartoon.<br /><br /><strong>Update</strong>: We have also received the schedule in question and can confirm that <em>Need for Speed: Most Wanted</em> is indeed among TwitchTV's on-site programming for E3, along with "TBA" titles from Ubisoft, Capcom and Warner Bros. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/26/report-need-for-speed-most-wanted-listed-on-e3-booth-schedul/">Report: 'Need for Speed: Most Wanted' listed on E3 booth schedule [Update: Yup!]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 May 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/26/report-need-for-speed-most-wanted-listed-on-e3-booth-schedul/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20245833/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/26/report-need-for-speed-most-wanted-listed-on-e3-booth-schedul/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>criterion</category><category>Criterion-Games</category><category>E3-2012</category><category>EA</category><category>electronic-arts</category><category>need-for-speed</category><category>need-for-speed-most-wanted</category><category>twitchtv</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 26 May 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[PSA: EA shutting down Dragon Age Legends servers June 18]]></title><link>http://www.joystiq.com/2012/05/19/psa-ea-shutting-down-dragon-age-legends-servers-june-18/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/19/psa-ea-shutting-down-dragon-age-legends-servers-june-18/</guid><comments>http://www.joystiq.com/2012/05/19/psa-ea-shutting-down-dragon-age-legends-servers-june-18/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/19/psa-ea-shutting-down-dragon-age-legends-servers-june-18/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/dal113.jpg" style="width: 530px; height: 205px; " /></a></div>Electronic Arts and BioWare's social soiree in Ferelden will be coming to an end on June 18, 2012, according to the official <a href="http://www.joystiq.com/game/dragon-age-legends"><em>Dragon Age Legends</em></a> <a href="http://dragonagelegends.com/">website</a>. E-commerce for the title ended yesterday, meaning that while the game it still active for the time being, it's no longer possible to convert your real-life dollars into fake <strike>Dragon Dollars</strike> <em>crowns</em> for use in Ferelden's many shops.<br /><br />BioWare has also initiated a "massive fire sale" on all in-game items until the servers go down, so anyone with stockpiles of fake internet money can get their fake internet money's worth, at least for a few weeks. If the thought of living without a weird Facebook adaptation of the Dragon Age world is too much to handle, take heart: A single-player version of the game will be made available on the official site "shortly after the current version of the game shuts down."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/19/psa-ea-shutting-down-dragon-age-legends-servers-june-18/">PSA: EA shutting down Dragon Age Legends servers June 18</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 19 May 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/19/psa-ea-shutting-down-dragon-age-legends-servers-june-18/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20241140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/19/psa-ea-shutting-down-dragon-age-legends-servers-june-18/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>bioware</category><category>bioware-social</category><category>dragon-age</category><category>dragon-age-legends</category><category>EA</category><category>electronic-arts</category><category>ios</category><category>ipad</category><category>iphone</category><category>mac</category><category>mobile</category><category>pc</category><category>PSA</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 19 May 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Former NCAA athletes' lawsuit against EA is so on]]></title><link>http://www.joystiq.com/2012/05/18/former-ncaa-athletes-lawsuit-against-ea-is-so-on/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/18/former-ncaa-athletes-lawsuit-against-ea-is-so-on/</guid><comments>http://www.joystiq.com/2012/05/18/former-ncaa-athletes-lawsuit-against-ea-is-so-on/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="Image" height="298" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/ncaa518.jpg" style="margin:4px" width="530" /></div>EA's request to dismiss a class action lawsuit from former NCAA athletes has been denied, meaning the trial will movie forward and EA stands to lose <a href="http://www.joystiq.com/2011/08/03/usa-today-ea-could-lose-over-1b-in-ncaa-athlete-suit/">more than $1 billion</a> if found at fault.<br /><br />The former NCAA athletes claim EA conspired with the NCAA and the CLC to have players sign away their likenesses and names to be used in video games without compensation. The players allege that in order to participate in NCAA sports they were required to sign a form allowing EA their likenesses in games, even after their college sports careers ended.<br /><br />The federal judge previously dismissed other claims in the lawsuit, but denied EA's attempt to have an antitrust claim thrown out.<br /><br />EA is facing <a href="http://www.joystiq.com/tag/ea,lawsuit">more than a few lawsuits</a> at the moment, but it did <a href="http://www.joystiq.com/2012/05/16/ea-and-activision-settle-in-call-of-duty-lawsuit/">recently settle</a> a two-year-old lawsuit with Activision, with as-yet undisclosed concessions from either side.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/18/former-ncaa-athletes-lawsuit-against-ea-is-so-on/">Former NCAA athletes' lawsuit against EA is so on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 May 2012 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/18/former-ncaa-athletes-lawsuit-against-ea-is-so-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20240965/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/18/former-ncaa-athletes-lawsuit-against-ea-is-so-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>athletes</category><category>clc</category><category>college</category><category>ds</category><category>EA</category><category>Electronic-Arts</category><category>lawsuit</category><category>legal</category><category>madden-nfl-12</category><category>microsoft</category><category>ncaa</category><category>nintendo</category><category>playstation</category><category>ps3</category><category>psp</category><category>sony</category><category>sue</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Fri, 18 May 2012 19:45:00 EST</pubDate></item><item><title><![CDATA[Origin waives crowd-funded games' distribution fees for 90 days]]></title><link>http://www.joystiq.com/2012/05/18/origin-waives-crowd-funded-games-distribution-fees-for-90-days/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/18/origin-waives-crowd-funded-games-distribution-fees-for-90-days/</guid><comments>http://www.joystiq.com/2012/05/18/origin-waives-crowd-funded-games-distribution-fees-for-90-days/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/05/18/origin-waives-crowd-funded-games-distribution-fees-for-90-days/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/origin.png" /></a></center>EA's Origin is jumping on the <a href="http://joystiq.com/tag/kickstarter">Kickstarter</a> bandwagon - no, not by Kickstarting an EA game (that would be hilarious) but instead, by presenting itself as an ally to crowd-funded games. <br /><br />EA announced today that it will waive distribution fees for crowd-funded games for 90 days after launch. The offer is extended only to "fully-funded, complete and ready-to-publish games designed for digital download to PC platforms." InXile's Brian Fargo and Pinkerton Road's Jane Jensen voiced their support in the press release.<br /><br />"The public support for crowd-funding creative game ideas coming from small developers today is nothing short of phenomenal," said Origin SVP David DeMartini in the announcement. "It's also incredibly healthy for the gaming industry. Gamers around the world deserve a chance to play every great new game, and by waiving distribution fees on Origin we can help make that a reality for successfully crowd-funded developers." EA also gets a nice patina of indirect indie cred by supporting Kickstarted games.<p><a href="http://www.joystiq.com/2012/05/18/origin-waives-crowd-funded-games-distribution-fees-for-90-days/" rel="bookmark">Continue reading <em>Origin waives crowd-funded games' distribution fees for 90 days</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/18/origin-waives-crowd-funded-games-distribution-fees-for-90-days/">Origin waives crowd-funded games' distribution fees for 90 days</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 May 2012 15:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/18/origin-waives-crowd-funded-games-distribution-fees-for-90-days/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20240923/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/18/origin-waives-crowd-funded-games-distribution-fees-for-90-days/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crowdfunding</category><category>electronic-arts</category><category>kickstarter</category><category>mac</category><category>origin</category><category>pc</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 18 May 2012 15:50:00 EST</pubDate></item><item><title><![CDATA[Report: Need for Speed: Hot Pursuit devs working on Vita title]]></title><link>http://www.joystiq.com/2012/05/17/report-need-for-speed-hot-pursuit-devs-working-on-vita-title/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/17/report-need-for-speed-hot-pursuit-devs-working-on-vita-title/</guid><comments>http://www.joystiq.com/2012/05/17/report-need-for-speed-hot-pursuit-devs-working-on-vita-title/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/17/report-need-for-speed-hot-pursuit-devs-working-on-vita-title/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/530nfsbannercriterion.jpg" /></a></div>UK studio Criterion Games is apparently prepping a project for release on the PlayStation Vita. Superannuation spotted a job listing for a software engineer that at one point reportedly listed "optimising and tuning the game resource system for the PS Vita" as part of the position's overview. The listing was seemingly altered since, as it now reads, "Optimizing and tuning the game resource system for other platforms."<br /><br />Aside from the bite-sized <em>Burnout Crash</em> launched on XBLA last year, Criterion Games has been rather quiet for the past couple years. The team's last console release was the fantastic <em>Need for Speed: Hot Pursuit </em>in 2010, and many expect that the <a href="http://www.joystiq.com/2012/01/12/report-game-outs-new-need-for-speed-reaffirms-medal-of-honor-s/">next Need for Speed entry</a> will be handled once again by Criterion. We've yet to hear a peep from the studio in 2012, but E3 isn't too far away.<br /><br />We contacted Criterion's parent company, EA, for comment.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/17/report-need-for-speed-hot-pursuit-devs-working-on-vita-title/">Report: Need for Speed: Hot Pursuit devs working on Vita title</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 May 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/17/report-need-for-speed-hot-pursuit-devs-working-on-vita-title/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20239961/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/17/report-need-for-speed-hot-pursuit-devs-working-on-vita-title/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>criterion</category><category>criterion-games</category><category>ea</category><category>electronic-arts</category><category>playstation</category><category>playstation-vita</category><category>vita</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 17 May 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[EA and Activision settle in Call of Duty lawsuit]]></title><link>http://www.joystiq.com/2012/05/16/ea-and-activision-settle-in-call-of-duty-lawsuit/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/16/ea-and-activision-settle-in-call-of-duty-lawsuit/</guid><comments>http://www.joystiq.com/2012/05/16/ea-and-activision-settle-in-call-of-duty-lawsuit/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/16/ea-and-activision-settle-in-call-of-duty-lawsuit/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/activision-infini.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 275px; " /></a></div>EA and Activision have reached a settlement in a lawsuit that began two years ago, pertaining to the departure of Infinity Ward heads Jason West and Vince Zampella. EA had been accused of secretly recruiting the pair while they were still at Activision.<br /><br />No details about the settlement are currently available, but both companies said today that they will file a settlement agreement in Los Angeles' California state court.<br /><br />Former Infinity Ward developers Jason West and Vince Zampella <a href="http://www.joystiq.com/2010/04/28/infinity-ward-employee-group-lawsuit-documents-see-them-here/">sued Activision in 2010</a> after being fired, claiming damages of $36 million from unpaid royalties associated with <em>Modern Warfare 2,</em> which launched in 2009<em>.</em> After leaving Activision, the pair began their own studio, Respawn Entertainment, and inked a publishing deal with EA. Since then, West and Zampella's claim rose to $1 billion and <a href="http://www.joystiq.com/2010/04/09/activision-blasts-west-and-zampella-in-countersuit/">Activision countersued</a> with EA as a defendant.<br /><br />Activision <a href="http://www.joystiq.com/2012/05/15/activision-pays-42-million-to-infinity-ward-employee-group/">recently paid out $42 million</a> to the Infinity Ward Employee Group, though not as a settlement; IWEG said it would pursue litigation and is still scheduled for trial May 29.<br /><br />The settlement news comes the same day as a report on Activision's "dirt"-digging tactics has surfaced, stating that Activision launched an information-gathering IT spree on West and Zampella just before the launch of <em>Modern Warfare 2</em>,<em> </em>intended to see them both fired. Activision called it "Project Icebreaker."<br /><br />No joke.<br /><br />In Project Icebreaker, Activision's George Rose asked the IT department to access West and Zampella's email, voicemail and computer without anyone's knowledge, a court filing given to <a href="http://www.giantbomb.com/news/activision-infinity-ward-and-project-icebreaker/4152/">Giantbomb</a> by West and Zampella's attorneys shows. The orders reportedly came from Activision CEO Bobby Kotick. Activision attempted to use third-party security specialists and threw around the idea of staging a fake fumagation to get into West and Zampella's offices, the report says.<br /><br />But now the case is settled -- any verdict on the level of sanity of gaming companies is, however, still out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/16/ea-and-activision-settle-in-call-of-duty-lawsuit/">EA and Activision settle in Call of Duty lawsuit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/16/ea-and-activision-settle-in-call-of-duty-lawsuit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20239750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/16/ea-and-activision-settle-in-call-of-duty-lawsuit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>EA</category><category>Electronic-Arts</category><category>Infinity-Ward</category><category>lawsuit</category><category>microsoft</category><category>Modern-Warfare-2</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 16 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Respawn Entertainment's big reveal won't be at E3]]></title><link>http://www.joystiq.com/2012/05/16/respawn-entertainments-big-reveal-wont-be-at-e3/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/16/respawn-entertainments-big-reveal-wont-be-at-e3/</guid><comments>http://www.joystiq.com/2012/05/16/respawn-entertainments-big-reveal-wont-be-at-e3/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/respawngameblurryimage530pxheaderimg.jpg" style="width: 530px; height: 265px; " /></div>Respawn Entertainment employees will attend this year's E3, but no, the studio won't be showing any new project at the big show. "Some of us will be present at E3, but we won't be showing anything or doing any press related to the game," Respawn community manager Abbie Heppe told Joystiq.<br /><br />Thus far, little information exists on Respawn's first project. Aside from a single, <a href="http://www.joystiq.com/2011/06/29/heres-the-first-very-blurry-image-of-respawn-entertainments/">extremely blurry screen</a> and news that <a href="http://www.joystiq.com/2010/04/12/respawn-entertainment/">it's an EA Partners title</a>, Respawn has kept the game out of the public eye. But with a team comprising many ex-Infinty Ward folks - the same folks who helped launch Call of Duty into the world of sports playoff trailer debuts - it's hard to imagine Respawn working on anything small.<br /><br />Respawn wouldn't tell us whether the mystery project will be revealed this year, nor if the studio would attend the various gaming events scattered across the next several months. We're hoping for a surprise reveal during Tokyo Game Show, just to mess with the Japanese market.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/16/respawn-entertainments-big-reveal-wont-be-at-e3/">Respawn Entertainment's big reveal won't be at E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/16/respawn-entertainments-big-reveal-wont-be-at-e3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20239445/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/16/respawn-entertainments-big-reveal-wont-be-at-e3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abbie-heppe</category><category>e3-2012</category><category>ea</category><category>ea-partners</category><category>electronic-arts</category><category>respawn</category><category>Respawn-Entertainment</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 16 May 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Crysis 3 screens both new and 'new']]></title><link>http://www.joystiq.com/2012/05/16/crysis-3-screens-both-new-and-new/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/16/crysis-3-screens-both-new-and-new/</guid><comments>http://www.joystiq.com/2012/05/16/crysis-3-screens-both-new-and-new/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/16/crysis-3-screens-both-new-and-new/"><img alt="Image" height="337" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/crysis3gorillamaninananosuit.jpg" style="margin:4px" width="599" /></a></div>You see that dude above, <em>straight chillin</em>'? Yeah, you've seen him before - like, a few weeks ago, when <a href="http://www.joystiq.com/2012/05/06/this-crysis-3-concept-art-is-pretty-of-course/">the image leaked</a> alongside several other <a href="http://www.joystiq.com/game/crysis-3"><em>Crysis 3</em></a> screens. Well here he is again, but this time he's got a whole bunch more totally official screens, straight from EA. Thrilling!<p><a href="http://www.joystiq.com/2012/05/16/crysis-3-screens-both-new-and-new/" rel="bookmark">Continue reading <em>Crysis 3 screens both new and 'new'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/16/crysis-3-screens-both-new-and-new/">Crysis 3 screens both new and 'new'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2012 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/16/crysis-3-screens-both-new-and-new/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20239336/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/16/crysis-3-screens-both-new-and-new/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>concept</category><category>concept-art</category><category>crysis-3</category><category>crytek</category><category>ea</category><category>ea-partners</category><category>electronic-arts</category><category>gameplay</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 16 May 2012 13:30:00 EST</pubDate></item><item><title><![CDATA[If 38 Studios collapses, Rhode Island taxpayers owe $112.6 million]]></title><link>http://www.joystiq.com/2012/05/15/if-38-studios-collapses-rhode-island-taxpayers-owe-112-6-milli/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/15/if-38-studios-collapses-rhode-island-taxpayers-owe-112-6-milli/</guid><comments>http://www.joystiq.com/2012/05/15/if-38-studios-collapses-rhode-island-taxpayers-owe-112-6-milli/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/15/if-38-studios-collapses-rhode-island-taxpayers-owe-112-6-milli/"><img alt="Image" height="208" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/38studioswpri530.jpg" style="margin:4px" width="530" /></a></div>With Rhode Island politicians and 38 Studios silent on the <a href="http://www.joystiq.com/2012/05/14/rhode-island-gov-working-hard-at-keeping-38-studios-solvent/">precarious financial condition</a> of the developer, the potential cost of the doomsday scenario to taxpayers has come to light. <a href="http://blogs.wpri.com/2012/05/15/ri-taxpayers-actually-on-the-hook-for-112-6m-with-38-studios/">WPRI</a> reports that if 38 Studios can't pay the bonds it received from the state, taxpayers will actually be responsible for paying back $112.6 million through 2020.<br /><br />The math works a little something this this: The Rhode Island Economic Development Corporation borrowed $75 million from private investors for 38 Studios, at interest rates between 6 - 7.75 percent, with the expectation that 38 Studios would pay it back with the sale of games.<br /><br />For the record, 38 Studios has only launched one product, <em><a href="http://www.joystiq.com/game/kingdoms-of-amalur-reckoning">Kingdoms of Amalur: Reckoning</a></em>, which it only had due to its <a href="http://www.joystiq.com/2009/05/27/curt-schillings-38-studios-acquires-thqs-big-huge-games/">acquisition of developer Big Huge Games</a>. Big Huge Games was already working on an RPG prior to the sale, but altered it to fit the Amalur world after the purchase.<br /><br />If 38 Studios can't pay, the governor is required to ask the General Assembly to repay bondholders.<br /><br />Game industry sources tell Joystiq that if 38 Studios does collapse, despite this specific deal having been <a href="http://www.joystiq.com/2010/09/02/rhode-island-treasurer-seeks-to-block-75m-loan-to-38-studios/">widely criticized</a> from the start, it could have wider repercussions for the industry trying to obtain tax breaks in other states. The silence out of Providence right now is deafening.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/15/if-38-studios-collapses-rhode-island-taxpayers-owe-112-6-milli/">If 38 Studios collapses, Rhode Island taxpayers owe $112.6 million</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/15/if-38-studios-collapses-rhode-island-taxpayers-owe-112-6-milli/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20238493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/15/if-38-studios-collapses-rhode-island-taxpayers-owe-112-6-milli/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>38-studios</category><category>curt-schilling</category><category>EA</category><category>Electronic-Arts</category><category>kingdoms-of-amalur-reckoning</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 15 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: EA to reveal COD Elite-like service for Battlefield 3 at E3]]></title><link>http://www.joystiq.com/2012/05/14/rumor-ea-to-reveal-cod-elite-like-service-for-battlefield-3-at/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/14/rumor-ea-to-reveal-cod-elite-like-service-for-battlefield-3-at/</guid><comments>http://www.joystiq.com/2012/05/14/rumor-ea-to-reveal-cod-elite-like-service-for-battlefield-3-at/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/14/rumor-ea-to-reveal-cod-elite-like-service-for-battlefield-3-at/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/batt3_530x330.jpg" /></a></div>Electronic Arts is prepping its own subscription-based companion service for its flagship military-centric first person shooter, according to a "very reliable source" belonging to <a href="http://battlefieldo.com/threads/new-dlc-content-service-and-double-xp-weekend.5418/">Battlefieldo</a>. The service (dubbed Battlefield[TM] Premium) would be to <a href="http://www.joystiq.com/game/battlefield-3"><em>Battlefield 3 </em></a>what Activision's Call of Duty Elite program is to <a href="http://www.joystiq.com/game/call-of-duty-modern-warfare-3"><em>Modern Warfare 3</em></a>, granting access to "a number of content drops with unique in-game items not available anywhere else," so sayeth the allegedly leaked press release.<br /><br />"First out is the one-of-a-kind Premium knife and black dog tag," the missive continues, "plus a set of soldier camos, weapon camos, dog tags and Assignments that will make sure you stand out and get more personalization options." Should this all pan out, Battlefield Premium will be officially announced during E3, specifically on June 4. We've reached out to EA for comment and will update if/when we hear back. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/14/rumor-ea-to-reveal-cod-elite-like-service-for-battlefield-3-at/">Rumor: EA to reveal COD Elite-like service for Battlefield 3 at E3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/14/rumor-ea-to-reveal-cod-elite-like-service-for-battlefield-3-at/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20238006/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/14/rumor-ea-to-reveal-cod-elite-like-service-for-battlefield-3-at/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>battlefield-3</category><category>Battlefield-Premium</category><category>call-of-duty-elite</category><category>call-of-duty-modern-warfare-3</category><category>DICE</category><category>EA</category><category>Electronic-Arts</category><category>microsoft</category><category>modern-warfare-3</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Mon, 14 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Mass Effect 3 weekend: 'Operation Silencer', retroactive Commendation Packs granted to PS3 owners]]></title><link>http://www.joystiq.com/2012/05/11/mass-effect-3-weekend-operation-silencer-retroactive-commend/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/11/mass-effect-3-weekend-operation-silencer-retroactive-commend/</guid><comments>http://www.joystiq.com/2012/05/11/mass-effect-3-weekend-operation-silencer-retroactive-commend/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/11/this-weekends-mass-effect-3-event-is-operation-silencer-retr/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/operationsilencerheader.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 529px; height: 311px; " /></a></div>At ease, soldiers. The brass is remarkably proud of each and every one of you for making <a href="http://www.joystiq.com/2012/04/25/operation-exorcist-is-this-weekends-mass-effect-3-multiplayer/">Operation Exorcist</a> such a rousing success, but unfortunately the completion of that mission doesn't directly translate to the end of our war against the Reapers, Cerberus and the Geth. Starting tonight at 9 p.m. Eastern Earth Time, Operation Silencer will require the full force of the Systems Alliance Military as we work towards our collective goal of exterminating <em>three million banshees</em>.<br /><br />Now granted, that's two million more baddies than you were responsible for during Operation Exorcist, but now that PlayStation Division has been allowed into combat, we think you can handle the difference. Each individual squad will receive a Commendation Pack for every successful extraction from a Gold-level encounter, until Operation Silencer ends at 8 a.m Eastern Earth Time on Monday morning. Successful completion of the Alliance's universal goal results, as usual, in Victory Packs for all.<br /><br />Speaking of PlayStation Division and Commendation Packs, we've got some good news for you prune-fingered dish washers: Now that KP duty is over and you're out in the field, HQ has dispatched Commendation Packs to compensate for the gear you couldn't earn during Operations Goliath and Raptor. Check the shop to redeem yours and get in shape before heading into the field this weekend.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/11/mass-effect-3-weekend-operation-silencer-retroactive-commend/">Mass Effect 3 weekend: 'Operation Silencer', retroactive Commendation Packs granted to PS3 owners</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/11/mass-effect-3-weekend-operation-silencer-retroactive-commend/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20236512/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/11/mass-effect-3-weekend-operation-silencer-retroactive-commend/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>EA</category><category>Electronic-Arts</category><category>event</category><category>mass-effect-3</category><category>ME3</category><category>microsoft</category><category>Operation-Silencer</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><category>XP-weekend</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 11 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Outernauts is new Facebook game from Insomniac and EA]]></title><link>http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/</guid><comments>http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts530.jpg" style="display:none;" vspace="4" /><!--[if IE]><object width="530" height="318" id="viddlerOuter-7b119921" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/7b119921/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=59745960&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false"><object id="viddlerInner-7b119921"><video id="viddlerVideo-7b119921" src="//www.viddler.com/file/7b119921/html5mobile?openURL=59745960" type="video/mp4" width="530" height="298" poster="//www.viddler.com/thumbnail/7b119921/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/7b119921/" height="318" id="viddlerOuter-7b119921" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/7b119921/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=59745960&amp;autoplay=f&amp;loop=false&amp;nologo=false&amp;hd=false" /><object id="viddlerInner-7b119921"><video controls="controls" height="298" id="viddlerVideo-7b119921" poster="//www.viddler.com/thumbnail/7b119921/" src="//www.viddler.com/file/7b119921/html5mobile?openURL=59745960" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><div style="text-align: center;"></div>Insomniac Games (Ratchet and Clank, Resistance series) and Electronic Arts have teamed up on <em>Outernauts</em>, an adventure role-playing Facebook game. Outernauts are sent out into the galaxy to capture and train "exotic alien beasts" and unlock the secrets of the ancients while fighting in asynchronous battles.<br /><br />"As we have demonstrated for nearly twenty years in the console games space, we're confident we can help evolve the definition of a game experience on Facebook," said Insomniac prez Ted Price. "With <em>Outernauts</em>, we are delivering a deep story with real RPG strategy, coupled with Insomniac's signature sense of humor."<br /><br />The game popped up across galactic radar relays this past February following <a href="http://www.joystiq.com/2012/02/04/outernauts-trademarked-by-insomniac-could-be-part-of-ea-partn/">copyright registrations</a>, and could be seen in stars after the creation of <a href="http://www.joystiq.com/tag/insomniac-click">Insomniac Click</a>. <em>Outernauts</em> will launch this summer and is currently in closed beta.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/outernauts/">Outernauts</a></strong></p><a href="http://www.joystiq.com/photos/outernauts/#5013563"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outernauts/#5013564"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outernauts/#5013565"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outernauts/#5013566"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/outernauts/#5013567"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/outernauts05_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/">Outernauts is new Facebook game from Insomniac and EA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 May 2012 08:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20234493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/09/outernauts-facebook-insomniac-and-ea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Electronic-Arts</category><category>Facebook</category><category>Insomniac</category><category>mac</category><category>Outernauts</category><category>pc</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 09 May 2012 08:55:00 EST</pubDate></item><item><title><![CDATA[Need for Speed and Dead Space titles coming by March 2013]]></title><link>http://www.joystiq.com/2012/05/07/need-for-speed-and-dead-space-titles-coming-in-eas-fy-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/07/need-for-speed-and-dead-space-titles-coming-in-eas-fy-2013/</guid><comments>http://www.joystiq.com/2012/05/07/need-for-speed-and-dead-space-titles-coming-in-eas-fy-2013/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/07/need-for-speed-and-dead-space-titles-coming-in-eas-fy-2013/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/need-for-speed.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>EA has new Dead Space and Need for Speed titles in the works for the coming year, ending March 31, 2013, it announced during a financial call today. "Need for Speed" is listed on EA's financial results slideshow scheduled for Q3 of FY 2013, which places it around October 2012. EA mentioned Dead Space among its coming "blockbuster" titles for the year.<br /><br /><em>Need for Speed: Most Wanted 2</em> and Dead Space 3 were <a href="http://www.joystiq.com/2012/04/18/dead-space-3-need-for-speed-most-wanted-2-listed-by-south-afri/">listed</a> in April by South African retailer BT Games.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/07/need-for-speed-and-dead-space-titles-coming-in-eas-fy-2013/">Need for Speed and Dead Space titles coming by March 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2012 17:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/07/need-for-speed-and-dead-space-titles-coming-in-eas-fy-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20233214/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/07/need-for-speed-and-dead-space-titles-coming-in-eas-fy-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dead-space</category><category>dead-space-3</category><category>EA</category><category>Electronic-Arts</category><category>mobile</category><category>Need-for-Speed</category><category>pc</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 07 May 2012 17:25:00 EST</pubDate></item><item><title><![CDATA[EA 2012 financials: Q4 revenue and income up year-over-year, 2012 revenue up, income down]]></title><link>http://www.joystiq.com/2012/05/07/ea-2012-financials-q4-revenue-and-income-up-year-over-year-201/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/07/ea-2012-financials-q4-revenue-and-income-up-year-over-year-201/</guid><comments>http://www.joystiq.com/2012/05/07/ea-2012-financials-q4-revenue-and-income-up-year-over-year-201/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/07/ea-2012-financials-q4-revenue-and-income-up-year-over-year-201/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/me3pax5.jpg" /></a></div>Publishing giant Electronic Arts has issued its financial results for the fourth fiscal quarter of 2012 and fiscal 2012 as a whole and, wouldn't you know it, a year with a new Mass Effect game results in revenue totals that are much higher than years without Mass Effect games.<br /><br />Looking at just the fourth quarter of 2012, EA's total net revenue stacked up at $1.36 billion, a 24 percent increase over the $1.09 billion reported at the end of this same period last year. Net revenue generated from digital sales nearly doubled year-over-year, $419 million in Q4 2012 as opposed to $211 million in Q4 2011 - a 98 percent increase.<br /><br />Packaged goods still made up the majority of the publisher's revenue, however, at $949 million, up from $879 in Q4 2011. Net income for the period was also up year-over-year, $400 million for the period ending on March 31, 2012 as compared with $151 million for the same period in 2011. Naturally, EA contributes its successful fourth quarter to the release of <em>Mass Effect 3</em> and the continued popularity of <em>FIFA 12</em>.<br /><br />Fiscal 2012 as a whole presents a slightly different story. While net revenue was up 15 percent year-over-year ($4.14 billion in fiscal 2012 vs. $3.58 billion in fiscal 2011), net income fell 263 percent, from $276 million in fiscal 2011 to just $76 million in fiscal 2012.<br /><br />Looking forward to fiscal 2013, EA expects an approximate net revenue of $4.07 billion, $950 million of which it expects to earn during the first fiscal quarter of 2013, which ends on June 30, 2012.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/07/ea-2012-financials-q4-revenue-and-income-up-year-over-year-201/">EA 2012 financials: Q4 revenue and income up year-over-year, 2012 revenue up, income down</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2012 17:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/07/ea-2012-financials-q4-revenue-and-income-up-year-over-year-201/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20233177/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/07/ea-2012-financials-q4-revenue-and-income-up-year-over-year-201/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Electronic-Arts</category><category>Fifa-12</category><category>financials</category><category>Fiscal-2012</category><category>fiscal-2013</category><category>Mass-Effect</category><category>Mass-Effect-3</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>Q1-2013</category><category>Q4-2012</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Mon, 07 May 2012 17:05:00 EST</pubDate></item><item><title><![CDATA[EA has 11 million strong on Origin, made $150 million in ten months]]></title><link>http://www.joystiq.com/2012/05/07/ea-has-11-million-strong-on-origin-made-150-million-in-ten-mon/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/07/ea-has-11-million-strong-on-origin-made-150-million-in-ten-mon/</guid><comments>http://www.joystiq.com/2012/05/07/ea-has-11-million-strong-on-origin-made-150-million-in-ten-mon/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/07/ea-has-11-million-strong-on-origin-made-150-million-in-ten-mon/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/origin.png" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 203px; " /></a></div>EA's Origin service has a registered 11 million members and has generated $150 million in non-GAAP revenue during the fiscal year from March 31, 2011 to April 1 this year, EA reports.<br /><br />EA's Nucleus, its cross-platform community network, now has 220 million members, EA says.<br /><br />EA recently allowed all 11 million members to <a href="http://www.joystiq.com/2012/05/02/tell-ea-how-you-really-feel-about-origin/">provide feedback</a> on Origin, its digital distribution service.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/07/ea-has-11-million-strong-on-origin-made-150-million-in-ten-mon/">EA has 11 million strong on Origin, made $150 million in ten months</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2012 16:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/07/ea-has-11-million-strong-on-origin-made-150-million-in-ten-mon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20233193/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/07/ea-has-11-million-strong-on-origin-made-150-million-in-ten-mon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>ea-nucleus</category><category>ea-origin</category><category>Electronic-Arts</category><category>fy-2012</category><category>nucleus</category><category>origin</category><category>pc</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Mon, 07 May 2012 16:48:00 EST</pubDate></item><item><title><![CDATA[EA spending $80 million on next-gen development over next year]]></title><link>http://www.joystiq.com/2012/05/07/ea-80-million-next-gen-development/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/07/ea-80-million-next-gen-development/</guid><comments>http://www.joystiq.com/2012/05/07/ea-80-million-next-gen-development/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/07/ea-80-million-next-gen-development/"><img alt="Image" height="309" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/cashregisterprice530.jpg" style="margin:4px" width="530" /></a></div>According to EA's results for fiscal 2012, the period from April 1, 2011 through March 31, 2012, it's been a good year. The publisher saw growth across many sectors, but perhaps most surprising was talk of investing $80 million in development of games for "Gen4 console systems" over the next 12 months, EA's fiscal 2013.<br /><br />It speaks to not only when we could potentially get our hands on some new hardware, but is potentially indicative of how much cash a major publisher will need in order to produce games for the next generation of AAA blockbusters. $80 million for one "<a href="http://www.joystiq.com/2012/03/12/epic-consoles-must-be-bleeding-edge-in-next-generation/">Samaritan</a>" seems like par for the course, right? That's how much we imagine it'll cost to produce one game in Superfuture 2013.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/07/ea-80-million-next-gen-development/">EA spending $80 million on next-gen development over next year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2012 16:47:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/07/ea-80-million-next-gen-development/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20233180/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/07/ea-80-million-next-gen-development/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic-arts</category><category>fiscal-2013</category><category>fiscal-year-2012</category><category>FY-2012</category><category>FY-2013</category><category>investment</category><category>next-generation</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 07 May 2012 16:47:00 EST</pubDate></item><item><title><![CDATA[EA planning upcoming layoffs, 'completed by September 30, 2012']]></title><link>http://www.joystiq.com/2012/05/07/ea-planning-upcoming-layoffs-completed-by-september-30-2012/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/07/ea-planning-upcoming-layoffs-completed-by-september-30-2012/</guid><comments>http://www.joystiq.com/2012/05/07/ea-planning-upcoming-layoffs-completed-by-september-30-2012/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/07/ea-planning-upcoming-layoffs-completed-by-september-30-2012/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/easunshine530.jpg" style="width: 530px; height: 320px; " /></a></div>EA today confirmed plans to enact a "restructuring" among its employees, resulting in an unnamed number of layoffs companywide. The restructuring is part of <a href="http://www.joystiq.com/2012/05/04/riccitiello-hip-to-eas-social-failings-id-say-were-a-distan/">EA CEO John Riccitiello's move toward digital</a> - an initiative that aims to alter the composition of EA's staff from one in eight engineers to <em>one in two</em>.<br /><br />The California-based publisher will incur a variety of expenses related to its upcoming plans, to the tune of "approximately $40 million in total costs." Ouch! Making things more painful is the fact that $23 million of that total is planned for "severance and other employee-related costs" - a number that'll be (conveniently) reflected in next year's financials.<br /><br />As recently as a few weeks ago, <a href="http://www.joystiq.com/2012/04/16/ea-denies-report-of-incoming-mass-layoffs/">EA outright denied reports</a> of upcoming layoffs. Those reports put the number at 5 to 10 percent of EA's workforce, or approximately 500 to 1,000 employees. EA corporate rep Jeff Brown told Joystiq that the restructuring "impacts a relatively small number of EA's 9,000 employees." He added, "Most importantly, EA is hiring and we expect to finish the year with more employees, not fewer."<br /><br /><strong>Update:</strong> During EA's financial call this afternoon, the company got more specific on restructuring numbers. Regardless of layoffs, EA expects to grow its current headcount of approximately 9,200 employees to 9,700 by the end of fiscal 2013 (ending March 31, 2013).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/07/ea-planning-upcoming-layoffs-completed-by-september-30-2012/">EA planning upcoming layoffs, 'completed by September 30, 2012'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 May 2012 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/07/ea-planning-upcoming-layoffs-completed-by-september-30-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20233190/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/07/ea-planning-upcoming-layoffs-completed-by-september-30-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic-arts</category><category>jeff-brown</category><category>layoffs</category><category>sec</category><category>securities-and-exchange-commission</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 07 May 2012 16:45:00 EST</pubDate></item><item><title><![CDATA[This Crysis 3 concept art is pretty, of course]]></title><link>http://www.joystiq.com/2012/05/06/this-crysis-3-concept-art-is-pretty-of-course/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/06/this-crysis-3-concept-art-is-pretty-of-course/</guid><comments>http://www.joystiq.com/2012/05/06/this-crysis-3-concept-art-is-pretty-of-course/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/06/this-crysis-3-concept-art-is-pretty-of-course/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/crysis3bow.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>Saying that anything related to a Crysis game "looks good" is a bit like saying the Sun is somewhat hot, or that the Joystiq staff is somewhat attractive - true, obviously, but a bit of an understatement.<br /><br />This latest batch of concept artwork for <a href="http://www.joystiq.com/game/crysis-3"><em>Crysis 3</em></a> proves once again that, even without a trillion dollar gaming rig and DirectX 30, the artistic vision behind the Crisis franchise is just as beautiful and intense as the finished products are. The swampy, aged, almost Venetian feel <em>Crysis 3</em>'s dystopian New York City exudes is so damn pretty, we almost wish the apocalypse would hurry up and get here.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/crysis-3-concept-art/">Crysis 3 (Concept Art)</a></strong></p><a href="http://www.joystiq.com/photos/crysis-3-concept-art/#5002752"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/crysis301_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/crysis-3-concept-art/#5002754"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/crysis302_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/crysis-3-concept-art/#5002755"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/crysis303_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/crysis-3-concept-art/#5002756"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/crysis304_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/crysis-3-concept-art/#5002758"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/crysis305_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/06/this-crysis-3-concept-art-is-pretty-of-course/">This Crysis 3 concept art is pretty, of course</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 May 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/06/this-crysis-3-concept-art-is-pretty-of-course/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20232236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/06/this-crysis-3-concept-art-is-pretty-of-course/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crysis-3</category><category>crytek-frankfurt</category><category>EA</category><category>Electronic-Arts</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 06 May 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Nexon's relationship with EA is much less exciting than we heard before]]></title><link>http://www.joystiq.com/2012/05/04/nexons-relationship-with-ea-is-much-less-exciting-than-we-heard/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/04/nexons-relationship-with-ea-is-much-less-exciting-than-we-heard/</guid><comments>http://www.joystiq.com/2012/05/04/nexons-relationship-with-ea-is-much-less-exciting-than-we-heard/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/04/nexons-relationship-with-ea-is-much-less-exciting-than-we-heard/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/nexonandeahearts530pxheaderimg.jpg" style="width: 530px; height: 350px; " /></a></div>US game publishing giant Electronic Arts <a href="http://www.joystiq.com/2012/04/26/nexon-bids-for-ea-takeover-everyone-says-its-very-unlikely/">isn't being purchased</a> by South Korean social game company Nexon anytime soon, but the two companies are in talks. Not talks about an acquisition, mind you, but regarding Asian distribution of EA's FIFA Online series. Those two things are what we might call, "totally different," but <a href="http://www.bloomberg.com/news/2012-05-03/nexon-electronic-arts-said-to-discuss-game-not-buyout.html">Bloomberg</a>'s unnamed sources apparently didn't see a huge difference between the two when they informed the publication last week that Nexon was seeking a purchase of EA.<br /><br />Bloomberg's backtracking on that report - which pretty much everyone called very unlikely at the time - is saying now that "three people with knowledge of the matter" tell the publication a deal is being brokered between Nexon and EA for distribution of the online-based soccer title in Asia. Specifically, EA could employ Nexon's "online servers and developers in Asia" to help bring FIFA Online to the continent. An announcement of the partnership is expected "as early as June," which, you know, would line up pretty well with E3 2012.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/04/nexons-relationship-with-ea-is-much-less-exciting-than-we-heard/">Nexon's relationship with EA is much less exciting than we heard before</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/04/nexons-relationship-with-ea-is-much-less-exciting-than-we-heard/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20231090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/04/nexons-relationship-with-ea-is-much-less-exciting-than-we-heard/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asia</category><category>ea</category><category>ea-sports</category><category>ea-sports-fifa-online</category><category>ea-sports-fifa-online-2</category><category>electronic-arts</category><category>fifa-online</category><category>fifa-online-2</category><category>nexon</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 04 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Riccitiello hip to EA's social failings: 'I'd say we're a distant number two']]></title><link>http://www.joystiq.com/2012/05/04/riccitiello-hip-to-eas-social-failings-id-say-were-a-distan/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/04/riccitiello-hip-to-eas-social-failings-id-say-were-a-distan/</guid><comments>http://www.joystiq.com/2012/05/04/riccitiello-hip-to-eas-social-failings-id-say-were-a-distan/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/04/riccitiello-hip-to-eas-social-failings-id-say-were-a-distan/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/johnriccitiello_530x300.jpg" style="width: 530px; height: 300px; " /></a></div>EA's embattled CEO John Riccitiello isn't above <a href="http://www.joystiq.com/2011/05/24/eas-riccitiello-fail-well-and-learn-from-it/">admitting his mistakes</a>, nor is he above admitting those of his company. That honesty was in full swing during an episode of <a href="http://www.npr.org/2012/05/04/152001799/game-giant-forced-to-play-catch-up">NPR's Morning Edition</a> today where he spoke to EA's social business. "We would like to be number one in every possible area, in every geography. That's a grand ambition. We're not there yet," Riccitiello said.<br /><br />But then he got much, much more honest. "When it comes to Facebook, while we're number two, I'd say we're a distant number two. I mean, the other guys have lapped us three times," he said, referencing major social player Zynga. Riccitiello said EA is in the entertainment business, while his competition in social is in the data business, which he's had a hard time cracking. But he may not have to, according to his predictions.<br /><br />"They're not really in the entertainment business. I think that will eventually die. Consumers want to be entertained, they don't want to be data managed," he said. Rather than model EA's future social business on that of the data-driven giants, Riccitiello hired up EA's first chief technology officer, Rajat Taneja, and is trying to get ahead of the Zyngas of the world before they take their next steps.<br /><br />He told the Morning Edition that EA is planning to "apply techniques like machine learning and neural nets, to figure out what will happen next so that we can tailor the game and experiences to delight our customers." Wait ... <em>what?</em> In reality, this means using data for predictive modeling, which can help figure out what you'll like before you, er, like it.<br /><br />Also in the report: Riccitiello wouldn't confirm or deny his company's <a href="http://www.joystiq.com/2012/04/16/ea-denies-report-of-incoming-mass-layoffs/">plans to axe approximately 1,000 jobs</a> in the near future, but he did say the company's internal statistics will see a shift from one of every eight employees being an engineer to one in two. Sounds like a bad time to be a concept artist at EA.<br /><br />[Thanks, Curtis.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/04/riccitiello-hip-to-eas-social-failings-id-say-were-a-distan/">Riccitiello hip to EA's social failings: 'I'd say we're a distant number two'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 May 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/04/riccitiello-hip-to-eas-social-failings-id-say-were-a-distan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20231016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/04/riccitiello-hip-to-eas-social-failings-id-say-were-a-distan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-mobile</category><category>electronic-arts</category><category>john-riccitiello</category><category>rajat-taneja</category><category>social</category><category>social-gaming</category><category>zynga</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 04 May 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[EA: Rock Band iOS cancellation prompt made in error, more info soon]]></title><link>http://www.joystiq.com/2012/05/03/rock-band-ios-not-canceled/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/03/rock-band-ios-not-canceled/</guid><comments>http://www.joystiq.com/2012/05/03/rock-band-ios-not-canceled/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/03/rock-band-ios-not-canceled/"><img alt="Image" height="350" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rockbandios530-1.jpg" style="margin:4px" width="530" /></a></div>Electronic Arts has informed Joystiq that <em>Rock Band</em> for iOS will remain active for mobile rock stars. There was a panic at the disco yesterday after users of the app received a prompt telling them it would "no longer be playable" after May 31.<br /><br />"<em>Rock Band</em> for iOS will remain live - the in-app message users received yesterday was sent in error," a representative for EA told us. "We apologize for the confusion this caused. We're working to clarify the issue that caused the error and will share additional information as soon as possible."<br /><br />And the band played on.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/03/rock-band-ios-not-canceled/">EA: Rock Band iOS cancellation prompt made in error, more info soon</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 May 2012 07:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/03/rock-band-ios-not-canceled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20229869/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/03/rock-band-ios-not-canceled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Electronic-Arts</category><category>ios</category><category>iphone</category><category>mobile</category><category>Rock-Band</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 03 May 2012 07:50:00 EST</pubDate></item><item><title><![CDATA[EA Indie Bundle challenges your definitions, is live on Steam now]]></title><link>http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/</guid><comments>http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/header586x192.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 174px; " /></a></div>The EA Indie Bundle (yes, we assure you, it is barely-100-percent-mostly-ish possible for EA to have an indie bundle) is live on Steam, offering 70 percent off a package of six titles from four indie developers, or half off each individual game.<br /><br />Included in the sale is <a href="http://www.joystiq.com/game/warp"><em>Warp</em></a>, <a href="http://www.joystiq.com/game/shank"><em>Shank</em></a>, <a href="http://www.joystiq.com/game/shank-2"><em>Shank 2</em></a>, <a href="http://www.joystiq.com/game/deathspank"><em>DeathSpank</em></a>, <a href="http://www.joystiq.com/game/deathspank-thongs-of-virtue"><em>DeathSpank: Thongs of Virtue</em></a> and <a href="http://www.joystiq.com/game/gatling-gears"><em>Gatling Gears</em></a>. The DeathSpank titles are $7.50 individually and are available on PC and Mac through Steamplay, while the rest of EA's indies cost $5 and are PC only.<br /><br /><a href="http://www.indiegamemag.com/excuse-me-ea-indie-bundle-registered-on-steam/">Indie Game Magazine</a> first spotted the bundle in the super-secret Steam registry files this morning. The sale is now officially on, set to disappear from Steam in one week on May 9.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/">EA Indie Bundle challenges your definitions, is live on Steam now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20229547/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/02/ea-indie-bundle-challenges-your-definitions-is-live-on-steam-no/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bundle</category><category>DeathSpank</category><category>DeathSpank-Thongs-of-Virtue</category><category>EA</category><category>Electronic-Arts</category><category>Gatling-Gears</category><category>Hothead-Games</category><category>Indie</category><category>indie-bundle</category><category>klei-entertainment</category><category>mac</category><category>pc</category><category>sale</category><category>shank</category><category>shank-2</category><category>STEAM</category><category>trapdoor-inc</category><category>Vanguard-Games</category><category>warp</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 02 May 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Tell EA how you really feel about Origin]]></title><link>http://www.joystiq.com/2012/05/02/tell-ea-how-you-really-feel-about-origin/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/02/tell-ea-how-you-really-feel-about-origin/</guid><comments>http://www.joystiq.com/2012/05/02/tell-ea-how-you-really-feel-about-origin/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/02/tell-ea-how-you-really-feel-about-origin/"><img alt="Image" height="305" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/madmenfocusgroup530.jpg" style="margin:4px" width="530" /></a></div>EA is seeking your input on things its digital distribution service, Origin, is doing right and wrong. The company has a <a href="http://www.ea.com/news/the-origin-conversation">post</a> up now asking customers what their favorite Origin feature is and what features that they'd like to see in the future. Think of it as an internet-based focus group.<br /><br />The company will also host a Q&amp;A session with Origin Creative Director Robert Kissinger and Product Manager Mike Lewis next Tuesday, May 8 at 10 a.m. The company will post more information about how to RSVP for the event at a later date.<br /><br />Our first Origin recommendation: providing a time zone to go with that 10 a.m. meeting.<br /><br /><strong>Update</strong>: The answer is 10 a.m. Pacific. Thanks, EA!<br /><br /><div style="text-align: right;"> <small>[Image credit: AMC's <em>Mad Men</em>]</small></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/02/tell-ea-how-you-really-feel-about-origin/">Tell EA how you really feel about Origin</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/02/tell-ea-how-you-really-feel-about-origin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20229303/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/02/tell-ea-how-you-really-feel-about-origin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Electronic-Arts</category><category>origin</category><category>pc</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 02 May 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Rock Band iOS unplugged May 31]]></title><link>http://www.joystiq.com/2012/05/02/rock-band-ios-unplugged-may-31/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/02/rock-band-ios-unplugged-may-31/</guid><comments>http://www.joystiq.com/2012/05/02/rock-band-ios-unplugged-may-31/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/02/rock-band-ios-unplugged-may-31/"><img alt="Image" height="350" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/rockbandios530-1.jpg" style="margin:4px" width="530" /></a></div>Electronic Arts' <em>Rock Band</em> for iOS "will no longer be playable" after May 31. <a href="http://www.rockbandaide.com/16083/rock-band-ios-app-no-longer-playable-after-may-31/">RockBandAide</a> took note of a prompt in the app, which informs owners that the band is breaking up at the end of the month. At this time, there is no indication that a similar fate is in store for the more recent <em><a href="http://www.joystiq.com/2010/12/02/rock-band-reloaded-now-available-on-ios-devices/">Rock Band Reloaded</a></em> app.<br /><br />Harmonix communications guru John Drake <a href="https://twitter.com/#!/johntdrake/status/197693703912034304">tweeted</a> out that the developer was not the publisher of the title and is "working to better understand what's up ASAP."<br /><br />Electronic Arts has yet to comment on the situation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/02/rock-band-ios-unplugged-may-31/">Rock Band iOS unplugged May 31</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 02 May 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/02/rock-band-ios-unplugged-may-31/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20229163/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/02/rock-band-ios-unplugged-may-31/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Electronic-Arts</category><category>ios</category><category>iphone</category><category>mobile</category><category>Rock-Band</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 02 May 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Dragon's Lair swings onto XBLA May 18]]></title><link>http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/</guid><comments>http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/" target="_self"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dragonslairheader.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 529px; height: 297px; " /></a></div>Come May 18, the Xbox 360 will join historical icons like the Sega CD and Philips CD-i as one of the <a href="http://en.wikipedia.org/wiki/Dragon%27s_lair#Platform_ports">many proud platforms</a> to receive a port of Advanced Microcomputer Systems' classically animated laserdisc fable, <a href="http://www.joystiq.com/game/dragons-lair"><em>Dragon's Lair</em></a>.<br /><br />If you count the <a href="http://www.youtube.com/watch?v=cFnwGAqp8Mg">horrible Game Boy version</a> and various other non-digital-media pseudo-ports from the 80s, the XBLA rerelease will be port number 67 for <em>Dragon's Lair</em>, although its <a href="http://www.joystiq.com/2012/03/20/dragons-lair-xbla-dares-to-add-kinect-controls/">Kinect capabilities</a> make it distinct from its predecessors in that <em>Dragon's Lair</em> is the first XBLA title to support both regular controllers and Microsoft's all-seeing eye. The port also features a "full watch" mode for people too lazy to use either control method, as well as those who enjoy buying ancient animated feature films with MS Points.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/">Dragon's Lair swings onto XBLA May 18</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Apr 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20226541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/28/dragons-lair-swings-onto-xbla-may-18/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dragons-lair</category><category>EA</category><category>Electronic-Arts</category><category>kinect</category><category>microsoft</category><category>XBLA</category><category>xbox</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 28 Apr 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[EA files trademark for 'SimOcean']]></title><link>http://www.joystiq.com/2012/04/28/ea-files-trademark-for-simocean/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/28/ea-files-trademark-for-simocean/</guid><comments>http://www.joystiq.com/2012/04/28/ea-files-trademark-for-simocean/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/28/ea-files-trademark-for-potential-new-game-simocean/"><img alt="Image" height="200" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/simoceantrademark.jpg" style="margin:4px" width="530" /></a></div>While that Atlantis management sim starring Aquaman - you know, <em>our dream game</em> - isn't likely to be made anytime soon, it seems EA is already laying claim to Sim-themed titles beyond 2013's "<a href="http://www.joystiq.com/game/simcity-2013"><em>SimCity</em></a>." A new trademark for something called <em>SimOcean</em> was filed earlier this week.<br /><br />The filing was made in Europe and spotted by <a href="http://www.siliconera.com/2012/04/26/first-there-was-simcity-then-the-sims-is-simocean-next/">Siliconera</a>, and beyond that we don't know much else. Maxis produced a slew of <em>Sim</em> offshoots over the years, including <em>SimHealth</em>, <em>SimTower</em>, <em>SimFarm</em> and many more. We'll have to add <em>SimOcean</em> to that list if it ever becomes more than a trademark.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/28/ea-files-trademark-for-simocean/">EA files trademark for 'SimOcean'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Apr 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/28/ea-files-trademark-for-simocean/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20226297/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/28/ea-files-trademark-for-simocean/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>ea-maxis</category><category>electronic-arts</category><category>europe</category><category>glassbox</category><category>glassbox-engine</category><category>simocean</category><category>trademark</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 28 Apr 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Nexon bids for EA takeover, everyone says it's very unlikely]]></title><link>http://www.joystiq.com/2012/04/26/nexon-bids-for-ea-takeover-everyone-says-its-very-unlikely/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/26/nexon-bids-for-ea-takeover-everyone-says-its-very-unlikely/</guid><comments>http://www.joystiq.com/2012/04/26/nexon-bids-for-ea-takeover-everyone-says-its-very-unlikely/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/26/nexon-bids-for-ea-takeover-everyone-says-its-very-unlikely/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/nexonandeahearts530pxheaderimg.jpg" /></a></div>You know Nexon, right? The South Korean MMO company that made <em>Maple Story</em> and ... uh ... <em>Everplanet</em> ... and stuff? Anyway, Nexon is a pretty big deal on the other side of the Pacific Ocean. Such a big deal, in fact, that it's looking at buying out some of its rivals, apparently including EA. <a href="http://news.mk.co.kr/v3/view.php?year=2012&amp;no=254344&amp;sID=300">MK Business News</a> (a South Korean newspaper) reports that Nexon's Japanese headquarters spoke with EA about a potential acquisition recently.<br /><br />What came of those talks, however, is unclear. For its part, EA isn't offering any news. "We don't comment on rumors and speculation," is all reps told us, which you'll notice isn't a denial of said talks taking place.<br /><br />But could such a deal even take place? Experts don't seem to think so. "My takeaway is that this deal cannot happen," Wedbush Securities analyst Michael Pachter told <a href="http://www.gamesindustry.biz/articles/2012-04-26-ea-to-be-bought-by-nexon-why-the-deal-cannot-happen-according-to-pachter">GI International</a>. "There are few, if any synergies, and no reason to believe that Nexon could run EA's assets more efficiently. Nexon shareholders would own a completely different company than what they bought in the December IPO," he added, referring to Nexon's <a href="http://massively.joystiq.com/2011/12/14/nexon-raises-1-17-billion-from-ipo-stock-subsequently-drops/">late 2011 public stock offering</a>.<br /><br />So for now, while the talk of an EA takeover is always scintillating to discuss, it's very likely not happening (at least via Nexon) anytime soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/26/nexon-bids-for-ea-takeover-everyone-says-its-very-unlikely/">Nexon bids for EA takeover, everyone says it's very unlikely</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Apr 2012 15:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/26/nexon-bids-for-ea-takeover-everyone-says-its-very-unlikely/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20225025/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/26/nexon-bids-for-ea-takeover-everyone-says-its-very-unlikely/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buyout</category><category>ea</category><category>electronic-arts</category><category>michael-pachter</category><category>nexon</category><category>takeover</category><category>wedbush-securities</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 26 Apr 2012 15:40:00 EST</pubDate></item><item><title><![CDATA[Battlefield 3's next DLC gets up close and personal]]></title><link>http://www.joystiq.com/2012/04/26/battlefield-3s-next-dlc-gets-up-close-and-personal/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/26/battlefield-3s-next-dlc-gets-up-close-and-personal/</guid><comments>http://www.joystiq.com/2012/04/26/battlefield-3s-next-dlc-gets-up-close-and-personal/#comments</comments><description><![CDATA[<div style="text-align: center;"><!--[if IE]><object width="599" height="357" id="viddlerOuter-4c15315f" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/4c15315f/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=30807043&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-4c15315f"><video id="viddlerVideo-4c15315f" src="//www.viddler.com/file/4c15315f/html5mobile?openURL=30807043" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/4c15315f/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--> <object data="//www.viddler.com/simple/4c15315f/" height="357" id="viddlerOuter-4c15315f" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/4c15315f/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=30807043&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-4c15315f"><video controls="controls" height="337" id="viddlerVideo-4c15315f" poster="//www.viddler.com/thumbnail/4c15315f/" src="//www.viddler.com/file/4c15315f/html5mobile?openURL=30807043" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/closequartersbf3599px21251.jpg" style="width: 599px; height: 337px; display:none" /></div><br />As advertised, <a href="http://www.joystiq.com/game/battlefield-3"><em>Battlefield 3</em></a>'s "Close Quarters" DLC takes the scope of the game's multiplayer and shrinks it to roughly the size of a few hallways. That kind of shrinkage can lead to some ... embarrassing situations.<p><a href="http://www.joystiq.com/2012/04/26/battlefield-3s-next-dlc-gets-up-close-and-personal/" rel="bookmark">Continue reading <em>Battlefield 3's next DLC gets up close and personal</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/26/battlefield-3s-next-dlc-gets-up-close-and-personal/">Battlefield 3's next DLC gets up close and personal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Apr 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/26/battlefield-3s-next-dlc-gets-up-close-and-personal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20224708/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/26/battlefield-3s-next-dlc-gets-up-close-and-personal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlefield-3</category><category>close-quarters</category><category>dice</category><category>dlc</category><category>downloadable-content</category><category>ea-dice</category><category>electronic-arts</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 26 Apr 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[SSX dares you to continue defying reality with latest DLC vid]]></title><link>http://www.joystiq.com/2012/04/24/ssx-dares-you-to-continue-defying-reality-with-latest-dlc-vid/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/24/ssx-dares-you-to-continue-defying-reality-with-latest-dlc-vid/</guid><comments>http://www.joystiq.com/2012/04/24/ssx-dares-you-to-continue-defying-reality-with-latest-dlc-vid/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/mteddieheaderimg599px.jpg" style="width: 599px; height: 337px; display:none" /> <!--[if IE]><object width="599" height="357" id="viddlerOuter-84da6a98" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/84da6a98/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=76439816&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-84da6a98"><video id="viddlerVideo-84da6a98" src="//www.viddler.com/file/84da6a98/html5mobile?openURL=76439816" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/84da6a98/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/84da6a98/" height="357" id="viddlerOuter-84da6a98" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/84da6a98/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;openURL=76439816&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-84da6a98"><video controls="controls" height="337" id="viddlerVideo-84da6a98" poster="//www.viddler.com/thumbnail/84da6a98/" src="//www.viddler.com/file/84da6a98/html5mobile?openURL=76439816" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div><br /><a href="http://www.joystiq.com/game/ssx-2012"><em>SSX</em></a>'s Zoe doesn't care that you're comfy with reality - she's got a bone to pick with physics in general, actually. And she's taking that bone to the slopes, as evidenced in the latest DLC trailer for this year's <em>SSX</em>. The DLC <a href="http://www.joystiq.com/2012/04/16/tricky-inspired-ssx-dlc-glides-in-may-1/">arrives next week on May 1</a>.<p><a href="http://www.joystiq.com/2012/04/24/ssx-dares-you-to-continue-defying-reality-with-latest-dlc-vid/" rel="bookmark">Continue reading <em>SSX dares you to continue defying reality with latest DLC vid</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/24/ssx-dares-you-to-continue-defying-reality-with-latest-dlc-vid/">SSX dares you to continue defying reality with latest DLC vid</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Apr 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/24/ssx-dares-you-to-continue-defying-reality-with-latest-dlc-vid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20222735/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/24/ssx-dares-you-to-continue-defying-reality-with-latest-dlc-vid/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>downloadable-content</category><category>ea-canada</category><category>ea-sports</category><category>electronic-arts</category><category>gameplay</category><category>microsoft</category><category>mount-eddie</category><category>mt-eddie</category><category>playstation</category><category>ps3</category><category>ssx-2012</category><category>xbox</category><category>zoe-payne</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 24 Apr 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Head down to the swamps of New York City with Crysis 3's first gameplay trailer]]></title><link>http://www.joystiq.com/2012/04/24/head-down-to-the-swamps-of-new-york-city-with-crysis-3s-first-g/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/24/head-down-to-the-swamps-of-new-york-city-with-crysis-3s-first-g/</guid><comments>http://www.joystiq.com/2012/04/24/head-down-to-the-swamps-of-new-york-city-with-crysis-3s-first-g/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/c3headerimg599px31513.jpg" style="width: 599px; height: 335px; display:none" /> <!--[if IE]><object width="599" height="357" id="viddlerOuter-4fc9c662" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/4fc9c662/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=101254785&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-4fc9c662"><video id="viddlerVideo-4fc9c662" src="//www.viddler.com/file/4fc9c662/html5mobile?openURL=101254785" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/4fc9c662/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="599" height="357" id="viddlerOuter-4fc9c662" type="application/x-shockwave-flash" data="//www.viddler.com/simple/4fc9c662/"> <param name="movie" value="//www.viddler.com/simple/4fc9c662/"> <param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;openURL=101254785&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-4fc9c662"> <video id="viddlerVideo-4fc9c662" src="//www.viddler.com/file/4fc9c662/html5mobile?openURL=101254785" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/4fc9c662/" controls="controls" x-webkit-airplay="allow"></video> </object></object> <!--<![endif]--></div><br /><a href="http://www.joystiq.com/game/crysis-3"><em>Crysis 3</em></a>'s naturalization of New York City's concrete jungle takes full shape in the first gameplay trailer, released this morning by EA. That compound bow makes plenty of appearances, but don't think Crytek has forgotten about all those other toys Crysis fans have come to expect.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/24/head-down-to-the-swamps-of-new-york-city-with-crysis-3s-first-g/">Head down to the swamps of New York City with Crysis 3's first gameplay trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Apr 2012 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/24/head-down-to-the-swamps-of-new-york-city-with-crysis-3s-first-g/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20222670/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/24/head-down-to-the-swamps-of-new-york-city-with-crysis-3s-first-g/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crysis-3</category><category>crytek</category><category>ea</category><category>electronic-arts</category><category>microsoft</category><category>new-york-city</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 24 Apr 2012 09:15:00 EST</pubDate></item><item><title><![CDATA[Dead Space 3, Need For Speed: Most Wanted 2 listed by South African retailer]]></title><link>http://www.joystiq.com/2012/04/18/dead-space-3-need-for-speed-most-wanted-2-listed-by-south-afri/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/18/dead-space-3-need-for-speed-most-wanted-2-listed-by-south-afri/</guid><comments>http://www.joystiq.com/2012/04/18/dead-space-3-need-for-speed-most-wanted-2-listed-by-south-afri/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/18/dead-space-3-need-for-speed-most-wanted-2-listed-by-south-afri/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/deadspace2space.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 282px; " /></a></div>Leak-prone South African retailer BT Games today posted pre-order pages for <em>Dead Space 3</em> and <em>Need For Speed: Most Wanted 2 </em>(since altered). Neither title has been officially announced, although there's been <a href="http://www.joystiq.com/tag/dead-space-3">plenty of chatter</a> about the former.<br /><br /><a href="http://www.eurogamer.net/articles/2012-04-18-need-for-speed-most-wanted-2-outed-by-retailer">Eurogamer</a> grabbed screens of the <em>Need For Speed Most Wanted 2 </em>posting. This isn't the first time in recent memory that BT Games, which bases its listings on information provided by publishers and local distributors, has posted pre-orders before an official announcement. The company outed <em>Jak and Daxter HD Collection</em> <a href="http://www.joystiq.com/2011/10/03/report-jak-and-daxter-hd-spotted-on-retail-site/">in October</a>, over a month before it ever became <a href="http://www.joystiq.com/2011/11/21/jak-and-daxter-collection-coming-in-february-2012/">official</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/18/dead-space-3-need-for-speed-most-wanted-2-listed-by-south-afri/">Dead Space 3, Need For Speed: Most Wanted 2 listed by South African retailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Apr 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/18/dead-space-3-need-for-speed-most-wanted-2-listed-by-south-afri/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20218423/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/18/dead-space-3-need-for-speed-most-wanted-2-listed-by-south-afri/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dead-space-3</category><category>EA</category><category>Electronic-Arts</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 18 Apr 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[SimCity trailer discusses water management, produces a civil action]]></title><link>http://www.joystiq.com/2012/04/17/simcity-trailer-discusses-water-management-produces-a-civil-act/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/17/simcity-trailer-discusses-water-management-produces-a-civil-act/</guid><comments>http://www.joystiq.com/2012/04/17/simcity-trailer-discusses-water-management-produces-a-civil-act/#comments</comments><description><![CDATA[<center> <iframe allowfullscreen="" frameborder="0" height="334" src="http://www.youtube.com/embed/Hro0BEquiPE?rel=0" width="599"></iframe><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/grfsimagescreen56_530x298.jpg" style="display: none" /></center><br />This latest clip of next year's <em><a href="http://www.joystiq.com/tag/simcity-2013">SimCity</a></em> reboot shows how water distribution will work in the simulation. It also reveals how industrial pollution can poison groundwater. What it doesn't show is the multi-million dollar lawsuit that follows.<p><a href="http://www.joystiq.com/2012/04/17/simcity-trailer-discusses-water-management-produces-a-civil-act/" rel="bookmark">Continue reading <em>SimCity trailer discusses water management, produces a civil action</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/17/simcity-trailer-discusses-water-management-produces-a-civil-act/">SimCity trailer discusses water management, produces a civil action</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Apr 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/17/simcity-trailer-discusses-water-management-produces-a-civil-act/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20217650/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/17/simcity-trailer-discusses-water-management-produces-a-civil-act/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>EA</category><category>Electronic-Arts</category><category>Maxis</category><category>pc</category><category>simcity-2013</category><category>simcity-5</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 17 Apr 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[PSA: Battlelog app for iOS finally available]]></title><link>http://www.joystiq.com/2012/04/16/psa-battlelog-app-for-ios-finally-available/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/16/psa-battlelog-app-for-ios-finally-available/</guid><comments>http://www.joystiq.com/2012/04/16/psa-battlelog-app-for-ios-finally-available/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/16/psa-battlelog-app-for-ios-finally-available/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/batt3_530x330.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 330px; " /></a></div><br />Electronic Arts has launched the <a href="http://itunes.apple.com/us/app/ea-battlelog/id505311163?mt=8">official <em>Battlefield 3</em> Battlelog app</a> for iOS nearly ... one, plus two, plus two, plus one ... six months after the game's launch. There is no mention of an official Android app.<br /><br />The app is similar to that of the Battlelog browser stat-tracking experience, allowing players to keep up to date on what their Battlefield friends were doing, when they were still playing the game three months ago.<br /><br />The app will be more timely when it's used to satiate crippling Battlefield data addiction after <a href="http://www.joystiq.com/tag/close-quarters/">Close Quarters</a> -- the first major addition to <em>Battlefield 3</em> since December -- launches in June.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/16/psa-battlelog-app-for-ios-finally-available/">PSA: Battlelog app for iOS finally available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Apr 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/16/psa-battlelog-app-for-ios-finally-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20216667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/16/psa-battlelog-app-for-ios-finally-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlefield-3</category><category>Battlelog</category><category>EA</category><category>Electronic-Arts</category><category>ios</category><category>ipad</category><category>iphone</category><category>microsoft</category><category>mobile</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 16 Apr 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[EA denies report of incoming mass layoffs]]></title><link>http://www.joystiq.com/2012/04/16/ea-denies-report-of-incoming-mass-layoffs/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/16/ea-denies-report-of-incoming-mass-layoffs/</guid><comments>http://www.joystiq.com/2012/04/16/ea-denies-report-of-incoming-mass-layoffs/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/04/16/ea-denies-report-of-incoming-mass-layoffs/"><img alt="Image" height="320" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/easunshine530.jpg" style="margin:4px" width="530" /></a></div>EA has denied a report that 500-1,000 layoffs, representing 5-10 percent of the workforce, are about to hit the company.<br /><br />The publisher told <a href="http://www.mcvuk.com/news/read/rumour-ea-preparing-for-500-1-000-layoffs/094475">MCV</a> there are no layoffs "as such." The company rep said, "At any given time there are new people coming in <a href="http://www.joystiq.com/tag/ea,layoffs">and others leaving</a>. EA is growing and hiring and building teams to support the growing demand for digital games and services."<br /><br />The layoff rumor comes from <a href="http://startupgrind.com/2012/04/exclusive-electronic-arts-set-to-lay-off-500-employees/">StartupGrind</a>, which claims that the ax was originally expected to drop last Monday. The site says it has "confirmed they're coming very soon."<br /><br />Although "<a href="http://www.joystiq.com/2010/10/27/seasonal-roll-offs-hit-ea-for-third-year-in-a-row/">seasonal roll-offs</a>" are nothing new for the publisher, it's <a href="http://www.joystiq.com/2009/12/10/riccitiello-addresses-ea-morale-effects-of-negative-press/">been a while since mass layoffs hit the company</a>.<br /><br /><strong>Update</strong>: EA corporate communications sent the following statement to Joystiq: "EA is growing and looking to hire hundreds of people for our digital, console, mobile and social games. Like all game companies, we make occasional adjustments to resize teams as projects are completed and new priorities are established.  Overall, we expect that headcount will be up at the end of this year."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/16/ea-denies-report-of-incoming-mass-layoffs/">EA denies report of incoming mass layoffs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Apr 2012 10:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/16/ea-denies-report-of-incoming-mass-layoffs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20216478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/16/ea-denies-report-of-incoming-mass-layoffs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea</category><category>electronic-arts</category><category>layoffs</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 16 Apr 2012 10:35:00 EST</pubDate></item><item><title><![CDATA[Crysis 3's main man is a crack shot with a bow, apparently]]></title><link>http://www.joystiq.com/2012/04/16/crysis-3s-main-man-is-a-crack-shot-with-a-bow-apparently/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/16/crysis-3s-main-man-is-a-crack-shot-with-a-bow-apparently/</guid><comments>http://www.joystiq.com/2012/04/16/crysis-3s-main-man-is-a-crack-shot-with-a-bow-apparently/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="Image" height="337" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/bowmannugent599pxheaderimg.jpg" style="margin:4px" width="599" /></div>Guys! Guys! Can you imagine if that <em>Crysis 3</em> nanosuit dude is <em>actually</em> just Ted Nugent on a wild bow hunting spree after civilization collapses? That's the <em>Crysis 3</em> we want to play. Don't you? Take a peek at the gallery below and get all up in this crazy headspace we've got going this morning.<p><a href="http://www.joystiq.com/2012/04/16/crysis-3s-main-man-is-a-crack-shot-with-a-bow-apparently/" rel="bookmark">Continue reading <em>Crysis 3's main man is a crack shot with a bow, apparently</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/16/crysis-3s-main-man-is-a-crack-shot-with-a-bow-apparently/">Crysis 3's main man is a crack shot with a bow, apparently</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Apr 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/16/crysis-3s-main-man-is-a-crack-shot-with-a-bow-apparently/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20216457/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/16/crysis-3s-main-man-is-a-crack-shot-with-a-bow-apparently/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>compound-bow</category><category>cryengine-3</category><category>crysis-3</category><category>crytek</category><category>ea</category><category>ea-partners</category><category>electronic-arts</category><category>gameplay</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>ted-nugent</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 16 Apr 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Crysis 3 arrives in spring 2013]]></title><link>http://www.joystiq.com/2012/04/16/crysis-3-announced-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/16/crysis-3-announced-2013/</guid><comments>http://www.joystiq.com/2012/04/16/crysis-3-announced-2013/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/16/crysis-3-announced-2013/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/crysis3headerimg312515.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 271px; " /></a></div>Electronic Arts announced this morning that <em>Crysis 3</em>, which <a href="http://www.joystiq.com/2012/04/12/crysis-3-reveal-set-for-april-16/">leaked into existence last week</a> on the publisher's Origin service, will arrive in the spring of 2013. The "sandbox shooter" will be set in 2047, inside a rainforest created by New York City being under a dome. This "Liberty Dome" will have "seven distinct and treacherous environments." The narrative will feature your standard revenge scenario with corporate conspiracy and back-stabbing going on.<br /><br />In case you can't resist a company earning interest on your money for a year, <em>Crysis 3 </em>is available now for pre-order. The <em>Crysis 3 Hunter Edition</em> includes the <i>Hunter</i> Nanosuit module and a bonus XP boost up to level 5 in the game's multiplayer -- that we know nothing about. It's available on Origin.com and participating retailers (which have other varied bonuses) for $59.99. Think of it as corporate Kickstarter.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/16/crysis-3-announced-2013/">Crysis 3 arrives in spring 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Apr 2012 08:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/16/crysis-3-announced-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20216449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/16/crysis-3-announced-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Crysis-3</category><category>Crytek</category><category>EA</category><category>Electronic-Arts</category><category>microsoft</category><category>pc</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 16 Apr 2012 08:18:00 EST</pubDate></item><item><title><![CDATA[Look at this incredible, fan-made Isaac Clarke figurine]]></title><link>http://www.joystiq.com/2012/04/13/look-at-this-incredible-fan-made-isaac-clarke-figurine/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/13/look-at-this-incredible-fan-made-isaac-clarke-figurine/</guid><comments>http://www.joystiq.com/2012/04/13/look-at-this-incredible-fan-made-isaac-clarke-figurine/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/13/look-at-this-incredible-fan-made-isaac-clarke-figurine/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/isaac.jpg" style="margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 599px; height: 449px; " /></a></div>We tried making our own custom figure of Isaac Clarke from <em>Dead Space</em>, but it wound up looking like exactly what it was: a twisted mass of rainbow-colored pipe cleaners. <a href="https://www.facebook.com/media/set/?set=a.116796025120772">This figure</a> is much, <em>much</em> better.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/13/look-at-this-incredible-fan-made-isaac-clarke-figurine/">Look at this incredible, fan-made Isaac Clarke figurine</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Apr 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/13/look-at-this-incredible-fan-made-isaac-clarke-figurine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20215192/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/13/look-at-this-incredible-fan-made-isaac-clarke-figurine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>dead-space-2</category><category>ea</category><category>electronic-arts</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>toys</category><category>visceral-games</category><category>xbox</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 13 Apr 2012 18:00:00 EST</pubDate></item></channel></rss>
