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EndWar beta footage leaked


Update: Ubi lawyer-ninjas (totally different than ninja-lawyers) move quick. Video is down.

It's off some guy's television screen and the audio is horrible, but if you're itching to see what Tom Clancy's EndWar looks like, some naughty beta-tester uploaded a video of the game for all to see.

Now watch the video above and enjoy the fruits of somebody breaking their non-disclosure agreement (NDA). If the video suddenly disappears, the Ubi lawyer-ninjas probably got to it. Now we need to photoshop some lawyer-ninjas in case that actually happens. Watch ... while you still can.

[Via X3F]

Tom Clancy's EndWar private beta coming in June

Several Joystiq readers have clued us in on a private beta for Tom Clancy's EndWar coming in June. Now Ubisoft has posted a signup page for those who have received an invitation, and a few details are given.

The three-week beta will take place during both June and July and is available only for Xbox 360 players. You will be able to play three maps in online 1-on-1 and 2-on-2 matches. The beta, available in English only, requires participants to have Xbox Live Gold membership, broadband internet connection and 3GB of hard drive space. The beta is available in English only.

[Via X3F; thanks to everyone who sent this in!]

PS3 EndWar gets Minority Report-esque gesture controls


Sorry, Johnny. It seems like Ubisoft Shanghai might have beaten you to the punch with gesture controls in video games. According to Eurogamer, the team has integrated gesture-activated commands into the RTS Tom Clancy's EndWar.

Using the Playstation Eye, the PS3 version of the game will allow players to wave their hands underneath the camera to navigate the game's overhead map. The feature is currently only being developed for the PS3 version, as the 360's Vision Camera lacks the stand to hold the camera vertically.

Of course, like head tracking in Boom Blox, this somewhat ancillary feature might not make the final cut of the game. We'll keep our fingers crossed (and moving in a counter-clockwise circle, which is how our own fancy gesture control system knows we're being sincere).

See the first gameplay footage from Tom Clancy's EndWar

Well, there's good news and there's bad news. The good? You're about to see a boatload of footage from upcoming RTS Tom Clancy's EndWar. The bad? The Frag Dolls are the ones doing the demonstrating. Let's talk gameplay first. In our opinion, the graphics are solid but the UI looks a bit jumbled. Of course, that's usually the way with an RTS until you know what's going on.

Thanks to the game's voice command, just the sound of the Frag Dolls' voices is enough to make troops start shooting people (a reaction we completely sympathize with). We can't decide if our favorite moment is when the blonde one (Scary Spice?) punches a fist in the air and gleefully shouts "World War 3!" or when she punches lower and gleefully shouts "Yeah! Weapons of mass destruction!" In truth our favorite part is after the video when you the viewer get to hear what the Ubisoft-employed Frag Dolls think of the game. (Spoiler alert: They love it.)

Bill Gates on the future of computer interaction

In a very rare joint interview with Apple co-founder Steve Jobs on stage at last week's D 2007, Microsoft founder Bill Gates told hosts Walter Mossberg and Kara Swisher, both of the Wallstreet Journal, of his vision for the future of interaction with technology, and therefore gaming, and inadvertently used the Nintendo Wii as a stepping stone.

"Imagine a game machine where you can just pick up a bat and swing it or the tennis racket," said Gates, to which Mossberg noted that one exists, referencing Wii Sports.

"No, no, that's not it," said Gates, "you can't pick up your tennis racket and swing it, ['Oh, I see what you mean,' said Mossberg] you can't sit there with your friends and do those natural things. That's a 3D positional device, this is video recognition, this is a camera seeing what's going on ... the camera will be ubiquitous."

Continue reading Bill Gates on the future of computer interaction

Über Ubisoft Ubidays video roundup


Ubisoft's Ubidays event in Paris spawned almost as many video trailers as it did announcements. Thanks to the wonders of embeddable streaming video, we're able to put them all in a single post for your viewing pleasure and/or displeasure, depending on the game.

Naruto: Rise of a Ninja (Xbox 360)

Loosely based on the 837,212 episodes of popular anime, Naruto, this cel-shaded action game seems to strongly encourage you to leap through trees, punch older men and generally behave like a ninja who's under the constant scrutiny of kids. No sudden decapitations like that other guy.

Continue reading Über Ubisoft Ubidays video roundup

Tom Clancy's EndWar to be fully voice-controlled

endwar
EndWar's controls truly are nothing like the controls for Battle for Middle-earth. The Tom Clancy-branded RTS will be playable using only voice commands directed through a headset, Ubisoft confirmed today during its 'Ubidays' event in Paris. While the option to use a gamepad will still be available, the voice-controlled default setting might solve the difficulties of navigating a console RTS without a mouse n' keyboard -- or, it might not. Of course, being the "end war," why not risk it all with a novel control scheme?

Further impressions will likely arrive tomorrow, as EndWar is expected to be featured on the Ubidays show floor.

EndWar controls to be nothing like Battle for Middle-earth II


EGM has secured some hot new details on the fourth pillar of the vast Tom Clancy empire, the RTS EndWar. The game is being headed up by Michael de Plater, a familiar name to fans of the Total War series, who said he's taking a different approach to the console RTS. In fact, EGM quotes him as saying "[The Battle for Middle-earth II] was a test case for exactly what we didn't want to do." Oh, snap!

Reporting from the EGM info, CVG says the game will pit the U.S. Joint Strike Force, Russian Spetsnaz and
European Enforcers against each other on fully-destructible battlefields, with fights limited to 12 squads at a time. With all of the questions that it does answer, EGM leaves the most important one on the table: Has no one realized that if this is, in fact, the "end war," it'll leave Tom Clancy slinging curly fries at Arby's? Hopefully we'll find the answer in next month's issue of the mag.

Ubisoft announces Tom Clancy's EndWar, 'a strategy game like no other'


Ubisoft has just announced EndWar, the latest addition to their blockbuster Tom Clancy series. The first Tom Clancy game built from the ground up for next-gen systems (sorry, Sam), EndWar is a "revolutionary war strategy game ... like no other." Now, that means it's a "revolutionary" war strategy game, not a Revolutionary War strategy game which, obviously, wouldn't have any of the high-tech doodads we've come to expect from this brand.

EndWar is being developed by Ubisoft Shanghai who share development duties on the Ghost Recon, Rainbow Six, and Splinter Cell properties. We don't know much about the game except that it's due on next-generation consoles (we don't think they mean you, Wii) in fiscal year 2007/2008 and that we'll be able to "lead [our] own armies against hundreds of others online in real global locations on the massive battlefields of World War III." See, we told you it wasn't the Revolutionary War.

[Thanks for the tips, everyone!]

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