Follow us on:

Posts tagged erik-caponi

The Uncanny History of The Bureau: XCOM Declassified

The first shot of the game is historically inaccurate, but not without good reason. "As much as possible, I try to stick to history," says Erik Caponi, the narrative designer. "There's actually a huge pet peeve I had that I finally gave up on. It's the first shot of the game. Sputnik is...

Continue Reading


Featured Stories

Image

Op-ed: NHL 15 and the Case of the Missing Modes

Posted on Aug 21st 2014 4:00PM

Image

CounterSpy review: That slinking feeling

Posted on Aug 21st 2014 2:30PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW