Budding indie designers with far-out ideas: Braid creator Jonathan Blow brings word via his blog that submissions for the Experimental Gameplay 2009 sessions at GDC are now being accepted. Having provided a launching pad for indie hits such as Braid, flOw, and Everyday Shooter, the Experimental...
Posted on Nov 20th 2014 4:30PM
Posted on Nov 20th 2014 2:00PM
Posted on Nov 20th 2014 12:00PM