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Posts tagged experimental

Radiohead launches experimental interactive app PolyFauna

English music group Radiohead launched its own interactive app on iOS and Android today called PolyFauna. The app is an "experimental collaboration" with design studio Universal Everything, and is free to download. While it's not a game in the traditional sense of the word, PolyFauna presents us...

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Be a pixelized performance artist at the Digital Marina Abramovic Institute

Marina Abramovic has spent decades as a professional performance artist. She's tortured herself in front of live audiences, taking pills prescribed for catatonia and schizophrenia (having seizures and blacking out), and allowing the audience to treat her like a doll, standing passively for six hour...

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LA Game Space pack stars things from Pendelton Ward, Cactus, more

Experimental Game Pack 01 from LA Game Space includes 23 new, trippy titles from a lineup of high-profile indie developers and pop-icon game enthusiasts, and it's available for 11 more days. The pack will eventually include more than 30 games, added as they're completed. Grab all of them now fo...

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Half-Life 2 gets official Oculus Rift support

Valve has updated Half-Life 2 with Oculus Rift compatibility, Valve programmer Joe Ludwig announced on the device's developer forums. "We just shipped a beta for Half-Life 2 that includes Oculus Rift support," Ludwig writes. "To get it, open the properties for HL2 in Steam, set your command line to...

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Uncharted 3's latest lab is 5-on-5 SMGs, riot shields, and grenades

Naughty Dog has issued an update to Uncharted 3 with a brand new experimental Lab playlist to play around in. The playlist is going back to a 5v5 format, this time giving players a combination of riot shields, uzis, and grenades to carry out to the battlefield. Kickback and boosters are disabled, t...

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Uncharted 2 tests experimental MP playlists this weekend

In an attempt to keep that fresh, new game smell on Uncharted 2, developer Naughty Dog will be implementing some "experimental" changes to the game's online multiplayer modes this weekend. First, a new playlist comprised solely of Plunder matches will be introduced into the mix -- a filter that the...

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Science makes Air Guitar Hero a reality

University of Washington Ph.D. student Scott Saponas demonstrated his muscle-movement interface for computer systems, by using it to control a familiar application: Guitar Hero. The system appears to guess finger movements by reading the signals from muscles in the forearm. The result: a true air gu...

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Indie designers: Experimental Gameplay 2009 accepting submissions

Budding indie designers with far-out ideas: Braid creator Jonathan Blow brings word via his blog that submissions for the Experimental Gameplay 2009 sessions at GDC are now being accepted. Having provided a launching pad for indie hits such as Braid, flOw, and Everyday Shooter, the Experimental Ga...

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Human Brain Cloud "proves" we think about sex more than money

Kyle Gabler, founder of the Experimental Gameplay Project and indie game studio 2D Boy, recently posted a few stats from his side project, Human Brain Cloud. The online "game" shows you a word or phrase and all you have to do is type in the first thing that comes to mind. The answers players give ar...

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Indie devs huddle in the dark for three days at TO Jam

Three days, 62 programmers, and we can assume at least three dozen cases of Jolt Cola. The second Toronto Indie Game Development Jam (T.O. Jam ... get it?!) has come and gone, leaving in its wake nearly two dozen games created by programmers from across the continent. T.O. Jam is aimed at stirring c...

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