Posts tagged eyetoy 
Sony patents 'Eyepad,' a Move-enabled PS3 tablet controller
It's important to remember, especially in situations like this, that the existence of a patent does not necessarily correlate to the existence of a product, or even a company's desire to build what it has patented. So, with that in mind, let's take a look at Sony's ridiculously named PlayStation 3 ...
Harmonix interested in branching out beyond music with Kinect
Many years ago, before Harmonix was the dev house that birthed Guitar Hero, Rock Band, and Dance Central, the company created EyeToy: AntiGrav -- a motion-controlled game for Sony's PlayStation 2 "EyeToy" camera peripheral. Despite strong sales, that was the last time that the Massachusetts-based...
150m PlayStation 2 consoles shipped, over 1.5b units of PS2 software
So just how much is 150 million? If Sony was limited to shipping only one PlayStation 2 per minute, it would've taken over 285 years to reach the milestone it announced today; instead, it took only 10 years and 11 months since the console debuted in Japan in early 2000 to ship 150 million units. ...
Ogmento secures $3.5 million for augmented reality game development and publishing
Augmented reality game developer and publisher Ogmento this morning announced that it has secured the first $3.5 million of venture capital funding for development. The exciting news? That means the company is hiring. "The key thing is really we're looking to partner, and hire folks, so we'd love t...
Sega does what Nintendon't: make prototypes for Project Natal games
Sega Super Stars (PS2) Sega is hard at work on software for both Project Natal and PlayStation Move. And to prove it (at least the first one), Sega America/Europe president Mike Hayes told Eurogamer that a "prototype" Natal game will be on display at E3. "We asked our Japanese studio to create some...
Former EyeToy exec warns of the difficulties facing Natal, 'Arc'
In a recent interview with GamesIndustry.biz, Jamie MacDonald, former Vice President of Sony Worldwide Studios (the company responsible for EyeToy), gave out a few pointers to Sony and Microsoft regarding their respective motion controllers. MacDonald warned that gamers are expecting more from the ...
PS3 motion games: Dual wanding not required
Did Dirty Harry ever need a second Model 29 to mop up the streets? No sir. Likewise, you'll get by just fine with one PS3 motion controller on your person. "We are approaching the launch [of the PlayStation motion controller] by making sure that all games that we create can be played with one contr...
EyePet bundled with camera for 50 euros
Those looking to introduce a pet into the household without worrying about all the feeding, grooming, and post-pee castigation will be pleased to hear that Sony has announced a European bundle deal for its inescapably adorable EyePet game. While the company has confirmed that the camera-enabled car...
Doc Marks discusses evolution of the PlayStation motion controller
Doctor Richard Marks, known among gamers as the PhD behind the EyeToy, discussed the evolution of the Playstation motion controller technology -- revealed by Sony during E3 2009 -- with PC World. Marks said that experience with the EyeToy, along with other data, showed Sony that, while gamers did ...
Then and now: Sony's motion-sensing, 'magic wand' controller tech
Sony's motion-controller technology for PS3 isn't new; in fact, it dates back to the dawn of the PS2's EyeToy. Well before PS3 was ever announced, Dr. Richard Marks, EyeToy / PlayStation Eye creator, was demoing gesture-based, motion-tracking gameplay on PS2 -- using a colored ball and a camera. S...
