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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wii U Virtual Console launch: Punch Out, Excitebike, F-Zero, 5 more]]></title><link>http://www.joystiq.com/2013/04/23/wii-u-virtual-console-launch-punch-out-excitebike-f-zero-5-m/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/23/wii-u-virtual-console-launch-punch-out-excitebike-f-zero-5-m/</guid><comments>http://www.joystiq.com/2013/04/23/wii-u-virtual-console-launch-punch-out-excitebike-f-zero-5-m/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/23/wii-u-virtual-console-launch-punch-out-excitebike-f-zero-5-m/"><img alt="It's the Wii U Virtual Console launch list" data-src-height="340" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/punch-out.jpg" /></a></div>The Wii U Virtual Console launch list is slim and trim, largely mirroring the <a href="http://www.joystiq.com/2013/04/17/wii-u-virtual-console-out-in-north-america-next-week/">initial list</a> of games we got earlier this month: <em>Balloon Fight, Donkey Kong Jr., Excitebike, Ice Climbers, Kirby's Adventure, Punch Out, F-Zero</em> and <em>Super Mario World</em>. A handful of these games were already available on the Wii U, via the Virtual Console's <a href="http://www.joystiq.com/2013/01/23/classic-games-available-for-30-cents-on-wii-u-eshop-balloon-fig/">early preview</a>.<br /><br />If you've forgotten what all of these games look like (it has been a long time, after all), check out some screens on the <a href="https://www.facebook.com/media/set/?set=a.482584481809430.1073741829.322374604497086&amp;type=1">Wii U Facebook</a> page. Virtual Console is scheduled to launch this week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/23/wii-u-virtual-console-launch-punch-out-excitebike-f-zero-5-m/">Wii U Virtual Console launch: Punch Out, Excitebike, F-Zero, 5 more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Apr 2013 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/23/wii-u-virtual-console-launch-punch-out-excitebike-f-zero-5-m/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20547863/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/23/wii-u-virtual-console-launch-punch-out-excitebike-f-zero-5-m/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balloon-fight</category><category>donkey-kong-jr</category><category>Excitebike</category><category>f-zero</category><category>ice-climbers</category><category>kirbys-adventure</category><category>nintendo</category><category>Punch-Out</category><category>super-mario-world</category><category>virtual-console</category><category>wii-u</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 23 Apr 2013 17:30:00 EST</pubDate></item><item><title><![CDATA[Full F-Zero AX arcade game discovered in F-Zero GX]]></title><link>http://www.joystiq.com/2013/03/07/full-f-zero-ax-arcade-game-discovered-in-f-zero-gx/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/07/full-f-zero-ax-arcade-game-discovered-in-f-zero-gx/</guid><comments>http://www.joystiq.com/2013/03/07/full-f-zero-ax-arcade-game-discovered-in-f-zero-gx/#comments</comments><description><![CDATA[<center> <img alt="Full FZero AX arcade game discovered in FZero GX" class="hidden" data-src-height="253" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/fzero.jpg" /><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/XexCNEpGdpY?rel=0&amp;wmode=opaque" width="530"></iframe></center><br /><em>F-Zero GX</em> for GameCube was one of a pair of games. It was released concurrently with <em>F-Zero AX</em>, a game designed for the Sega/Namco/Nintendo "Triforce" arcade platform, which connected to the home game via memory cards to unlock tracks. <em>AX</em> had arcade-style timed gameplay, along with those tracks.<br /><br />Modder "Ralf" found that the full code for the arcade game is hidden on the GameCube disc - and accessible with a series of codes for the Action Replay cheat device. The long list of codes is found on <a href="http://tcrf.net/F-Zero_GX#Leftover_F-Zero_AX_Code">The Cutting Room Floor</a> (a site which, if this is your first visit, <em>you're welcome</em>).<br /><br />Now, someone go peek in <em>Mario Kart: Double Dash</em> and see if Arcade GP is in there.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/07/full-f-zero-ax-arcade-game-discovered-in-f-zero-gx/">Full F-Zero AX arcade game discovered in F-Zero GX</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Mar 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/07/full-f-zero-ax-arcade-game-discovered-in-f-zero-gx/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20493724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/07/full-f-zero-ax-arcade-game-discovered-in-f-zero-gx/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-replay</category><category>f-zero</category><category>f-zero-ax</category><category>f-zero-gx</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 07 Mar 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo releasing 60Hz F-Zero onto Europe's Wii U Virtual Console]]></title><link>http://www.joystiq.com/2013/02/20/nintendo-releasing-60hz-f-zero-onto-europes-wii-u-virtual-conso/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/20/nintendo-releasing-60hz-f-zero-onto-europes-wii-u-virtual-conso/</guid><comments>http://www.joystiq.com/2013/02/20/nintendo-releasing-60hz-f-zero-onto-europes-wii-u-virtual-conso/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/20/nintendo-releasing-60hz-f-zero-onto-europes-wii-u-virtual-conso/"><img alt="Nintendo releasing 60Hz FZero onto Europe's Wii U Virtual Console" data-src-height="288" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/f-zero-1361361282.jpg" /></a></div>European Wii U owners get to play <em>F-Zero</em> at the same speed as North Americans - always handy with a racing game - when the SNES classic arrives on the Wii U's Virtual Console this week. The news of the 60Hz version coming to Europe follows the criticism Nintendo received <a href="http://www.joystiq.com/2013/01/25/wii-u-virtual-console-drags-50hz-versions-to-europe/">last month</a> for releasing a 50Hz version of <em>Balloon Fight</em>.<br /><br />Games running at 50Hz, which they used to in Europe because over there older TV sets only displayed the lower refresh rate, run noticeably slower than their 60Hz counterparts, as clearly demonstrated by <a href="http://www.joystiq.com/2013/01/25/wii-u-virtual-console-drags-50hz-versions-to-europe/">audio and side-by-side comparisons</a>.<br /><br /><em>F-Zero</em> isn't the only Nintendo download racing into Europe this week. Demos for<em> Monster Hunter 3 Ultimate </em>(both on 3DS and Wii U), <em>Trine 2: Director's Cut </em>on Wii U, and <em>Castlevania: Lords of Shadow - Mirror of Fate</em> on 3DS are speeding their way there, as is a full-blown releases for <em>NightSky</em> on 3DS.<p><a href="http://www.joystiq.com/2013/02/20/nintendo-releasing-60hz-f-zero-onto-europes-wii-u-virtual-conso/" rel="bookmark">Continue reading <em>Nintendo releasing 60Hz F-Zero onto Europe's Wii U Virtual Console</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/20/nintendo-releasing-60hz-f-zero-onto-europes-wii-u-virtual-conso/">Nintendo releasing 60Hz F-Zero onto Europe's Wii U Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Feb 2013 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/20/nintendo-releasing-60hz-f-zero-onto-europes-wii-u-virtual-conso/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20469084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/20/nintendo-releasing-60hz-f-zero-onto-europes-wii-u-virtual-conso/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>europe</category><category>f-zero</category><category>nintendo</category><category>virtual-console</category><category>wii-u</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Wed, 20 Feb 2013 09:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo reveals exact dates for Wii U Virtual Console Trial Campaign games]]></title><link>http://www.joystiq.com/2013/01/28/nintendo-reveals-exact-dates-for-wii-u-virtual-console-trial-cam/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/28/nintendo-reveals-exact-dates-for-wii-u-virtual-console-trial-cam/</guid><comments>http://www.joystiq.com/2013/01/28/nintendo-reveals-exact-dates-for-wii-u-virtual-console-trial-cam/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/28/nintendo-reveals-exact-dates-for-wii-u-virtual-console-trial-cam/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/kirby1117.jpg" /></a></div>Nintendo's celebration of the Famicom's 30th birthday - the Wii U Virtual Console Trial Campaign - kicked off last week with <a href="http://www.joystiq.com/2013/01/23/classic-games-available-for-30-cents-on-wii-u-eshop-balloon-fig/">the release of <em>Balloon Fight</em></a> on the Wii U eShop. Each month, Nintendo will release a classic game at a special $.30 price, for 30 days until the next eligible game debuts. Today, Nintendo released the schedule for the discount promotion:<ul> <li>  February 20: <em>F-Zero</em> (SNES)</li> <li>  March 20: <em>Punch-Out!!! Featuring Mr. Dream</em> (NES)</li> <li>  April 17: <em>Kirby's Adventur</em>e (NES)</li> <li>  May 15: <em>Super Metroid</em> (SNES)</li> <li>  June 12: <em>Yoshi</em> (NES)</li> <li>  July 15: <em>Donkey Kong</em> (NES)</li></ul>The <a href="http://www.joystiq.com/tag/virtual-console">Virtual Console</a> doesn't officially launch on the Wii U <a href="http://www.joystiq.com/2013/01/23/virtual-console-headed-to-wii-u-launching-after-spring-update/">until this spring</a>, Nintendo president Satoru Iwata revealed during the latest Nintendo Direct event last week. Despite that, <em>Balloon Fight</em> as well as several other games can be acquired through the Wii U eShop.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/28/nintendo-reveals-exact-dates-for-wii-u-virtual-console-trial-cam/">Nintendo reveals exact dates for Wii U Virtual Console Trial Campaign games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Jan 2013 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/28/nintendo-reveals-exact-dates-for-wii-u-virtual-console-trial-cam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20441244/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/28/nintendo-reveals-exact-dates-for-wii-u-virtual-console-trial-cam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balloon-fight</category><category>donkey-kong</category><category>f-zero</category><category>famicom</category><category>kirbys-adventure</category><category>nintendo</category><category>punch-out</category><category>super-metroid</category><category>virtual-console</category><category>wii-u</category><category>yoshi</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 28 Jan 2013 23:30:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Made into a movie?]]></title><link>http://www.joystiq.com/2008/11/25/wii-warm-up-made-into-a-movie/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/25/wii-warm-up-made-into-a-movie/</guid><comments>http://www.joystiq.com/2008/11/25/wii-warm-up-made-into-a-movie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/super-mario-bros-movie.jpg"  alt="" /><br /></div>
Yesterday's very awesome trailer for <a href="http://www.joystiq.com/2008/11/24/eddie-lebrons-mega-man-movie-is-something-wed-like-to-see/">a <em>Mega Man </em>movie</a> got us thinking. What game property would you like to see made into a film? Hollywood has tried to do it several times and pretty much failed through and through, but with what source material would you like them to try to make a competent film? A <em>Legend of Zelda</em> movie? Would you like to see <em>F-Zero: The Movie</em>? Well, out with it!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/25/wii-warm-up-made-into-a-movie/">Wii Warm Up: Made into a movie?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 25 Nov 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/11/25/wii-warm-up-made-into-a-movie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1381780/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/25/wii-warm-up-made-into-a-movie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f-zero</category><category>legend-of-zelda</category><category>mega-man</category><category>video-game-film</category><category>video-game-movie</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 25 Nov 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[Dojo update: Another veteran returns]]></title><link>http://www.joystiq.com/2008/02/22/dojo-update-another-veteran-returns/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/22/dojo-update-another-veteran-returns/</guid><comments>http://www.joystiq.com/2008/02/22/dojo-update-another-veteran-returns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.smashbros.com/en_us/characters/hidden05.html"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/4_feb_08_main.jpg" /></a><br /><br /></div>
The spoiler barrier is back down for today, after Masahiro Sakurai revealed another unlockable character in <em>Brawl</em>. To find out who, go past the break! To remain free of <strong>spoilers</strong>, stay here!<p><a href="http://www.joystiq.com/2008/02/22/dojo-update-another-veteran-returns/" rel="bookmark">Continue reading <em>Dojo update: Another veteran returns</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/22/dojo-update-another-veteran-returns/">Dojo update: Another veteran returns</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 22 Feb 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.smashbros.com/en_us/characters/hidden05.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/22/dojo-update-another-veteran-returns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1122316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/22/dojo-update-another-veteran-returns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>captain-falcon</category><category>dojo</category><category>f-zero</category><category>fighting</category><category>smash-bros-brawl</category><category>ssbb</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 22 Feb 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Readers pick best webcomic: "Falcon ..."]]></title><link>http://www.joystiq.com/2008/02/06/readers-pick-best-webcomic-falcon/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/06/readers-pick-best-webcomic-falcon/</guid><comments>http://www.joystiq.com/2008/02/06/readers-pick-best-webcomic-falcon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/polls/" rel="tag">Polls</a></p><div style="text-align: center;"><a href="http://www.n-europe.com/news.php?nid=11457"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/falcon-punch-gamerpals-490.jpg" alt="" /></a></div>
Falcon Winner! (Sorry, we couldn't resist.) The winner of this week's <a href="http://www.joystiq.com/2008/02/03/weekly-webcomic-wrapup-its-a-gamers-life/">webcomic wrapup</a> knows the meaning of a good Captain Falcon gag -- thank you, <a href="http://www.n-europe.com/news.php?nid=11457">GamerPALs</a> for also promoting educational values and loud screams in public places.<br /><br />Second and third place goes to <span style="font-style: italic;"><a href="http://www.vgcats.com/comics/?strip_id=256">VG Cats</a> </span>(note: published <a href="http://www.joystiq.com/2008/01/29/super-spoiler-bros-brawl-major-leaked-roster-update-videos-a/">before spoilers</a>) and <a href="http://www.penny-arcade.com/comic/2008/01/30"><span style="font-style: italic;">Penny Arcade</span></a>, respectively. Thanks to everyone who voted, and be sure to let us know of any game-related webcomics you stumble upon this week!<p><a href="http://www.joystiq.com/2008/02/06/readers-pick-best-webcomic-falcon/" rel="bookmark">Continue reading <em>Readers pick best webcomic: "Falcon ..."</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/06/readers-pick-best-webcomic-falcon/">Readers pick best webcomic: "Falcon ..."</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Feb 2008 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.n-europe.com/news.php?nid=11457>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/06/readers-pick-best-webcomic-falcon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1107799/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/06/readers-pick-best-webcomic-falcon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brawl</category><category>captain-falcon</category><category>f-zero</category><category>gamer-pals</category><category>gamerpals</category><category>n-europe</category><category>penny-arcade</category><category>smash-bros</category><category>ssbb</category><category>vg-cats</category><category>webcomic</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 06 Feb 2008 06:00:00 EST</pubDate></item><item><title><![CDATA[Dojo update: A new approach]]></title><link>http://www.joystiq.com/2008/02/04/dojo-update-a-new-approach/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/04/dojo-update-a-new-approach/</guid><comments>http://www.joystiq.com/2008/02/04/dojo-update-a-new-approach/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.smashbros.com/en_us/stages/stage24.html"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/4_feb_08_main.jpg" alt="" /></a></div>
<br />From today onwards, we'll be adopting a slightly different approach to our <a href="http://www.joystiq.com/tag/dojo">daily updates</a> on <em>Brawl</em>. As director Sakurai is now dedicating the dojo to the numerous hidden characters, stages, and features that are lurking in this most content-heavy of games, we're going to be concealing any new <em>Brawl</em> revelations past the post break. It's the best way we can still bring you the latest <em>Brawl</em> news, without ruining the game for those who are taking a wide berth from spoilers.<br /><br />If you care not a jot about reading up on <em>Brawl</em>'s myriad secrets, then we'll see you past the break!<br /><br /><span style="text-decoration: underline; font-weight: bold;">Update</span>: Galleries have now also been posted past the break.<p><a href="http://www.joystiq.com/2008/02/04/dojo-update-a-new-approach/" rel="bookmark">Continue reading <em>Dojo update: A new approach</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/04/dojo-update-a-new-approach/">Dojo update: A new approach</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Feb 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.smashbros.com/en_us/stages/stage24.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/04/dojo-update-a-new-approach/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1105819/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/04/dojo-update-a-new-approach/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dojo</category><category>f-zero</category><category>fighting</category><category>smash-bros-brawl</category><category>ssbb</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Mon, 04 Feb 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Dojo update: Lyn emerges]]></title><link>http://www.joystiq.com/2007/09/11/dojo-update-lyn-emerges/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/11/dojo-update-lyn-emerges/</guid><comments>http://www.joystiq.com/2007/09/11/dojo-update-lyn-emerges/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.smashbros.com/en_us/items/assist/assist07.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/dojo_update_lyn_lg.jpg" /></a></div>
Another Assist Trophy was revealed over at the dojo today in Lyn, a character from the <a href="http://www.joystiq.com/category/gba">GBA</a> game <a href="http://www.joystiq.com/search/?q=fire+emblem"><em>Fire Emblem</em></a>. Wielding a weapon of similar stature to <a href="http://www.joystiq.com/2007/07/02/dojo-update-assist-trophies/">another</a> Assist Trophy, her attacks are more deliberate and less on the reckless side like Samurai Goroh. Aside from that, the site suggests that once you summon her, you grab your enemy and hold on to them, allowing her attack to hit them point blank for <a href="http://www.youtube.com/watch?v=rmpOTcM_VTI"><em>massive damage</em></a>.<br />
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/11/dojo-update-lyn-emerges/">Dojo update: Lyn emerges</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Sep 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.smashbros.com/en_us/items/assist/assist07.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/11/dojo-update-lyn-emerges/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/986668/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/11/dojo-update-lyn-emerges/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dojo</category><category>f-zero</category><category>Fire-Emblem</category><category>fzero</category><category>gba</category><category>smashbrosbrawl</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 11 Sep 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[F-Zero X, Street Fighter II Turbo rush onto Virtual Console]]></title><link>http://www.joystiq.com/2007/06/25/street-fighter-ii-turbo-f-zero-x-rush-onto-virtual-console/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/25/street-fighter-ii-turbo-f-zero-x-rush-onto-virtual-console/</guid><comments>http://www.joystiq.com/2007/06/25/street-fighter-ii-turbo-f-zero-x-rush-onto-virtual-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a>, <a href="http://www.joystiq.com/category/fighting/" rel="tag">Fighting</a></p><div align="center"><a href="http://press.nintendo.com/articles.jsp?id=12551"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/fzero_x_box.jpg" alt="" /></a><br /></div>
Today's <a href="http://www.joystiq.com/tag/virtualconsolemonday">Virtual Console</a> releases, <a href="http://press.nintendo.com/articles.jsp?id=12551">scheduled</a> to go live at 9AM PST, are all about pushing the pedal to the metal in our quest to satisfy the need for speed and finally outrun the terrible writing clich&eacute;s and racing game references pursuing us. Europe's <a href="http://www.joystiq.com/2007/06/15/f-zero-x-is-euro-virtual-consoles-100th-game/" style="">100th Virtual Console game</a>, <em>F-Zero X</em>, has you hurtling about futuristic tracks at absurd speeds, <em>Street Fighter II Turbo: Hyper Fighting</em> has you <a href="http://www.joystiq.com/2007/06/23/chun-li-cries-the-pain-of-loss-away/">hurting Chun Li</a> even quicker than before and <em>China Warrior</em> has... uh... released much faster than we expected! Yeah, let's go with that.<br />
<ul>
    <li><em>F-Zero X</em> (N64, 1-4 players, 1000 Wii Points): The N64's hover-car racer pushed the series forward in the best way that was possible at the time -- it added a prominent "X" to the title. It wasn't until later that we learned that adding a "GX" was the ultimate masterstroke.</li>
    <li><em>Street Fighter II Turbo Edition: Hyper Fighting</em> (SNES, 1-2 players, 800 Wii Points): With mention of both the words "Turbo" and "Hyper" in the title, it becomes clear that this game is indeed a bit faster than <em>The</em> <em>World Warriors</em>. Enjoy it before those fancy <a href="http://www.joystiq.com/2007/06/01/kens-looking-good-for-new-hd-street-fighter-ii/">HD characters</a> start punching your eyeballs.</li>
    <li><em>China Warrior </em>(TurboGrafx-16, 1 player, 600 Wii Points): A side-scrolling action game depicting either gaming's most fragile hero ever, or just some tough guy in China. </li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/25/street-fighter-ii-turbo-f-zero-x-rush-onto-virtual-console/">F-Zero X, Street Fighter II Turbo rush onto Virtual Console</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jun 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://press.nintendo.com/articles.jsp?id=12551>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/street-fighter-ii-turbo-f-zero-x-rush-onto-virtual-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/925742/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/street-fighter-ii-turbo-f-zero-x-rush-onto-virtual-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>China Warrior</category><category>ChinaWarrior</category><category>F-zero</category><category>Fzero</category><category>Nintendo</category><category>SF2</category><category>SFII</category><category>Street Fighter</category><category>Street Fighter 2</category><category>Street Fighter II</category><category>StreetFighter</category><category>StreetFighter2</category><category>StreetFighterIi</category><category>Virtual Console Monday</category><category>VirtualConsoleMonday</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 25 Jun 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[F-Zero X is Euro Virtual Console's 100th game]]></title><link>http://www.joystiq.com/2007/06/15/f-zero-x-is-euro-virtual-consoles-100th-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/15/f-zero-x-is-euro-virtual-consoles-100th-game/</guid><comments>http://www.joystiq.com/2007/06/15/f-zero-x-is-euro-virtual-consoles-100th-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="left">
<div align="center"><a href="http://www.pro-g.co.uk/news/15-06-2007-5726.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/fzero_x_box.jpg"  alt="" /></a><br /></div>
The N64's ludicrously kinetic racer, <em>F-Zero X</em> (or <em>F0X</em>, if you want to be trite) today marks the 100th release on Nintendo's European <a href="http://www.joystiq.com/tag/VirtualConsole/">Virtual Console</a> service. Pro-G <a href="http://www.pro-g.co.uk/news/15-06-2007-5726.html">reports</a> that the game arrives on the PAL Wii at a cost of 1000 Wii Points and is joined by side-scrolling TurboGrafx platformer, <em>J.J. &amp; Jeff,</em> for 600 Wii Points.<br /><br />America's Virtual Console received its 100th title last week in the form of <a href="http://www.joystiq.com/2007/06/04/three-titles-join-zelda-iis-virtual-console-celebration/"><em>Zelda II: The Adventure of Link</em></a>, highlighting Nintendo's steady release of retro titles since the Wii launched in November 2006. The quantity of titles is certainly not an issue, but the lack of enhancements and the occasional, questionable release makes passing judgment on quality and pricing more difficult, especially when we so easily get ourselves wrapped in the warm blanket of nostalgia. We expect things to get interesting once the <a href="http://www.joystiq.com/2007/05/03/impossible-mission-to-stay-in-wii-shop-channel-forever/">Wii Shop</a> joins <a href="http://www.joystiq.com/tag/xbla">Xbox Live Arcade</a> and <a href="http://www.joystiq.com/tag/psn">PlayStation Network</a> in providing original games.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/15/f-zero-x-is-euro-virtual-consoles-100th-game/">F-Zero X is Euro Virtual Console's 100th game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Jun 2007 10:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pro-g.co.uk/news/15-06-2007-5726.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/15/f-zero-x-is-euro-virtual-consoles-100th-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/15/f-zero-x-is-euro-virtual-consoles-100th-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>F-Zero</category><category>Fzero</category><category>N64</category><category>Nintendo</category><category>Virtual Console</category><category>VirtualConsole</category><category>Wii</category><category>Wii Shop</category><category>WiiShop</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 15 Jun 2007 10:35:00 EST</pubDate></item><item><title><![CDATA[Spanish development team signs up for Wii devkit]]></title><link>http://www.joystiq.com/2006/08/16/spanish-development-team-signs-up-for-wii-devkit/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/16/spanish-development-team-signs-up-for-wii-devkit/</guid><comments>http://www.joystiq.com/2006/08/16/spanish-development-team-signs-up-for-wii-devkit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="1" align="right" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/sign_up.jpg" alt="" />One of our Spanish readers recently sent us a story about a Spanish development team trying to get their hands on a Wii development kit to <a href="http://www.rinconportatil.net/content/view/724/">start</a> making a game. Well, turns out they have begun working on a project, specifically a <a href="http://www.rinconportatil.net/content/view/731/">futuristic</a> racing game. The team, called SBTeam, is supposedly looking to past titles such as <em>Wipeout</em>, <em>F-Zero</em>, and <em>Xtreme-G</em> for inspiration, while attempting to incorporate a lot of online features to create a more robust gaming experience. <br /><br />There is also an <a href="http://www.rinconportatil.net/content/view/741/">interview</a> with the team where they talk about their goals for the game, how the idea arose, and their opinions on the state of gaming in Spain. All of the links are in Spanish, so you might <a href="http://www.google.com/language_tools?hl=en">want to try</a> a translator.<br /><br /><a href="http://www.rinconportatil.net/content/view/724/">Read</a> - Announcement of interest<br /><a href="http://www.rinconportatil.net/content/view/731/">Read</a> - Revealing of game and preliminary work<br /><a href="http://www.rinconportatil.net/content/view/741/">Read</a> - Interview with the team<br /><br />[Thanks Timofonic!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/16/spanish-development-team-signs-up-for-wii-devkit/">Spanish development team signs up for Wii devkit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Aug 2006 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/16/spanish-development-team-signs-up-for-wii-devkit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/655115/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/16/spanish-development-team-signs-up-for-wii-devkit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f-zero</category><category>nintendo</category><category>sbteam</category><category>spain</category><category>wii</category><category>wipeout</category><category>xtreme-g</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 16 Aug 2006 10:30:00 EST</pubDate></item></channel></rss>